[Champion] Akali - Page 2
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GranDim
Canada1214 Posts
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volcryn
United States149 Posts
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TacToSs
Australia330 Posts
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spacemonkey4eve
United States267 Posts
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NeoIllusions
United States37500 Posts
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Seuss
United States10536 Posts
Do not rush Gunblade in any other circumstances. If the enemy has any kills at all that means someone on the enemy team is going to be strong enough to be a problem and if they have the smallest modicum of skill they'll slam your window of opportunity for a quick win shut. On July 24 2011 14:23 TacToSs wrote: I know how people use 9 flat ap blues but I'm only using 4 flat ap blues and the rest are ap per level. Is it just personal preference to go with 9? because I still hit my double passive at the start but only do slightly less damage for iono how many levels but just a bit more late game. In my case I'm just OCD and hate having non-uniform runes. Your setup is fine, and some Akali players use 9 scaling glyphs. | ||
spacemonkey4eve
United States267 Posts
On July 30 2011 01:50 Seuss wrote: You only rush Gunblade if you team's score looks something like N - 0, where N >= 4 and half those kills are yours. In that very specific situation a rushed Gunblade allows you to kill anyone any time because no one has any defenses to stop you and you heal so much you can 1v2/3 no problem. Take red buff from your jungler and just win the game by 20 minutes because you have 15 kills. Do not rush Gunblade in any other circumstances. If the enemy has any kills at all that means someone on the enemy team is going to be strong enough to be a problem and if they have the smallest modicum of skill they'll slam your window of opportunity for a quick win shut. In my case I'm just OCD and hate having non-uniform runes. Your setup is fine, and some Akali players use 9 scaling glyphs. Yeah I just realized I was 2-0 against morde top that specific game and it was 4-0 killwise for our team during the laning phase. That early rush to gunblade made me unstoppable, but I guess it wouldn't work as well against a similarly fed team | ||
asianskill
United States289 Posts
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TacToSs
Australia330 Posts
And I caved in for the 9 flat AP blues, might as well do as much early game dmg as possible to gain the advantage. | ||
OhNeverMind
United States90 Posts
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asianskill
United States289 Posts
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slained
Canada966 Posts
Also I'm not sure if this is a bug, but you can actually have 2 gunblades and use the unique twice, my friend drummed his fingers on 1-2 and one shotted this guy the other day. | ||
RogerX
New Zealand3180 Posts
Therefore shes not a champion I would choose as a main | ||
clickrush
Switzerland3257 Posts
I have a question to some of the high elo guys around here about her laneing: I've found out that she allways does well mid against most AP carries but she is fucking amazing top against many AD based bruisers such as Irelia, udyr and the likes (didnt try her against morde/rumble because I dont think that would work). So I destroyed like every irelia/udyr top so far and zoned them like crazy. Does this occur because they just dont know how to play properly against me or is akali just autowinning by pick? edit: When iam soloing top against AD I get the HP thing from rilay and an armor vest early on. I do rilay mercs and zyonas as my starting build. Put that into consideration. even most irelias and udyrs I laned against rushed MR of some kind (negatron etc) but I won like every trade. Not even playing super aggressive but just tagging them 24/7 and when they lasthit I double Q | ||
GranDim
Canada1214 Posts
Good Irelia : Harass all day and win Jax : Baring some very lucky dodge from him, harass and punish jump with proc and another Q. Jarvan : You should win the trade if you can safely proc some marks Singed : You can harass and stop any puddle and toss attempt with shroud. Nidalee : You can outdamage her heal and get an early kill if she is not playing safe, if not wait for 6 and kill then. Nasus : Zone that dog, there's not much he can do. Even Mord : You need to position yourself on his side using the brush and make him chose to either E the wave or you, once you have a mark on him wait for a very good opportunity to proc it. Lee Sin : Dodge/bait his Q, punish/harass with your own. Getting hit by his Q hurts a lot however. Renekton : You won't get much or any lead trading with him pre 6, his ultimate makes it very hard to kill him once he has it. Rumble : Much more manageable after the Q nerf, juke the flamethrower and dodge his slow, the trades are winnable. Bad Gangplank : I haven't played it much since hes banned so much but that passive makes it very dangerous to be near him, his Q hurts more than yours if you don't proc it, if you do proc it he may get 2-3 stacks on you and thats gg. More manageable once you hit 6. Garen : Q and spin to win too strong Monkey King : His E-Q-W combo is not punishable, its like a Jax you can't retaliate against. Udyr : Turtle/Tiger too strong, he can mostly ignore your harass with turtle and getting hit once by tiger hurts much more than a proced mark on him. | ||
Alaric
France45622 Posts
If you charge her, you'll have to wait for a whooping 12 seconds before you can do it again, so... Also, she can kill minions so fast it's hard to punish her for it. | ||
Node
United States2159 Posts
Never again. | ||
GranDim
Canada1214 Posts
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clickrush
Switzerland3257 Posts
On August 08 2011 10:04 Node wrote: Uugh, was just forced to mid against Brand as Akali and it was a massacre. His E outranges your Q, so it's impossible to safely get a mark up, and if you go in to proc your mark he can stun you no problem, which is pretty much gg. On top of that, his W's radius is large enough that it's pretty difficult to hide in a shroud. Even if you're hanging back at tower he's got the range to make your life hell. Good luck getting cs. Never again. I actually never had problems against brand dunno why. his skillshots hurt but are dodgeable. If you do welltimed shrouds and dodge his AoE then you can either safely lasthit or mark him. But yeah you have to be very active in that lane. And yeah his E has more range and also hurts a bit more than a Q without autohit but he has to max it (which he doesnt want to) and he will still deal less damage with it because of the much higher cooldown. I also didnt have any problems so far against udyr top his tiger stance definitely does less damage than double Q or even double Q+E. Shroud helps to tank it + dodge any persistent autohit attempts. Turtle does only tank 1 of 2 Qs if he consistently spamms his abilities. Mb all those lanedyrs that popped up are just bad... | ||
ArC_man
United States2798 Posts
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