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On August 21 2010 06:41 Pandain wrote:Show nested quote +On August 21 2010 06:09 chaoser wrote:On August 21 2010 05:58 DarthThienAn wrote: Doubt it, as mafia have 4 players. Unless they're just trying to seem pro-town, it's a pretty big commitment on their part to take something like alignment cop (just an example). Role cop/JOAT is pretty useful to anyone.
How do you know mafia's got only 4 people...it's not listed in OP how many there are... Great catch Chaoser. (definitely picking you once I get Mason XD). Usually I don't suspect people on day 1 but this was such a big slip up. Any plan that involves people should be wary of Darth now.
hahahahahaha, brohug. I'mma pick 4 btw
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On August 21 2010 06:41 Pandain wrote:Show nested quote +On August 21 2010 06:09 chaoser wrote:On August 21 2010 05:58 DarthThienAn wrote: Doubt it, as mafia have 4 players. Unless they're just trying to seem pro-town, it's a pretty big commitment on their part to take something like alignment cop (just an example). Role cop/JOAT is pretty useful to anyone.
How do you know mafia's got only 4 people...it's not listed in OP how many there are... Great catch Chaoser. (definitely picking you once I get Mason XD). Usually I don't suspect people on day 1 but this was such a big slip up. Any plan that involves people should be wary of Darth now. Eh, I guess this is what I get for skipping to the blue stuffs in the OP.
@claim: Me and JeeJee are picking 1 together. <3
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Radfield
Canada2720 Posts
On August 21 2010 06:40 Bill Murray wrote:We should claim what numbers we picked. Pandain claimed 6, for instance, so I know that one of us needs to change our number choice (him), because I sent that in last night I also saw someone (radfield I think?) picked 5 Everyone should claim what they're picking
I didn't claim anything, I'll probably RNG. Why does it matter where you pick? I don't care if I'm 1st or 20th. As town we are a team, and will hopefully be following a pro-town plan. Honestly, I think it makes much more sense to plan out what every pick will take(percentages) then just having everyone wing it. Do you agree with this or do you think it is better for the town to wing it? Yes this means mafia can swipe some town roles, but that means they're forced to take roles that don't benefit them. Keep in mind, if everyone was vanilla in this game, Town would have a slight advantage. Mafia need the extra help, so taking town roles helps us more than them.
Also, why did you send in a number last night if you just found out you were playing today?
What does everyone claiming their numbers do? Why would people do it? What advantages does it incur for the town?
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Radfield
Canada2720 Posts
On August 21 2010 06:41 Pandain wrote:Show nested quote +On August 21 2010 06:09 chaoser wrote:On August 21 2010 05:58 DarthThienAn wrote: Doubt it, as mafia have 4 players. Unless they're just trying to seem pro-town, it's a pretty big commitment on their part to take something like alignment cop (just an example). Role cop/JOAT is pretty useful to anyone.
How do you know mafia's got only 4 people...it's not listed in OP how many there are... Great catch Chaoser. (definitely picking you once I get Mason XD). Usually I don't suspect people on day 1 but this was such a big slip up. Any plan that involves people should be wary of Darth now.
meh, I was also assuming there were 4 mafia. All this shows is that Darth played PYP1.
With the influx of anti-town roles, I can't imagine there are any more than 4 mafia, which means there are either 3 or 4.
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On August 21 2010 07:03 Radfield wrote:Show nested quote +On August 21 2010 06:41 Pandain wrote:On August 21 2010 06:09 chaoser wrote:On August 21 2010 05:58 DarthThienAn wrote: Doubt it, as mafia have 4 players. Unless they're just trying to seem pro-town, it's a pretty big commitment on their part to take something like alignment cop (just an example). Role cop/JOAT is pretty useful to anyone.
