• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:02
CET 16:02
KST 00:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
LiuLi Cup: 2025 Grand Finals (Feb 10-16)8Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker7PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)12Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win Rongyi Cup S3 - Preview & Info Nexon's StarCraft game could be FPS, led by UMS maker
Tourneys
LiuLi Cup: 2025 Grand Finals (Feb 10-16) PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April WardiTV Mondays
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Gypsy to Korea Liquipedia.net NEEDS editors for Brood War ACS replaced by "ASL Season Open" - Starts 21/02 Recent recommended BW games [ASL21] Potential Map Candidates
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Diablo 2 thread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Sex and weight loss Russo-Ukrainian War Thread Ask and answer stupid questions here!
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3099 users

Pick Your Power Mafia 3! - Page 12

Forum Index > TL Mafia
Post a Reply
Prev 1 10 11 12 13 14 84 Next
BloodyC0bbler
Profile Blog Joined September 2004
Canada7876 Posts
January 07 2011 04:40 GMT
#221
/confirm
#3 Member of the Chill Fanclub / Rhaegar fought nobly. Rhaegar fought valiantly. Rhaegar fought honorably. And Rhaeger died. --Ser Jorah Mormont TL MAFIA FORUM http://www.teamliquid.net/forum/index.php?show_part=31 go go !
BloodyC0bbler
Profile Blog Joined September 2004
Canada7876 Posts
January 07 2011 04:53 GMT
#222
also lsb -_- *facepalm* Your plan gives wayyyyyy to much information to mafia. It also gives the mafia a stupid easy time of faking being town depending on the role they get.
#3 Member of the Chill Fanclub / Rhaegar fought nobly. Rhaegar fought valiantly. Rhaegar fought honorably. And Rhaeger died. --Ser Jorah Mormont TL MAFIA FORUM http://www.teamliquid.net/forum/index.php?show_part=31 go go !
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
January 07 2011 05:06 GMT
#223
On January 07 2011 08:22 Fishball wrote:
Decided to join last minute, I haven't read anything yet, including OP. I'll read it later when I have time.

I just want to bring this up front first, it will be very unlikely for me to follow LSB's plan.


I'm going to do what fishball is doing.

I think LSB's list is a nice guideline for what you should be looking for, but it should not be set in stone. It's easily infiltrated and a lot can get screwed up. I think you should rewrite the list LSB with what you think is best for each slot, and then add an alternative choice. For instance, Slot 1 should take CPR doc 100%, so we can keep tabs. Now I would argue that slot 2 should take CV, because we want to minimize confusion in the case of clash. Then again, your plan of staggering the pro-town/mafia-denied roles will make it very difficult for mafia to secure what they want. If we assume the mafia is going to play safe, then this should go smoothly.

Yet mafia may be willing to play risky, jeopardizing town's plan of denying and securing in exchange for a member. I think we should leave it up to who gets the role. Now for numbers, I'd say if you want to be pro-town and possibly net a powerful role, go [1-7][1]. This threatens mafia in tying, forcing them to take odder numbers. If you want a strong role and feel you will play it beneficially, go [1-10][1-5]. If you feel a lot of suspicion, you can roll high, can placed towards the middle and check what your suspect picks, though that should be only when you feel very strongly about someone's scumosity. But if you do find an alternate role pick, and that person hasn't been secretive about what they will pick, you net the whole town a traitor or a sneaky scum. But that's also a high risk chance of you checking a townie and getting vanilla, or you making an accurate FoS, but finding that mafia has no plans of diverting from his role.

So in short, LSB's list should just highly recommend things. If you get slot 9 and think you want to see if you can get JOAT, Go for it! If you are slot 1, tell everyone you are picking CPR, and then pick GF instead, then you got some 'splainin to do.
Together but separate, like oatmeal
LSB
Profile Blog Joined April 2010
United States5171 Posts
January 07 2011 05:16 GMT
#224
On January 07 2011 13:53 BloodyC0bbler wrote:
also lsb -_- *facepalm* Your plan gives wayyyyyy to much information to mafia. It also gives the mafia a stupid easy time of faking being town depending on the role they get.

