Sengoku Mafia - Page 2
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Coagulation
United States9633 Posts
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Caller
Poland8075 Posts
On November 02 2010 14:42 Coagulation wrote: ![]() NO THANK ME LATER !! but seriously the diplomacy map is FAR more balanced. Thanks for helping Coag but Fishy's was what I was looking for. Not too sure why I didn't find that one to begin with. actually AHDUNNO... | ||
Coagulation
United States9633 Posts
i can edit them out if you want. AND ADD SEA MONSTERS! | ||
Coagulation
United States9633 Posts
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Caller
Poland8075 Posts
On November 02 2010 14:59 Coagulation wrote: ALSO i can update it in real time as people take over the map. did you want to help run the game? lol actually just PM me i'm about to go to sleep | ||
Coagulation
United States9633 Posts
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Veldril
Thailand1817 Posts
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flamewheel
FREEAGLELAND26780 Posts
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Fishball
Canada4788 Posts
On November 02 2010 14:57 Coagulation wrote: the diplomacy one is messy with different land colors cannons and other things. i can edit them out if you want. AND ADD SEA MONSTERS! I was going to say. You should put numbers and clean it up a bit on mine, then we're set with a very good map. | ||
Caller
Poland8075 Posts
On November 02 2010 21:56 Fishball wrote: I was going to say. You should put numbers and clean it up a bit on mine, then we're set with a very good map. do this | ||
Coagulation
United States9633 Posts
![]() hows this? | ||
Nemesis
Canada2568 Posts
/in | ||
Caller
Poland8075 Posts
On November 02 2010 23:25 Coagulation wrote: ![]() hows this? sex | ||
Caller
Poland8075 Posts
if nations attack in a circle jerk all of their attacks are canceled out. so if 28 attacks 29 atttacks30 attack 28 all their attacks cancel each other out. However, if 23 is also attacking 30, all the attacks cancel out, but then 23 attacks 30 and takes it. In addition, suppose you attack and another nation attacks you. You lose that territory and you gain the other territory, provided that it is undefended. Also there's a traitor mechanic-namely, all the nations may vote. Each province you control gives you a vote count. A strict majority of all provinces is required, Votes will be revealed, but the amount of vote counts is unknown-namely, if we have Ace, L, Ver, and Qatol, and everybody has one province except Ace who has 5, then even though Ace may vote for Qatol vs. Qatol, L, and Ver voting for Ace, Ace has a strict majority (5 out of 9). But you won't know how many votes each player has. | ||
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Ver
United States2186 Posts
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Fishball
Canada4788 Posts
I still remember how Caller screwed me (and BC) over in Three Kingdoms... It could have been so epic. | ||
Caller
Poland8075 Posts
On November 03 2010 03:22 Fishball wrote: So the ultimate question is, should I play, or should I co-host (Yeah, pseudo title!). I still remember how Caller screwed me (and BC) over in Three Kingdoms... It could have been so epic. lol | ||
Pandain
United States12984 Posts
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Qatol
United States3165 Posts
#12 is so screwed haha. Bordering 8 different regions. #4 and #11 have the next most with 6. And diplomacy is so much simpler for #8, #10, #15, #21, and #29 (bordering 2 regions). | ||
Coagulation
United States9633 Posts
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