Kingmaker - A New Game - Page 2
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zerroth
Canada173 Posts
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jcarlsoniv
United States27922 Posts
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Ace
United States16096 Posts
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Pandain
United States12984 Posts
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Pandain
United States12984 Posts
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Ace
United States16096 Posts
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LSB
United States5171 Posts
The main thing we should do is establish a pro-town atmosphere. I say that the town should decide what the king does. This way if the kingmaker accidentally makes the assassins the king, they will not be able to access the kingmaker's killpower without exposing themselves. To do this, we should all have a lynching system, sort of like Callers game where we declared who we were going to start voting for. Say we want to lynch infun, we should type ##King: Infun and the king will kill the person with the most amounts of votes. Inaddition, we don't just have to vote to kill someone, we can always use the relics. However I don't like the relics. Excalibur is a random lynch, and doesn't help much. The first day's lynch should be used on scummy/inactive people (more on this later). Merlin is unreliable, but he could be used as an abstain vote, which can be pretty useful by itself. But if we decide to use the relics, we should type ##King: Merlin | ||
Hesmyrr
Canada5776 Posts
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Pandain
United States12984 Posts
Standards for a King: 1.King should not lynch anyone before 24 hours. Don't be impulsive, don't be stupid. Obviously you should in fact wait until last moment possible(but don't forget :p.) There's nothing worse I can imagine than having a king execute someone at the first second. :/ 2.Calling/executing. Also should not be used,especially right now. I'm thinking we could save this towards late game. For example, if there's 2 town and one scum left, king can easily just execute both of them and win the game. With only 9 people, this isn't too impossible either. Don't be too rash. Follow the majority, at least as a guideline. We should probably decide as a group when to use call/execute. Which reminds me: Ace, does using execute AND Use: Excalibur mean you can get two kills in one day? | ||
LSB
United States5171 Posts
A big problem in every mafia game is inactivity. I don't want another drag_ being able to squeak by with barely any posts. We should immediately show it is not okay to be inactive. Inactive players hurt the town as they waste lynches down the road as the town will need to try to separate the mafia from the inactives. We should therefore lynch an inactive day one. This will force the assassins to discuss and not be able to turtle, increasing the chance they will slip up. The other options are to A) Lynch a scummy person. Take a look at Team Micro Mafia II, they found both scums day 1 B) Use Merlin. This would be like an abstain. If there are no inactives and no one is scummy, it's a good idea to use Merlin C) Use Excalibur. This is just random. I feel this is a waste of an action. We should focus on building a good town environment. | ||
LSB
United States5171 Posts
On November 09 2010 11:50 Pandain wrote: Alright, here's some of my thoughts right now. Standards for a King: 1.King should not lynch anyone before 24 hours. Don't be impulsive, don't be stupid. Obviously you should in fact wait until last moment possible(but don't forget :p.) There's nothing worse I can imagine than having a king execute someone at the first second. :/ 2.Calling/executing. Also should not be used,especially right now. I'm thinking we could save this towards late game. For example, if there's 2 town and one scum left, king can easily just execute both of them and win the game. With only 9 people, this isn't too impossible either. Don't be too rash. Follow the majority, at least as a guideline. We should probably decide as a group when to use call/execute. Which reminds me: Ace, does using execute AND Use: Excalibur mean you can get two kills in one day? Firstly, the king should not have any autonomy at all. The town should decide what the king does. Secondly, I don't think you understand what the king does. The king can only kill one person each round. He basically decides the lynch (like the mayor) Thirdly, follow the majority as a rule. This way we can tell if the assassin is the king and just using his role to get an extra KP | ||
Pandain
United States12984 Posts
