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Pick Your Power Mafia 3! - Page 11

Forum Index > TL Mafia
Post a Reply
Prev 1 9 10 11 12 13 84 Next
bumatlarge
Profile Blog Joined October 2007
United States4567 Posts
January 06 2011 23:11 GMT
#201
/confirm
Together but separate, like oatmeal
Fishball
Profile Joined December 2005
Canada4788 Posts
January 06 2011 23:22 GMT
#202
Decided to join last minute, I haven't read anything yet, including OP. I'll read it later when I have time.

I just want to bring this up front first, it will be very unlikely for me to follow LSB's plan.
靈魂交響曲
LSB
Profile Blog Joined April 2010
United States5171 Posts
January 06 2011 23:38 GMT
#203
On January 07 2011 08:22 Fishball wrote:
Decided to join last minute, I haven't read anything yet, including OP. I'll read it later when I have time.

I just want to bring this up front first, it will be very unlikely for me to follow LSB's plan.

Why not?
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
deconduo
Profile Blog Joined January 2008
Ireland4122 Posts
January 06 2011 23:45 GMT
#204
So what are the disadvantages with LSB's plan? What way can mafia exploit it? Who thinks its a good idea and who doesn't?

From what I see it seemed work pretty well in PYP2 I think.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
January 06 2011 23:55 GMT
#205
/confirm
"We have unfinished business, I and he."
Beneather
Profile Joined March 2010
Canada451 Posts
January 06 2011 23:56 GMT
#206
It looks very good imo. If the mafia wants the good roles they have to pick higher numbers but it's a higher chance for more people to choose that number putting him last getting the weaker roles. That's really how I see it.

I think they can also make each of their mafia each have different numbers so they both don't push each other to the back to last.

I don't know if there was any way for the mafia to exploit the predetermined list.
¯\_(ツ)_/¯ Day[9} <3
JimboSilvers
Profile Joined April 2010
United Kingdom167 Posts
January 07 2011 00:04 GMT
#207
Why should we follow it?

Clearly we need some kind of control over certain roles but your plan was already poor received by a lot of people here. Yes you may have altered it but you are still trying to control every pick which keeps some of the same problems. I have yet to finish reading #2 but Ace already said mafia lost due to inactivity not the plan. Using that as support seems stupid.

But there's a more important reason. This is GODAMN PICK YOUR POWER 3. It's going to be awesome. It is not LSB's slumberhouse of bored afkers. I sure as hell aint using no predetermined list.
LSB
Profile Blog Joined April 2010
United States5171 Posts
January 07 2011 00:08 GMT
#208
Why we need the plan? Would happen with everyone picking what they want?
For starters:

There's going to be a few townies that get the role they want. Maybe there's going to be a Bullet Bill, and a JOAT.

There's going to be a whole bunch of townies that tried to pick the Bullet Bill and the Joat, but didn't get it so they just ended up green.

There's going to be a whole bunch of roles that are important left untouched because no townie decided to pick it.

It's going to be easy for mafia to pick up the roles they want. Just get a high draft number and start stealing.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
January 07 2011 00:49 GMT
#209
On January 07 2011 09:08 LSB wrote:
Why we need the plan? Would happen with everyone picking what they want?
For starters:

There's going to be a few townies that get the role they want. Maybe there's going to be a Bullet Bill, and a JOAT.

There's going to be a whole bunch of townies that tried to pick the Bullet Bill and the Joat, but didn't get it so they just ended up green.

There's going to be a whole bunch of roles that are important left untouched because no townie decided to pick it.

It's going to be easy for mafia to pick up the roles they want. Just get a high draft number and start stealing.


You act like it will be so easy for mafia to get high draft numbers. Doing it this way allows them to downplay their draft numbers, giving them more comfort during the draft for roles that could be beneficial for them or detrimental for the town to lose.
"We have unfinished business, I and he."
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26781 Posts
January 07 2011 01:00 GMT
#210
Ace, parity cop looks so sweet.
Writerdamn, i was two days from retirement
zeks
Profile Blog Joined September 2007
Canada1068 Posts
January 07 2011 01:08 GMT
#211
last time we had a plan and we still had 2 people pick traitor within the top 6 if i remember correctly
"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
LunarDestiny
Profile Blog Joined August 2008
United States4177 Posts
January 07 2011 01:10 GMT
#212
I thought of a new role, the "role switcher."

