• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:45
CET 07:45
KST 15:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage8Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top? Liquibets sc2 season 30 No more SC2 streamers on team liquid? StarCraft open world shooter announced at BlizzCon
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament SC2 iNu's Battles #22 SC4ALL: II Venue Change Announcement!
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
screpdb: new Starcraft reporting tool List of top players active on ShieldBattery [BW] Looking for Clan Thread! [BSL23] RO16 Group Stage [Megathread] Daily Funny Videos
Tourneys
2v2v2v2 Tournament Stage 1: Community Poll [Megathread] Daily Proleagues [$1250] International ShieldBattery League Small VOD Thread 2.0
Strategy
Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread ZeroSpace Early Access is Now Live!
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11671 users

Pick Your Power Mafia 2! - Page 6

Forum Index > TL Mafia
Post a Reply
Prev 1 4 5 6 7 8 90 Next
SouthRawrea
Profile Joined June 2010
Canada608 Posts
Last Edited: 2010-08-20 15:41:01
August 20 2010 15:40 GMT
#101
Got mine already. I've got Vanilla Serial Killer? O.o
Edit: Okay now what?
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
August 20 2010 15:43 GMT
#102
On August 21 2010 00:31 Ace wrote:
I had zeks on the signup list twice so I'll replace him out with Bill Murray

...O_O.
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
Last Edited: 2010-08-20 15:45:00
August 20 2010 15:44 GMT
#103
On August 21 2010 00:43 DarthThienAn wrote:
Show nested quote +
On August 21 2010 00:31 Ace wrote:
I had zeks on the signup list twice so I'll replace him out with Bill Murray

...O_O.


Dw, I'll take day vigi and shoot him as soon as day starts.

jkjk <3 BM(sort of)
johnnyspazz
Profile Joined April 2009
Taiwan1470 Posts
August 20 2010 15:50 GMT
#104
did role pm's already go out?
"The big difference between sex for money and sex for free is that sex for money usually costs a lot less." -Brendan Behan
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 20 2010 15:54 GMT
#105
Okay so now that the game has (just) started, I feel like now is the time to start deciding what roles would be best for the town, eh?
Couple things we want to keep in mind:
1. Do we want to take roles so therefore the mafia can't have them.
2.What roles do we want?

With that, I am giving a list of several roles I feel would be very useful.
1.CopyCat: Backup Blue, in case something bad happens(even leak in circle perhaps.)
2.Day Vigi: For the daredevils
3.Doctor/AlignmentCop/rolecop: Self explanatory.
Any thoughts on all this?

+ Show Spoiler +
Also... SECRET FRIENDSHIP ALLIANCE... ACTIVATED!

Ace
Profile Blog Joined October 2002
United States16096 Posts
August 20 2010 16:04 GMT
#106
The game has now officially started! Everyone should have gotten their first role PM from me. If you didn't and you are on the signup list then PM me asap. If you want to play but are not signed up you can ask to be put in the Replacement Queue.

The game is currently in the Draft Order phase!


You may discuss anything you want as the game has officially begun. You have until Saturday, 9PM ET/10 KST to PM me your numbers which is 33 hours from now. Remember to read the OP and its' role list so you know everything you need to know before making critical decisions.

Good luck and have fun everyone!
Math me up, scumboi. - Acrofales
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 20 2010 16:06 GMT
#107
Pandain's random list of thoughts/ideas
So, unsure as to what to do I'll spit out every possibility that I think might be possible.
Which of these should we do/not do and why.

1.Claim what we're going to pick (therefore no townies losing their role and becoming vanilla.)
2.Organize it so that numbers don't overlap(would this be cheating?)
3. Make a super amazing plan involving roles that would make a specific person verified/not.(that would be hard...just an idea.)
Thoughts?
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 20 2010 16:07 GMT
#108
Also remember you are not allowed to PM each other unless explicitly stated in your role PM!
Math me up, scumboi. - Acrofales
zeks
Profile Blog Joined September 2007
Canada1068 Posts
August 20 2010 16:09 GMT
#109
On August 21 2010 01:06 Pandain wrote:
Pandain's random list of thoughts/ideas
So, unsure as to what to do I'll spit out every possibility that I think might be possible.
Which of these should we do/not do and why.

1.Claim what we're going to pick (therefore no townies losing their role and becoming vanilla.)
2.Organize it so that numbers don't overlap(would this be cheating?)

3. Make a super amazing plan involving roles that would make a specific person verified/not.(that would be hard...just an idea.)
Thoughts?



i already picked my number

i dont mind if i share my first number to everyone first
"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
chaoser
Profile Blog Joined November 2008
United States5541 Posts
August 20 2010 16:14 GMT
#110
how can we have a secret alliance if there's no PMs? =[ unless....
Haven't you heard? I'm not an ex-progamer. I'm not a poker player. I'm not an admin of the site. I'm mother fucking Rekrul.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 20 2010 16:16 GMT
#111
On August 21 2010 01:14 chaoser wrote:
how can we have a secret alliance if there's no PMs? =[ unless....


