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[Champion] Akali - Page 2

Forum Index > LoL Strategy
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Prev 1 2 3 4 5 14 15 16 Next All
GranDim
Profile Blog Joined November 2003
Canada1214 Posts
July 22 2011 17:32 GMT
#21
Hes much more scary as a jungler than a lane. You can still trade mostly even with him even if he lands his Q, the reveal from during a gank is deadly.
volcryn
Profile Joined November 2010
United States149 Posts
July 23 2011 23:19 GMT
#22
It's worth noting the items section still says zhonya's ring. It should be changed to hourglass for clarity, especially anyone new.
TacToSs
Profile Joined August 2009
Australia330 Posts
July 24 2011 05:23 GMT
#23
I know how people use 9 flat ap blues but I'm only using 4 flat ap blues and the rest are ap per level. Is it just personal preference to go with 9? because I still hit my double passive at the start but only do slightly less damage for iono how many levels but just a bit more late game.
Jaedong <3
spacemonkey4eve
Profile Blog Joined July 2011
United States267 Posts
July 29 2011 14:53 GMT
#24
So I've been maining akali lately and I've been following the core build the OP wrote down, since it's also the core build for westrice. It seems good but lately I've been seeing a few streams of akalis who rush hextech gunblade before ryalis/sheen-lichbane. I've tried it once last night and did surprisingly well (most kills with akali yet), but I'm just wondering if ryalis first is still better for the consistent slow and more hp. Any thoughts?

NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
July 29 2011 14:59 GMT
#25
Rushing Gunblade pretty much makes you a glass cannon. Not to mention you can't slow your enemy after the initial Gunblade active.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2011-07-29 16:50:50
July 29 2011 16:50 GMT
#26
You only rush Gunblade if you team's score looks something like N - 0, where N >= 4 and half those kills are yours. In that very specific situation a rushed Gunblade allows you to kill anyone any time because no one has any defenses to stop you and you heal so much you can 1v2/3 no problem. Take red buff from your jungler and just win the game by 20 minutes because you have 15 kills.

Do not rush Gunblade in any other circumstances. If the enemy has any kills at all that means someone on the enemy team is going to be strong enough to be a problem and if they have the smallest modicum of skill they'll slam your window of opportunity for a quick win shut.

On July 24 2011 14:23 TacToSs wrote:
I know how people use 9 flat ap blues but I'm only using 4 flat ap blues and the rest are ap per level. Is it just personal preference to go with 9? because I still hit my double passive at the start but only do slightly less damage for iono how many levels but just a bit more late game.


In my case I'm just OCD and hate having non-uniform runes. Your setup is fine, and some Akali players use 9 scaling glyphs.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
spacemonkey4eve
Profile Blog Joined July 2011
United States267 Posts
July 29 2011 17:20 GMT
#27
On July 30 2011 01:50 Seuss wrote:
You only rush Gunblade if you team's score looks something like N - 0, where N >= 4 and half those kills are yours. In that very specific situation a rushed Gunblade allows you to kill anyone any time because no one has any defenses to stop you and you heal so much you can 1v2/3 no problem. Take red buff from your jungler and just win the game by 20 minutes because you have 15 kills.

Do not rush Gunblade in any other circumstances. If the enemy has any kills at all that means someone on the enemy team is going to be strong enough to be a problem and if they have the smallest modicum of skill they'll slam your window of opportunity for a quick win shut.

Show nested quote +
On July 24 2011 14:23 TacToSs wrote:
I know how people use 9 flat ap blues but I'm only using 4 flat ap blues and the rest are ap per level. Is it just personal preference to go with 9? because I still hit my double passive at the start but only do slightly less damage for iono how many levels but just a bit more late game.


In my case I'm just OCD and hate having non-uniform runes. Your setup is fine, and some Akali players use 9 scaling glyphs.



Yeah I just realized I was 2-0 against morde top that specific game and it was 4-0 killwise for our team during the laning phase. That early rush to gunblade made me unstoppable, but I guess it wouldn't work as well against a similarly fed team
asianskill
Profile Blog Joined August 2009
United States289 Posts
July 31 2011 02:59 GMT
#28
Why does the OP have 9 marks for flat AD? You don't need all 9 marks, 7 marks for AD do the job, last 2 marks can be used for magic pen
herrro
TacToSs
Profile Joined August 2009
Australia330 Posts
July 31 2011 03:08 GMT
#29
^ it's for jungle Akali? he has the 7 AD and 2 mpen for laning.

And I caved in for the 9 flat AP blues, might as well do as much early game dmg as possible to gain the advantage.
Jaedong <3
OhNeverMind
Profile Joined October 2010
United States90 Posts
July 31 2011 03:09 GMT
#30
The OP does have 7 marks for AD and 2 for mpen... The 9 AD page is for jungle
asianskill
Profile Blog Joined August 2009
United States289 Posts
July 31 2011 03:14 GMT
#31
ah, read it wrong
herrro
slained
Profile Blog Joined October 2006
Canada966 Posts
July 31 2011 04:04 GMT
#32
I really find hextech really good as a starting item for akali, lets you take red and blue so easily without losing much hp, I pretty much get it and boots asap (doran's starting). Also lets you stay in lane if you need addional farming.

Also I'm not sure if this is a bug, but you can actually have 2 gunblades and use the unique twice, my friend drummed his fingers on 1-2 and one shotted this guy the other day.
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
July 31 2011 10:16 GMT
#33
I think Akali is only good against certain types of teams, like if the opposition team has about 2 or 3 AOE stuns she can get completely useless.
Therefore shes not a champion I would choose as a main
Stick it up. take it up. step aside and see the world
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
Last Edited: 2011-08-07 17:42:07
August 07 2011 17:39 GMT
#34
so I had great success lately with akali playing the standard mercs rilay as core and getting lichbane most of the time as my third item. I'am doing the boots+3 opening with both passives and armor seals.

