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[Champion] Veigar - Page 12

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HAL9OOO
Profile Joined January 2011
United States176 Posts
December 17 2011 17:45 GMT
#221
On December 17 2011 17:08 obesechicken13 wrote:
Show nested quote +
On December 17 2011 09:06 HAL9OOO wrote:
The Veigar discussions in this thread make me just facedesk. So I might as well chime in with some of my own ideas:

1. DFG or deathcap as first item is situational, but more and more I am going for deathcap and asking for blue. Unless the person you are laning against is retarded you are not going to kill them in one burst. They will have mr/hp runes/dorans items/catalyst. Either way you will not kill them in one burst. Deathcap gives you the ap to wear them down with q or if you have blue stun w q until they are at an hp that you can burst them down.

I think under the same idea, that dfg would allow you to harass someone down in the same time with the cdr and mana regen. You also have a higher cutoff can-burst-kill threshold. I still don't see how deathcap is better than deathfire.

2. Rune properly, general runes that work well almost all the time are mpen reds, flat mana regen/level yellows, ap/level blues and flat AP quints. This gives you a lot more power and lets you win more trades while giving you flat regen which combined with your passive and boots start lets you use your skills more and still have movement speed and hp pots. If you are doing ranked you can also have a page for flat mr blues if there are going to be casters that will really give you problems.

3. Starting items should be boots 3 pots, dorans ring or null magic mantle x2 pots. Sapphire crystal if you really want catalyst, though I almost never get it, I would only get it against people like morg or sion who are going to push all day and you are going to need that extra hp and mp sustain. Otherwise, I either get chalice boots against abusive magic dmg opponents like leblanc for unlimited mana and 30 mres or I stack dorans rings. I usually get 2 or 3 dorans rings per game. This gives you the mana you need while having a lot of AP.

That's smart. Beating leblanc by getting a lot of MR. I'm thinking she could still wear you down a little though unless you got either health pots or health regen. Is it ever a good idea to go FoN first vs Leblanc?

4. Smartcast everything except for e. Smartcast q, w, r ignite. Remember ignite has the lowest range at 600, q and r at 650. When you are killing someone stun w ignite then q and r. Part of playing veigar is knowing how much dmg you do. With practice/frequent adding up your dmg from skills you should be able to kill people within some of the last ticks of ignite. You get a feel for it.

but it's so hard to learn new stuff QQ. Btw there's a way to turn preference onto champions when smartcasting so if you miss, you hit a champion.

5. Everyone says veigar doesn't win his lane and he farms q all game until he blows people up late game. That is false. I would say veigar is actually best mid game and sucks worse late game. Late game everyone has GA/Banshees/Warmogs/QSS and its a lot harder to do anything. Mid game you can q people to death if fed. Veigar doesnt win his lane because people focus too much on q farming when they could be q killing. Stacking early ap from dorans runes and 21 offense masteries can make you really win trades. The only problem with veigar, same with people like twitch is range. Lots of casters like ari brand cass ori have more range which is why you cannot just run straight up to them and q them. Get your jungler to just poke your head in lane or get early blues and with smart play you will be fine. Its mostly the sions and Morganas who push your lane all day long that are more of the problem. Remember if you can q a champion 5 times and kill them you will get 5 AP. If you 5 minions you also get 5 ap, but you could also just use your auto attack. Try to last hit minions close to you with your AA and minions far from you with your baleful to put yourself less in harms way.

thanks for the tips. I don't get why you say to baleful the far minions though, you are ranged so isn't it better to just q whenever necessary, not what gives you like less than 100 more range?

6. Ward like shit, you do not want to get ganked. On the same note, know how to bait tower dives because you can get kills out of it once in a while.

7. Go 21/0/9 or 21/9/0. The new offensive masteries take veigars game to a whole new level. Also take the extra +4 dmg to minions with AA instead of havoc. Havoc sucks, but if that extra dmg helps you last hit even 1 more minion that will be better for your game, plus it helps you under your tower. Maximize ignite mastery, using ignite first in a combo (can still fire w first, dmg will be calculated at landing) gives you +5 AP which is like 10 extra dmg on your burst. Try to have at least 100-150 AP every 10 minutes.