Mason...indeed. I was thinking that.
Or we could incorporate everyone in my secret friendship alliances into THE Secret Friendship Alliance and have each person be Mason, Pardoner, Martyr and even a Bad Santa to ensure that no SFA member will backstab each other.
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 20 2010 16:21 GMT
#112
On August 21 2010 00:54 Pandain wrote:
Okay so now that the game has (just) started, I feel like now is the time to start deciding what roles would be best for the town, eh?
Couple things we want to keep in mind:
1. Do we want to take roles so therefore the mafia can't have them.
2.What roles do we want?

With that, I am giving a list of several roles I feel would be very useful.
1.CopyCat: Backup Blue, in case something bad happens(even leak in circle perhaps.)
2.Day Vigi: For the daredevils
3.Doctor/AlignmentCop/rolecop: Self explanatory.
Any thoughts on all this?

+ Show Spoiler +
Also... SECRET FRIENDSHIP ALLIANCE... ACTIVATED!



On August 21 2010 01:06 Pandain wrote:
Pandain's random list of thoughts/ideas
So, unsure as to what to do I'll spit out every possibility that I think might be possible.
Which of these should we do/not do and why.

1.Claim what we're going to pick (therefore no townies losing their role and becoming vanilla.)
2.Organize it so that numbers don't overlap(would this be cheating?)
3. Make a super amazing plan involving roles that would make a specific person verified/not.(that would be hard...just an idea.)
Thoughts?



Bringing this back to topic. Ignore the previous stuff, I'm just going to call Shotgun mason right now.
My first number is 6. If you want to have a better chance of getting a role don't pick 6.
DarthThienAn
Profile Blog Joined July 2009
United States2734 Posts
August 20 2010 16:22 GMT
#113
lol, BS's list is SFA. That would be lolz.
@your first post: those are all solid roles to pick.
@second post: it's not cheating to organize it so that our numbers overlap, but do we really want to publicly claim our picks? That just makes it easier for mafia to avoid us. Last time, what we did was claim after the draft went through.
www.cstarleague.com | Love is like playing the piano. First you must learn to play by the rules, then you must forget the rules and play from your heart.
zeks
Profile Blog Joined September 2007
Canada1068 Posts
August 20 2010 16:28 GMT
#114
On August 21 2010 01:22 DarthThienAn wrote:
lol, BS's list is SFA. That would be lolz.
@your first post: those are all solid roles to pick.
@second post: it's not cheating to organize it so that our numbers overlap, but do we really want to publicly claim our picks? That just makes it easier for mafia to avoid us. Last time, what we did was claim after the draft went through.


**i have not read the previous pyp*

mafia can already plan to pick w/e numbers they want right so obviously they'll all be different by that assumption

so probability of two mafia picking same number is 0
probability of two or more of us picking same number is > than probability of one of town and one of mafia pick the same number right?

so isn't it better to claim

"Two roads diverged in a wood, and I-- I took the one less traveled by, And that has made all the difference."
rastaban
Profile Blog Joined May 2010
United States2294 Posts
August 20 2010 16:29 GMT
#115
at work right now, will try and catch up over lunch break. Quick scan, I think Pandain is right about town organizing, we want to get the most/best picks possible. I have a spreadsheet on the role values that I compiles ranking them for each side.

I don't have an opinion on claiming our numbers yet. I think though it is probably best to hold off until it is thought through (that means holding off on picking your number as well).

I have been reading the previous PYP game and hopefully we can learn from it. Town seems to have faired well that game so it is probably a good reference.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
August 20 2010 17:15 GMT
#116
Looking over it, I like pandain's plan. Mafia will be organizing to pick their numbers so if we all organize we negate the bonus that they would normally have. Either by us working together and the scum ignoring it, or forcing the scum to work with us so they can't follow the mafia plan.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
rastaban
Profile Blog Joined May 2010
United States2294 Posts
August 20 2010 17:26 GMT
#117
Oh, also I wanted to get this LIST out, it is the power roles as I see them. This doesn't incorporate the value of denying a role since that would make it much harder to rate these and will depend on the person. So a role like GF is bad for town good for mafia, but it might be worth taking to deny mafia the role.

One of the things we really need to decide is how we want to play this round and what information to reveal,

Is it better for town to deny powerful roles from the mafia or to get powerful town roles instead. Obviously we will need to balance this out but looking at the extreme ends of things can really help with deciding how we want to do this.

