• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:48
CEST 12:48
KST 19:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
StarCraft II 5.0.15 PTR Patch Notes89BSL 2025 Warsaw LAN + Legends Showmatch2Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8
StarCraft 2
General
StarCraft II 5.0.15 PTR Patch Notes Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues #1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy
Tourneys
RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19 Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
ASL20 General Discussion Soulkey on ASL S20 BW General Discussion ASL TICKET LIVE help! :D NaDa's Body
Tourneys
[ASL20] Ro16 Group D BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group C Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Borderlands 3 Path of Exile Nintendo Switch Thread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
UK Politics Mega-thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Too Many LANs? Tournament Ov…
TrAiDoS
i'm really bored guys
Peanutsc
I <=> 9
KrillinFromwales
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1855 users

Community Feedback Update - August 14 - Page 11

Forum Index > Legacy of the Void
252 CommentsPost a Reply
Prev 1 9 10 11 12 13 Next All
AdrianHealeyy
Profile Joined June 2015
114 Posts
Last Edited: 2015-08-16 11:59:23
August 16 2015 11:58 GMT
#201
Message of General importance.

Stop with balance comments on design issues.

Stop with balance comments on design issues.

Stop with balance comments on design issues.

Stop with balance comments on design issues.

Stop with balance comments on design issues.

Really, stop it.


+ Show Spoiler +
Hopefully, this will help.
MyrionSC
Profile Joined May 2015
Denmark140 Posts
August 16 2015 12:13 GMT
#202
On August 16 2015 15:54 Steelghost wrote:
Show nested quote +
Lol, I have never seen the community split so radically, 50 % loves mechanics changes, 50 % HATES them, haha


If I were Blizzard, I would not try to piss off 50 percent of the community that is already playing this game. Bring something new to the table sure, but for the love of god dont clash with us as they have done, try making changes we all can agree upon and dont treat us like we were dumb as Mr.Kim does on his posts "We would like to thank the community","These changes couldnt have gone through if not for the community" I´ve yet to see one serious issue that has been raised by all who have complained on TL and Blizzard actually doing something on the matter, and I think its like a lot of us around here feel like that. Otherwise we would not flood the forums with complaints.


The thing is, you can't always please everyone. I don't think they did this to pander to half the community, I think they did this to make a better game. Inevitably, someone will be pissed off whenever the status quo is moved. That is life.

So I guess the real question is, will this make for a better game? I guess we will see down the line.
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
August 16 2015 12:31 GMT
#203
On August 16 2015 20:58 AdrianHealeyy wrote:
Message of General importance.

Stop with balance comments on design issues.

Stop with balance comments on design issues.

Stop with balance comments on design issues.

Stop with balance comments on design issues.

Stop with balance comments on design issues.

Show nested quote +
Really, stop it.


+ Show Spoiler +
Hopefully, this will help.


Massing one overpowered unit gives really good idea about the overall unit's design and it's relations to other units, right?
MyrionSC
Profile Joined May 2015
Denmark140 Posts
August 16 2015 12:41 GMT
#204
Just realized this will make blink stalker all-ins much weaker. I'm sure terrans will be glad of that atleast wasn't that fun to watch anyway, seemed a little too strong
DJZest
Profile Joined March 2015
Germany16 Posts
August 16 2015 13:33 GMT
#205
Most people should get what they were hoping for with the test changes, especially regarding the warp in mechanics.

On another note, why not ban all the complaining kids? It really is of no use letting the whiners insert their petty, unreasonable crying into every new Blizzard post.
House. Music. #TeamFarina
DJZest
Profile Joined March 2015
Germany16 Posts
August 16 2015 13:39 GMT
#206
On August 15 2015 11:07 AdrianHealeyy wrote:
Everybody who is talking balance in a design thread should really rethink what they are saying


Word.
House. Music. #TeamFarina
DJZest
Profile Joined March 2015
Germany16 Posts
August 16 2015 13:58 GMT
#207
On August 15 2015 05:01 Loccstana wrote:
Blizzard has to remember that the mule was introduced to compensate for the fact that in early game, Terran must pull scvs from mining to construct buildings.

What if the orbital calls down an SCV instead of a mule? That would be a interesting change.


