Pick Your Power: Redux - Page 2
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risk.nuke
Sweden2825 Posts
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risk.nuke
Sweden2825 Posts
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risk.nuke
Sweden2825 Posts
On May 16 2012 23:38 marvellosity wrote: you may be confusing confused and panicking for better informed How much better informed will they be after 8 hours of day 1 discussion. Not much. | ||
risk.nuke
Sweden2825 Posts
On May 16 2012 23:51 marvellosity wrote: More to the point, why do you think they'd be confused and panicking? Is this what typically happens after 8 hours of day 1 discussion? I said it wont affect them at all if you bothered to read before you spurted out your bunch of nonsense. You claim us discussing them will affect their rolepicks? I find that very unlikely since their picks will be determined by their positions in the draft and what they think they can get. They can't simply trade roles between eachother and give a player who's more heavily scrutinised a certain role. And if they start doing that they will have less time to think about their new roles to pick. | ||
risk.nuke
Sweden2825 Posts
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risk.nuke
Sweden2825 Posts
On May 17 2012 00:02 marvellosity wrote: Accusing me of not reading when you're the one who had an entire day to raise objections to the plan being raised and yet sat there twiddling your silly little thumbs. Nice. Why I did not read the thread last night is completely irrelevant to you not reading the posts of the person you are arguing with. Now don't | ||
risk.nuke
Sweden2825 Posts
On May 17 2012 00:08 Qatol wrote: That's why I asked for comments. Can you explain why in depth? I'm of the opinion that any information about what roles will be where will just benefit the mafia more then the town because townies don't need to know where other townie powerroles more likely are. And by trying to work around that as you say (discuss picks you might self take) you're just setting traps for other townies to fall in or nullifying everything and to some extent inform the mafia how your minds think. Best case scenario the posts are worthless and all they did was making the thread heavier to read. | ||
risk.nuke
Sweden2825 Posts
On May 17 2012 00:55 Toadesstern wrote: Back home: Because it's no problem at all and we got a pefect solution for the risk thing. I would not have explained this if it was really troublesome. Here's what we got: If Risk is Mafia he picks janitor because it's good. If we see someone use that power, we lynch him = gg because we lynched a mafia If Risk is Town he either sticks with the plan and will never use the janitor and therefor be one of the most powerful blue roles we've got = gg, that's what we want If Risk is town and seriously considering Traitor we lynch him the moment we see a janitor = gg. We either completly denied the Janitor although Risk picked Traitor because if they use it risk is dead or we lynched a Traitor. If Risk is town and picking something else that is not Traitor he's playing against his wincon. That's why I explained it. I have no idea what's going on in his mind but it's not even an issue. And the biggest problem for our plan is if #1 or #2 picks Traitor. However with Risks posting we have a DAMN GOOD reason for both of them not to pick traitor. Risk gets lynched if he picks traitor and #1 is scared as shit that Risk might really pick traitor. If #1 picks traitor and #2 picks traitor as well (as he claimed) we have a townie who knows of a townie that is Traitor. #1 simply can't risk that and has to stick with the plan #2 has to pick Janitor or he gets lynched So while Risks post looks incredible bad (for reasons I already mentioned) I don't actually have a problem with that because that very post is forcing him and #1 to stick with the plan and therefore incredible pro-town although it might not be intended that way :p Still catching up. Will post on the fly. This is called selective reasoning. And my response to that is. Haha no. | ||
risk.nuke
Sweden2825 Posts
I still don't understand your reasoning to why you think I would pick traitor. You're just wifoming your own head dizzy. I'm not going to pick janitor. I'm not just saying I'm not going to pick janitor, I'm really not goin to pick janitor what are you going to do about that toad? | ||
risk.nuke
Sweden2825 Posts
If I were mafia I would never bitch like this because I'm bringing alot of attention on to myself. Toad needs to understand that saying something is the logical conclusion does not make it the logical conclusion. | ||
risk.nuke
Sweden2825 Posts
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risk.nuke
Sweden2825 Posts
On May 17 2012 02:20 [UoN]Sentinel wrote: So if #3 guy checks #1 and #2 by randoming CPR/Janitor and doesn't report anything, would it be a good idea to have him checked by one of the investigators? But SK is invulnerable at night. All you would have to do is play town, generally blend in, and you could have a field day. I actually hadn't red the SK role-pm. Had no idea he was bulletproof. That's a mess. | ||
risk.nuke
Sweden2825 Posts
Oh and I warned you I'm not playing along your shit plan. Don't come whining later. | ||
risk.nuke
Sweden2825 Posts
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risk.nuke
Sweden2825 Posts
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risk.nuke
Sweden2825 Posts
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risk.nuke
Sweden2825 Posts
Blue: I agree with you toad but lynching on meta day 1 haven't worked in the past. Qatol: He's said several things that I really don't like and disagree with but he's one of the most active players so not the best lynch candidate for now. | ||
risk.nuke
Sweden2825 Posts
##Vote: [UoN]Sentinel | ||
risk.nuke
Sweden2825 Posts
On May 18 2012 04:07 risk.nuke wrote: So you tried to take Janitor? ##Vote: [UoN]Sentinel Ebwop: ##Pause Vote. I thought he was right behind me in the draft. | ||
risk.nuke
Sweden2825 Posts
On May 18 2012 04:10 risk.nuke wrote: Ebwop: ##Pause Vote. I thought he was right behind me in the draft. ##Unpause Vote Okey Marv if you lied and said you weren't Janitor to try to absorb a bullet or some other reason you need to tell us. | ||
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