On November 09 2010 11:51 LSB wrote: Now as for the day 1 lynch. A big problem in every mafia game is inactivity. I don't want another drag_ being able to squeak by with barely any posts. We should immediately show it is not okay to be inactive. Inactive players hurt the town as they waste lynches down the road as the town will need to try to separate the mafia from the inactives. We should therefore lynch an inactive day one. This will force the assassins to discuss and not be able to turtle, increasing the chance they will slip up. The other options are to A) Lynch a scummy person. Take a look at Team Micro Mafia II, they found both scums day 1 B) Use Merlin. This would be like an abstain. If there are no inactives and no one is scummy, it's a good idea to use Merlin C) Use Excalibur. This is just random. I feel this is a waste of an action. We should focus on building a good town environment. Right now we should be pressuring the inactives via voting. I agree, we should encourage EVERYONE to do take part in valuable discussion. As soon as day starts, I'll vote someone, then once they talk enough, I'll vote someone else. We can talk about who REALLY to lynch later. Which is why I'm thinking for day1 to definitely wait out the whole 48 hours before lynching. | ||
Hesmyrr
Canada5776 Posts
You may instead of executing a player use one of the Relics at your convenience. By Calling/executing I suppose you mean excalibur. Since it is complete random lynch and I guess by then everyone will have their reads by now, using excalibur is huge fos indicator in my opinion and should never be used as long as voting system holds up. Hell, someone going berserk and executing his suspect against his concensus is less damaging than excalibur usage since it at least gives us concrete read about that King. | ||
Hesmyrr
Canada5776 Posts
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Pandain
United States12984 Posts
On November 09 2010 11:53 LSB wrote: Firstly, the king should not have any autonomy at all. The town should decide what the king does. Secondly, I don't think you understand what the king does. The king can only kill one person each round. He basically decides the lynch (like the mayor) Thirdly, follow the majority as a rule. This way we can tell if the assassin is the king and just using his role to get an extra KP I disagree, actually. I totally agree that he should follow the town, but sometimes you have to follow your gut. For the early days I highly agree that he should do what the town says, but just leaving that up to the town increases the possibility for scum to manipulate the whole thing. Now, if a king just does whatever he wants, is that suscipcious? Of course! However, leaving him a bit of room is a good thing imo. | ||
LSB
United States5171 Posts
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LSB
United States5171 Posts
On November 09 2010 11:55 Pandain wrote: I disagree, actually. I totally agree that he should follow the town, but sometimes you have to follow your gut. For the early days I highly agree that he should do what the town says, but just leaving that up to the town increases the possibility for scum to manipulate the whole thing. Now, if a king just does whatever he wants, is that suscipcious? Of course! However, leaving him a bit of room is a good thing imo. Following your gut is an easy way for the Assassin to gain KP. It's easy for an assassin to go against the town and execute a townie because it 'went against his gut'. We would have no read on the king. Think of it this way. Your way: Townie is king and goes against his gut: High chance of killing town Assassin is king: Easy extra KP There is no benefit besides an easier job for the Assassin Your afraid of the scum manipulating the results. This is public, so therefore if they start messing around, we'll be able to tell. However, if the scum is the king and manipulates the results, it's private, we won't be able to tell. Lastly, remember. we only have 2 mislynches until lylo. We cannot let the scum to gain a hold of any of our lynchs | ||
Pandain
United States12984 Posts
On November 09 2010 12:00 LSB wrote: Following your gut is an easy way for the Assassin to gain KP. It's easy for an assassin to go against the town and execute a townie because it 'went against his gut'. We would have no read on the king. Think of it this way. Your way: Townie is king and goes against his gut: High chance of killing town Assassin is king: Easy extra KP There is no benefit besides an easier job for the Assassin Your afraid of the scum manipulating the results. This is public, so therefore if they start messing around, we'll be able to tell. However, if the scum is the king and manipulates the results, it's private, we won't be able to tell. Lastly, remember. we only have 2 mislynches until lylo. We cannot let the scum to gain a hold of any of our lynchs What do you mean, if the king manipulates the results? From what I understand, he does every single one of his actions in thread. | ||
DoctorHelvetica
United States15034 Posts
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DoctorHelvetica
United States15034 Posts
the king should kill who he thinks is scum, not who the "town" thinks is scum | ||
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