• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:07
CEST 04:07
KST 11:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Power Rank - Esports World Cup 202513RSL Season 1 - Final Week8[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16
Community News
Weekly Cups (July 14-20): Final Check-up0Esports World Cup 2025 - Brackets Revealed19Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission re-extension4Firefly given lifetime ban by ESIC following match-fixing investigation17
StarCraft 2
General
Power Rank - Esports World Cup 2025 Why doesnt SC2 scene costream tournaments Heaven's Balance Suggestions (roast me) Magnus Carlsen and Fabi review Clem's chess game. Who will win EWC 2025?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Corsair Pursuit Micro? Pro gamer house photos Flash Announces (and Retracts) Hiatus From ASL
Tourneys
[Megathread] Daily Proleagues [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET The Casual Games of the Week Thread BWCL Season 63 Announcement
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread [MMORPG] Tree of Savior (Successor of Ragnarok) Path of Exile CCLP - Command & Conquer League Project
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Games Industry And ATVI Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 643 users

A noob perspective on consistency (and zerg melee) - Page 2

Forum Index > Legacy of the Void
Post a Reply
Prev 1 2 All
Para199x
Profile Joined December 2014
United Kingdom40 Posts
October 02 2015 16:15 GMT
#21
On October 03 2015 01:03 Ch4lice wrote:
Show nested quote +
On October 03 2015 00:54 varsovie wrote:I wonder why you didn't even mention the Roach


Yeah actually i was wondering about those ones too ^^ Also the fact that ravagers are way bigger but also squishier than roaches bugs me :p But again i admit this is somehow trivial.

Why is "armored" a nerf?


If you imagine a ravager as growing from the roach you can think of the lower health being DUE to its increased sized (roaches carapace and turning into a ravager being analogous to Bruce Banner's clothes when he turns hulk)
varsovie
Profile Joined December 2013
Canada326 Posts
October 02 2015 16:15 GMT
#22
On October 03 2015 01:03 Ch4lice wrote:
Show nested quote +
On October 03 2015 00:54 varsovie wrote:I wonder why you didn't even mention the Roach


Yeah actually i was wondering about those ones too ^^ Also the fact that ravagers are way bigger but also squishier than roaches bugs me :p But again i admit this is somehow trivial.

Why is "armored" a nerf?


Because of the way SC2 works, units have "bonus damage vs certain types", a unit with no tag/attribute can't receive bonus damage from any of this. Tags are meant so units have counterplays or have nice side effects attached (masive breaks FF for exemple, air flies).

So if you get armored instead of no tag then some units gonna do bonus DPS to you. Those bonus are often WAY better (150% for immortal) than the base damage and a LOT of staple P and T units have anti-armor attacks.

In BW units had 4 attack types, and 100%, 50% or 25% damage vs certain kind of Tag, that meant being armored would at least shave of DPS from some units. Fun fact it always did 100% damage vs shields.

http://wiki.teamliquid.net/starcraft2/Attributes
PPN
Profile Joined August 2011
France248 Posts
October 02 2015 16:21 GMT
#23
On October 03 2015 01:03 Ch4lice wrote:
Show nested quote +
On October 03 2015 00:54 varsovie wrote:I wonder why you didn't even mention the Roach


Yeah actually i was wondering about those ones too ^^ Also the fact that ravagers are way bigger but also squishier than roaches bugs me :p But again i admit this is somehow trivial.

Why is "armored" a nerf?


You would think that this tag indicates a defensive bonus while it always means a defensive malus.

See how Archons have little to no weakness (well except EMP) because they are neither light nor armored.
todespolka
Profile Joined November 2012
221 Posts
Last Edited: 2015-10-02 16:32:33
October 02 2015 16:31 GMT
#24
On October 03 2015 00:15 Ch4lice wrote:
Ok i might be wrong and the liquipedia surely is too http://wiki.teamliquid.net/starcraft2/Mineral_Walk

Still how do you explain this "rule" to new players? Is it going something like: "Units can't go through each other, with the exeption of workers WHEN they are on a mining tripe." ?