You never get FoN on veigar ever. FoN is for people who have lots of health and want MR as well. For squishy people your MR item of choice should be banshees since it gives extra health or QSS if its really the cc killing you. Chalice is not the best item but its what I usually end up going vs people like leblanc, combined with 21/9/0. You still need hp pots. I say to baleful the minions farther away from you because your baleful has a higher range than your AA. Good players want to harass you anytime they have a chance so dont let them get a range advantage by you overextending trying to AA a minion. Honestly, q farming is overrated too. Too many veigars think that they will win the game by q farming. Veigar is not nasus. Better farming in general will help you win because of the gold advantage, but using q to zone your opponent is something I just don't see many veigars do. Smartcasting is also a must on veigar because your nuke has to be done in the least time possible, I have had leblancs dash to me to get QR combos off and smartcast q r kills her as she dashes back, have to be fast.
barbsq
Profile Joined November 2009
United States5348 Posts
December 17 2011 18:04 GMT
#222
smash has gone over this in another thread, but havoc is actually not THAT bad on AP casters, specifically:

On December 06 2011 05:29 Mogwai wrote:
Show nested quote +
On December 06 2011 05:07 koreasilver wrote:
I dunno. Even if you deal like a 1000 damage with a spell you'll only get 15 more damage, which doesn't really end up being much at all because damage like that comes from burst, not sustained damage. I feel like on mages that have trouble last hitting under a tower early on like Swain would benefit more using the points elsewhere.

I find the more interesting way to look at it as like, say your ult does 200 damage at level 1 with 0.8 AP scaling. If you have havoc, it will be better than a point in mental force even at 0 AP and only 1 level of the skill. I guess I'm just saying mental force is bad and havoc is typically worth more than it on spells.


so, i guess if you're getting the + minion dmg, then drop some points from mental force to put into havoc.

RE: dfg vs dcap, i think one of the bigger factors is that you have 3 damaging spells, 2 of which are on fairly high CD, and one of which is pretty dependent on your stun, which is also fairly high cd, so having a 4th nuke is very valuable. I feel that he's a high-cooldown combo champion, and therefore would benefit much more from an increase in dmg for a single unload, which dfg provides, compared to increased dmg over a longer period of time. Anyways, that's just my take on it.
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Yiruru
Profile Blog Joined January 2009
Canada690 Posts
December 17 2011 18:06 GMT
#223
9/0/21 is the way to go at the moment for Veigar. I only take 21/0/9 when I know I'm facing someone I can Q spam easily (eg.If I solo top vs Melee) Atlanta has told me this is what he does in Veigar too (Q spam early using AP Runes and Masteries, farm AP with Q later)

You want DFG over Deathcap because it gives you more burst damage, and lets you threaten kills even on full hp champions for the rest of the game. In fact, I don't even buy Deathcap in 30% of my Veigar games. As long as you can kill a squishy in one combo, that's all you need.

Other than Doran -> DFG, I've also had success with my Fake Locket build.
Philo -> Doran -> Revolver -> Pick for infinite HP/MP =]
BlackPaladin
Profile Joined May 2010
United States9316 Posts
December 17 2011 20:54 GMT
#224
I miss locket veigar so much.
"Your full potential does not matter if you do not use all 100% of it."
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
December 17 2011 22:16 GMT
#225
On December 18 2011 03:06 Yiruru wrote:
In fact, I don't even buy Deathcap in 30% of my Veigar games. As long as you can kill a squishy in one combo, that's all you need.



^This this this a million times this. More people need to realize this.

Yes, Deathcap is the best AP item in the game. HOWEVER, the goal of an AP carry is not to run around with the most AP possible, the role is to threaten KILLs. Having a Deathcap is irrelevant if people know you're useless after you blow your combo and they're at 40 percent health, and laugh at you as you spent 3600 on an "useless" item. The reason you get Deathcap is to get more damage, but if you don't NEED the extra damage, why bother?
TranslatorBaa!
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 17 2011 22:22 GMT
#226
On December 18 2011 07:16 Carnivorous Sheep wrote:
Show nested quote +
On December 18 2011 03:06 Yiruru wrote:
In fact, I don't even buy Deathcap in 30% of my Veigar games. As long as you can kill a squishy in one combo, that's all you need.



^This this this a million times this. More people need to realize this.

