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Iaguz: Cyclones, who needs 'em? - Page 7

Forum Index > Legacy of the Void
147 CommentsPost a Reply
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FURKID
Profile Joined September 2015
3 Posts
October 08 2015 15:15 GMT
#121
Amen brother.... they should just give the cyclone some sort of transform ability that changes it into something useful like let's say.. a Rail Gun perhaps that deals insane damage to massive units??
[PkF] Wire
Profile Joined March 2013
France24232 Posts
Last Edited: 2015-10-08 15:28:51
October 08 2015 15:20 GMT
#122
"who needs 'em ?"

No one. Same goes for most LotV units. They added units for the sake of adding units rather than to fill design holes.
Lexender
Profile Joined September 2013
Mexico2654 Posts
October 08 2015 16:22 GMT
#123
Since the popular opinion is to think there are no holes in the terran arsenal I think we should scrap the cyclone, the hellbat and the thor, also get rid of the armory.

I mean since terran is ONLY bio and ONLY bio is complete, who needs to mech when you can make the "Oh so complete" bio all the time, is not like people like to play with different strats and compositions right?
felisconcolori
Profile Blog Joined October 2011
United States6168 Posts
October 08 2015 17:02 GMT
#124
Wait. What if they made it so the cyclone, like the hellion and viking, could transform?

Into a Warhound, probably.
Yes, I email sponsors... to thank them. Don't post drunk, kids. My king, what has become of you?
The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
Last Edited: 2015-10-08 17:03:24
October 08 2015 17:02 GMT
#125
On October 09 2015 02:02 felisconcolori wrote:
Wait. What if they made it so the cyclone, like the hellion and viking, could transform?

Into a Warhound, probably.

What if they made it transform into the liberator and reworked both units a little so their abilities were more similar?
Moderatorshe/her
TL+ Member
CannonsNCarriers
Profile Joined April 2010
United States638 Posts
Last Edited: 2015-10-08 18:23:41
October 08 2015 17:14 GMT
#126
Viking has the anti-armor long range air missile attack covered. But what if the Cyclone and the Thor were cut to add the Goliath back in with anti-light long range air missiles? The best part of the Thor is the anti-air attack. Its anti ground attack (despite its crazy single target DPS) is actually marginal due to the long wind up time and the poor stacking of Thors (consider their DPS per game board area). If you wanted the Cyclone's kite role, you could make the AL-Goliath's machine gun fire on the move at 7 range for only 10 damage or something. Then the AL-Goliath could be used against low numbers of harassing melee units without being a big death-ball contributor to anti ground.

//Has anyone else noticed that the guns on the Thor's back are 100% useless in game now? How can they go to release with such an iconic element of the Thor never being able to fire in game?

//If Thors were cut, I think Siege tank Siege mode should get anti-massive damage bonus on top of the anti-armor bonus, as some kind of answer for Ultras.
Dun tuch my cheezbrgr
ofirme25
Profile Joined November 2014
Israel1 Post
October 08 2015 17:20 GMT
#127
nice picture Iaguz <3. pro ..

Cyclone is the only ugly unit in starcraft.. its much more than just ugly.. eh i've no power to explain..... i really hope blizzard will kick the cyclone as fast as possible. just change the cyclone, make goliath .. its will be much, much better damn...
GinDo
Profile Blog Joined September 2010
3327 Posts
October 08 2015 18:34 GMT
#128
Scrap Cyclone and Thor.

Add smaller mini Thors and call them Lokis.
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
TimeSpiral
Profile Joined January 2011
United States1010 Posts
October 08 2015 18:52 GMT
#129
On October 09 2015 02:02 The_Templar wrote:
Show nested quote +
On October 09 2015 02:02 felisconcolori wrote:
Wait. What if they made it so the cyclone, like the hellion and viking, could transform?

Into a Warhound, probably.

What if they made it transform into the liberator and reworked both units a little so their abilities were more similar?


I've seen the transform thing a few times now, and I think I like it. But part of me thinks the design needs to be closer to what the unit already is, because of impending release date.

CYCLONE TRANSFORM IDEA
- Get rid of lock on
- Transform (A) is anti-ground attack.
- Transform (B) is anti-air attack.
- Tweak each mode so that it behaves and feels different.

