• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:20
CEST 00:20
KST 07:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (Aug 3-9): Protoss get shut out7RSL goes to London! 2026 Offline Finals Nov 21-2212Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-69SC4ALL II announced - $10,000 prize pool, Dec 5-64
StarCraft 2
General
Protoss AoE skill expression Weekly Cups (Aug 3-9): Protoss get shut out SC4ALL: II Talent Announcement! SC4ALL II: StarCraft 2 Player Announcement 5/8 August World Ranking: Clem climbs to #2
Tourneys
2026 KungFu Cup Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 538 Media Blackout The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch
Brood War
General
BW General Discussion ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/ StarCraft 64 is coming to Philly at SC4ALL II
Tourneys
[Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 2v2v2v2 Tournament Escore Tournament - Season 3
Strategy
Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend? Simple Questions, Simple Answers
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread EVE Corporation Nintendo Switch Thread Diablo 2 thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread The Letting Off Steam Thread Iain M Banks Says He Has Cancer And Months To Live Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The ShoWTimE Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Are High-Level Gamers more A…
TrAiDoS
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10655 users

Top 20% Invites - Page 15

Forum Index > Legacy of the Void
Post a Reply
Prev 1 13 14 15 16 17 21 Next All
[PkF] Wire
Profile Joined March 2013
France24239 Posts
May 02 2015 14:59 GMT
#281
On May 02 2015 23:42 Aocowns wrote:
Is there any rationale whatsoever for the weird minimap?

I don't know how there can be any, but even if there were, it's ugly and impossible to read on some maps. It baffles me how such a change can still be in the beta.
Hider
Profile Blog Joined May 2010
Denmark9447 Posts
Last Edited: 2015-05-02 17:30:55
May 02 2015 17:09 GMT
#282
Honestly the game is in a much worse state than I expected. Even if the game ges balanced and new terran units + small design tweaks, I don't see any reason why we should expect inactive players to come back. All of the flaws of HOTS are still prevalent and then they added new lame stuff such as Cyclones and let's be clear here. AA removal fixes nothing. The unit is so ridiclous dumb with its max range. And Reaper ability? Seems so incredibly pointless.
Garbels
Profile Joined July 2010
Austria653 Posts
May 02 2015 17:33 GMT
#283
On May 03 2015 02:09 Hider wrote:
Honestly the game is in a much worse state than I expected. Even if the game ges balanced and new terran units + small design tweaks, I don't see any reason why we should expect inactive players to come back. All of the flaws of HOTS are still prevalent and then they added new lame stuff such as Cyclones and let's be clear here. AA removal fixes nothing. The unit is so ridiclous dumb with its max range. And Reaper ability? Seems so incredibly pointless.


is this how inactive players are feeling? Because it is incredibly far from what I am am feeling as still active hots player.
You are terran right?
[PkF] Wire
Profile Joined March 2013
France24239 Posts
May 02 2015 17:41 GMT
#284
I think design flaws are even MORE prevalent here than in HotS. The "harass everywhere", "action all over the map" motto is obtained by making the attacker's advantage so ludicrous you just cannot play defensive anymore (not just turtle which is despised for good reasons, but even defensive play has become absurdly hard). Which sounds good, but is bad in the end, because it virtually removes all strategy and depth -and makes Protoss so weak it's funny, but that's secondary for the time being. Choosing to invest into tech has never seemed so vain. Those problems need to be addressed because a knife fight meta doesn't favor the most skilled, it just puts a lot of luck and randomness into the equations. Probably good for spectators, but absolutely terrible if you're trying to create a solid competitive game.
Hider
Profile Blog Joined May 2010
Denmark9447 Posts
Last Edited: 2015-05-02 21:05:23
May 02 2015 17:49 GMT
#285
On May 03 2015 02:33 Garbels wrote:
Show nested quote +
On May 03 2015 02:09 Hider wrote:
Honestly the game is in a much worse state than I expected. Even if the game ges balanced and new terran units + small design tweaks, I don't see any reason why we should expect inactive players to come back. All of the flaws of HOTS are still prevalent and then they added new lame stuff such as Cyclones and let's be clear here. AA removal fixes nothing. The unit is so ridiclous dumb with its max range. And Reaper ability? Seems so incredibly pointless.


is this how inactive players are feeling? Because it is incredibly far from what I am am feeling as still active hots player.
You are terran right?


