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Resurrection Mafia - Page 37

Forum Index > TL Mafia
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chaos13
Profile Joined April 2011
Canada885 Posts
September 05 2011 15:13 GMT
#721
I wouldn't be at all surprised to see 4 scum in this setup. If it was a standard game, yeah probably just 3, but with the ability of town to confirm people like sinani and varp and resurrect them, and with roles like Daywalker (which unfortunately doesn't seem to be present) and Guardian Angel (assuming your claim is true) and the Pious Voter (assuming they don't suck at scumhunting) I would say town has a definite advantage that would be balanced out by 4 mafia. I don't want us to get stuck in a tunnel of believing there is only 3 scum and then be confused later.

I also don't think mafia will zombify ON. There would be no point to it. He would be lynched immediately so all they've done is made us waste a lynch. They don't actually gain KP from it in the end. Instead they're more likely to revive a town player that was lynched or killed. Why wouldn't they? It turns town against town, essentially, forcing us to use a lynch against our own members.
chaos13
Profile Joined April 2011
Canada885 Posts
September 05 2011 15:16 GMT
#722
Oh and of course since they only had 1 kill last night that would mean two scum were dead at the time of that night. That would be ON and Jackal if there are 4 scum, and they would have had their minion shoot you Jackal, and you have a role that counts as power so you are automatically revived. This also makes sense with the PM iGrok sent you, because he wouldn't be worried about you knowing how you were revived, since it was all planned to begin with.

But then again I could just be stringing up some wild theories.
Ace
Profile Blog Joined October 2002
United States16096 Posts
September 05 2011 15:27 GMT
#723
Because if ON is Town, then making the Town lynch him again is a win. Jesus use your head.
Math me up, scumboi. - Acrofales
sandroba
Profile Joined April 2006
Canada4998 Posts
September 05 2011 15:47 GMT
#724
Let's assume 4 scum for a second. That means if town double mislynch day (which most certainly happened) and seeing it's pretty much proven mafia has a minion that it would make the game from 11/4 day1 to 6/4 day2. That means scum can guarantee a townie lynch day2 by simply voting on the same person. Add to the fact that they have a roleblocker. So that means at best day 3 would be 4/3 + 1 zombie assuming priest ressurects a townie and town actually lynches one scum day2. That means auto win by mafia since they can quickly vote for a townie and rb one of the voters. So if there is 4 scum in this setup that means all they need is a double mislynch day1 to be guaranteed victory baring medic protecting right a lot. Even then it's an almost guaranteed victory because they will always get 1 free kp from the double lynch. That is not a balanced setup so it's almost impossible that the number of scum is not 3.
Ace
Profile Blog Joined October 2002
United States16096 Posts
September 05 2011 15:56 GMT
#725
Amazing how you came to that conclusion, but believe that the town has a grand total of 2 Coroner checks when the game is at minimum guaranteed to last to Day 3 in a no flip scenario. Brilliant.
Math me up, scumboi. - Acrofales
sandroba
Profile Joined April 2006
Canada4998 Posts
September 05 2011 16:00 GMT
#726
That's so cool you assume both coroners are telling the truth when you called them both scum. Also if mafia has 4 members we are not guaranteed to hit day3. Another point is that seeing all roles town most likely has this game is slightly town favored even considering only 2 checks.
sandroba
Profile Joined April 2006
Canada4998 Posts
September 05 2011 16:18 GMT
#727
On September 06 2011 00:56 Ace wrote:
Amazing how you came to that conclusion, but believe that the town has a grand total of 2 Coroner checks when the game is at minimum guaranteed to last to Day 3 in a no flip scenario. Brilliant.

Maybe I misread your post, my english is not that great =P. Are you saying you agree with that conclusion, but making fun that I believe the claims? I most certanly don't give a shit about how many checks they have or if they are lying about how many checks they have. All that I know is that seeing everything that happened this game is it is unlikely for both redFF and sinani to be scum seeing:
1)redFF advocated for sinani's lynch day1.
2)they both would risk being counter claimed as mafia, it's not likely mafia would do a gambit like this and expose 2 members.
3)No counter claims.
4)Behaviour from both players. redFF was indeed not the brightest this game, but that doesn't make him mafia. He wasn't playing like he had something to hide and was 100% transparent with all his opinions.

