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Pick Your Power Mafia 2! - Page 6

Forum Index > TL Mafia
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Prev 1 4 5 6 7 8 90 Next
SouthRawrea
Profile Joined June 2010
Canada608 Posts
Last Edited: 2010-08-20 15:41:01
August 20 2010 15:40 GMT
#101
Got mine already. I've got Vanilla Serial Killer? O.o
Edit: Okay now what?
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
August 20 2010 15:43 GMT
#102
On August 21 2010 00:31 Ace wrote:
I had zeks on the signup list twice so I'll replace him out with Bill Murray

...O_O.
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
Last Edited: 2010-08-20 15:45:00
August 20 2010 15:44 GMT
#103
On August 21 2010 00:43 DarthThienAn wrote:
Show nested quote +
On August 21 2010 00:31 Ace wrote:
I had zeks on the signup list twice so I'll replace him out with Bill Murray

...O_O.


Dw, I'll take day vigi and shoot him as soon as day starts.

jkjk <3 BM(sort of)
johnnyspazz
Profile Joined April 2009
Taiwan1470 Posts
August 20 2010 15:50 GMT
#104
did role pm's already go out?
"The big difference between sex for money and sex for free is that sex for money usually costs a lot less." -Brendan Behan
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 20 2010 15:54 GMT
#105
Okay so now that the game has (just) started, I feel like now is the time to start deciding what roles would be best for the town, eh?
Couple things we want to keep in mind:
1. Do we want to take roles so therefore the mafia can't have them.
2.What roles do we want?

With that, I am giving a list of several roles I feel would be very useful.
1.CopyCat: Backup Blue, in case something bad happens(even leak in circle perhaps.)
2.Day Vigi: For the daredevils
3.Doctor/AlignmentCop/rolecop: Self explanatory.
Any thoughts on all this?

+ Show Spoiler +
Also... SECRET FRIENDSHIP ALLIANCE... ACTIVATED!

Ace
Profile Blog Joined October 2002
United States16096 Posts
August 20 2010 16:04 GMT
#106
The game has now officially started! Everyone should have gotten their first role PM from me. If you didn't and you are on the signup list then PM me asap. If you want to play but are not signed up you can ask to be put in the Replacement Queue.

The game is currently in the Draft Order phase!


You may discuss anything you want as the game has officially begun. You have until Saturday, 9PM ET/10 KST to PM me your numbers which is 33 hours from now. Remember to read the OP and its' role list so you know everything you need to know before making critical decisions.

Good luck and have fun everyone!
Math me up, scumboi. - Acrofales
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 20 2010 16:06 GMT
#107
Pandain's random list of thoughts/ideas
So, unsure as to what to do I'll spit out every possibility that I think might be possible.
Which of these should we do/not do and why.

1.Claim what we're going to pick (therefore no townies losing their role and becoming vanilla.)
2.Organize it so that numbers don't overlap(would this be cheating?)
3. Make a super amazing plan involving roles that would make a specific person verified/not.(that would be hard...just an idea.)
Thoughts?
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 20 2010 16:07 GMT
#108
Also remember you are not allowed to PM each other unless explicitly stated in your role PM!
Math me up, scumboi. - Acrofales
zeks
Profile Blog Joined September 2007
Canada1068 Posts
August 20 2010 16:09 GMT
#109
On August 21 2010 01:06 Pandain wrote:
Pandain's random list of thoughts/ideas
So, unsure as to what to do I'll spit out every possibility that I think might be possible.
Which of these should we do/not do and why.

1.Claim what we're going to pick (therefore no townies losing their role and becoming vanilla.)
2.Organize it so that numbers don't overlap(would this be cheating?)

3. Make a super amazing plan involving roles that would make a specific person verified/not.(that would be hard...just an idea.)
Thoughts?



i already picked my number

i dont mind if i share my first number to everyone first
"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
chaoser
Profile Blog Joined November 2008
United States5541 Posts
August 20 2010 16:14 GMT
#110
how can we have a secret alliance if there's no PMs? =[ unless....
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 20 2010 16:16 GMT
#111
On August 21 2010 01:14 chaoser wrote:
how can we have a secret alliance if there's no PMs? =[ unless....