I think most active players will be satifised with better balance, while most inactive players want a lot more.

It's hard for me to identify areas where I can truly say "that part wasn't good in HOTS, but !@#$%^&* is it fun in LOTV".... Perhaps the exception is tier 3 splash protoss as the Disruptor is much more fun than Colossus. But toss is just fucked so much anyway, and nerfing the Collosus (and keeping the design) and still having Forcefields and an adding a active shild to the Immortal... just makes me not want to play the race at all.

Anyway, the only fun I had so far (after 12 or so) was one game with Siege Tank drops vs Ravager/Lurkers. That's a great interaction. High micro skillcap and lots of counterplay. Gimme me a lot more like that while removing all hardcounters and infitnitive kiting + redesign spellcasters such as Ravens, Ghosts and Sentries + give toss a proper core army --> I am really to evaluate LOTV once again. But untill that point, I don't see any strong reason to play it.
TelecoM
Profile Blog Joined January 2010
United States10824 Posts
May 02 2015 17:50 GMT
#286
Welp, if LOTV Beta fails, i'm going back to BW.
AKA: TelecoM[WHITE] Protoss fighting
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
May 02 2015 18:00 GMT
#287
Man, I'm having a really hard time in the beta.

Protoss seems weak. On top of that, it's the 20% basically that are in so everyone is really good. Got STEAMROLLED by a couple of Terrans/Zergs today.

I'm about Diamond level but haven't been playing for a while so it's tough. But so far I find the beta to be a lot of fun, even if it's not quite balanced yet.

I think the macro is a little TOO fast though. I don't think you should start with 12 workers or have to expand THAT quickly. Maybe something this and WoL.

"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
SpiZe
Profile Joined December 2010
Canada3640 Posts
May 02 2015 18:01 GMT
#288
This minimap is straight out of a 360p video wtf
Magnifico
Profile Joined March 2013
1958 Posts
Last Edited: 2015-05-02 19:54:30
May 02 2015 19:46 GMT
#289
On May 03 2015 02:41 [PkF] Wire wrote:
I think design flaws are even MORE prevalent here than in HotS. The "harass everywhere", "action all over the map" motto is obtained by making the attacker's advantage so ludicrous you just cannot play defensive anymore (not just turtle which is despised for good reasons, but even defensive play has become absurdly hard)


I think its too early to tell. Good players aren't even playing LotV yet. Any definitive judgment has to be based on korean play.

My personal impression so far is that the new worker count has more cons than pros. Today MC stole two gases from Patience, leading to a unique early-mid game. That's dead now.

The new economy in general makes you feel like you are playing against the clock, but something had to be done to end the turtle madness.

I have no words to describe how retard that minimap is, though.

LotV will be better than HotS, that's for sure.
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
Last Edited: 2015-05-02 20:56:57
May 02 2015 20:56 GMT
#290
On May 03 2015 04:46 Tiaraju9 wrote:
Show nested quote +
On May 03 2015 02:41 [PkF] Wire wrote:
I think design flaws are even MORE prevalent here than in HotS. The "harass everywhere", "action all over the map" motto is obtained by making the attacker's advantage so ludicrous you just cannot play defensive anymore (not just turtle which is despised for good reasons, but even defensive play has become absurdly hard)


I think its too early to tell. Good players aren't even playing LotV yet. Any definitive judgment has to be based on korean play.

My personal impression so far is that the new worker count has more cons than pros. Today MC stole two gases from Patience, leading to a unique early-mid game. That's dead now.

The new economy in general makes you feel like you are playing against the clock, but something had to be done to end the turtle madness.

I have no words to describe how retard that minimap is, though.

LotV will be better than HotS, that's for sure.



