• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:44
CET 20:44
KST 04:44
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool30Weekly Cups (March 9-15): herO, Clem, ByuN win32026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - Presented by Monster Energy Serral: 24’ EWC form was hurt by military service Weekly Cups (March 9-15): herO, Clem, ByuN win Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87 [GSL CK] #2: Team Classic vs. Team Solar
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
ASL21 General Discussion Gypsy to Korea JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ BSL Season 22
Tourneys
[BSL22] Open Qualifiers & Ladder Tours [Megathread] Daily Proleagues Small VOD Thread 2.0 IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Path of Exile Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3185 users

Newbie Mini Mafia XXIII - Page 7

Forum Index > TL Mafia
Post a Reply
Prev 1 5 6 7 8 9 59 Next
Lvdr
Profile Joined August 2012
United States418 Posts
August 06 2012 00:41 GMT
#121
Activity is generally more advantageous to town than mafia, so killing lurkers generally ends up as a good policy in the long run.

As this is day 1, I propose everyone is suspicious until they post at least once.
Lvdr
Profile Joined August 2012
United States418 Posts
August 06 2012 00:45 GMT
#122
Also it seems to me that if golbat was a failmafia in his last game, he probably got set as town in this one.

Discuss.
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
August 06 2012 00:48 GMT
#123
On August 06 2012 09:45 Lvdr wrote:
Also it seems to me that if golbat was a failmafia in his last game, he probably got set as town in this one.

Discuss.


I know that's not 100% serious, but roles are random, right? No "I want to be DT"s or anything like that.
A backwards poet writes inverse.
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 06 2012 00:50 GMT
#124
On August 06 2012 09:11 Golbat wrote:
Show nested quote +
On August 06 2012 08:50 Dandel Ion wrote:
On August 06 2012 08:41 Hapahauli wrote:
Welcome Dandel Ion! Good to see you in the threat so soon =)

A couple of things regarding your post:

On August 06 2012 08:28 Dandel Ion wrote:
Policy talk:
Blindly lynching lurkers is probably just as bad as blindly lynching active people. If scum divides roles properly they will try to have ~2 posting actively and maybe 1 trying to lay low.
Also, it's a huge tell if a lurker starts getting really active later in the game, so scum lurkers are not my primary concern right now.


I don't consider sudden activty later in the game a "huge-tell" - can you explain this to me?

If somebody lurks all game and suddely gets really active when scum is in a dicey position, randomly bandwagons on somebody out of nowhere/etc. I would consider that extremely suspicious.
Getting cred as an "active townie" after not contributing for days is pretty hard, I'd imagine.
I have never played mafia before (forum or otherwise), so sure my opionions might be absolute BS, but right now, I don't feel threatened.

And why would you feel threatened?
On August 06 2012 08:41 Hapahauli wrote:
I do not agree with not lynching players just by merit of being active. But since it is highly unlikely that we find a big scumslip on day 1 (though one may hope), I would be fine with getting rid of a lurker day 1. I would also be okay with a no-lynch on day 1, since the chances of correctly lynching without information is 25%, so basically it's a crapshoot. But I'll understand if I find few supporters for that idea... Just putting it out there.


No-lynching Day 1 is a terrible terrible idea. Even in the event of a mislynch, town gains so much information from the voting process that even a lynch with "poor odds" is beneficial. Furthermore, I believe town has a higher than 25% chance of lynching mafia if we don't bandwagon on an active/controversial poster (this is where most of the mislynches come from in the recent games I've seen). A no-lynch gives mafia a free night-kill while keeping the town in the dark.

But with scum being able to coordinate themselves, I'd imagine it's very easy for them to force a bandwagon on a townie, no?

Well, that's the point of the lynch. If a bandwagon forms on a player who afterwards flips green, the bandwagon formers, (as well as people who hopped on late with no reason) are under huge scrutiny and suspicion. It's one of the best ways to catch mafia early imo. At the very least, we get good discussion and that can set us up for future lynches as well.


