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[Champion] Ahri - Page 9

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onlywonderboy
Profile Joined August 2012
United States23745 Posts
March 12 2013 23:42 GMT
#161
Been looking to play Ahri recently but can't seem to decide what I want to build so figured I'd turn to TL for help. I know Grail rush used to be the thing on her in Season 2 and I tried that but with it having 30 less AP than before I felt hurt my burst too much. She's mana hungry so I figure I want either Tear or Chalice for laning. I guess she would stack tear pretty slowly but I find myself favoring it over Chalice for mana in lane, just a personal thing. Or maybe skip mana, grab a Doran's Ring and just start stacking AP? In theory I like the new DFG on her a lot, being able to amply the damage on her burst would be nice, plus some CDR. Just kinda spouting out random thoughts now. Help please!
RIP Ryan Davis / TL or Die / @onlywonderboy
ZERG_RUSSIAN
Profile Blog Joined November 2008
10417 Posts
March 15 2013 08:38 GMT
#162
Personally I just rush a kage's pick with a faerie charm into a morellonomicon -> Rylais, maybe one dorans if I need it. If it's a harass-heavy MR lane like Lux or Ryze I'll opt for chalice and I won't get morellonomicon but rather an Abyssal first. Kinda depends what my role is on team, if I'm utility burst cycles I'll go Morello/Rylais/Abyssal/Zhonyas usually in that order with a Liandry's or a Deathcap to round it out but if I'm supposed to be blowing fools up in one combo then obviously Deathcap goes in there before any other items.

I think I'm like 10-1 with Ahri in ranked right now, I love her because you can still outplay people really easily with her even though she's a little weaker than she used to be.
I'm on GOLD CHAIN
Swordland
Profile Joined March 2013
232 Posts
March 15 2013 09:40 GMT
#163
Hi guys I am new to LoL.

2 questions about Ahri, about her W and R skills.

1. Her W skill, it says she has 3 foxes circling around her, targeting enemies and prioritizing champions. So, am I right in saying, if at level one, W does 40 damage per fox, it can be a total of 120 dmg? Assuming all 3 foxes attack the same one champion.

2. I dont exactly understand how this R spell works. basically she dashes forward quickly in the direction she is facing, and produces 3x essence bolts, am I right? Then what? It says dealing damage to 3 nearby enemies. Again, could all 3 bolts attack the same champion?

Thank you everyone
arb
Profile Blog Joined April 2008
Noobville17921 Posts
March 15 2013 09:56 GMT
#164
On March 15 2013 18:40 Swordland wrote:
Hi guys I am new to LoL.

2 questions about Ahri, about her W and R skills.

1. Her W skill, it says she has 3 foxes circling around her, targeting enemies and prioritizing champions. So, am I right in saying, if at level one, W does 40 damage per fox, it can be a total of 120 dmg? Assuming all 3 foxes attack the same one champion.

2. I dont exactly understand how this R spell works. basically she dashes forward quickly in the direction she is facing, and produces 3x essence bolts, am I right? Then what? It says dealing damage to 3 nearby enemies. Again, could all 3 bolts attack the same champion?

Thank you everyone


1 :

Active: Ahri releases three fox-fires to surround her for up to 5 seconds. After a short delay after cast, each flame will target the closest enemy unit to itself, prioritizing champions, and deal magic damage to the target.

Magic Damage Per Fox-Fire: 40 / 65 / 90 / 115 / 140 (+ 40% AP)
Magic Damage to Three Targets: 120 / 195 / 270 / 345 / 420 (+ 120% AP)

Additional fox-fires that hit the same target will only deal 50% damage.

No it won't deal full damage to them.

Magic Damage to the Same Target: 80 / 130 / 180 / 230 / 280 (+ 80% AP)

Provided all 3 hit the same target use this chart ^.

2 :

Active: Ahri dashes towards the cursor and fires essence bolts, dealing magic damage to up to 3 nearby enemies, prioritizing champions. In the next 10 seconds, Spirit Rush can be cast two additional times before going on cooldown. Each enemy can only be hit once per dash.