Mason...indeed. I was thinking that.
Or we could incorporate everyone in my secret friendship alliances into THE Secret Friendship Alliance and have each person be Mason, Pardoner, Martyr and even a Bad Santa to ensure that no SFA member will backstab each other.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 20 2010 16:21 GMT
#112
On August 21 2010 00:54 Pandain wrote:
Okay so now that the game has (just) started, I feel like now is the time to start deciding what roles would be best for the town, eh?
Couple things we want to keep in mind:
1. Do we want to take roles so therefore the mafia can't have them.
2.What roles do we want?

With that, I am giving a list of several roles I feel would be very useful.
1.CopyCat: Backup Blue, in case something bad happens(even leak in circle perhaps.)
2.Day Vigi: For the daredevils
3.Doctor/AlignmentCop/rolecop: Self explanatory.
Any thoughts on all this?

+ Show Spoiler +
Also... SECRET FRIENDSHIP ALLIANCE... ACTIVATED!



On August 21 2010 01:06 Pandain wrote:
Pandain's random list of thoughts/ideas
So, unsure as to what to do I'll spit out every possibility that I think might be possible.
Which of these should we do/not do and why.

1.Claim what we're going to pick (therefore no townies losing their role and becoming vanilla.)
2.Organize it so that numbers don't overlap(would this be cheating?)
3. Make a super amazing plan involving roles that would make a specific person verified/not.(that would be hard...just an idea.)
Thoughts?



Bringing this back to topic. Ignore the previous stuff, I'm just going to call Shotgun mason right now.
My first number is 6. If you want to have a better chance of getting a role don't pick 6.
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
August 20 2010 16:22 GMT
#113
lol, BS's list is SFA. That would be lolz.
@your first post: those are all solid roles to pick.
@second post: it's not cheating to organize it so that our numbers overlap, but do we really want to publicly claim our picks? That just makes it easier for mafia to avoid us. Last time, what we did was claim after the draft went through.
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
zeks
Profile Blog Joined September 2007
Canada1068 Posts
August 20 2010 16:28 GMT
#114
On August 21 2010 01:22 DarthThienAn wrote:
lol, BS's list is SFA. That would be lolz.
@your first post: those are all solid roles to pick.
@second post: it's not cheating to organize it so that our numbers overlap, but do we really want to publicly claim our picks? That just makes it easier for mafia to avoid us. Last time, what we did was claim after the draft went through.


**i have not read the previous pyp*

mafia can already plan to pick w/e numbers they want right so obviously they'll all be different by that assumption

so probability of two mafia picking same number is 0
probability of two or more of us picking same number is > than probability of one of town and one of mafia pick the same number right?

so isn't it better to claim

"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
rastaban
Profile Blog Joined May 2010
United States2294 Posts
August 20 2010 16:29 GMT
#115
at work right now, will try and catch up over lunch break. Quick scan, I think Pandain is right about town organizing, we want to get the most/best picks possible. I have a spreadsheet on the role values that I compiles ranking them for each side.

I don't have an opinion on claiming our numbers yet. I think though it is probably best to hold off until it is thought through (that means holding off on picking your number as well).

I have been reading the previous PYP game and hopefully we can learn from it. Town seems to have faired well that game so it is probably a good reference.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
August 20 2010 17:15 GMT
#116
Looking over it, I like pandain's plan. Mafia will be organizing to pick their numbers so if we all organize we negate the bonus that they would normally have. Either by us working together and the scum ignoring it, or forcing the scum to work with us so they can't follow the mafia plan.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
August 20 2010 17:26 GMT
#117
Oh, also I wanted to get this LIST out, it is the power roles as I see them. This doesn't incorporate the value of denying a role since that would make it much harder to rate these and will depend on the person. So a role like GF is bad for town good for mafia, but it might be worth taking to deny mafia the role.