Yep. Encouraging lots of activity is the best way to play the game--what most people don't realize is that a town that is busy accusing each other and a town that is totally quiet both have about equal chances of drawing mislynches early in the game, but a town that is busy accusing each other makes it much harder for scum to hide. And once scum start accusing, they either have to bus or push mislynches, either of which is hard to pull off, and gives scum a greater chance of making a mistake.
Что?
Golbat
Profile Blog Joined September 2011
United States499 Posts
August 06 2012 00:55 GMT
#125
On August 06 2012 09:45 Lvdr wrote:
Also it seems to me that if golbat was a failmafia in his last game, he probably got set as town in this one.

Discuss.


What do you mean by "failmafia"? I was town in my last game, hence, "overeager townie".

Reading comprehension is important, yo.
Like why do u use an oven instead of a fire? Coz its fucking better at cooking, that doesnt mean you want the shit to burn.
Hapahauli
Profile Joined May 2009
United States9305 Posts
August 06 2012 00:59 GMT
#126
On August 06 2012 09:35 Synystyr wrote:
Show nested quote +
On August 06 2012 05:22 Blazinghand wrote:


[image loading]


LOL

I believe that not lynching players simply because they are active is a good way to go about things. You could be scum using that as an excuse to cover up. While I do see the benefit in lynching a lurker versus an active player, I do not believe this should be the sole reasoning on how we lynch someone.


Well of course it won't be the only reason we lynch someone. Doing something like lynching the lowest postcount D1 would be absurd. However, I hope you do agree that we should be putting our suspicion (atleast on D1) on less active players.

On August 06 2012 09:45 Lvdr wrote:
Also it seems to me that if golbat was a failmafia in his last game, he probably got set as town in this one.

Discuss.


Erm dude, Golbat wasn't mafia in his last game.
a talking rock that sprouts among the waves woosh
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
August 06 2012 01:07 GMT
#127
On August 06 2012 09:55 Golbat wrote:
Show nested quote +
On August 06 2012 09:45 Lvdr wrote:
Also it seems to me that if golbat was a failmafia in his last game, he probably got set as town in this one.

Discuss.


What do you mean by "failmafia"? I was town in my last game, hence, "overeager townie".

Reading comprehension is important, yo.


On August 06 2012 09:59 Hapahauli wrote:
Show nested quote +
On August 06 2012 09:45 Lvdr wrote:
Also it seems to me that if golbat was a failmafia in his last game, he probably got set as town in this one.

Discuss.


Erm dude, Golbat wasn't mafia in his last game.

Scumslip or most obvious scumslip?

Discuss.
A backwards poet writes inverse.
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 06 2012 01:12 GMT
#128
On August 06 2012 09:13 Hapahauli wrote:
@ Golbat: Welcome!

@ Dandel Ion: I disagree to a certain extent - not all scum will suddenly become active and incriminate themselves to bandwagon a player. Many scum in newbie games are comortable staying out of the thread and never being active. I do not believe that the "sudden activity read" it is an excuse to not be concerned with "scum lurkers" early in the game, and we should smoke-'em out as early as possible.

Show nested quote +
On August 06 2012 08:50 Dandel Ion wrote:
...
On August 06 2012 08:41 Hapahauli wrote:
I do not agree with not lynching players just by merit of being active. But since it is highly unlikely that we find a big scumslip on day 1 (though one may hope), I would be fine with getting rid of a lurker day 1. I would also be okay with a no-lynch on day 1, since the chances of correctly lynching without information is 25%, so basically it's a crapshoot. But I'll understand if I find few supporters for that idea... Just putting it out there.


No-lynching Day 1 is a terrible terrible idea. Even in the event of a mislynch, town gains so much information from the voting process that even a lynch with "poor odds" is beneficial. Furthermore, I believe town has a higher than 25% chance of lynching mafia if we don't bandwagon on an active/controversial poster (this is where most of the mislynches come from in the recent games I've seen). A no-lynch gives mafia a free night-kill while keeping the town in the dark.

But with scum being able to coordinate themselves, I'd imagine it's very easy for them to force a bandwagon on a townie, no?


I think you over-estimate the power of mafia. Mafia only have 3 votes as opposed to town's 9 votes. Furthermore, if Mafia violently forces a bandwagon, it reveals their hand and makes them easy lynches in subsequent days.


