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[Patch 9.24] Aphelios Release General Discussion

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1 2 3 Next All
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
Last Edited: 2019-12-11 12:33:19
December 11 2019 12:32 GMT
#1
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.

Non-League of Legends discussion should go in the LiquidLegends Lounge.

Certain topics are blacklisted from LoL General Discussion and they include:
  • "Elo hell"
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Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.

Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.

Patch 9.24: Live on Dec. 11, 2019

Team Fight Tactics Patch 9.24 Live on Dec. 11, 2019

Aphelios, The Weapon of the Faithful, will be released on this patch. For more information:
Champion Trailer
Universe Hub
Champion Insights
Kit Primer

+ Show Spoiler [Previous GD Threads & Patch Notes] +

Patch 9.23 Welcome to Preseason
Patch 9.22 Senna Release General Discussion
Patch 9.21 Halloween Skins General Discussion
Patch 9.20 Return of Viktor General Discussion
Patch 9.19 Worlds Patch General Discussion
Patch 9.18 Star Guardians General Discussion
Patch 9.17 Elderwood & Infernals General Discussion
Patch 9.16 Pantheon Rework General Discussion
Patch 9.15 PROJECT Skins General Discussion
Patch 9.14 TFT Ranked Release General Discussion
Patch 9.13 Team Fight Tactics Release General Discussion
Patch 9.12 Mordekaiser Rework General Discussion
Patch 9.11 Zac Revert General Discussion
Patch 9.10 Yuumi Release General Discussion
Patch 9.9 Aatrox & Tahm Adjustments General Discussion
Patch 9.8 Blue Kayn Shadow Stepper General Discussion
Patch 9.7 Dunkmaster Ivern General Discussion
Patch 9.6 Corgi Corki General Discussion
Patch 9.5 Morgana/Kayle Reworks Discussion
Patch 9.4 Rek'sai Buffs General Discussion
[Patch 9.3 AD Itemization Changes General Discussion
Patch 9.2 Sylas Release General Discussion
Patch 9.1 Welcome to Season 9! General Discussion
Patch 8.24 Neeko Release General Discussion
Patch 8.23 Preseason Shakeup General Discussion
Que Sera Sera
AdsMoFro
Profile Joined January 2015
Japan4761 Posts
December 12 2019 09:52 GMT
#2
Riot really pumping out the champions. New mommas boy champion with daddy issues, Sett is on the PBE.

Que Sera Sera
DarkCore
Profile Joined March 2011
Germany4194 Posts
December 12 2019 12:23 GMT
#3
He kind of looks like Doflamingo from One Piece. His kit also looks pretty mundane compared to previous releases.
Fixed a bug where LeBlanc could lose
M2
Profile Joined December 2002
Bulgaria4168 Posts
Last Edited: 2019-12-12 14:11:18
December 12 2019 14:06 GMT
#4
So we have male Vi now, I like it, I might try it, he is my type of champion, although I dont really like this new champions stacking and he also looks way too generic, like lets add a champion for the sake of adding a champion and earning some profits out of him

Anyway, I was looking at PBE changes and saw the support item tweaks and I noticed that for the AD lines, targon line finishes with 300 health + 24 damage, while the spellthief line finishes with 100 health + 25 damage, so I was wondering why would anyone ever take the spellthief line, especially, when both cap at 1200 gold and even if you can stack the spellthief faster, does it really matter?
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Sent.
Profile Joined June 2012
Poland9322 Posts
December 12 2019 15:00 GMT
#5
I want to see this new Vi ulting a very big Cho
You're now breathing manually
Gahlo
Profile Joined February 2010
United States35174 Posts
December 12 2019 15:54 GMT
#6
On December 13 2019 00:00 Sent. wrote:
I want to see this new Vi ulting a very big Cho

iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2019-12-12 18:41:24
December 12 2019 17:03 GMT
#7
The boxer in me both loves his passive and hate his auto animations. Although given that his W is literally called hatmaker I guess he wasn't meant to be a technically clean fighter.


His Q is an auto reset. With ApQp-Hydra-Ap you get off 7.45 autos in under half a second. Seems legit. Makes a guy want to build like IE+ER+SR+Shiv+RH and one shot a full hp Mundo.