Do you really have to explain it? Why is this even a problem? It is a rule which removes a lot of collission calculations and has welcome side effects. It gives you very interesting micro options which help you to defend vs harass. It is worth keeping!

To hydras. I didnt know hydras had a melee attack. Wow thats great. An animation would be nice, yes, but it should do the same damage has the ranged attack.

But i dont get why you dont play hydras. They are great units! Essential vs protoss and also very good vs terran. You can do 1-1, 2-2 timings. Roach hydra is a viable strategy vs terran bio if you dont stop teching after 2-2 upgrades. Go to viper, better infestors. If you have vipers abduct their medivacs because they are a big part of what makes bio strong against hydras. But the primary problem is the high dps of stimmed bio. Thats why you need fungal. It gives you additional dps but more important it roots bio so that they cant attack all at once. You should even stay outside of bio range as long as they are stimmed and have full health.

Hydras vs bio is a very surgecal combat. It comes down to dps per area and tankiness per area. Zerg has all the tools to make it work but terran too.
TheDwf
Profile Joined November 2011
France19747 Posts
October 02 2015 16:36 GMT
#25
On October 03 2015 01:31 todespolka wrote:
Show nested quote +
On October 03 2015 00:15 Ch4lice wrote:
Ok i might be wrong and the liquipedia surely is too http://wiki.teamliquid.net/starcraft2/Mineral_Walk

Still how do you explain this "rule" to new players? Is it going something like: "Units can't go through each other, with the exeption of workers WHEN they are on a mining tripe." ?



Do you really have to explain it? Why is this even a problem? It is a rule which removes a lot of collission calculations and has welcome side effects. It gives you very interesting micro options which help you to defend vs harass. It is worth keeping!

To hydras. I didnt know hydras had a melee attack. Wow thats great. An animation would be nice, yes, but it should do the same damage has the ranged attack.

The melee animation exists. Same for Roaches and Queens
GDI
Profile Joined July 2011
United States69 Posts
October 02 2015 18:25 GMT
#26
On October 03 2015 00:15 Ch4lice wrote:
Ok i might be wrong and the liquipedia surely is too http://wiki.teamliquid.net/starcraft2/Mineral_Walk

Still how do you explain this "rule" to new players? Is it going something like: "Units can't go through each other, with the exeption of workers WHEN they are on a mining tripe." ?




They have done a lot of work in the scenario tutorials that explain a lot of cool micro management tools. I can't point you to where they are because it's been forever since I've seen them but I know they exist. As far as mineral walking that's an artifact from sc1 and broodwar that was discovered from competitive play. Blizzard did not intend on the design of mineral gathering to create that type of worker micro. However because it was an interesting game mechanic they purposely left it in starcraft 2.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 53m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 257
RuFF_SC2 161
ProTech56
Vindicta 53
StarCraft: Brood War
NaDa 77
Icarus 8
Dota 2
NeuroSwarm57
League of Legends
JimRising 699
Counter-Strike
Fnx 1829
taco 533
Coldzera 442
Super Smash Bros
C9.Mang03699
hungrybox753
Other Games
summit1g16125
tarik_tv8790
shahzam814
Day[9].tv760
Maynarde191
Trikslyr77
Organizations
Other Games
gamesdonequick2061
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 110
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22619
League of Legends
• Rush1074
Other Games
• Scarra1386
• Day9tv760
Upcoming Events
Esports World Cup
7h 53m
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
1d 7h
Esports World Cup
2 days
Esports World Cup
3 days
CranKy Ducklings
4 days
BSL20 Non-Korean Champi…
4 days
BSL20 Non-Korean Champi…
4 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
FEL
5 days
BSL20 Non-Korean Champi…
5 days
BSL20 Non-Korean Champi…
5 days
Bonyth vs Zhanhun
Dewalt vs Mihu
Hawk vs Sziky
Sziky vs QiaoGege
Mihu vs Hawk
Zhanhun vs Dewalt
Fengzi vs Bonyth
Liquipedia Results

Completed

CSL Xiamen Invitational
Championship of Russia 2025
Murky Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
Esports World Cup 2025
CC Div. A S7
Underdog Cup #2
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
HCC Europe
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.