I was reading through the OP and host said that we would know which roles are in the game, but not the number of roles. I'm not sure how Hapahauli knows there are only 3 scum in the game.

Also, why is Promethelax so quiet? In the last game I played him, he racked up 10 posts in the first six hours of the game.
Что?
Hapahauli
Profile Joined May 2009
United States9305 Posts
August 06 2012 01:14 GMT
#129
@ Shady:

http://www.teamliquid.net/forum/viewmessage.php?topic_id=355874&currentpage=6#108

Day 1 post dude.
a talking rock that sprouts among the waves woosh
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 06 2012 01:15 GMT
#130
On August 06 2012 10:12 Shady Sands wrote:
Show nested quote +
On August 06 2012 09:13 Hapahauli wrote:
@ Golbat: Welcome!

@ Dandel Ion: I disagree to a certain extent - not all scum will suddenly become active and incriminate themselves to bandwagon a player. Many scum in newbie games are comortable staying out of the thread and never being active. I do not believe that the "sudden activity read" it is an excuse to not be concerned with "scum lurkers" early in the game, and we should smoke-'em out as early as possible.

On August 06 2012 08:50 Dandel Ion wrote:
...
On August 06 2012 08:41 Hapahauli wrote:
I do not agree with not lynching players just by merit of being active. But since it is highly unlikely that we find a big scumslip on day 1 (though one may hope), I would be fine with getting rid of a lurker day 1. I would also be okay with a no-lynch on day 1, since the chances of correctly lynching without information is 25%, so basically it's a crapshoot. But I'll understand if I find few supporters for that idea... Just putting it out there.


No-lynching Day 1 is a terrible terrible idea. Even in the event of a mislynch, town gains so much information from the voting process that even a lynch with "poor odds" is beneficial. Furthermore, I believe town has a higher than 25% chance of lynching mafia if we don't bandwagon on an active/controversial poster (this is where most of the mislynches come from in the recent games I've seen). A no-lynch gives mafia a free night-kill while keeping the town in the dark.

But with scum being able to coordinate themselves, I'd imagine it's very easy for them to force a bandwagon on a townie, no?


I think you over-estimate the power of mafia. Mafia only have 3 votes as opposed to town's 9 votes. Furthermore, if Mafia violently forces a bandwagon, it reveals their hand and makes them easy lynches in subsequent days.


I was reading through the OP and host said that we would know which roles are in the game, but not the number of roles. I'm not sure how Hapahauli knows there are only 3 scum in the game.

Also, why is Promethelax so quiet? In the last game I played him, he racked up 10 posts in the first six hours of the game.


EBWOP: Just read that there are 3 scum players left and 9 town players left. Sorry about that, my mistake.
Что?
Hapahauli
Profile Joined May 2009
United States9305 Posts
August 06 2012 01:18 GMT
#131
On August 06 2012 10:07 Dandel Ion wrote:
Show nested quote +
On August 06 2012 09:55 Golbat wrote:
On August 06 2012 09:45 Lvdr wrote:
Also it seems to me that if golbat was a failmafia in his last game, he probably got set as town in this one.

Discuss.


What do you mean by "failmafia"? I was town in my last game, hence, "overeager townie".

Reading comprehension is important, yo.


Show nested quote +
On August 06 2012 09:59 Hapahauli wrote:
On August 06 2012 09:45 Lvdr wrote:
Also it seems to me that if golbat was a failmafia in his last game, he probably got set as town in this one.

Discuss.


Erm dude, Golbat wasn't mafia in his last game.

Scumslip or most obvious scumslip?

Discuss.


Scumslip or not, I want to hear an answer for how Lvdr managed to post false-information that he could have verified in a 10-second search of Golbat's posting history...

FOS Lvdr
a talking rock that sprouts among the waves woosh
mkfuba07
Profile Joined November 2010
United States1151 Posts
August 06 2012 01:19 GMT
#132
Hi everyone! This is my first TL mafia game, so I'm really excited to get started!

Just got back from dinner, so I'm going to go through the posts so far and get back to you with my thoughts.
Never trust a skinny innkeeper
Lvdr
Profile Joined August 2012
United States418 Posts
August 06 2012 01:24 GMT
#133
I guess I misunderstood. I thought golbat was a mafia that got lynched d1.