[image loading]

When my match history looks like than you know it's the case.
I will make Yogg Saron priest work...
Beelzebub1
Profile Joined May 2015
1005 Posts
May 02 2015 21:59 GMT
#291
The macro is super fast, I can see the direction that Blizzard is going to go and honestly cutting out the initial "boring" minutes with the 12 worker thing feels like the issue, bringing the minerals to 100/60 was a good move but it's just so many workers right from the get go it's like playing with a super charged economy out of the gates. Perhaps the 100/60 and bring the initial worker count down to 10? I definitely appreciate the boring part of the early game being eliminated but it just feels a bit too fast at the moment.

The minimap also is kind of strange it's really hard to see, turning on colorblind mode helped the slightest bit but it's really hard to see pylons and drops at the moment D:

KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2015-05-03 00:01:04
May 02 2015 23:56 GMT
#292
On May 03 2015 02:50 GGzerG wrote:
Welp, if LOTV Beta fails, i'm going back to BW.


I don't want to sound cynical but anyone that expects LotV to make it "just like BW" or something similar was ... not delusional but naive from the beginning.

Be it Blizzard's stubborness in some design philosophies(dumbing down AI in favor of game mechanics for example) or the fact that people don't actually want BW style of difficulty(people find SC2 too hard already - at least if we're talking about the "casuals" we want to get back into the game), there are a lot of reasons why it's not gonna happen.

Best we can hope for is for some, not all, HotS flaws to be fixed. But don't expect SC2 to be like BW - ever. You'll just end up disappointed.


@[PkF] Wire:

I get your point about defensive play to be problematic. But there are multiple approaches to designing aggressive/defensive mechanics. One is to give aggressive options first, analyse those, then give appropriate defensive responses.
Remember, we're still super early in Beta. Nothing has really happened yet apart from a balance patch that fixed some "super obvious" flaws.

You have to remember that you guys are talking about dynamics. You simply cannot design those. All Blizzard can do is give mechanics, see how players work with that(what kind of dynamics emerge) and then respond to that. This takes time. Lots of.

DinoMight
Profile Blog Joined June 2012
United States3725 Posts
May 03 2015 00:41 GMT
#293
I have had a lot of fun playing LotV

It's refereshing to play something new, and the metagame is like a wild west of unexplored build orders and strategies.

That said, i feel like it's a little bit TOO fast and it punishes you for not expanding instead of REWARDING you for expanding. THe new units are nice and add a complexity to the game that was lacking from HotS.

Will definitely keep playing more and hopefully Blizzard will take some of the community's feedback on the economy.

Also, wtf is this new minimap bullshit? I don't even know why things are different colors... at least if it were consistent I'd appreciate it but right now it's just seemingly random.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
Last Edited: 2015-05-03 12:51:40
May 03 2015 12:31 GMT
#294
Holy shit this game is hard for Protoss.

Feel like going back to Hots. Can't believe i'm saying that after only 3 days @_@

The econ change seems to have hit Protoss hard. Zerg gets up to 4 base while Protoss is still struggling to to take a 3rd.
Stephano//HerO//TaeJa//Squirtle//Bomber
PresenceSc2
Profile Joined February 2011
Australia4032 Posts
Last Edited: 2015-05-03 12:34:07
May 03 2015 12:33 GMT
#295
On May 03 2015 05:56 Ovid wrote:
Show nested quote +
On May 03 2015 04:46 Tiaraju9 wrote:
On May 03 2015 02:41 [PkF] Wire wrote:
I think design flaws are even MORE prevalent here than in HotS. The "harass everywhere", "action all over the map" motto is obtained by making the attacker's advantage so ludicrous you just cannot play defensive anymore (not just turtle which is despised for good reasons, but even defensive play has become absurdly hard)


I think its too early to tell. Good players aren't even playing LotV yet. Any definitive judgment has to be based on korean play.

My personal impression so far is that the new worker count has more cons than pros. Today MC stole two gases from Patience, leading to a unique early-mid game. That's dead now.