By my calculations that combo would be 5841 + 18.3% max HP physical damage and 240 magic damage on that combo, both before mitigation of course, but like... Damn. Give him a fighting chance and add R+E+W, he's at 1244 true + 240 magic + (6894 + 18.3% max HP + 60% bonus HP)

Say our Mundo has Warmogs + SV + Randuins + DMP + Sunfire. That'd give him 285.5 armor, 108.8 magic resist and 4595.5 HP. So he'd mitigate 74% of Setts Phys damage, which would be 9235 for 2401 dealt. Add the ~120 magic damage and 1244 true, add 15% for cut down and you're only at around 4330 damage. Unlucky. No full item Mundo one shots; Conquerer + sudden impact and / or poor Mundo ability timing maybe gets you there.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-12-12 21:36:50
December 12 2019 21:22 GMT
#8
With a name like Sett I was expecting him to be a relative of Renekton and Nasus, actually kinda disappointed. His character design is super vanilla.
Carrilord has arrived.
M2
Profile Joined December 2002
Bulgaria4168 Posts
December 12 2019 21:53 GMT
#9
On December 13 2019 06:22 Slusher wrote:
With a name like Sett I was expecting him to be a relative of Renekton and Nasus, actually kinda disappointed. His character design is super vanilla.

as much as riot are creative with new champions kits, they are quite linear in terms of species/models, all champions are either human or very humanoid
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Slusher
Profile Blog Joined December 2010
United States19143 Posts
December 12 2019 23:05 GMT
#10
They talked about it after people (including me) said Zac was too human, and they just straight up said “monster” characters sell worse
Carrilord has arrived.
Alaric
Profile Joined November 2009
France45622 Posts
December 12 2019 23:51 GMT
#11
Magic has had the same topic come up, where people were complaining about too many humanoids (granted, from the way it was worded, after people kept asking and trying alternate wordings, it became pretty obvious that it was other-kins, which are a very small minority).
The face of the game design-wise straight up said, in several instances and in response to different wordings, that no, giving people "non-human" planeswalkers (the main characters of the game PR-wise) pretty much means elves and minotaurs and devils, but even stuff like a centaur would sell a lot less and something non-humanoid would have very little appeal.

He very patiently tried to tell them "you're not even 2% of our sales and if we produce furry characters it'll decrease them with a non-negligible portion of the other 98%, so we won't go further than a human with a lion's head" without stating it outright.
Cant take LMS hipsters serious.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
December 13 2019 17:48 GMT
#12
Did new Diana lose a lot of damage or am I just too used to playing against 12/0 Dianas?

Sett feel so clunky to play early but so insanely smooth to play when he got Triforce and a Hydra item. His W allow for some pretty hilarious early dives.
It's Elo not ELO - Every statiscian playing League
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2019-12-13 19:31:59
December 13 2019 18:30 GMT
#13
Her ult (old E) does damage now which is equal to slightly less than hitting her old ult(damage) twice, but more if you hit two or more targets with it. However the damage is delayed and can be flashed even if hit with the succ.

W lost half it’s ratio

And e, the damage was reworked to be a normal ability with 2 sides on one hand is “free damage” in that it’s just damage that didn’t exist before, but if you take into consideration her ultimate has a real cool down now she lost a ton of damage . Furthermore it compares very unfavorable to LeBlanc Q, which I will argue has similar functionality but less commital. LB=55-155 And Diana = 40-120 both .4 ratio for one “half” of the ability.

I’ve checked some vods for S Diana 2, a known na one trick, and I came away with the impression the champ sucks. But I’ve heard she’s being experimented on with Tanky so builds in Korea but haven’t looked at it yet not sure if they are just testing or think it’s good.

Edit: I missed something, ult ratio is the same, therefore halved, so while base damage was compensated, scaling was not.
Carrilord has arrived.
chipmonklord17
Profile Joined February 2011
United States11944 Posts
Last Edited: 2019-12-13 22:12:47
December 13 2019 22:11 GMT
#14
I say this as someone who has only seen his Champion Spotlight and hasn't played with or against him yet, but what's the point of Aphelios? Does he fill an adc 'role' that other champions don't? For example Cait/Trist are siege champs, Vayne/Kog/Twitch are hyper carries, Lucian is an early game skirmisher type, Corki has his hybrid damage, etc.

Nothing about his kit seems to show me why someone would pick Aphelios over anyone else, contrast that to most new champions that at least in my opinion are immediately identifiable as what their niche is. I should mention I mean specifically in pro play, obviously if the champ is fun he'll see play in soloQ
M2
Profile Joined December 2002
Bulgaria4168 Posts
December 14 2019 00:39 GMT
#15
On December 14 2019 07:11 chipmonklord17 wrote:
I say this as someone who has only seen his Champion Spotlight and hasn't played with or against him yet, but what's the point of Aphelios? Does he fill an adc 'role' that other champions don't? For example Cait/Trist are siege champs, Vayne/Kog/Twitch are hyper carries, Lucian is an early game skirmisher type, Corki has his hybrid damage, etc.