One of the things we really need to decide is how we want to play this round and what information to reveal,

Is it better for town to deny powerful roles from the mafia or to get powerful town roles instead. Obviously we will need to balance this out but looking at the extreme ends of things can really help with deciding how we want to do this.

Normally Mafia KP is to be 1/10 of total players, in this case it would be 2. and drop down once enough were dead. The game is counting on the mafia getting roles to compensate for this. Meaning if we can deny them the roles they want the town will be almost guaranteed to win.

If instead we go for critical town power roles we make it hard for mafia to hide since we can lynch anything anti-town. (framers and GFs etc). and if we coordinate well we have so many blues, that even with their power roles the mafia won't be able to keep up.

Now we aren't picking roles yet, just numbers but I wanted to get these ideas out there for town who haven't been able to review the previous game. It will help you in the choices you make this game.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
SouthRawrea
Profile Joined June 2010
Canada608 Posts
August 20 2010 17:35 GMT
#118
I sent numbers :O
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 20 2010 17:40 GMT
#119
On August 21 2010 02:26 rastaban wrote:
Oh, also I wanted to get this LIST out, it is the power roles as I see them. This doesn't incorporate the value of denying a role since that would make it much harder to rate these and will depend on the person. So a role like GF is bad for town good for mafia, but it might be worth taking to deny mafia the role.

One of the things we really need to decide is how we want to play this round and what information to reveal,

Is it better for town to deny powerful roles from the mafia or to get powerful town roles instead. Obviously we will need to balance this out but looking at the extreme ends of things can really help with deciding how we want to do this.

Normally Mafia KP is to be 1/10 of total players, in this case it would be 2. and drop down once enough were dead. The game is counting on the mafia getting roles to compensate for this. Meaning if we can deny them the roles they want the town will be almost guaranteed to win.

If instead we go for critical town power roles we make it hard for mafia to hide since we can lynch anything anti-town. (framers and GFs etc). and if we coordinate well we have so many blues, that even with their power roles the mafia won't be able to keep up.

Now we aren't picking roles yet, just numbers but I wanted to get these ideas out there for town who haven't been able to review the previous game. It will help you in the choices you make this game.


Great post via the spreadsheet, however there are some things that should be kept in mind. Floridan will be incrediablly handy for the mafia. They can say one thing, and even vote for it, and then use the second lynch to vote against it. Or just do two votes for/against something. In addition, the late game this will mean the Floridan will be incredibly useful. For example, the situation in the last PYP(3 people left), the mafia almost certainly would have won as Foolishness would've had an extra vote.

Compulsive Vigi: Perhaps the most dangerous role. Incrediablly useful for mafia/SK, and the only way I could see a reason for a townie claiming it is to at least give a chance the CV will hit mafia. *
Darkness: Interesting, some ways I could see it being useful for town is that we get two checks/stuff from blue actions. Faster town circles? Idk....
Some Role combos to keep in mind:
Town gets Compulsive Vigi, then we roleblock him every day. With that we can even use darkness(much less dangerous with no compulsive vigi.)

Alignment cop checks someone, Jack of all Trades also checks same person. We find out whether alignment cop is verified or not.

rastaban
Profile Blog Joined May 2010
United States2294 Posts
August 20 2010 17:45 GMT
#120
Darkness is a horrible town role, and if taken should never be used. If someone uses it knowingly they should be lynched immediately. The reason is it denies town information and it keeps a lynch from occurring. It is no different than having everyone come in and voting abstain.


Alignment cop checks someone, Jack of all Trades also checks same person. We find out whether alignment cop is verified or not.
This doesn't work as mafia can get this role too, though we can find out if he is insane etc (or is that what you meant).

Headed back to work now, I will be back in a few hours hopefully but I will keep tabs and can post on my break if needed. Yay weekend is almost here.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
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