How do you know mafia's got only 4 people...it's not listed in OP how many there are... Great catch Chaoser. (definitely picking you once I get Mason XD). Usually I don't suspect people on day 1 but this was such a big slip up. Any plan that involves people should be wary of Darth now. meh, I was also assuming there were 4 mafia. All this shows is that Darth played PYP1. With the influx of anti-town roles, I can't imagine there are any more than 4 mafia, which means there are either 3 or 4.
there's a difference between saying there's probably 4 (assumption) and mafia has 4 (definite). Either way, we need a day 1 lynch, he could be it.
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Well since we are calling numbers I will take 3, because it is a sweet number!
Just read through you plan Radfield... not sure how I feel about using percentages for picking roles. I am not sure of its befits, it seems like we would net a lot of vanilla roles from overlap. Maybe it is worth it though.
I think we should probably hold off on planning out what roles go where based on draft picks because we are giving the mafia more information than they need. IE mafia can plan to have the spot 4-6 or something knowing that is the section where a certain role goes so they can keep it from being in play. I agree that order doesn't matter too much right now. There is a lot of power in being near the bottom. We just need to think about how to assign roles after the pick rather than before.
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On August 21 2010 07:33 chaoser wrote:Show nested quote +On August 21 2010 07:03 Radfield wrote:On August 21 2010 06:41 Pandain wrote:On August 21 2010 06:09 chaoser wrote:On August 21 2010 05:58 DarthThienAn wrote: Doubt it, as mafia have 4 players. Unless they're just trying to seem pro-town, it's a pretty big commitment on their part to take something like alignment cop (just an example). Role cop/JOAT is pretty useful to anyone.
How do you know mafia's got only 4 people...it's not listed in OP how many there are... Great catch Chaoser. (definitely picking you once I get Mason XD). Usually I don't suspect people on day 1 but this was such a big slip up. Any plan that involves people should be wary of Darth now. meh, I was also assuming there were 4 mafia. All this shows is that Darth played PYP1. With the influx of anti-town roles, I can't imagine there are any more than 4 mafia, which means there are either 3 or 4. there's a difference between saying there's probably 4 (assumption) and mafia has 4 (definite). Either way, we need a day 1 lynch, he could be it. Based on that? Nah. He's a good player, no need to kill him before the game even started. Remember, sunshine & puppy dogs!
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@Radfield, quit being unhelpful claim your number, and pick it yourself. If you do not claim your number previously to picking it, I'm going to be pushing for your lynch. Everyone claim their numbers.
chaoser:4 Pandain:6 Bill:7
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what the hell. that means i'm picking 7 lol
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On August 21 2010 07:53 Bill Murray wrote: @Radfield, quit being unhelpful claim your number, and pick it yourself. If you do not claim your number previously to picking it, I'm going to be pushing for your lynch. Everyone claim their numbers.
chaoser:4 Pandain:6 Bill:7
hahaha - yeah seriously Radfield, try to help a little bit man, wtf is this?!?
On the public announcement of numbers: I am more comfortable with a random-ish order that comes from everyone doing their own picking. I fear that if everyone claims their number right now we'll be stuck in number picking wifom land forever.
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On August 21 2010 04:04 Radfield wrote: @ACE, does the vengeful player show up to Bullet Bill?
10.) Which roles count as "carrying a gun" for the Bullet Bill?
Any Mafia or SK count automatically. Compulsive Vigi, Day Vigi, Bad Santa (kills at night by shooting) and Jack Of All Trades all carry guns.
Also @ACE, does Meth Man explode the first time that someone visits? So a role cop checks the Meth Man Night 1, do the role cop and Meth Man both die? Or does the Meth Man only explode when someone with KP tries to take him out, and then everyone who visited that night dies?
No, the Meth Man only explodes in the event of getting killed. If someone visits the Meth Man but he isn't killed nothing happens.
@ ACE, if I track a mafia roleblocker, where does he go? To the KP target, or to the roleblocked target? Likewise a SK roleblocker. I'm assuming that they always get tracked to the kill.