Also look at the list of players. How likely is it that the scum team composed of 3 players contains both sinani and redFF? I also know for a fact that bum is scum, because for his claim to be true there must be 1 pious in palmar/wbg AND ON must have been pious, since both you and bum claimed some sort of role. Now look at ON's posts and behaviour, there is no way he wasn't scum.
All of this was very obvious day2 when both bum and ON were up to lynch, yet you pushed redFF who was obvtown and refused to comment on the other lynches. I simply cannot fathom the idea you would be so oblivious as town, so that makes you mafia.
sandroba
Profile Joined April 2006
Canada4998 Posts
September 05 2011 16:22 GMT
#728
And since you do believe mafia number is indeed 3 that makes sinani confirmed town, since mafia kp did not drop night 1.
sinani206
Profile Blog Joined November 2010
United States1959 Posts
September 05 2011 16:23 GMT
#729
On September 06 2011 00:56 Ace wrote:
Amazing how you came to that conclusion, but believe that the town has a grand total of 2 Coroner checks when the game is at minimum guaranteed to last to Day 3 in a no flip scenario. Brilliant.


It's obviously to keep the game balanced, because there are only 3 scum.
If there were more Coroners, there would have to be 4 scum, but then the situation that sandroba showed in his post would happen. This post is actually really scummy because you're diverting attention away from you and talking about something that everyone else has already finished discussing.
literally everything is wifom just shut the fuck up
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2011-09-05 17:52:53
September 05 2011 17:51 GMT
#730
On September 05 2011 23:40 chaos13 wrote:
Can we get an updated player list please?

Done, check OP

Even if all scum are dead, until they are permanently dead and no zombies remain, the game goes on.

MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
sandroba
Profile Joined April 2006
Canada4998 Posts
September 05 2011 17:57 GMT
#731
@Ace pls answer my previous posts. Do you acknowledge that mafia number being 3 that makes sinani and varpulis confirmed town based on kp from night 1?
If you do that makes redFF town and ON scum. How in hell am I scum in that scenario?
Jackal58
Profile Joined November 2010
United States4264 Posts
September 05 2011 18:46 GMT
#732
Why the hell are you guys arguing with Ace? He's scum. If he's not scum he's some sort of fucked up 3rd party. If he's not scum/3rd party he's just being a dick. All it's doing is producing a pile of poo that means nothing.
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
September 05 2011 19:20 GMT
#733
On September 06 2011 00:13 chaos13 wrote:
I wouldn't be at all surprised to see 4 scum in this setup. If it was a standard game, yeah probably just 3, but with the ability of town to confirm people like sinani and varp and resurrect them, and with roles like Daywalker (which unfortunately doesn't seem to be present) and Guardian Angel (assuming your claim is true) and the Pious Voter (assuming they don't suck at scumhunting) I would say town has a definite advantage that would be balanced out by 4 mafia. I don't want us to get stuck in a tunnel of believing there is only 3 scum and then be confused later.

I also don't think mafia will zombify ON. There would be no point to it. He would be lynched immediately so all they've done is made us waste a lynch. They don't actually gain KP from it in the end. Instead they're more likely to revive a town player that was lynched or killed. Why wouldn't they? It turns town against town, essentially, forcing us to use a lynch against our own members.

O_-
Life can only kill you once.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 05 2011 19:22 GMT
#734
Wtf why would mafia not res ON? That's 1 KP, mafia plus zombie= 1 KP.
Jackal58
Profile Joined November 2010
United States4264 Posts
September 05 2011 19:28 GMT
#735
On September 06 2011 04:22 wherebugsgo wrote:
Wtf why would mafia not res ON? That's 1 KP, mafia plus zombie= 1 KP.

Wow. Do they add together?
[green]Does scum KP add together for a zombified scum member?[/green}
Life can only kill you once.
Jackal58
Profile Joined November 2010
United States4264 Posts
September 05 2011 19:28 GMT
#736
Does scum KP add together for a zombified scum member?
Life can only kill you once.
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 05 2011 19:31 GMT
#737
Not only that but if they res a townie and bum/Ace are the only mafia left and they both get lynched, it's auto game over for mafia unless some retarded high priest resses ON.

If they res ON then ON becomes necro and he can res one of them when they die
iGrok
Profile Blog Joined October 2010
United States5142 Posts
September 05 2011 19:36 GMT
#738
On September 06 2011 04:28 Jackal58 wrote:
Does scum KP add together for a zombified scum member?

Scum KP is (#(Mafia Alive) + #(Zombies Alive))/2.
So yes.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
September 05 2011 19:39 GMT
#739
AKA when they res ON mafia gets 2 KP because there's already a zombie in play
sandroba
Profile Joined April 2006
Canada4998 Posts
September 05 2011 19:45 GMT
#740
If we kill both scum today it's game over afaik. If priest is alive target palmar.
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