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C9++ Mini Mafia - Page 3

Forum Index > TL Mafia
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Prev 1 2 3 4 5 56 57 58 Next
xsksc
Profile Blog Joined February 2011
United Kingdom1044 Posts
March 16 2012 14:59 GMT
#41
On March 16 2012 23:41 Toadesstern wrote:
Show nested quote +
On March 16 2012 23:28 Dirkzor wrote:
So you are a she.. drama queen

well I'm pretty sure I'm going to wake up dead in a pink dress or something like that in wbg's daypost
I can be anything you want me to be!


ANYTHING? Hmmmmmm...
EchelonTee
Profile Joined February 2011
United States5255 Posts
Last Edited: 2012-03-16 15:01:33
March 16 2012 15:00 GMT
#42
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
slOosh
Profile Joined October 2009
3291 Posts
Last Edited: 2012-03-16 15:12:38
March 16 2012 15:09 GMT
#43
/in !!! Probulous get in here!

Edit: "I will not be modkilled"
Got too excited and /in ed before reading OP >.>
slOosh
Profile Joined October 2009
3291 Posts
March 16 2012 16:31 GMT
#44
There is only one mafia team correct? (as in the stuff about family is not indicator of possible multiple mafia teams)
Artanis[Xp]
Profile Blog Joined December 2005
Netherlands12968 Posts
March 16 2012 17:25 GMT
#45
/in if there's still room. It's been too long.
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
March 16 2012 17:26 GMT
#46
Read OP
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
March 16 2012 20:53 GMT
#47
On March 17 2012 01:31 slOosh wrote:
There is only one mafia team correct? (as in the stuff about family is not indicator of possible multiple mafia teams)


Yes, only one mafia team.

Gonna update the signups in a sec.


Tobon
Profile Joined March 2011
United States372 Posts
March 16 2012 21:02 GMT
#48
On March 16 2012 17:07 wherebugsgo wrote:
It's balanced based on mafiascum standards. TL standards are different (as was pointed out to me multiple times) and so I can't say that the game is actually balanced with the SK taken into account.

This is kinda meta, rather than being a question particularly about this game, but how do TL standards differ from mafiascum standards with regard to balance?
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2012-03-16 21:20:27
March 16 2012 21:16 GMT
#49
On March 17 2012 06:02 Tobon wrote:
Show nested quote +
On March 16 2012 17:07 wherebugsgo wrote:
It's balanced based on mafiascum standards. TL standards are different (as was pointed out to me multiple times) and so I can't say that the game is actually balanced with the SK taken into account.

This is kinda meta, rather than being a question particularly about this game, but how do TL standards differ from mafiascum standards with regard to balance?


There are several differences, notably that towns on TL are considered to be better. The same is not necessarily true for TL mafia teams, so when balancing with that consideration, you generally want to give mafia more power and town less, or one or the other to compensate.

With regards to SKs, the problem is that there are volatile swings in the power of a faction in a 3 party game that are almost dependent on luck. If you want evidence for this assertion, look at Storm Mafia. On n3 if the mafia had chosen not to roleblock the serial killer, they would've won if the town bombed town the next day. Instead, blocking the SK all game allowed him to pull out a win (gj btw VE). I imagine the setup had the exorbitant amount of blues because of the SK+mafia power, but that put mafia power rather low. It's difficult to say exactly how to balance that setup even for 20 players because the outcome will nearly always be completely unpredictable. If the outcome is that unpredictable it's not possible to balance as effectively as a setup that is more or less broken down into worst and best cases.

In a game of this size, it's hard to say (as of yet) what an SK would do to the power of each faction. As of now I don't want to deal with the implications of that, particularly kingmaker scenarios where one faction has lost already but simply by its actions will determine the winner out of the other two.
Tobon
Profile Joined March 2011
United States372 Posts
March 16 2012 21:22 GMT
#50
Thanks! It's true that an SK seems to add a lot of additional randomness, and I'm perfectly happy without one. Interesting to hear that TL towns are considered better - the recent games I've been reading up on certainly have more than their fair share of complaints about sucky towns. ;-)
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
March 16 2012 21:26 GMT
#51
But you're removing an aspect that is already factored into balancing that setup Bugs. The SK even has built-in balance elements (1-shot bulletproof/investigation immune). It's in 50% of the possible setups...it's supposed to be there.
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
VisceraEyes
Profile Blog Joined October 2010
United States21170 Posts
March 16 2012 21:28 GMT
#52
Like, it ceases to be C9++. Plus because the kills are designed to be indistinguishable, it really actually helps to HIDE scum because when there are 2 kills town know they have to SK hunt at some point.

VisceraEyes for Ethical and Reasonable Treatment of Serial Killers
if I had to describe his playstyle, it'd be a coked up rabbit with the attention of a goldfish injecting caffeine into himself directly through an IV drip. it's like a reel of random animated shorts where things just blow up randomly
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
Last Edited: 2012-03-16 21:33:53
March 16 2012 21:29 GMT
#53
/in

I will not be modkilled RAWR
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
March 16 2012 21:32 GMT
#54
On March 17 2012 06:28 VisceraEyes wrote:
Like, it ceases to be C9++. Plus because the kills are designed to be indistinguishable, it really actually helps to HIDE scum because when there are 2 kills town know they have to SK hunt at some point.

VisceraEyes for Ethical and Reasonable Treatment of Serial Killers


That's not the point; the point is that it's much harder to balance in certain situations.

Imagine there's 2 vigis on town side and SK+3 mafia. Game can potentially end by day 2, or cripple the fuck out of one of the team factions on n1.

jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
March 16 2012 21:32 GMT
#55
I'd like to nominate VisceraEyes on the platform of EEOoSKs (Equal Employment Opportunity of Serial Killers).
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
March 16 2012 21:33 GMT
#56
On March 17 2012 06:22 Tobon wrote:
Thanks! It's true that an SK seems to add a lot of additional randomness, and I'm perfectly happy without one. Interesting to hear that TL towns are considered better - the recent games I've been reading up on certainly have more than their fair share of complaints about sucky towns. ;-)


Yeah, TL towns are better, but it's not saying much. Lol.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2012-03-16 21:38:09
March 16 2012 21:37 GMT
#57
Whoops
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
Last Edited: 2012-03-16 21:43:48
March 16 2012 21:39 GMT
#58
On March 17 2012 02:25 Artanis[Xp] wrote:
/in if there's still room. It's been too long.


On March 16 2012 15:25 wherebugsgo wrote:
Player List


In the case of high demand, preference will be given first toward players who are currently not playing in any other games and second to experienced players. This will hopefully prevent people from missing out on the game simply because the thread went up when they were sleeping.

1 Snarfs
2 Bluelightz
3 Dirkzor
4 Tobon
5 Probulous
6 xsksc
7 jcarlsoniv
8 Jackal58
9 Johnnywup
10 sandroba
11 sloOsh
12
13


If your name is not on this list you did something wrong and should reread the OP.
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
March 16 2012 21:49 GMT
#59
/in

I will not be modkilled

Since you seem to ignore my edit
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
Last Edited: 2012-03-16 21:50:45
March 16 2012 21:50 GMT
#60
Or just read the thread, only 3 pages and it won't be good sign for your future performance if you still have no idea.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
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