Yes, Deathcap is the best AP item in the game. HOWEVER, the goal of an AP carry is not to run around with the most AP possible, the role is to threaten KILLs. Having a Deathcap is irrelevant if people know you're useless after you blow your combo and they're at 40 percent health, and laugh at you as you spent 3600 on an "useless" item. The reason you get Deathcap is to get more damage, but if you don't NEED the extra damage, why bother?

I always go for lich bane with veigar and so deathcap is much more effective for that situation.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
Last Edited: 2011-12-17 22:24:07
December 17 2011 22:23 GMT
#227
Lich Bane is terrible on Veigar ;d Super expensive, and gives you a passive that puts you in position to die while using it. You're also building no armor pen so the damage is diminished.
TranslatorBaa!
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
December 17 2011 22:56 GMT
#228
I played a game vs a Veigar who stacked Deathcaps....and thats pretty much all he built.
Never Knows Best.
GeneralStan
Profile Blog Joined August 2007
United States4789 Posts
Last Edited: 2011-12-17 23:08:16
December 17 2011 23:06 GMT
#229
¯\_(ツ)_/¯
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 17 2011 23:28 GMT
#230
On December 18 2011 07:23 Carnivorous Sheep wrote:
Lich Bane is terrible on Veigar ;d Super expensive, and gives you a passive that puts you in position to die while using it. You're also building no armor pen so the damage is diminished.

I read this as:

Lich bane is awesome on veigar, a little expensive but gives you a passive that lets you escape danger easier. They're also building magic Resist against you so otherwise your damage is diminished.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
Last Edited: 2011-12-17 23:50:06
December 17 2011 23:49 GMT
#231
On December 18 2011 08:28 PrinceXizor wrote:
Show nested quote +
On December 18 2011 07:23 Carnivorous Sheep wrote:
Lich Bane is terrible on Veigar ;d Super expensive, and gives you a passive that puts you in position to die while using it. You're also building no armor pen so the damage is diminished.

I read this as:

Lich bane is awesome on veigar, a little expensive but gives you a passive that lets you escape danger easier. They're also building magic Resist against you so otherwise your damage is diminished.


I read that as you have no clue what you're talking about and don't understand the game at all. =)

Lich bane is horrible on burst casters. Only good on champs like akali, sion, TF, etc who actually benefit from the proc due to their kits/roles.
"Your full potential does not matter if you do not use all 100% of it."
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2011-12-18 00:13:13
December 18 2011 00:12 GMT
#232
On December 18 2011 08:28 PrinceXizor wrote:
Show nested quote +
On December 18 2011 07:23 Carnivorous Sheep wrote:
Lich Bane is terrible on Veigar ;d Super expensive, and gives you a passive that puts you in position to die while using it. You're also building no armor pen so the damage is diminished.

I read this as:

Lich bane is awesome on veigar, a little expensive but gives you a passive that lets you escape danger easier. They're also building magic Resist against you so otherwise your damage is diminished.


lichbane is a maybe as a semi - lulz 6th item. how does it help you escape danger? not to mention, they're not going to exclusively build mres JUST because enemy team has a veigar, typically mr and armor are balanced, and while it's really easy to itemize for mpen (hint voidstaff) it's hard as fuck to itemize for apen as a caster, which means your magic dmg is going to do an arseload more than any physical dmg you deal. It's the same idea as Last Whisper vs Bloodrazor on AD carries, to somehow 'try' to counter armor with bloodrazor procs, which is just dumb.

edit: typo
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Sufinsil
Profile Joined January 2011
United States760 Posts
December 18 2011 04:02 GMT
#233
On December 17 2011 14:31 Carnivorous Sheep wrote:
Show nested quote +
On December 17 2011 14:24 Sufinsil wrote:
I always like to go Tear, Catalyst, RoA/Deathcap. Longer sustain mana wise. I like to harass who I am laning against at lv 5 and try to take their hp lower so I can get a kill at 6. DFG if needed, usually end up getting it. Nice on all champs and CDR.

Flash/Teleport

Personal preference. What works for me.


That build means you do no damage and are basically worthless ;\


I stay even or ahead from farming AP. I have longer sustain on the field.