The new economy in general makes you feel like you are playing against the clock, but something had to be done to end the turtle madness.

I have no words to describe how retard that minimap is, though.

LotV will be better than HotS, that's for sure.



[image loading]

When my match history looks like than you know it's the case.

Defiantly a zerg player
Stephano//HerO//TaeJa//Squirtle//Bomber
HwiiyiG
Profile Joined March 2010
United States25 Posts
May 03 2015 20:21 GMT
#296
Any confirmation on whether it's MMR or points 20%? I've been mid-high plat and am wondering if I should keep my hopes up for the beta.
Ovid
Profile Blog Joined October 2013
United Kingdom948 Posts
May 03 2015 22:23 GMT
#297
On May 04 2015 05:21 ReMaDe wrote:
Any confirmation on whether it's MMR or points 20%? I've been mid-high plat and am wondering if I should keep my hopes up for the beta.


mmr not sure you made the cut
I will make Yogg Saron priest work...
HwiiyiG
Profile Joined March 2010
United States25 Posts
May 03 2015 22:48 GMT
#298
Yeah probably did not. Oh well. thanks!

On May 04 2015 07:23 Ovid wrote:
Show nested quote +
On May 04 2015 05:21 ReMaDe wrote:
Any confirmation on whether it's MMR or points 20%? I've been mid-high plat and am wondering if I should keep my hopes up for the beta.


mmr not sure you made the cut

knOxStarcraft
Profile Joined March 2012
Canada422 Posts
May 04 2015 03:49 GMT
#299
I'm actually shocked this many of you don't like the beta. I've only played ~45 games but so far it's way way more fun than hots. It feels harder to keep up for sure, but this is a good thing obviously. What issues are you guys seeing that are game breaking right now?
knOxStarcraft
Profile Joined March 2012
Canada422 Posts
May 04 2015 03:53 GMT
#300
On May 02 2015 22:12 darkness wrote:
Show nested quote +
On May 02 2015 21:24 Matt` wrote:
this beta needs a ladder pretty desperatly


I don't care about ladder as long as they fix speed. It feels so slow, and I don't mean slower because of my hardware because it's superb.

It's default running on the new 64 bit version right now. In the Bnet client settings you can tick a box that will launch the game on the 32 bit version. This helps with the lag apparently.
Prev 1 13 14 15 16 17 21 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 40m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 590
NeuroSwarm 88
SpeCial 72
ZombieGrub59
ProTech40
StarCraft: Brood War
Artosis 318
Dota 2
XBOCT1185
LuMiX1
League of Legends
Doublelift4360
Counter-Strike
Fnx 928
Other Games
summit1g5157
Grubby1957
shahzam629
ToD342
C9.Mang0317
hungrybox216
Mew2King126
UpATreeSC72
ViBE56
[ Show 13 non-featured ]
StarCraft 2
• RyuSc2 20
• musti20045 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21525
League of Legends
• imaqtpie1999
Other Games
• Scarra631
Upcoming Events
Replay Cast
1h 40m
The PondCast
11h 40m
PiG Sty Festival
13h 40m
Serral vs Lambo
SHIN vs Rogue
OSC
14h 40m
Replay Cast
1d 1h
Escore
1d 11h
PiG Sty Festival
1d 13h
ByuN vs HeRoMaRinE
ShoWTimE vs Zoun
CranKy Ducklings
2 days
PiG Sty Festival
2 days
herO vs Krystianer
Solar vs Cure
Sparkling Tuna Cup
3 days
[ Show More ]
PiG Sty Festival
3 days
Maru vs Shameless
Reynor vs TriGGeR
OSC
4 days
Afreeca Starleague
4 days
Rush vs Hm
Bisu vs Shuttle
WardiTV Weekly
4 days
The Patches Monday
4 days
Afreeca Starleague
5 days
Sharp vs Shinee
Action vs Shine
PiGosaur Cup
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
BeSt vs Paralyze
Jaedong vs Speed
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-08-11
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2

Upcoming

Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
META DYMY #4
PGL Masters Bucharest 2026
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.