I'm really just trying to get some opinions going.
Golbat
Profile Blog Joined September 2011
United States499 Posts
August 06 2012 01:28 GMT
#134
On August 06 2012 10:12 Shady Sands wrote:
Show nested quote +
On August 06 2012 09:13 Hapahauli wrote:
@ Golbat: Welcome!

@ Dandel Ion: I disagree to a certain extent - not all scum will suddenly become active and incriminate themselves to bandwagon a player. Many scum in newbie games are comortable staying out of the thread and never being active. I do not believe that the "sudden activity read" it is an excuse to not be concerned with "scum lurkers" early in the game, and we should smoke-'em out as early as possible.

On August 06 2012 08:50 Dandel Ion wrote:
...
On August 06 2012 08:41 Hapahauli wrote:
I do not agree with not lynching players just by merit of being active. But since it is highly unlikely that we find a big scumslip on day 1 (though one may hope), I would be fine with getting rid of a lurker day 1. I would also be okay with a no-lynch on day 1, since the chances of correctly lynching without information is 25%, so basically it's a crapshoot. But I'll understand if I find few supporters for that idea... Just putting it out there.


No-lynching Day 1 is a terrible terrible idea. Even in the event of a mislynch, town gains so much information from the voting process that even a lynch with "poor odds" is beneficial. Furthermore, I believe town has a higher than 25% chance of lynching mafia if we don't bandwagon on an active/controversial poster (this is where most of the mislynches come from in the recent games I've seen). A no-lynch gives mafia a free night-kill while keeping the town in the dark.

But with scum being able to coordinate themselves, I'd imagine it's very easy for them to force a bandwagon on a townie, no?


I think you over-estimate the power of mafia. Mafia only have 3 votes as opposed to town's 9 votes. Furthermore, if Mafia violently forces a bandwagon, it reveals their hand and makes them easy lynches in subsequent days.


I was reading through the OP and host said that we would know which roles are in the game, but not the number of roles. I'm not sure how Hapahauli knows there are only 3 scum in the game.

Also, why is Promethelax so quiet? In the last game I played him, he racked up 10 posts in the first six hours of the game.


Promethelax might be trying to be quieter than last game, because those 10 posts in six hours were a big part of getting him lynched, were they not?

I should probably be doing the same, but posting is just so much DAMN FUN.
Like why do u use an oven instead of a fire? Coz its fucking better at cooking, that doesnt mean you want the shit to burn.
Golbat
Profile Blog Joined September 2011
United States499 Posts
August 06 2012 01:33 GMT
#135
On August 06 2012 10:24 Lvdr wrote:
I guess I misunderstood. I thought golbat was a mafia that got lynched d1.

I'm really just trying to get some opinions going.


Then share a real opinion. In all honesty, it was probably just a misunderstanding due to low level reading comprehension, but shape up man.

Like why do u use an oven instead of a fire? Coz its fucking better at cooking, that doesnt mean you want the shit to burn.
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
August 06 2012 01:38 GMT
#136
On August 06 2012 09:48 Dandel Ion wrote:
Show nested quote +
On August 06 2012 09:45 Lvdr wrote:
Also it seems to me that if golbat was a failmafia in his last game, he probably got set as town in this one.

Discuss.


I know that's not 100% serious, but roles are random, right? No "I want to be DT"s or anything like that.

I don't take requests.
http://i.imgur.com/M7t7egx.png
Lvdr
Profile Joined August 2012
United States418 Posts
August 06 2012 01:54 GMT
#137
Hapahauli was very eager to be suspicious of me based on my ignorance of prior events.

Could be mafia sowing confusion.
iamperfection
Profile Blog Joined February 2011
United States9645 Posts
August 06 2012 01:54 GMT
#138
Sup everybody

I have come around in my thinking from previous games and agree that lynching lurkers is a good policy to have. When the town is inactive or loses its active players it is very easy for the scum to start leading the town. In my first game my scum buddies were able to dominate the conversation. In my last game that son of a bitch hapa cost me my perfection and i have been in mourning ever since.