Works for me. Doesn't have to work for you.
BlackPaladin
Profile Joined May 2010
United States9316 Posts
December 18 2011 06:51 GMT
#234
By level 6 2nd blue would have spawned. You would have it and not need so much mana from items. No point to invest in it. Invest into damage instead(dorans and or dfg). Dorans gives mana regen along with your passive + an hp buffer with some added AP. By the time your teams third blue is up you'll generally be high enough level to be able to have enough mana regen from your passive to q almost constantly even without blue.
"Your full potential does not matter if you do not use all 100% of it."
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
December 23 2011 11:12 GMT
#235
Holy shit. Just played probably my best game as Veigar yet (I am new to the game).

Just got excited and wanted to brag about it.

To any Veigar experts, once I got all the items I usually get, I didn't know what to spend my money on, so I ended up stacking deathcaps as you can see. Is there something better I could've poured my gold into?

[image loading]
Oh no
Weerwolf
Profile Joined November 2010
75 Posts
December 23 2011 11:29 GMT
#236
Deathcaps passive doesnt stack fyi
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
Last Edited: 2011-12-23 11:38:27
December 23 2011 11:36 GMT
#237
Ideal Veigar end game items:

Core (4): DFG, Void Staff, Deathcap, Merc Treads

Choose 2: Hourglass, QSS, Banshee Veil, Guardian Angel (roughly in order of prevalence, though obviously depends on situation each game)

Order of importance: Red Pot, Oracles, Blue Pot, Green Pot(lol)

With masteries/Blue/DFG, you should be max CDR anyways, and Blue pot adds minimal additional AP to what should be massive AP in the full item situation we're describing here. Earlier in the game usually Blue Pot is preferable, but again, depends. End game 200 HP > 40 AP for Veigar tbh. Oracles is good if you're maxed, relieves some burden for Support so they can build aura items.
TranslatorBaa!
prOxi.swAMi
Profile Blog Joined November 2004
Australia3091 Posts
December 23 2011 12:30 GMT
#238
nice, thanks sheep
Oh no
Schnake
Profile Joined September 2003
Germany2819 Posts
December 23 2011 13:20 GMT
#239
I'm noob but would it be viable to skip mercury treads and go sorcerer's followed by a spellblade, if you need the tenacity? The spellblade doesn't seem very expensive.

Also, I am a bit confused about the deathcap situation.
On December 18 2011 07:16 Carnivorous Sheep wrote:
Show nested quote +
On December 18 2011 03:06 Yiruru wrote:
In fact, I don't even buy Deathcap in 30% of my Veigar games. As long as you can kill a squishy in one combo, that's all you need.



^This this this a million times this. More people need to realize this.

Yes, Deathcap is the best AP item in the game. HOWEVER, the goal of an AP carry is not to run around with the most AP possible, the role is to threaten KILLs. Having a Deathcap is irrelevant if people know you're useless after you blow your combo and they're at 40 percent health, and laugh at you as you spent 3600 on an "useless" item. The reason you get Deathcap is to get more damage, but if you don't NEED the extra damage, why bother?

I don't get the bolded part. Please clarify for me. If I burst down a hero and they are left at 40% health, then I need more damage and deathcap is the way to go but if I can kill anyone without a deathcap, then I can focus on more defensive items because I will stack AP through my Q?

Moreover, any tips on positioning in 5v5 teamfights in order to get the stun off and not get jumped by Pantheon, Xin Zhao, Lee Sin and the likes? Thanks!

"Alán Shore" and "August Terran" @ LoL EUW - liquidparty
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
Last Edited: 2011-12-23 13:44:32
December 23 2011 13:44 GMT
#240
DFG is at all points of the game more burst damage for lower cost than deathcap. If you have hat but no DFG you can burst someone down to like 40% health and then they live and you won't get another chance to kill them if they just run to the back without you running through all their bruisers to try to get to them. The point was on DFG vs. Deathcap. If you need more AP after DFG by all means get the hat.

If anything you get Sorcs early game and then sell for Mercs, you never gets Mercs then sell for Sorcs. Well, i never do anyways @@ Spellblade is a very cost inefficient item, and also slot inefficient since you're going to be limited by slots later on anyways. Don't really like the item. Mercs give more tenacity anyways and the added bonus of some MR. Spellblade is probably one of the worst items in the game lol.
TranslatorBaa!
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