So no they can be hit by one of the 3 bolts but not all 3.
Artillery spawned from the forges of Hell
PH
Profile Blog Joined June 2008
United States6173 Posts
March 15 2013 11:04 GMT
#165
On March 15 2013 17:38 ZERG_RUSSIAN wrote:
Personally I just rush a kage's pick with a faerie charm into a morellonomicon -> Rylais, maybe one dorans if I need it. If it's a harass-heavy MR lane like Lux or Ryze I'll opt for chalice and I won't get morellonomicon but rather an Abyssal first. Kinda depends what my role is on team, if I'm utility burst cycles I'll go Morello/Rylais/Abyssal/Zhonyas usually in that order with a Liandry's or a Deathcap to round it out but if I'm supposed to be blowing fools up in one combo then obviously Deathcap goes in there before any other items.

I think I'm like 10-1 with Ahri in ranked right now, I love her because you can still outplay people really easily with her even though she's a little weaker than she used to be.

Do you fit a Chalice in there anywhere? Or do you rely on blue or simply manage your mana carefully?
Hello
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
March 15 2013 11:21 GMT
#166
i really like the idea of building morello+rilay as a core for general sitations. this makes her much more flexible, less snowbally and adds both surviability and utility. the damage comes more from the fact that you can play poke/kite heavy and less from all-ins.

morellos is also a very underappreciated item. the stats you get for the cost are actually off the hook.

the chalice idea i dont like as much. id rather go mercs, revolver against harass lanes and then still build morello and so on. or even a build like sorcs 2 dorans revolver. that build was kind of core at ahris beginnings and still works well if you need to rely on sustain to lane.
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-03-15 14:08:45
March 15 2013 13:21 GMT
#167
On March 15 2013 20:04 PH wrote:
Show nested quote +
On March 15 2013 17:38 ZERG_RUSSIAN wrote:
Personally I just rush a kage's pick with a faerie charm into a morellonomicon -> Rylais, maybe one dorans if I need it. If it's a harass-heavy MR lane like Lux or Ryze I'll opt for chalice and I won't get morellonomicon but rather an Abyssal first. Kinda depends what my role is on team, if I'm utility burst cycles I'll go Morello/Rylais/Abyssal/Zhonyas usually in that order with a Liandry's or a Deathcap to round it out but if I'm supposed to be blowing fools up in one combo then obviously Deathcap goes in there before any other items.

I think I'm like 10-1 with Ahri in ranked right now, I love her because you can still outplay people really easily with her even though she's a little weaker than she used to be.

Do you fit a Chalice in there anywhere? Or do you rely on blue or simply manage your mana carefully?

Ahri's mana costs aren't intense, Morellonomicon might be enough there for the primary build (certainly will if you also build a doran's)

Against physical lane opponents, IMO rush seekers + mana from something (chalice or doran) -> Rylais + Zhonya or DCap + Zhonya.

I don't like Revolver. She already has a non-negligible amount of spellvamp (it amounts to around 11-12%, but it's a little better because you can choose to use it on all the creeps when it's up, then charge it up with foxfire cheaply.) and while it's true that it was popular in the past, spellvamp items were noticably more powerful at the time it was popular (WOTA was like 300 less to combine and gave 5% more spellvamp, plus double AP double WOTA compositions were very popular.)

If you're against a harass lane where you can't really avoid the harass, harass back with foxfire/orb until they're at a point where you can threaten a kill on them if they get too close. Your passive + potions should be enough to keep you in lane unless you're just catching all their skillshots while missing all of yours.