Its redemption time

On August 06 2012 10:12 Shady Sands wrote:
Also, why is Promethelax so quiet? In the last game I played him, he racked up 10 posts in the first six hours of the game.


Alright lets not go accusing people of lurking in the first 2 or so hours into the game. We have 48 hours and while i want to see activity its important to remember this is forum mafia there will be times people can be active and not active.

On August 06 2012 10:24 Lvdr wrote:
I guess I misunderstood. I thought golbat was a mafia that got lynched d1.

I'm really just trying to get some opinions going.

You can easily go back and see the results of that game. takes 2 seconds and now people are going to start questioning your effort
http://www.teamliquid.net/forum/viewmessage.php?topic_id=353315


Speaking of previous games i would like to know how yourharry is going to aproach this game. If we are going to get your logic that makes no sense where your "sure" sombody is town or mafia i say we lynch you know before your logic festers and contaminates the town. One of the reason i lynched calgar in my previous game is because he actually used your logic in his own defense. Unforgivable in my view.

Your thoughts?

http://www.teamliquid.net/forum/viewmessage.php?topic_id=406168&currentpage=78#1551
Dandel Ion
Profile Joined November 2010
Austria17960 Posts
August 06 2012 01:57 GMT
#139
On August 06 2012 10:54 iamperfection wrote:
Speaking of previous games i would like to know how yourharry is going to aproach this game. If we are going to get your logic that makes no sense where your "sure" sombody is town or mafia i say we lynch you know before your logic festers and contaminates the town. One of the reason i lynched calgar in my previous game is because he actually used your logic in his own defense. Unforgivable in my view.

Your thoughts?


Now, now, let's wait until he actually posts...
A backwards poet writes inverse.
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
August 06 2012 01:59 GMT
#140
On August 06 2012 10:54 iamperfection wrote:
Sup everybody

I have come around in my thinking from previous games and agree that lynching lurkers is a good policy to have. When the town is inactive or loses its active players it is very easy for the scum to start leading the town. In my first game my scum buddies were able to dominate the conversation. In my last game that son of a bitch hapa cost me my perfection and i have been in mourning ever since.

Its redemption time

Show nested quote +
On August 06 2012 10:12 Shady Sands wrote:
Also, why is Promethelax so quiet? In the last game I played him, he racked up 10 posts in the first six hours of the game.


Alright lets not go accusing people of lurking in the first 2 or so hours into the game. We have 48 hours and while i want to see activity its important to remember this is forum mafia there will be times people can be active and not active.

Show nested quote +
On August 06 2012 10:24 Lvdr wrote:
I guess I misunderstood. I thought golbat was a mafia that got lynched d1.

I'm really just trying to get some opinions going.

You can easily go back and see the results of that game. takes 2 seconds and now people are going to start questioning your effort
http://www.teamliquid.net/forum/viewmessage.php?topic_id=353315


Speaking of previous games i would like to know how yourharry is going to aproach this game. If we are going to get your logic that makes no sense where your "sure" sombody is town or mafia i say we lynch you know before your logic festers and contaminates the town. One of the reason i lynched calgar in my previous game is because he actually used your logic in his own defense. Unforgivable in my view.

Your thoughts?



I'm not accusing Prome of lurking, I'm just saying that his behavior this game doesn't match up with his behavior last game (when he flipped green) and his behavior in XIX (when he was scum).

On August 06 2012 10:28 Golbat wrote:
Show nested quote +
On August 06 2012 10:12 Shady Sands wrote:
On August 06 2012 09:13 Hapahauli wrote:
@ Golbat: Welcome!

@ Dandel Ion: I disagree to a certain extent - not all scum will suddenly become active and incriminate themselves to bandwagon a player. Many scum in newbie games are comortable staying out of the thread and never being active. I do not believe that the "sudden activity read" it is an excuse to not be concerned with "scum lurkers" early in the game, and we should smoke-'em out as early as possible.