At night, he can switch his role with another person. The switch occurs after all other night actions so the one being switched still perform his night action.

This role makes the game more fun by having crazy switching of roles every night.



I doubt you would introduce this role...
LSB
Profile Blog Joined April 2010
United States5171 Posts
January 07 2011 02:02 GMT
#213
On January 07 2011 09:49 Amber[LighT] wrote:
Show nested quote +
On January 07 2011 09:08 LSB wrote:
Why we need the plan? Would happen with everyone picking what they want?
For starters:

There's going to be a few townies that get the role they want. Maybe there's going to be a Bullet Bill, and a JOAT.

There's going to be a whole bunch of townies that tried to pick the Bullet Bill and the Joat, but didn't get it so they just ended up green.

There's going to be a whole bunch of roles that are important left untouched because no townie decided to pick it.

It's going to be easy for mafia to pick up the roles they want. Just get a high draft number and start stealing.


You act like it will be so easy for mafia to get high draft numbers. Doing it this way allows them to downplay their draft numbers, giving them more comfort during the draft for roles that could be beneficial for them or detrimental for the town to lose.

Firstly, most of the things I outlined still are problems even if mafia is dead last in the draft.
The key isn't mafia interference (That will always exist), the key is town clashing with other town.

Secondly, my plan is doing the opposite. Its forcing the mafia so that they can't use the roles they draft to help themselves or face execution. Since we know where roles such as the Copy Cat, CPR Doc, Roleblocker ect are, if the mafia attempts to use these roles for their own benefit, we can easily flush them out.

Thirdly, I've already outlined a way for the mafia to get high draft numbers. In fact, the mafia doesn't really even need high draft numbers because I don't believe many townies would actively try to deny the roles such as godfather or Janitor from the mafia.
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Ace
Profile Blog Joined October 2002
United States16096 Posts
January 07 2011 02:06 GMT
#214
On January 07 2011 10:10 LunarDestiny wrote:
I thought of a new role, the "role switcher."

At night, he can switch his role with another person. The switch occurs after all other night actions so the one being switched still perform his night action.

This role makes the game more fun by having crazy switching of roles every night.



I doubt you would introduce this role...


I almost did but chose Witch instead. It was called changeling and was probably too wild.
Math me up, scumboi. - Acrofales
Jackal58
Profile Joined November 2010
United States4264 Posts
January 07 2011 02:35 GMT
#215
When will we be starting?
And a question I asked in another game that I got no answer to. Was TL off line this afternoon? Or do I have connection issues I have to deal with at work?
Life can only kill you once.
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
January 07 2011 02:45 GMT
#216
On January 07 2011 11:35 Jackal58 wrote:
When will we be starting?
And a question I asked in another game that I got no answer to. Was TL off line this afternoon? Or do I have connection issues I have to deal with at work?


I didn't notice any down time this afternoon. I think Ace said we will start once enough people confirm their alignment pms.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
LSB
Profile Blog Joined April 2010
United States5171 Posts
January 07 2011 02:46 GMT
#217
I don't think so, but I usually use this website to check http://www.downforeveryoneorjustme.com/
Once is an accident. Twice is coincidence. Three times is an enemy action. Bus Driver can never target themselves I'm sorry
Jackal58
Profile Joined November 2010
United States4264 Posts
January 07 2011 03:03 GMT
#218
Thanks man. All that would load for me this afternoon was the banner.
And role confirmed.
Life can only kill you once.
Beneather
Profile Joined March 2010
Canada451 Posts
January 07 2011 03:21 GMT
#219
On January 07 2011 12:03 Jackal58 wrote:
Thanks man. All that would load for me this afternoon was the banner.
And role confirmed.


You have to use the proper format to confirm your role

/confirm

When are we going to be allowed to pick our numbers?
¯\_(ツ)_/¯ Day[9} <3
Pigsquirrel
Profile Joined August 2009
United States615 Posts
January 07 2011 04:04 GMT
#220
/confirm
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