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[Champion] Heimerdinger - Page 3

Forum Index > LoL Strategy
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Prev 1 2 3 All
Ghost-z
Profile Joined September 2010
United States1291 Posts
October 31 2013 14:08 GMT
#41
I haven't tried placing all of my turrets together in a nest for fear of them getting AoE sniped. I kept them spread across the mid lane and dumped on a Kass in my first ranked game with new heimy.
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
October 31 2013 17:00 GMT
#42
On October 31 2013 23:08 Ghost-z wrote:
I haven't tried placing all of my turrets together in a nest for fear of them getting AoE sniped. I kept them spread across the mid lane and dumped on a Kass in my first ranked game with new heimy.


Gotta make that Venn Diagram, yo

I'm loving this new Heimer. He's probably too strong, and he will likely become FotM/ban status (which means I won't play him, which makes me sad).
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
upperbound
Profile Joined September 2011
United States2300 Posts
October 31 2013 17:38 GMT
#43
I still think he sucks but am ready to be convinced
freelander
Profile Blog Joined December 2004
Hungary4707 Posts
October 31 2013 17:50 GMT
#44
I just don't see how he is too strong. I think he is on an okay level. I agree with the post that criticized his minion clearing ability.
And all is illuminated.
zer0das
Profile Blog Joined May 2007
United States8519 Posts
October 31 2013 18:37 GMT
#45
On October 31 2013 19:24 ZERG_RUSSIAN wrote:
I don't think that effort is a good argument for a champ because if he's played at full potential that doesn't matter. It's hard to insec but does that make lee any less good? Maybe at low levels.

I think he's yet to be cracked, to be honest.


The point isn't that it takes more effort, the point is if you have to spread your rockets perfectly to farm even half way effectively, and you're probably not going to do that 100% of the time because it is non-trivial. Best case scenario when farming, you break even with what you used to be able to, but the cdr is 1 second longer.

Put another way: aiming this skill against multiple targets and having your spread controlled to a high degree of precision is an absolutely absurd expectation. That's fine against champions, against minions I think that's a bit ridiculous in light of how poor his turrets are at clearing now.
Ghost-z
Profile Joined September 2010
United States1291 Posts
November 05 2013 19:14 GMT
#46
How are we supposed to skill up Heimer?
I know E is our 1-point wonder but is it best skilled at level 2, 3 or 4? (level 1 on invades)
I would assume maxing W against anyone who can kill turrets easily and maxing Q against others.

Is it purely matchup based, playstyle based, or is maxing one almost universally better?

I've been maxing Rockets to harass and using my turrets as a safety net (preventing the wave from reaching my tower). It's really safe against ganks because I don't push the wave hard early and they end up tanking 3 turrets + tower in order to dive me. The feeling I've been getting from the general thread is that you just max Q and shove the lane repeatedly. The only problem with that is if they can easily kill your turrets and even rank 5 Q takes 20 seconds to build a new turret.

My skills WQEWWR into R>W>Q>E
I keep 2-3 turrets just outside of my tower range and place one turret in the river bush if my lane starts pushing. Since my turrets aren't getting killed i usually have 1-2 stored to shove the lane if my enemy tries to roam or base.
Fairy Tales when you're a child begin with "Once upon a time" and when you're an adult begin, "If elected I promise..."
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
November 05 2013 19:33 GMT
#47
I've personally been going QEWQQR, R>Q>W>E. I like E at lvl 2 in case of early gank/aggression, and rank 1 W really isn't worth having at lvl 2 imo.

I pretty much just auto push, and have my nest of turrets scattered around the middle of the lane. I try to be aware of ganks as much as possible, and if they do, they end up in my nest of turrets (unless they're being heavy cleared by enemy laner).

It's still a work in progress, and he needs to be fleshed out more. I think it may be situational/dictated by play style, but still working on figuring him out.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2013-11-15 10:05:20
November 15 2013 09:10 GMT
#48
I just played against Heim for the first time. Not sure how you're supposed to ever gank Heim when he has so many turrets defending him. Their scaling is ridiculous.

Or if you're a melee champion and he maxes Q, I'm not sure how you're supposed to stop the slow push of turrets.

How much life do the turrets have? I was maxing Q on Kayle and at one point I 1 shotted one, and then I was like "yeah, figured out his weakness". But then a few levels later my Q didn't kill the turrets and the big turret has much more life than the little ones.

edit: Ah they have scaling life armor and mr.

Maybe you can blow them up with AoE though late game.
Syndra can knock one out without getting too close. Nunu can consume one but would take damage getting to it.
You could get smite and get a champion who builds spell vamp. Every smite heals you for X% of 490-1000 during laning which is a decent amount. Then late game you and the jungler can take out 2 turrets out of the 3/4 every fight.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
jcarlsoniv
Profile Blog Joined January 2010
United States27922 Posts
November 15 2013 14:48 GMT
#49
Yes, they melt to AoE. The turrets are really quite squishy and have an awkward time in the early mid game where I feel they just disappear with a strong breeze.

But yes, if he maxes Q (which he should be, imo), and you decide to fight within his turrets, you're gonna have a bad time.
Soniv ||| Soniv#1962 ||| @jcarlsoniv ||| The Big Golem ||| Join the Glorious Evolution. What's your favorite aminal, a bear? ||| Joe "Don't call me Daniel" "Soniv" "Daniel" Carlsberg LXIX ||| Paging Dr. John Shadow
Harem
Profile Joined November 2007
United States11393 Posts
February 04 2014 19:54 GMT
#50
Does anyone know how to play vs Syndra? Both times I had to lane vs her, I was completely destroyed and had no idea what to do. T_T
Moderator。◕‿◕。
FaCE_1
Profile Blog Joined December 2006
Canada6182 Posts
February 05 2014 11:13 GMT
#51
I don't really know but I'm just curious, can she grab your turret ?
n_n
Nisyax
Profile Blog Joined January 2012
Netherlands756 Posts
February 09 2014 17:03 GMT
#52
On February 05 2014 20:13 FaCE_1 wrote:
I don't really know but I'm just curious, can she grab your turret ?


Yes, which makes them totally useless against her in lane.
RouaF
Profile Joined October 2010
France4120 Posts
February 09 2014 20:36 GMT
#53
You have absolutely 0 chance against a champ like syndra. Heimer is trash against long range champions, he shines against melees because of his turrets.... well at least early because after that he's honestly almost worse than before his remake. Turrets get melted by aoe, don't even deal that much in the mid-late game and his W and E don't even scale that well AND have long cooldowns on top of being skillshots.

Honestly i've given up on the donger, even the games where I lane against a melee and get a double kill 1v2 (because they have a melee jungler and I just dance around turrets with barrier) I'm completely useless after that because W and E both have 1 or 2 points (since you max Q) and to be effective you have to land everything perfectly plus have people walking into your turrets which by some miracle need not to get oneshoted by aoes.

To sum it up he needs all the stars to align to be just a bit useful.
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