I've already addressed information. Mafia had virtually full information in PYP2 and couldn't do much about it.

Secondly with 4 potential protection roles, it shouldn't be an issue

What do you mean by faking town?


@Bum. Why would any slot 9 person go for Joat? The problem is if we allow for people to bit a wee bit flexible, it allows mafia to easily shuffle around roles.

For example, lets say #5 Copycat, decides to pick Day Vig instead. This could be a potential mafia transfer of the copycat role to somewhere hidden.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
January 07 2011 05:42 GMT
#225
I'm pretty surprised the plan is getting so much support. I had thought those who were in favor of it would be a decent scumtell, but it appears there are bunch of people that want to go through with it.

On January 05 2011 07:23 Qatol wrote:
I'm just going to say one thing about your plan and then leave you be: I think you're giving up too much information. If you have an assigned role selection list, you just gave the mafia/SK a 0% risk of role clashing. While giving everyone a role is a good thought, I think it is too easy for the mafia to control what they get and then take out the most important roles. Also, it is easy for them to avoid the defensive roles. I think you're giving up too much for what you're getting.


On January 05 2011 07:29 Ace wrote:
Since the game hasn't started yet I'll say this about your plan: If I was Scum I'd love it.


On January 05 2011 07:40 Ver wrote:
Show nested quote +
On January 05 2011 07:29 Ace wrote:
Since the game hasn't started yet I'll say this about your plan: If I was Scum I'd love it.


Yup.

God help the town, especially if they have to deal with a traitor.



Those three certainly have a fair amount of experience under their belt. The mafia may have had tons of information in PYP2, but I'm not sure if it was exploited as well as it could have been.

In regards to overwhelming the mafia with blue roles, several will be much less useful by revealing their identities publicly. Sure we will have tons of blues, but they aren't exactly all that helpful.

Role Cop- Why check a role when we know everything? It could be useful in the case of a clash, but if someone decides to go against the list then they will be relatively easy to spot anyways.

Doctor- Out in the open, practically forced to protect each other if they want to live past day 2.

Bulletproof- Doubt a mafia will decide to shoot a bulletproof.

Veteran- Again, won't be a night target.

-------
One of the biggest advantages of the list is it weakens the strength of the traitor. Even with the list, odds are likely that someone might try and take it. Who doesn't want a chance to join the mafia after getting a boring town role? I propose that someone in the middle of the draft publicly take the traitor role. If there is a clash then we are able to narrow down where the traitor lies, if not then the traitor is one less thing the town has to worry about.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
Fishball
Profile Joined December 2005
Canada4788 Posts
January 07 2011 05:59 GMT
#226
First off, /confirmed.

On January 07 2011 14:16 LSB wrote:
Show nested quote +
On January 07 2011 13:53 BloodyC0bbler wrote:
also lsb -_- *facepalm* Your plan gives wayyyyyy to much information to mafia. It also gives the mafia a stupid easy time of faking being town depending on the role they get.

I've already addressed information. Mafia had virtually full information in PYP2 and couldn't do much about it.


I was the most active Mafia member in that game, and I have also addressed this wasn't the case (selective reading?). I've mentioned in this thread, saying that Radfield's plan had its merits and applied constraints to the Mafia, but for the most part, it wasn't a huge issue. What I mean by constraints, is that Mafia were not able to pick up roles such as Bad Santa, Prince of Darkness, and Compulsive Vigilante, these powerful Pro-Mafia roles as freely as we wanted, forcing us to put more thought into what to pick, as well as "blending in". His plan was also more viable due to a variation of choices per draft, unlike yours. Your plan is basically handing out free information to the Mafia.

Our alignment PM's have already been sent by Ace. So if you are still pushing for the plan, you are one or more of the following:
- You are Mafia, wanting to fish information.
- You are aiming for the Traitor role, feeding Mafia information to help your side to win.
- You are butt-hurt after multiple players told you this wasn't a good plan, and your ego refuses to let yourself back down.
- You are simply naive.
靈魂交響曲
aidnai
Profile Joined January 2010
United States1159 Posts
January 07 2011 06:16 GMT
#227
/confirm
LSB
Profile Blog Joined April 2010
United States5171 Posts
January 07 2011 06:20 GMT
#228
@Kitaman27. Publucally taking the traitor is suicide, as the traitor wins with the mafia. Either way the traitor will say that he did not get his role.