Great idea! Ans it would be really cute for Terran to be able to get some extra SCVs like that.
House. Music. #TeamFarina
NKexquisite
Profile Joined January 2009
United States911 Posts
Last Edited: 2015-08-16 14:44:20
August 16 2015 14:43 GMT
#208
Zerg ez-mode now with auto-inject. Wonder why queens don't auto-creep spread too
Whattttt Upppppppp Im Nesteaaaaaa!!
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
August 16 2015 14:50 GMT
#209
On August 16 2015 01:52 LSN wrote:
1. These changes reduce scaling. Scaling always helps the player that has the advantage. Therefore the reduction of scaling will help to make comebacks possible more oftenly as the player with the advantage will gain less benefits from his advantage.


This. Over and over.
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
ohmylanta1003
Profile Joined February 2015
United States128 Posts
August 16 2015 14:50 GMT
#210
On August 16 2015 23:43 NKexquisite wrote:
Zerg ez-mode now with auto-inject. Wonder why queens don't auto-creep spread too


Yes. Because pressing a button every some odd seconds made Zerg that much harder.
Rexeus
Profile Joined October 2011
78 Posts
August 16 2015 15:12 GMT
#211
Instead of removing chronoboost and mules, can i suggest we make it auto with a slight nerf, just like injects.
TimeSpiral
Profile Joined January 2011
United States1010 Posts
August 16 2015 15:17 GMT
#212
On August 17 2015 00:12 Rexeus wrote:
Instead of removing chronoboost and mules, can i suggest we make it auto with a slight nerf, just like injects.


Inject change, in context, will end up being a buff.
[G] Positioning, Formations, and Tactics: http://www.teamliquid.net/forum/viewmessage.php?topic_id=187892
ohmylanta1003
Profile Joined February 2015
United States128 Posts
August 16 2015 15:18 GMT
#213
On August 17 2015 00:17 TimeSpiral wrote:
Show nested quote +
On August 17 2015 00:12 Rexeus wrote:
Instead of removing chronoboost and mules, can i suggest we make it auto with a slight nerf, just like injects.


Inject change, in context, will end up being a buff.


You do not know this and cannot say this.
ZergLingShepherd1
Profile Joined June 2015
404 Posts
August 16 2015 16:17 GMT
#214
On August 16 2015 23:50 ohmylanta1003 wrote:
Show nested quote +
On August 16 2015 23:43 NKexquisite wrote:
Zerg ez-mode now with auto-inject. Wonder why queens don't auto-creep spread too


Yes. Because pressing a button every some odd seconds made Zerg that much harder.


Zerg is the busy race... even Incontrol who is a protoss know this.

Injecting every 40 sec, while creep spreading, while having a blance of when to drone and make units is much harder then any other race.

Zerg is the macro race.
"The Fractured but Whole"
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2015-08-16 16:24:44
August 16 2015 16:21 GMT
#215
On August 16 2015 22:39 DJZest wrote:
Show nested quote +
On August 15 2015 11:07 AdrianHealeyy wrote:
Everybody who is talking balance in a design thread should really rethink what they are saying


Word.


Design and balance are heavily tied together. While balance isn't the first thing you should think about, you should definitely ask the question "Can this design work in the current environment to a point where it doesn't disrupt it's balance, but adds to it/improves it?" sooner or later, otherwise you end up with a concept that needs constant bandaid fixing.
Thieving Magpie
Profile Blog Joined December 2012
United States6752 Posts
August 16 2015 16:29 GMT
#216
On August 17 2015 00:18 ohmylanta1003 wrote:
Show nested quote +
On August 17 2015 00:17 TimeSpiral wrote:
On August 17 2015 00:12 Rexeus wrote:
Instead of removing chronoboost and mules, can i suggest we make it auto with a slight nerf, just like injects.


Inject change, in context, will end up being a buff.


You do not know this and cannot say this.


He's saying below pro-scene where people don't inject at all and just have max energy queens sitting around.
Hark, what baseball through yonder window breaks?
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2015-08-16 16:50:31
August 16 2015 16:49 GMT
#217
delete
ROOTFayth
Profile Joined January 2004
Canada3351 Posts
August 16 2015 17:00 GMT
#218
On August 17 2015 01:17 ZergLingShepherd1 wrote:
Show nested quote +
On August 16 2015 23:50 ohmylanta1003 wrote:
On August 16 2015 23:43 NKexquisite wrote:
Zerg ez-mode now with auto-inject. Wonder why queens don't auto-creep spread too


Yes. Because pressing a button every some odd seconds made Zerg that much harder.