Another item which has been gaining a lot of steam on Ahri - but I haven't personally tried it - is Lichbane. My friend who plays like... almost 100% ahri when he goes mid says it's really nice because Ahri has a really smooth attack animation which is very easy to weave into your combos, especially when going for a kill with Spirit Rush. When he gets it, I believe he builds the Sheen early, finishing the Lichbane after his first major item (Often Rylai's or DCap)
Swordland
Profile Joined March 2013
232 Posts
March 15 2013 14:11 GMT
#168
Ok, so basically her ultimate spell, she dashes forward and she releases ONE fox spirit that hits a champion. Therefore to make her attacks connect 3 times, I have to cast the spell 3 times because 1 cast = 1 hit right?
sylverfyre
Profile Joined May 2010
United States8298 Posts
Last Edited: 2013-03-15 15:41:21
March 15 2013 15:01 GMT
#169
On March 15 2013 23:11 Swordland wrote:
Ok, so basically her ultimate spell, she dashes forward and she releases ONE fox spirit that hits a champion. Therefore to make her attacks connect 3 times, I have to cast the spell 3 times because 1 cast = 1 hit right?

That's right. For her ultimate, the 3 spirits (3 spirits per dash usage) will not target the same thing. It does mean, however, that in a teamfight, you can be nuking multiple enemy champions.

To clarify: Each usage of the ultimate releases 3 spirits, but these spirits MUST target different targets (not the same as foxfire.) You can use the ult 3 times.

Also, worth reminding that you need vision on a target to hit them with a spirit.
SidianTheBard
Profile Joined October 2010
United States2474 Posts
March 15 2013 16:05 GMT
#170
Just like a lot of other AP mids lately I've been loving tear on Ahri. You can stack it fast enough and Seraphs is such an amazing mid/end game item, not only for the tons of AP but the click effect. I'll usually end up going tear > guise > deathcap build. It's a solid build order that gives you enough mana, ok survivability and tons of damage.

It also really depends on who you're laning against. If it's an AD you really need to grab seekers early and in that case I'd probably skip tear all together and just grab a dorans (2 at most) and just rely on that + blue buff for mana.

If it's a very harass heavy AP then grabbing an early negatron and holding onto that til 5-6 items works, or just making Abyssal as your first main item works well too, especially since Ahri can be all up in the enemies faces.

Haven't actually tried tear > morellos on Ahri yet, I do it on some of the other Mids I play but I guess for some reason haven't done it on Ahri yet. Although 40% CDR Ahri shoots off spells freaking constantly lol. So it's gotta be pretty amazing.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
overt
Profile Blog Joined June 2010
United States9006 Posts
June 25 2013 17:13 GMT
#171
I think most people have seen or at least heard about ForellenLord's Ahri play against MYM this week in LCS. It wasn't just an incredibly strong showing of Ahri when she's currently a bit under played in the pro scene it also incorporated a really interesting item. He built a Gunblade. His build was Grail -> Dcap -> Void Staff -> Gunblade.

The logic behind the Gunblade being that since it has a .4 AP ratio the active can do solid damage, provide a slow, be on a much shorter cooldown than DFG due to the way Ahri's W works (just her W reduces the CD by 9 seconds). I am not fully convinced if he went Gunblade semi-trolly though because I can't imagine the damage you put out from Gunblade would be better than getting a DFG since you're getting CDR, a ton more AP, and the active on DFG is certainly stronger than Gunblade's active for sheer damage (not to even mention the damage amplifier). However what you'd get from Gunblade would be a semi-defensive item due to all the spell vamp/life steal you'd have along with the utility of an extra slow (but you could just go Rylai's for the slow/defensive item or DFG for more burst). I guess Gunblade functions as a semi-hybrid between Rylai's and DFG...maybe?

Was ForellenLord just dicking around because ATN was so far ahead or is Gunblade legit and if so in what situations would it be better to get Gunblade over DFG or Rylai's?
+ Show Spoiler +

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cLutZ
Profile Joined November 2010
United States19574 Posts
June 25 2013 17:43 GMT
#172
It did give him a lot of vamp + lifesteal when they were doing the baron. He would have had to stay out of the pit without it.
Freeeeeeedom
SidianTheBard
Profile Joined October 2010
United States2474 Posts
June 25 2013 17:49 GMT
#173
I just don't think Hextech is that great of a choice for Ahri. Honestly I'd rather just get a lich bane, which I know we've seen some pros grab before (rarely, but it's happened) It's cheaper, gives more AP, gives movement speed & that amazing passive, especially once you get a huge amount of AP.

