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TL Mafia LVII - Page 8

Forum Index > TL Mafia
Post a Reply
Prev 1 6 7 8 9 10 147 Next
Forumite
Profile Joined February 2011
Sweden3280 Posts
September 01 2012 01:29 GMT
#141
Holy Roman Mafia...
:3
Hapahauli
Profile Joined May 2009
United States9305 Posts
September 01 2012 03:56 GMT
#142
/in weeeee

Killed in DeathNote T_T
a talking rock that sprouts among the waves woosh
BroodKingEXE
Profile Blog Joined November 2011
United States829 Posts
September 01 2012 06:42 GMT
#143
[image loading]
Playing Protoss = Opponent owned
Hapahauli
Profile Joined May 2009
United States9305 Posts
September 01 2012 15:36 GMT
#144
hahaha

naw I got shot or somethin
a talking rock that sprouts among the waves woosh
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
September 01 2012 17:06 GMT
#145
Oh just realized the suicide bomber only works at night? Awesome I could, techniquely speaking, survive d1&n1 :3
And here I thought I'm going to get killed during d1 by some asshole dayvig or suicide bomber.
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Lvdr
Profile Joined August 2012
United States418 Posts
September 01 2012 18:06 GMT
#146
How would you guys use the watcher/tracker info?

Only scum doc/ roleblocker can visit twice right? (power+kp)
If 1 person visits and the target dies by nk. (We know means of death right?)
A mass claim could show who is VT because they wouldn't show up as visiting anyone. Would need a decent amount of data and would have an unknown amount of error.
Scum-tell of being at the scene of a nk multiple times. Money number would be 3 I think?
Rewok
Profile Joined September 2010
40 Posts
September 01 2012 21:56 GMT
#147
Can I still /in? This sounds like fun.
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
September 01 2012 23:21 GMT
#148
kobe
University of Kentucky Basketball #1
BroodKingEXE
Profile Blog Joined November 2011
United States829 Posts
September 02 2012 02:50 GMT
#149
@Lvdr save it for D1 discussion
Playing Protoss = Opponent owned
Lvdr
Profile Joined August 2012
United States418 Posts
Last Edited: 2012-09-02 03:10:52
September 02 2012 03:10 GMT
#150
I'm talking broad strategy. Maybe its just me, but I trust people a lot more before they have role pms, and I've never played a game like this.
BroodKingEXE
Profile Blog Joined November 2011
United States829 Posts
Last Edited: 2012-09-02 05:34:54
September 02 2012 05:30 GMT
#151
On September 02 2012 12:10 Lvdr wrote:
I'm talking broad strategy. Maybe its just me, but I trust people a lot more before they have role pms, and I've never played a game like this.


Legit concern. The only problem with this mass claim idea is that the host might put in a bunch of nosy neighbors. And even so then we are firing into a list of blue/mafia players (there's usually an equal amount of both so most likely you get 2 mafia and 2 blues dead).
Playing Protoss = Opponent owned
BroodKingEXE
Profile Blog Joined November 2011
United States829 Posts
Last Edited: 2012-09-02 05:34:20
September 02 2012 05:34 GMT
#152
Nosy neighbor is standard miller(the neighbor doesn't know they are nosy)?
Blues have to visit their target as well as Mafia, correct?

Playing Protoss = Opponent owned
Lvdr
Profile Joined August 2012
United States418 Posts
September 02 2012 06:08 GMT
#153
/out
BlackMamba24
Profile Joined August 2012
United States277 Posts
September 02 2012 06:13 GMT
#154
i dont even read what roles are in the game usually so idc about any claim plans or anything like that
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
September 02 2012 09:04 GMT
#155
/in
"It's the torso" "only more so!"
Forumite
Profile Joined February 2011
Sweden3280 Posts
September 02 2012 09:59 GMT
#156
On September 02 2012 12:10 Lvdr wrote:
I'm talking broad strategy. Maybe its just me, but I trust people a lot more before they have role pms, and I've never played a game like this.

Save it. Few are here to talk about it now, and this is a perfectly good policy discussion when the game starts. Yes, you trust people more now, but getting a good read is better than finding the best tactic.
:3
strongandbig
Profile Blog Joined October 2010
United States4858 Posts
September 02 2012 12:21 GMT
#157
On September 01 2012 05:16 strongandbig wrote:
yeah and yet somehow town didn't win that game. (hint it's because the "me" was so retarded)


just wanted to clarify. i was not talking about myself here.
"It's the torso" "only more so!"
Lvdr
Profile Joined August 2012
United States418 Posts
September 02 2012 15:04 GMT
#158
On September 02 2012 18:59 Forumite wrote:
Show nested quote +
On September 02 2012 12:10 Lvdr wrote:
I'm talking broad strategy. Maybe its just me, but I trust people a lot more before they have role pms, and I've never played a game like this.

Save it. Few are here to talk about it now, and this is a perfectly good policy discussion when the game starts. Yes, you trust people more now, but getting a good read is better than finding the best tactic.


In the short term this may be effective, but I feel like that sort of play capitalizes on relative inexperience instead of taking a long term approach (pre-game explanations) that will ultimately contribute to having a more sophisticated game and more skilled players. Once the game starts, players have built-in biases (town, mafia, blue role) that will govern how much or little information they are willing to share.

Policy decisions (ie. whether to attempt a mass-claim strat) cannot be made except in-game. Discussing these things now is indeed pointless. However, once the game is started the wrong question could slip something that could have been covered before the game started. I think this is relevant because of the uniqueness of the setup.

Also I redact my /out lol. Not quite sure where it came from.
Toadesstern
Profile Blog Joined October 2008
Germany16350 Posts
September 02 2012 15:22 GMT
#159
On September 03 2012 00:04 Lvdr wrote:
Show nested quote +
On September 02 2012 18:59 Forumite wrote:
On September 02 2012 12:10 Lvdr wrote:
I'm talking broad strategy. Maybe its just me, but I trust people a lot more before they have role pms, and I've never played a game like this.

Save it. Few are here to talk about it now, and this is a perfectly good policy discussion when the game starts. Yes, you trust people more now, but getting a good read is better than finding the best tactic.


In the short term this may be effective, but I feel like that sort of play capitalizes on relative inexperience instead of taking a long term approach (pre-game explanations) that will ultimately contribute to having a more sophisticated game and more skilled players. Once the game starts, players have built-in biases (town, mafia, blue role) that will govern how much or little information they are willing to share.

Policy decisions (ie. whether to attempt a mass-claim strat) cannot be made except in-game. Discussing these things now is indeed pointless. However, once the game is started the wrong question could slip something that could have been covered before the game started. I think this is relevant because of the uniqueness of the setup.

Also I redact my /out lol. Not quite sure where it came from.


Discussion about how to deal with a game should be dealt with when the game starts and never before the game started.
Yeah you can talk about broad stuff like "I think that role is imba and you should nerf it!" if you spot something like that but talking about how the game should play out given the set-up is pretty much always a hindrance.

Probably going to help mafia more than town imo, but I'm not going to talk about this more than I already did here. Going to explain postgame if you want me to :p
<Elem> >toad in charge of judging lewdness <Elem> how bad can it be <Elem> also wew, that is actually p lewd.
Rewok
Profile Joined September 2010
40 Posts
September 02 2012 15:51 GMT
#160
There's a word for arguing for arguments sake but I can't remember it. Anybody want to help me out?
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