I have a question to some of the high elo guys around here about her laneing:

I've found out that she allways does well mid against most AP carries but she is fucking amazing top against many AD based bruisers such as Irelia, udyr and the likes (didnt try her against morde/rumble because I dont think that would work).

So I destroyed like every irelia/udyr top so far and zoned them like crazy. Does this occur because they just dont know how to play properly against me or is akali just autowinning by pick?

edit: When iam soloing top against AD I get the HP thing from rilay and an armor vest early on. I do rilay mercs and zyonas as my starting build. Put that into consideration.

even most irelias and udyrs I laned against rushed MR of some kind (negatron etc) but I won like every trade. Not even playing super aggressive but just tagging them 24/7 and when they lasthit I double Q
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
GranDim
Profile Blog Joined November 2003
Canada1214 Posts
August 07 2011 18:51 GMT
#35
Here's my take on the matchups

Good

Irelia : Harass all day and win
Jax : Baring some very lucky dodge from him, harass and punish jump with proc and another Q.
Jarvan : You should win the trade if you can safely proc some marks
Singed : You can harass and stop any puddle and toss attempt with shroud.
Nidalee : You can outdamage her heal and get an early kill if she is not playing safe, if not wait for 6 and kill then.
Nasus : Zone that dog, there's not much he can do.

Even

Mord : You need to position yourself on his side using the brush and make him chose to either E the wave or you, once you have a mark on him wait for a very good opportunity to proc it.

Lee Sin : Dodge/bait his Q, punish/harass with your own. Getting hit by his Q hurts a lot however.

Renekton : You won't get much or any lead trading with him pre 6, his ultimate makes it very hard to kill him once he has it.

Rumble : Much more manageable after the Q nerf, juke the flamethrower and dodge his slow, the trades are winnable.

Bad

Gangplank : I haven't played it much since hes banned so much but that passive makes it very dangerous to be near him, his Q hurts more than yours if you don't proc it, if you do proc it he may get 2-3 stacks on you and thats gg. More manageable once you hit 6.

Garen : Q and spin to win too strong

Monkey King : His E-Q-W combo is not punishable, its like a Jax you can't retaliate against.

Udyr : Turtle/Tiger too strong, he can mostly ignore your harass with turtle and getting hit once by tiger hurts much more than a proced mark on him.

Alaric
Profile Joined November 2009
France45622 Posts
August 07 2011 22:58 GMT
#36
Maining Irelia (though not even being level 30), I found Akali hard to lane gainst because she has a good harass, allowing her to punish your last hits (you can't bladesurge every minion just to get hit less), and lower cooldowns than you, so she can win trades handily, and even if she don't, she'll be ready to attack again before your combo is up.
If you charge her, you'll have to wait for a whooping 12 seconds before you can do it again, so...
Also, she can kill minions so fast it's hard to punish her for it.
Cant take LMS hipsters serious.
Node
Profile Blog Joined October 2009
United States2159 Posts
August 08 2011 01:04 GMT
#37
Uugh, was just forced to mid against Brand as Akali and it was a massacre. His E outranges your Q, so it's impossible to safely get a mark up, and if you go in to proc your mark he can stun you no problem, which is pretty much gg. On top of that, his W's radius is large enough that it's pretty difficult to hide in a shroud. Even if you're hanging back at tower he's got the range to make your life hell. Good luck getting cs.

Never again.
whole lies with a half smile
GranDim
Profile Blog Joined November 2003
Canada1214 Posts
August 08 2011 01:23 GMT
#38
Hes not going to max e first so Q trade decently with it. Wait until 6 and move behind him/to the side before anything else after you dash him, it usually juke most of his stuff.
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
Last Edited: 2011-08-08 03:18:16
August 08 2011 03:16 GMT
#39
On August 08 2011 10:04 Node wrote:
Uugh, was just forced to mid against Brand as Akali and it was a massacre. His E outranges your Q, so it's impossible to safely get a mark up, and if you go in to proc your mark he can stun you no problem, which is pretty much gg. On top of that, his W's radius is large enough that it's pretty difficult to hide in a shroud. Even if you're hanging back at tower he's got the range to make your life hell. Good luck getting cs.

Never again.


I actually never had problems against brand dunno why. his skillshots hurt but are dodgeable. If you do welltimed shrouds and dodge his AoE then you can either safely lasthit or mark him. But yeah you have to be very active in that lane.

And yeah his E has more range and also hurts a bit more than a Q without autohit but he has to max it (which he doesnt want to) and he will still deal less damage with it because of the much higher cooldown.

I also didnt have any problems so far against udyr top his tiger stance definitely does less damage than double Q or even double Q+E. Shroud helps to tank it + dodge any persistent autohit attempts. Turtle does only tank 1 of 2 Qs if he consistently spamms his abilities.

Mb all those lanedyrs that popped up are just bad...
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
ArC_man
Profile Blog Joined August 2006
United States2798 Posts
August 08 2011 03:53 GMT
#40
I just go straight Gunblade first. It's about the same price as Rylai and you start wrecking face as soon as you get parts of it. I don't think there are many that can 1v1 her after she gets the fast Gunblade (maybe Mord or Jax). IMO it's easier to go from Gunblade -> Rylai than Rylai -> Gunblade.
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