Role cop is important if mafia decides to mess around with the role list / hunting traitors.

Vig / bulletproof I guess you could say are fillers, but hey, being untouchable at night might encourage people to be active

@Fishball
Certainly information helps the mafia. But you are overemphasizng the impact.
Lets say I tell you (the mafia) that Player 1 and 2 are doctors, and Players 3-6 are DTs.
You have 1 KP. How does the mafia instantly win?

You had all the information you needed in PYP2, about as much as my plan. I'll re-link the post for you www.teamliquid.net/forum/viewpost.php?post_id=7486616
Please stop just repeating what other people already said and actually start thinking and adressing my responces

The key thing you are missing is that the town needs information too. Lets say everyone choose random roles. Eventually the Bullet Bills or DTs will have to come out and clain.
The problem is how would the town know whether they are telling the truth or not? By giving the town the information, it helps deal with this issue


Lastly, if the Mafia conforms, they will lose because of the shear number of investigative roles.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Misder
Profile Joined October 2009
United States1557 Posts
January 07 2011 07:25 GMT
#229
/confirm

I think this debate will become down to whether or not giving town info/roles outweighs giving mafia info/roles.

Couple things for the plan:
1) Mafia has only 1 KP, so I feel like the only way they can possibly win is if they get a KP role.
2) Role cop has some usage by checking roles and seeing if it corresponds to what role they should have gotten.
3) Allows for more roles
a) Avoids clash between town for important town roles ie tracker (although refer to 1b and 2 of the following list)
4) Doesn't guarantee a stop in giving mafia roles that they would want ie CPR Doc

Couple things I'm concerned about LSB's plan:
1) Guarantee that mafia will get roles
a) Since we know the draft order once we pick numbers, if mafia lands on one of the roles that is crucial to mafia, ie vigilante, mafia can relax in getting the role they want.
b) Even if mafia doesn't get the role they want according to LSB's list, they may still conform with the list just to deny the town with a useful role ie Bullet Bill
c) All the roles are useful for mafia in some way (except role cop, but refer to 2)
2) Still doesn't stop mafia from clashing with important town roles, esp if mafia ends up with a role that they don't want
2) Plan makes bulletproof and veteran useless, as they can't draw in mafia KP.
3) Mafia will know who is what role, and is able to target by role instead of in the dark.

Right now, I'm leaning towards no to LSB's plan, partly because of pregame discussion but mostly because I feel cons outweigh pros.
Whaaaa?
Misder
Profile Joined October 2009
United States1557 Posts
January 07 2011 07:31 GMT
#230
Also, LSB, I feel that you're over-exaggerating the # of investigative roles
Role cop (can only confirm roles in list, not really guarantee that they are mafia), JOAT (can only investigate once), tracker (if used effectively), and parity cop
Tracker and parity cop seems like the only investigative roles that the town can rely on. (And JOAT, but that person can only check once)
Whaaaa?
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
January 07 2011 07:50 GMT
#231
Hi everyone.
Got the PM that this started, but it's 10am and I haven't gotten any sleep, so I'll see you in 20 hours or so.

xoxo hugs and kisses.
Im not a n00b, I just play like one.
Pigsquirrel
Profile Joined August 2009
United States615 Posts
January 07 2011 13:19 GMT
#232
The major problem with LSB's plan is that the Mafia can conform then just snipe the investigative roles.
If they are lucky and land on an extra KP, then it's GG for town.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
January 07 2011 13:44 GMT
#233
I'm not comfortable playing a game where we anticipate that the mafia team is retarded. I'm not going to support this plan at all. There is too much risk involved with this plan. It can easily be picked apart by mafia since infiltration is way too easy, regardless of how much you want to downplay the likeliness of that scenario.