Nothing about his kit seems to show me why someone would pick Aphelios over anyone else, contrast that to most new champions that at least in my opinion are immediately identifiable as what their niche is. I should mention I mean specifically in pro play, obviously if the champ is fun he'll see play in soloQ

I also dont see why he would be picked in pro play unless he is just OP, perhaps he might provide some flexibility in a way that he can kind of do everything, just not consistently, something like a more controlable gnar
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
M2
Profile Joined December 2002
Bulgaria4168 Posts
Last Edited: 2019-12-14 19:53:02
December 14 2019 19:30 GMT
#16
Does anyone knows how the tiers in clash work? I have two teams, one is G3,G3,P4,P4,P2 and its Tier 4 and the other is: G3, G3, D4, P1, P1 and its Tier 1

Somehow I cant see how the difference between these two teams is the highest and the lowest tier?

p.s none of the people has a inflated or deflated mmr
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Sent.
Profile Joined June 2012
Poland9322 Posts
Last Edited: 2019-12-14 20:41:36
December 14 2019 20:39 GMT
#17
On December 14 2019 07:11 chipmonklord17 wrote:
I say this as someone who has only seen his Champion Spotlight and hasn't played with or against him yet, but what's the point of Aphelios? Does he fill an adc 'role' that other champions don't? For example Cait/Trist are siege champs, Vayne/Kog/Twitch are hyper carries, Lucian is an early game skirmisher type, Corki has his hybrid damage, etc.

Nothing about his kit seems to show me why someone would pick Aphelios over anyone else, contrast that to most new champions that at least in my opinion are immediately identifiable as what their niche is. I should mention I mean specifically in pro play, obviously if the champ is fun he'll see play in soloQ


What about bottom carries like Jhin or Varus? I don't know how to describe their niches, but they're both viable competetively
You're now breathing manually
chipmonklord17
Profile Joined February 2011
United States11944 Posts
December 14 2019 21:32 GMT
#18
On December 15 2019 05:39 Sent. wrote:
Show nested quote +
On December 14 2019 07:11 chipmonklord17 wrote:
I say this as someone who has only seen his Champion Spotlight and hasn't played with or against him yet, but what's the point of Aphelios? Does he fill an adc 'role' that other champions don't? For example Cait/Trist are siege champs, Vayne/Kog/Twitch are hyper carries, Lucian is an early game skirmisher type, Corki has his hybrid damage, etc.

Nothing about his kit seems to show me why someone would pick Aphelios over anyone else, contrast that to most new champions that at least in my opinion are immediately identifiable as what their niche is. I should mention I mean specifically in pro play, obviously if the champ is fun he'll see play in soloQ


What about bottom carries like Jhin or Varus? I don't know how to describe their niches, but they're both viable competetively


Depending on the meta both are Lethality/Poke champs. I guess my point overall wasn't to describe every adc and put them in a bucket, it was that I don't see Aphelios fitting into any bucket that currently exists, but I also don't see what new bucket he makes. I contrast this to the releases of Pyke and Qiyana. On release Pyke was obviously a "new bucket" and was obviously an AD support. It was very easy to understand from his Kit what he was doing. Qiyana from her kit was obviously not making a "new bucket" and was very clearly in the assassins bucket.

I just don't see why Aphelios exists. What does he do that makes me choose him, from a professional standpoint.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
December 14 2019 21:59 GMT
#19
On December 15 2019 04:30 M2 wrote:
Does anyone knows how the tiers in clash work? I have two teams, one is G3,G3,P4,P4,P2 and its Tier 4 and the other is: G3, G3, D4, P1, P1 and its Tier 1

Somehow I cant see how the difference between these two teams is the highest and the lowest tier?

p.s none of the people has a inflated or deflated mmr


It’s 100% based off the highest mmr player, you can have 4 bronze and 1 challenger and you’re in the hardest bracket
Carrilord has arrived.
DarkCore
Profile Joined March 2011
Germany4194 Posts
December 14 2019 22:05 GMT
#20
On December 14 2019 03:30 Slusher wrote:
Her ult (old E) does damage now which is equal to slightly less than hitting her old ult(damage) twice, but more if you hit two or more targets with it. However the damage is delayed and can be flashed even if hit with the succ.

W lost half it’s ratio

And e, the damage was reworked to be a normal ability with 2 sides on one hand is “free damage” in that it’s just damage that didn’t exist before, but if you take into consideration her ultimate has a real cool down now she lost a ton of damage . Furthermore it compares very unfavorable to LeBlanc Q, which I will argue has similar functionality but less commital. LB=55-155 And Diana = 40-120 both .4 ratio for one “half” of the ability.

I’ve checked some vods for S Diana 2, a known na one trick, and I came away with the impression the champ sucks. But I’ve heard she’s being experimented on with Tanky so builds in Korea but haven’t looked at it yet not sure if they are just testing or think it’s good.

Edit: I missed something, ult ratio is the same, therefore halved, so while base damage was compensated, scaling was not.


I have watched Noway play her a few times, and he had more success with full burst masteries, but the sample size is too small for me to tell if she's strong. She can still blow people up, but it was very obvious that her late game damage has been nerfed, and her damage sometimes looks very wonky, her combo has time gaps in between resulting in her either blowing someone up or they escape with most of their HP.
Fixed a bug where LeBlanc could lose
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