On August 06 2012 08:50 Dandel Ion wrote:
...
On August 06 2012 08:41 Hapahauli wrote:
I do not agree with not lynching players just by merit of being active. But since it is highly unlikely that we find a big scumslip on day 1 (though one may hope), I would be fine with getting rid of a lurker day 1. I would also be okay with a no-lynch on day 1, since the chances of correctly lynching without information is 25%, so basically it's a crapshoot. But I'll understand if I find few supporters for that idea... Just putting it out there.


No-lynching Day 1 is a terrible terrible idea. Even in the event of a mislynch, town gains so much information from the voting process that even a lynch with "poor odds" is beneficial. Furthermore, I believe town has a higher than 25% chance of lynching mafia if we don't bandwagon on an active/controversial poster (this is where most of the mislynches come from in the recent games I've seen). A no-lynch gives mafia a free night-kill while keeping the town in the dark.

But with scum being able to coordinate themselves, I'd imagine it's very easy for them to force a bandwagon on a townie, no?


I think you over-estimate the power of mafia. Mafia only have 3 votes as opposed to town's 9 votes. Furthermore, if Mafia violently forces a bandwagon, it reveals their hand and makes them easy lynches in subsequent days.


I was reading through the OP and host said that we would know which roles are in the game, but not the number of roles. I'm not sure how Hapahauli knows there are only 3 scum in the game.

Also, why is Promethelax so quiet? In the last game I played him, he racked up 10 posts in the first six hours of the game.


Promethelax might be trying to be quieter than last game, because those 10 posts in six hours were a big part of getting him lynched, were they not?

I should probably be doing the same, but posting is just so much DAMN FUN.


That's exactly my point. In XIX Prome was scum and led discussions actively from D1. In XXII Prome was town and posted a ton of fluff, and posted a bunch of weak cases. In XXIII, Prome is not posting. Weird
Что?
Prev 1 5 6 7 8 9 59 Next
Please log in or register to reply.
Live Events Refresh
LAN Event
16:30
StarCraft Madness
Airneanach151
Liquipedia
PSISTORM Gaming Misc
15:55
FSL semifinals: PTB vs ASH
Freeedom22
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 252
JuggernautJason79
ROOTCatZ 62
Nathanias 56
Ketroc 36
UpATreeSC 35
Vindicta 32
CosmosSc2 10
PattyMac 2
StarCraft: Brood War
EffOrt 671
Horang2 477
Shuttle 198
ggaemo 169
hero 117
Pusan 108
Free 104
Dewaltoss 91
Hm[arnc] 21
IntoTheRainbow 16
[ Show more ]
ivOry 11
SilentControl 9
Dota 2
monkeys_forever335
LuMiX1
League of Legends
JimRising 470
Counter-Strike
fl0m4767
Heroes of the Storm
Khaldor603
Liquid`Hasu461
Trikslyr81
MindelVK14
Other Games
Grubby3371
FrodaN1942
byalli296
Hui .74
ToD53
Organizations
Other Games
gamesdonequick723
Dota 2
PGL Dota 2 - Main Stream141
StarCraft 2
angryscii 18
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 22 non-featured ]
StarCraft 2
• printf 34
• Adnapsc2 22
• Reevou 5
• LUISG 4
• intothetv
• LaughNgamezSOOP
• IndyKCrew
• Kozan
• AfreecaTV YouTube
• sooper7s
• Migwel
StarCraft: Brood War
• blackmanpl 39
• 80smullet 7
• Pr0nogo 2
• Michael_bg 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21333
• WagamamaTV976
League of Legends
• Shiphtur422
Other Games
• imaqtpie1139
Upcoming Events
BSL
16m
RSL Revival
14h 16m
herO vs MaxPax
Rogue vs TriGGeR
BSL
1d
Replay Cast
1d 4h
Replay Cast
1d 13h
Afreeca Starleague
1d 14h
Sharp vs Scan
Rain vs Mong
Wardi Open
1d 16h
Monday Night Weeklies
1d 21h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Soulkey vs Ample
JyJ vs sSak
[ Show More ]
Replay Cast
3 days
Afreeca Starleague
3 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
3 days
Replay Cast
4 days
KCM Race Survival
4 days
The PondCast
4 days
WardiTV Team League
4 days
Replay Cast
5 days
WardiTV Team League
5 days
RSL Revival
6 days
Cure vs Zoun
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-20
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.