I really feel that you're playing this game assuming that the mafia players will just sit back, put their feet up, and say "well LSB said we should do this so playing along is definitely a good idea since it won't make us look scummy, even though his plan was created prior to the start of the game."
"We have unfinished business, I and he."
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 07 2011 13:52 GMT
#234
There's no point following LSB's plan if more than a couple of people don't intend to. I personally don't think its that terrible, but it relies on every single townie picking as they are supposed to. Its pretty obvious that won't happen now.
Pigsquirrel
Profile Joined August 2009
United States615 Posts
January 07 2011 14:36 GMT
#235
On January 07 2011 22:52 deconduo wrote:
There's no point following LSB's plan if more than a couple of people don't intend to. I personally don't think its that terrible, but it relies on every single townie picking as they are supposed to. Its pretty obvious that won't happen now.

That's the biggest problem. Half a dozen people don't follow the plan, all of a sudden we have half a dozen false leads, and the scum has a role list.
HaploPaithan
Profile Joined September 2010
United States100 Posts
January 07 2011 16:23 GMT
#236
I feel everyone should post if they are going to follow LSB's plan as of right now. This will give us a good idea how many intend to follow it.

I plan to follow it.
aidnai
Profile Joined January 2010
United States1159 Posts
January 07 2011 16:38 GMT
#237
I think a poll is a better idea, so it's anonymous. Otherwise you're telling the mafia your role (once the draft order is published).

Poll: Do you intend to follow LSB's plan?

No (11)
 
65%

Yes (6)
 
35%

17 total votes

Your vote: Do you intend to follow LSB's plan?

(Vote): Yes
(Vote): No



dinmsab
Profile Blog Joined January 2008
Malaysia2246 Posts
January 07 2011 16:48 GMT
#238
/confirm
..
Ace
Profile Blog Joined October 2002
United States16096 Posts
January 07 2011 17:08 GMT
#239
You can start sending in your numbers now. You have until 33 hours from this post to send them in which is 9PM ET/11KST tomorrow.
Math me up, scumboi. - Acrofales
LayOffRage
Profile Joined July 2009
52 Posts
January 07 2011 17:27 GMT
#240
/confirm
ACRO!@! Weakness is a sin~~
Prev 1 10 11 12 13 14 84 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8h 58m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 182
ProTech135
elazer 71
StarCraft: Brood War
Britney 49717
Calm 4798
Sea 2374
Rain 2301
Shuttle 1493
Jaedong 1156
Larva 941
Hyuk 782
Zeus 501
Soma 491
[ Show more ]
Stork 446
Soulkey 400
Mong 311
Mini 307
Light 289
PianO 231
Rush 187
Sharp 103
Barracks 60
Movie 54
Pusan 46
scan(afreeca) 35
Yoon 34
ToSsGirL 33
Killer 29
sSak 28
Terrorterran 22
sorry 21
ajuk12(nOOB) 21
Hm[arnc] 19
Rock 19
Shine 13
GoRush 13
Dota 2
Gorgc3671
qojqva1868
Dendi412
NeuroSwarm106
syndereN91
Counter-Strike
zeus2771
allub389
markeloff170
edward145
Other Games
singsing1591
Liquid`RaSZi1271
hiko878
RotterdaM655
Beastyqt610
crisheroes276
Fuzer 206
Hui .167
DeMusliM162
ArmadaUGS92
Mew2King87
Rex38
KnowMe37
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• poizon28 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• FirePhoenix13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2976
• TFBlade1293
Upcoming Events
Replay Cast
8h 58m
Escore
18h 58m
LiuLi Cup
19h 58m
Serral vs Zoun
Cure vs Classic
Big Brain Bouts
1d 1h
Serral vs TBD
RSL Revival
1d 11h
RSL Revival
1d 16h
LiuLi Cup
1d 19h
uThermal 2v2 Circuit
1d 20h
RSL Revival
2 days
Replay Cast
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
LiuLi Cup
2 days
Replay Cast
3 days
Replay Cast
3 days
LiuLi Cup
3 days
Wardi Open
3 days
Monday Night Weeklies
4 days
OSC
4 days
WardiTV Winter Champion…
4 days
Replay Cast
5 days
WardiTV Winter Champion…
5 days
Replay Cast
6 days
The PondCast
6 days
KCM Race Survival
6 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

Proleague 2026-02-10
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.