Or you could make the Cyclone a mech healer, like the medivac. It's pea-shooter kinda looks like a grappling hook. Maybe give it a grappling hook ability to micro mech units around with it (sieged tanks, mainly, and this assumes medivac tanks go away). Doing this would remove the Cyclone's attack completely. Rework cost, etc ...

But, I would gladly forfeit the Cyclone for a Tier (3) unit that doesn't suck.
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
dr3am_b3ing
Profile Joined May 2015
Canada188 Posts
October 08 2015 18:57 GMT
#130
I'd still rather just drop widow mines on protoss than use cyclones. Shit is so much more fun
Potassium Gang
DooMDash
Profile Joined May 2010
United States1015 Posts
October 08 2015 19:22 GMT
#131
I agree with the OP 100%.
S1 3500+ Master T. S2 1600+ Master T.
Cricketer12
Profile Blog Joined May 2012
United States13990 Posts
October 08 2015 19:41 GMT
#132
If cyclones arent fun name me one terran unit from hots or lotv that is
Chain 1 Arthalion Chain 2 Urgula Chain 3 Mululu Chain 4 Lukias
Athenau
Profile Joined March 2015
570 Posts
October 08 2015 20:20 GMT
#133
It would help if the visuals and sound didn't suck. In BW upgraded Goliaths shot awesome blue missiles everywhere while making a cool noise. Cyclones just make a weak-ass pewpew sound and you can barely see the projectiles. Balance and design issues aside, the unit desperately needs another FX pass.
TurboMaN
Profile Joined October 2005
Germany925 Posts
October 08 2015 20:46 GMT
#134
Blizz said that they won't do any changes from now apart small balance updates. I don't think there will be any unit changes.
Just think about the LotV tourneys starting from November 10th when it's released.
jpg06051992
Profile Joined July 2015
United States580 Posts
October 08 2015 20:54 GMT
#135
I'm of the opinion that while I totally hate the unit and think it is both ugly and low skill cap that it can still be salvaged through balance tweaks post release?
"SO MANY BANELINGS!"
bObA
Profile Joined May 2012
France300 Posts
October 08 2015 21:03 GMT
#136
On October 09 2015 05:20 Athenau wrote:
It would help if the visuals and sound didn't suck. In BW upgraded Goliaths shot awesome blue missiles everywhere while making a cool noise. Cyclones just make a weak-ass pewpew sound and you can barely see the projectiles. Balance and design issues aside, the unit desperately needs another FX pass.



100% agree with that !
TahoeRacer
Profile Joined January 2011
United States18 Posts
October 08 2015 21:37 GMT
#137
Thank you, Iaguz.. I have been trying to find a use. I can't find one single use for Cyclones, maybe to kill a couple stalkers or roaches until they get A moved on in the later game...
Bringing the pain... and the pizza n 30 minutes ...or ...it's ..free!
TedCruz2016
Profile Joined November 2014
Hong Kong271 Posts
October 09 2015 03:33 GMT
#138
Doesn't the auto lock-on have a cooldown? Say, a half of the kiting period? If it does, it can be simply defeated with a large number of fast and cheap small units i.e. speedlings, stimmed marines, or blink stalkers, even chargelots. However, this won't be a problem for the pros who can manually target at specific enemy units to lock on.
Make DC listen!
StatixEx
Profile Blog Joined August 2011
United Kingdom779 Posts
Last Edited: 2015-10-09 04:32:46
October 09 2015 04:31 GMT
#139
good post! I think the real issue however is that sc feels like you HAVE to make a new unit for the new exp. New game, new shit! Im pretty sure noone would be talking or playing sc2 if they went full port of hots but changed the way all units worked instead . . but i could be wrong with that because im never bored of this game . . so at least id be playing . .

Im still in the camp that not everyone is playing lotv, i mean really, im not seeing anything but archon from real pros. If nothing changes by christmas, im sure we can either call this post a good shout or let the community figure out the cyclones viability throughout the game.

im always convinced when blizz release new units, they know the spot its trying to fill so the play testers utilise it in this manner and it has their desired results. Give it to 1 million players of varying skill and then, as you put it, a by product of design people start the abuse or infact the total wrong way to utliise it. Im pretty sure one of their play tests would have been mass cyclone and over many games it didnt seem to be a problem if the other guy knew or scouted it was happening
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
October 09 2015 21:25 GMT
#140
Well this backfired horribly.
I will make Yogg Saron priest work...
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