No, only if they are Vanilla will they always be tracked to a kill. Their other role takes precedence. So in your example of a Mafia roleblocker if the person killed and roleblocked, the tracker would be tagged to the roleblocked target. However if this same Scum was stuck with their Vanilla role the tracker would see who they targeted for killing that night. Otherwise the tracker would almost be better than both cops in this setup.
Ace, can you clarify what a Vanilla SK would show up as?
Vanilla. You wont know if they are Town/Scum/SK though. Literally all you will see is Vanilla and know they didn't get a role.
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Wow I picked 8 too is it possible to switch if I've already sent it in
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On August 21 2010 08:10 zeks wrote: Wow I picked 8 too is it possible to switch if I've already sent it in
Yes. You've got lots of time. The last set of numbers you send in before the deadline is the one I will use.
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see, this is where radfield is being unhelpful. Just claim some numbers, man. you are, too, citi.zen, for joking. You know what I mean. I know Radfield is helping through policy discussion and game theory. Durr.
chaoser:4 Pandain:6 Bill: 7 Hesmyrr/zeks: 8
you see how this helps, now? I was going to pick 6. I had sent in [6] [4]. I knew to change when I saw pandain say that. Mafia will be picking single digit numbers, honestly. The highest they might pick is around 10-12, but I seriously doubt that. ( i think they did that last game, though, but it was honestly dumb to do that)
I won last game by picking like [17]. We didn't claim what we were picking, so there were a lot of doubleups on numbers. If the town coordinates on the numbers they're picking, the mafia will be forced to claim and follow what they claimed, or lie to us.
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Also, darth, do you mind taking 2? JeeJee sort of shotguned 1 first, and don't give me any blitz bullshit.
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On August 21 2010 08:28 Bill Murray wrote: Also, darth, do you mind taking 2? JeeJee sort of shotguned 1 first, and don't give me any blitz bullshit.
I posted 3, don't forget me! When assuredly we will, if the mafia we kill Of the plan, I am a fan The mafia have no class, they can kiss my boot
This rhyming stuff is a lot harder than I thought it would be
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EBWOP Win assuredly we will, if the mafia we kill
wow I can't even get 4 lines spelled right.
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Radfield
Canada2720 Posts
On August 21 2010 08:28 Bill Murray wrote: see, this is where radfield is being unhelpful. Just claim some numbers, man. you are, too, citi.zen, for joking. You know what I mean. I know Radfield is helping through policy discussion and game theory. Durr.
chaoser:4 Pandain:6 Bill: 7 Hesmyrr/zeks: 8
you see how this helps, now? I was going to pick 6. I had sent in [6] [4]. I knew to change when I saw pandain say that. Mafia will be picking single digit numbers, honestly. The highest they might pick is around 10-12, but I seriously doubt that. ( i think they did that last game, though, but it was honestly dumb to do that)
I won last game by picking like [17]. We didn't claim what we were picking, so there were a lot of doubleups on numbers. If the town coordinates on the numbers they're picking, the mafia will be forced to claim and follow what they claimed, or lie to us.
I just don't understand WHY we're telling our numbers. It doesn't DO anything. Great, we all say our numbers and have a list of 1-20, because no one overlapped, now what? Mafia are randomly scattered through the list based on how quickly they check the thread. Town doubling up on numbers doesn't cause us a problem. Sure if Mafia had #1-4 it would be bad for town, but only marginally so in that it would throw off our percentages for the role picking list(if we decide to do that). A mafia getting pick 5 or pick 15 doesn't matter, because mafia will be taking mafia aligned roles and town will be taking town aligned roles. In the case where mafia starts taking town aligned roles, that's actually better for us. blah blah blah blah blah... who cares anyways
The real reason I think this is silly is because it has the illusion of activity and content, when none is actually being generated. I'll admit that this does have the benefit of meaning mafia won't get a ton of early picks, and will likely be randomly spread out. In the interest of not discussing this further, I will take #10.
Post your numbers then people, but lets bring the discussion back to role picking and our general game plan moving forward.
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