AD on gunblade is nice, but you won't be auto attacking much at all in team fights to really make it worth it.
Vamp isn't needed since you're passive imo.
As for active on gunblade, sure the slow is nice, but again I don't think it's as useful for her.

With that said, after grail > dcap > void the amount of damage the lich bane proc will do is huge, especially since you in theory could auto attack once after each spirit rush to do massive amounts of damage. Although at that point I'd probably rather get a DFG for more burst or a zhonyas to get more tanky.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Gahlo
Profile Joined February 2010
United States35172 Posts
July 29 2013 14:00 GMT
#174
So what is the typical core order for Lichbane Ahri?
Klonopin
Profile Joined July 2013
95 Posts
Last Edited: 2013-08-22 03:54:56
August 22 2013 01:00 GMT
#175
i was wondering what you ahri players think about rylais\liandry's. ive had quite shocking (to me anyway) success with it.

i go chalice, rylais, liandry's, athenes. with boots in there somewhere. and then void staff.

first 3 games my score was: 11-1-7, 10-2-9, 17-3-10
Ryuu314
Profile Joined October 2009
United States12679 Posts
August 22 2013 08:02 GMT
#176
Rylai/Liandry's is generally a very strong combo in general. For Ahri you really want that DFG though since it really helps your assassination potential.
UnKooL
Profile Joined August 2010
Korea (South)1667 Posts
August 22 2013 09:15 GMT
#177
On August 22 2013 10:00 Klonopin wrote:
i was wondering what you ahri players think about rylais\liandry's. ive had quite shocking (to me anyway) success with it.

i go chalice, rylais, liandry's, athenes. with boots in there somewhere. and then void staff.

first 3 games my score was: 11-1-7, 10-2-9, 17-3-10

If that is your style of gameplay for ahri and it works that's great. But I prefer the more standard route of DFG, deathcap, and zhonyas. For some reason I never buy rylais nor liandrys on any ap mids especially if they're an assassin, but from the looks of it that build is more kite/tank oriented which looks pretty cool, especially the ryali slow on the initial dash of ult+foxfire for easier charm lands.
LoL: UnKooL and SoloQFiendUnKooL, SC2: UnKooL
Sponkz
Profile Joined May 2011
Denmark4564 Posts
August 22 2013 09:49 GMT
#178
Against high health champions, rylai into liandry is pretty sweet, because it allows you to do shit to tanks late-game without getting cap+void staff. A combo of rylai/liandry/abyssal/athenes/morellonomicon/zhonyas is generally what i get. Athene's is decent and although i haven't tried morellonomicon yet, it seems like a better choice unless you're facing a heavy AP. Sometimes i don't go for more mp5 than double dorans, but those games gets decided by your jungle control (e.g your jungler is raping the enemy and gives you every single blue very early) and then grabbing something like abyssal+zhonyas or rylais+zhonyas with liandry for late-game.
hi
UnKooL
Profile Joined August 2010
Korea (South)1667 Posts
August 23 2013 07:38 GMT
#179
I've been playing Ahri a lot, and I gotta say lissandra is a really good against her, maybe even to call her a counterpick. Her lane harass with Q is too good and its hard to trade back. Also her allin is very strong and she negates my allin with her ult as well. Stil trying to figure out how to lane against her.
LoL: UnKooL and SoloQFiendUnKooL, SC2: UnKooL
LeapofFaith
Profile Joined November 2011
United States446 Posts
August 23 2013 08:06 GMT
#180
On Ahri, do you typically go a mana item such as morellonomicon or athene's before getting dfg? Or do you just stick with double dorans for mana regen?
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