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[Patch 7.17] Ornn General Discussion - Page 8

Forum Index > LoL General
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lilwisper
Profile Joined April 2010
United States2515 Posts
September 10 2017 18:57 GMT
#141
On September 10 2017 11:39 GrandInquisitor wrote:
Show nested quote +
On September 09 2017 20:17 lilwisper wrote:
On September 08 2017 10:58 PrinceXizor wrote:
I was super excited for the game mode. until i saw it played.

It's the laziest hero defense i've ever seen. So much polish into making it look flashy, but absolutely no gameplay polish. It's absolutely just an advertisement for the skins with no real thought put into it.

Hero Defenses are cool because of how ridiculously everything scales upwards. They should feel like playing through the entire run of DBZ. you start off doing cool stuff, and end up doing stuff on a different power scale.

I was expecting the champs to gain a level every wave an abilities to scale to like 10-20 ranks. with crazy modifiers as they get up there. Rank 4 Lux ult that reflects off walls, poppy ult that insta kills past a certain rank, jinx fishbones getting free runaans bolts at higher ranks. etc. instead we got standard gameplay, with refreshed sums, so the game maintained the slow pace of league but without the interaction with a human opponent.

you could find amateur custom maps in war3 that just took the heroes from the standard mode and added 6 more ranks to the skills that felt more interesting to play.


Dont forget that 3/5 of you start with a death just to show off the revive mechanic.

Only if you play the bitch mode. I don't think it happens in Onslaught.


I know, but it's still shitty to start you off with an uncontrollable death just to show a mechanic. At the very least they shouldn't make it count towards your total.
Nemireck
Profile Joined October 2010
Canada1875 Posts
September 11 2017 21:05 GMT
#142
Either way the mode is fucking terrible.

Teamwork is awesome... As long as your team is doing all the work!
lilwisper
Profile Joined April 2010
United States2515 Posts
September 11 2017 23:42 GMT
#143
On September 12 2017 06:05 Nemireck wrote:
Either way the mode is fucking terrible.



Like the others were saying if they put some more gameplay thought like some of the well known WC3 mods have, it would be a pretty fun game. The visuals are there and there are hints of some good ideas.
kongoline
Profile Joined February 2012
6318 Posts
September 12 2017 02:14 GMT
#144
https://www.reddit.com/r/leagueoflegends/comments/6zixe7/xin_zhao_gameplay_update/
old poppys ult in aoe -.-
Alaric
Profile Joined November 2009
France45622 Posts
September 12 2017 02:35 GMT
#145
When diving someone in particular, he doesn't get the %damage increase from Poppy's ult.
When trying to ignore other people, he can't ult the support/cc bot like she did, especially since the zone moves with him anyway.
Cant take LMS hipsters serious.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
September 12 2017 05:01 GMT
#146
Nothing like old Poppy ult, which negated all damage AND cc from everybody else. The CC immunity was really the most broken part. Every 500 games or so you'd run into a Poppy main and you'd wonder how this champion wasn't picked every game. She'd ult your ADC and that was it - nothing the rest of the team can do as she strolls through your team, one-shots the ADC, and walks away taking 0 damage.
What fun is it being cool if you can’t wear a sombrero?
cLutZ
Profile Joined November 2010
United States19574 Posts
September 12 2017 05:14 GMT
#147
I still don't think old poppy ult was much of a problem. The problem was Riot hated(and still does) nonstandard power curves, thus the fact she lost nearly all matchups pre-6 hard was an irritant, and that she couldn't do much until 2 items was a nonstarter.
Freeeeeeedom
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
September 12 2017 09:54 GMT
#148
Make AP Poppy great again
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
Gahlo
Profile Joined February 2010
United States35172 Posts
September 12 2017 09:58 GMT
#149
I don't even remember old Poppy's ul-*cue thousand yard stare*
Alaric
Profile Joined November 2009
France45622 Posts
September 12 2017 12:09 GMT
#150
On September 12 2017 14:14 cLutZ wrote:
I still don't think old poppy ult was much of a problem. The problem was Riot hated(and still does) nonstandard power curves, thus the fact she lost nearly all matchups pre-6 hard was an irritant, and that she couldn't do much until 2 items was a nonstarter.

You can still kill a 6-items Tristana or win a teamfight against 6-items Karthus, you couldn't do anything against Poppy unless your team was full of shields and/or champions like Tahm Kench or Thresh, and that's not a healthy state for the game.
Even worse, a fed AD Poppy wouldn't be able to one-shot your carry as easily, but she'd ult a cc-less champion instead and start murdering the entire team 1v5.
Cant take LMS hipsters serious.
cLutZ
Profile Joined November 2010
United States19574 Posts
September 12 2017 15:00 GMT
#151
That is a natural consequence of her terrible other features?
Freeeeeeedom
lilwisper
Profile Joined April 2010
United States2515 Posts
Last Edited: 2017-09-12 15:55:06
September 12 2017 15:54 GMT
#152
Too bad this wasn't in time for World's. I kinda want to see the pros play Shin Xin.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
September 12 2017 16:07 GMT
#153
It would have had to be months ago. Seems like Orn guy is disabled for worlds too for some odd reason.
Alaric
Profile Joined November 2009
France45622 Posts
September 12 2017 16:15 GMT
#154
On September 13 2017 00:00 cLutZ wrote:
That is a natural consequence of her terrible other features?

That has nothing to do with non-standard power curves.
Cant take LMS hipsters serious.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2017-09-12 16:18:09
September 12 2017 16:16 GMT
#155
On September 13 2017 00:00 cLutZ wrote:
That is a natural consequence of her terrible other features?

??? Are you suggesting that there are divers in the game on which Poppy's old ult wouldn't be disgustingly OP? Imagine that ult on Jax, Aatrox, Pantheon, or Renekton.

What fun is it being cool if you can’t wear a sombrero?
lilwisper
Profile Joined April 2010
United States2515 Posts
September 12 2017 17:22 GMT
#156
On September 13 2017 01:16 GrandInquisitor wrote:
Show nested quote +
On September 13 2017 00:00 cLutZ wrote:
That is a natural consequence of her terrible other features?

??? Are you suggesting that there are divers in the game on which Poppy's old ult wouldn't be disgustingly OP? Imagine that ult on Jax, Aatrox, Pantheon, or Renekton.



Even though it would probably be OP, the old Poppy ult seems like a good fit for AAtrox's theme.
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2017-09-12 19:09:47
September 12 2017 19:05 GMT
#157
http://eune.leagueoflegends.com/en/news/game-updates/patch/patch-718-notes
twitch dodges nerfs once again :D
also
[image loading]
cLutZ
Profile Joined November 2010
United States19574 Posts
September 12 2017 19:33 GMT
#158
On September 13 2017 01:16 GrandInquisitor wrote:
Show nested quote +
On September 13 2017 00:00 cLutZ wrote:
That is a natural consequence of her terrible other features?

??? Are you suggesting that there are divers in the game on which Poppy's old ult wouldn't be disgustingly OP? Imagine that ult on Jax, Aatrox, Pantheon, or Renekton.



You'd obviously change the rest of their kit or numbers. Its not inherently an OP move, unless you can find me all those old Poppy v. Poppy blindpicks from OGN series.
Freeeeeeedom
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
September 12 2017 20:00 GMT
#159
DARKNESSSSSSSssssssss


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