Zerg is the busy race... even Incontrol who is a protoss know this.

Injecting every 40 sec, while creep spreading, while having a blance of when to drone and make units is much harder then any other race.

Zerg is the macro race.

sure zerg is/was more macro oriented, didn't make it harder though
ohmylanta1003
Profile Joined February 2015
United States128 Posts
August 16 2015 17:04 GMT
#219
On August 17 2015 01:17 ZergLingShepherd1 wrote:
Show nested quote +
On August 16 2015 23:50 ohmylanta1003 wrote:
On August 16 2015 23:43 NKexquisite wrote:
Zerg ez-mode now with auto-inject. Wonder why queens don't auto-creep spread too


Yes. Because pressing a button every some odd seconds made Zerg that much harder.


Zerg is the busy race... even Incontrol who is a protoss know this.

Injecting every 40 sec, while creep spreading, while having a blance of when to drone and make units is much harder then any other race.

Zerg is the macro race.


I'm not disagreeing with you. I'm just saying I don't understand how people can say Zerg got SOOOOO much easier because of autoinjects.
ohmylanta1003
Profile Joined February 2015
United States128 Posts
August 16 2015 17:06 GMT
#220
On August 17 2015 02:00 ROOTFayth wrote:
Show nested quote +
On August 17 2015 01:17 ZergLingShepherd1 wrote:
On August 16 2015 23:50 ohmylanta1003 wrote:
On August 16 2015 23:43 NKexquisite wrote:
Zerg ez-mode now with auto-inject. Wonder why queens don't auto-creep spread too


Yes. Because pressing a button every some odd seconds made Zerg that much harder.


Zerg is the busy race... even Incontrol who is a protoss know this.

Injecting every 40 sec, while creep spreading, while having a blance of when to drone and make units is much harder then any other race.

Zerg is the macro race.

sure zerg is/was more macro oriented, didn't make it harder though


Oh boy. I hate talking about "easy race, hard race". Everyone thinks their race is the hardest for reasons X, Y, and Z. It's stupid to even try to get into an argument about it.
Prev 1 9 10 11 12 13 Next All
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 2: Playoffs Day 6
Zoun vs ClassicLIVE!
Crank 923
Tasteless641
IndyStarCraft 141
Rex107
CranKy Ducklings73
3DClanTV 25
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Crank 923
Tasteless 611
OGKoka 202
IndyStarCraft 122
Rex 107
ProTech80
StarCraft: Brood War
Rain 2333
Horang2 1428
EffOrt 1009
Hyuk 317
Snow 286
Larva 265
actioN 210
Leta 183
BeSt 180
Rush 146
[ Show more ]
Pusan 113
Mind 93
Light 74
Hyun 73
Barracks 69
Dewaltoss 57
ZerO 52
Liquid`Ret 51
Soulkey 49
Nal_rA 43
ggaemo 42
Sharp 28
Movie 22
Free 20
sorry 17
ivOry 16
Rock 14
ajuk12(nOOB) 11
Sacsri 8
Noble 8
SilentControl 6
Terrorterran 4
Backho 4
Dota 2
singsing2102
XcaliburYe151
boxi98119
Counter-Strike
shoxiejesuss476
Super Smash Bros
Mew2King59
Heroes of the Storm
Khaldor29
Other Games
olofmeister903
crisheroes419
Hui .196
B2W.Neo60
NeuroSwarm36
Trikslyr21
ZerO(Twitch)6
EmSc Tv 1
Organizations
StarCraft 2
WardiTV5
Other Games
EmSc Tv 1
StarCraft 2
EmSc2Tv 1
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH218
• LUISG 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos797
Other Games
• WagamamaTV139
Upcoming Events
Map Test Tournament
12m
Korean StarCraft League
16h 12m
BSL Open LAN 2025 - War…
21h 12m
RSL Revival
23h 12m
Reynor vs Cure
BSL Open LAN 2025 - War…
1d 21h
RSL Revival
1d 23h
Online Event
2 days
Wardi Open
3 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
LiuLi Cup
5 days
The PondCast
5 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.