Normally Mafia KP is to be 1/10 of total players, in this case it would be 2. and drop down once enough were dead. The game is counting on the mafia getting roles to compensate for this. Meaning if we can deny them the roles they want the town will be almost guaranteed to win.

If instead we go for critical town power roles we make it hard for mafia to hide since we can lynch anything anti-town. (framers and GFs etc). and if we coordinate well we have so many blues, that even with their power roles the mafia won't be able to keep up.

Now we aren't picking roles yet, just numbers but I wanted to get these ideas out there for town who haven't been able to review the previous game. It will help you in the choices you make this game.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
SouthRawrea
Profile Joined June 2010
Canada608 Posts
August 20 2010 17:35 GMT
#118
I sent numbers :O
Pandain
Profile Blog Joined May 2010
United States12989 Posts
August 20 2010 17:40 GMT
#119
On August 21 2010 02:26 rastaban wrote:
Oh, also I wanted to get this LIST out, it is the power roles as I see them. This doesn't incorporate the value of denying a role since that would make it much harder to rate these and will depend on the person. So a role like GF is bad for town good for mafia, but it might be worth taking to deny mafia the role.

One of the things we really need to decide is how we want to play this round and what information to reveal,

Is it better for town to deny powerful roles from the mafia or to get powerful town roles instead. Obviously we will need to balance this out but looking at the extreme ends of things can really help with deciding how we want to do this.

Normally Mafia KP is to be 1/10 of total players, in this case it would be 2. and drop down once enough were dead. The game is counting on the mafia getting roles to compensate for this. Meaning if we can deny them the roles they want the town will be almost guaranteed to win.

If instead we go for critical town power roles we make it hard for mafia to hide since we can lynch anything anti-town. (framers and GFs etc). and if we coordinate well we have so many blues, that even with their power roles the mafia won't be able to keep up.

Now we aren't picking roles yet, just numbers but I wanted to get these ideas out there for town who haven't been able to review the previous game. It will help you in the choices you make this game.


Great post via the spreadsheet, however there are some things that should be kept in mind. Floridan will be incrediablly handy for the mafia. They can say one thing, and even vote for it, and then use the second lynch to vote against it. Or just do two votes for/against something. In addition, the late game this will mean the Floridan will be incredibly useful. For example, the situation in the last PYP(3 people left), the mafia almost certainly would have won as Foolishness would've had an extra vote.

Compulsive Vigi: Perhaps the most dangerous role. Incrediablly useful for mafia/SK, and the only way I could see a reason for a townie claiming it is to at least give a chance the CV will hit mafia. *
Darkness: Interesting, some ways I could see it being useful for town is that we get two checks/stuff from blue actions. Faster town circles? Idk....
Some Role combos to keep in mind:
Town gets Compulsive Vigi, then we roleblock him every day. With that we can even use darkness(much less dangerous with no compulsive vigi.)

Alignment cop checks someone, Jack of all Trades also checks same person. We find out whether alignment cop is verified or not.

rastaban
Profile Blog Joined May 2010
United States2294 Posts
August 20 2010 17:45 GMT
#120
Darkness is a horrible town role, and if taken should never be used. If someone uses it knowingly they should be lynched immediately. The reason is it denies town information and it keeps a lynch from occurring. It is no different than having everyone come in and voting abstain.


Alignment cop checks someone, Jack of all Trades also checks same person. We find out whether alignment cop is verified or not.
This doesn't work as mafia can get this role too, though we can find out if he is insane etc (or is that what you meant).

Headed back to work now, I will be back in a few hours hopefully but I will keep tabs and can post on my break if needed. Yay weekend is almost here.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Prev 1 4 5 6 7 8 90 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5h 15m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 191
mcanning 86
StarCraft: Brood War
Rain 3278
GuemChi 1193
Bale 35
ZergMaN 33
Hyun 22
NotJumperer 10
Force[name] 6
Icarus 6
LuMiX 1
Counter-Strike
fl0m3475
Coldzera 1078
Other Games
summit1g9393
WinterStarcraft367
Mew2King77
NeuroSwarm77
ViBE57
Organizations
Other Games
gamesdonequick544
[ Show 13 non-featured ]
StarCraft 2
• practicex 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Azhi_Dahaki70
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2190
League of Legends
• Lourlo1005
• Stunt339
Upcoming Events
INu's Battles
5h 15m
ByuN vs Classic
3D!Clan Event
9h 45m
The PondCast
1d 3h
KCM Race Survival
1d 3h
WardiTV Invitational
1d 5h
OSC
1d 16h
Ultimate Battle
2 days
OSC
2 days
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
CranKy Ducklings
3 days
IPSL
3 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
[ Show More ]
BSL
3 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
4 days
IPSL
4 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
4 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
5 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

Proleague 2026-11-09
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.