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[Patch 7.14] Kayn General Discussion - Page 8

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Frolossus
Profile Joined February 2010
United States4779 Posts
July 21 2017 04:27 GMT
#141
On July 21 2017 09:25 iCanada wrote:
Apparently I will soon have like 200k IP.

That's nice I guess. Will bring me up to around 300k without having to play at all. Was much more excited about the idea of special skins... Seems kinda like a player like me gets the worst end of this deal, i don't gain anything but a number I can't use, but Riot also loses tons of money so I get less content?

I know this is meant to be a huge "hey guys we love yall", and a move to make losing runes feel less bad, but meh.

Edit: I'm retarded, LOL. NVM.

you only get the refund if you've spent recently. otherwise they're coming up with other compensation that will likely be underwhelming and undisclosed for months
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
July 21 2017 04:37 GMT
#142
--- Nuked ---
iCanada
Profile Joined August 2010
Canada10660 Posts
July 21 2017 05:25 GMT
#143
I red gud and though they were refunding all money spent on runes for some reason. Only since end of may.

I wasn't really negative about it, just kind of confused / underwhelmed by the supposed reward for something that would cost Riot a lot of money. That being said, whatever they do it is a free game and whether I like the changes or not I;ll probably play them.

That being said... I am skeptical about this new rune system. (if you can call them runes... since they are also gutting Masteries is feels like they just scrapped Runes entirely then split Masteries so people couldn't say content was being removed.) Especially the way they are saying they are adding specialized stat boosts to all champions to make up for level 1 feeling bad without runes. That approach scares the hell out of me, feels real bad, because I'm old now and have fully embraced the transformation from a Spike to a Johnny (although I'm definitely not all the way there, pay a lot of attention to op.gg for the average Johnny, tbh). For example one of my most played champs this season is Jungle Taric coming in at 150 GP. Fun as hell, also decent (read, flat worse than much of the "meta" pool 90% of the time) at jungling and dueling if you have the right quirky runes; not top tier in the slightest but a lot of fun, even though the top tier does frankly does beat it at pretty much everything. I've also played a lot of Jungle Cho, but I guess that's T1 this patch...

I guess what i am saying is, without old-school runes a lot of stuff just wont work anymore. Champions will be pigeonhole a lot more into boxes that they can currently escape if it makes sense. As a jungler I am frankly worried the number of champs that can just clear the jungle will dwindle incredibly from nearly half the pool to maybe 8 champs. /shrug. Even in lanes... without armor runes a lot of stuff will feeel really bad against a bully like Pantheon. Will create mandatory viable pools for roles I fear.

It sucks because I've long considered stuff like ADC Kennen / Ahri viable, but maybe not so much anymore if they are starting the game with AP and CDR or some shit while enemy Cait is starting with AD and AS.

I guess we'll see what happens. But I am skeptical.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2017-07-21 07:12:43
July 21 2017 07:11 GMT
#144
On July 21 2017 14:25 iCanada wrote:
Especially the way they are saying they are adding specialized stat boosts to all champions to make up for level 1 feeling bad without runes. That approach scares the hell out of me, feels real bad,

Well.. I mean it depends if they implement them in the hamfisted way "Ori gets 20 AP" or if they adjust base numbers in a way that makes sense.

The Hamfisted way is super riot territory unfortunately. but maaaybe they'll just beef up base stats across the board, which would be real nice.

I am looking forward to more diverse and interesting "Keystones" though. the current ones are all suuuper first draft. Though i expect they wont go far enough in making them different, stuff like "your single target spells deal 20% less damage/healing to the initial target, but bounce to a second" that kind of thing would be really cool.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2017-07-21 12:04:08
July 21 2017 12:02 GMT
#145
On July 21 2017 13:37 JimmiC wrote:
I really dont understand all the complaining and assumptions being so negative. Its a free to play game, that you can just lose by someone out spending you. So if you want to spend nothing but time you actually can and get to the highest levels.

On top of that they release the keys and chest which give an opportunity to unlock the stuff you used to have no choice but to pay for.

Cut them some slack and wait and see. They have been pretty fair in the past despite some posters chicken little rants at every patch.

You can't lose by someone outspending you?

I have zero faith in Riot to offset the loss of rune stats into champion stats in a way that doesn't suck.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
VayneAuthority
Profile Joined October 2012
United States8983 Posts
July 21 2017 12:47 GMT
#146
looks like jimmiC has taken over for GI as the resident riot shill, his last 15 or so posts are literally all crying about crying. the irony

User was warned for this post (low content)
I come in for the scraps
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
July 21 2017 13:49 GMT
#147
--- Nuked ---
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 21 2017 14:18 GMT
#148
I loathe when people use "the game is free lol" as an excuse for any mistakes. I don't even really have a steak in this particular argument until we see what they do for sure, but that reasoning reeks of scrub mentality
Carrilord has arrived.
Gahlo
Profile Joined February 2010
United States35143 Posts
July 21 2017 14:19 GMT
#149
On July 21 2017 23:18 Slusher wrote:
I loathe when people use "the game is free lol" as an excuse for any mistakes. I don't even really have a steak in this particular argument until we see what they do for sure, but that reasoning reeks of scrub mentality

I particularly love when they use that excuse and are so flagrant they feed hard enough to lose it.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
July 21 2017 14:26 GMT
#150
On July 21 2017 22:49 JimmiC wrote:
Show nested quote +
On July 21 2017 21:02 Ansibled wrote:
On July 21 2017 13:37 JimmiC wrote:
I really dont understand all the complaining and assumptions being so negative. Its a free to play game, that you can just lose by someone out spending you. So if you want to spend nothing but time you actually can and get to the highest levels.

On top of that they release the keys and chest which give an opportunity to unlock the stuff you used to have no choice but to pay for.

Cut them some slack and wait and see. They have been pretty fair in the past despite some posters chicken little rants at every patch.

You can't lose by someone outspending you?

I have zero faith in Riot to offset the loss of rune stats into champion stats in a way that doesn't suck.

Yes, most free to play games people can simply out spend the free to play guy and have more levels stats or whatever.

VA mainly against your tears, since thats all you do. Others complain sometimes. It may seem like im only on one side but that is because it is annoying when this thread moves from discussion about the game to the ridiculous evil riot meme.

You can't lose by someone outspending you in this game, which is the relevant thing.
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
Last Edited: 2017-07-21 14:38:49
July 21 2017 14:37 GMT
#151
--- Nuked ---
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 21 2017 14:46 GMT
#152
The chest and keys was a beta test of who would spen $100+ dollars to random a Vayne or Annie skin. the trend in f2p monitization is moving away from the riot model and they wanted too see if they could leverage their good will to move into that system. So sure you can dislike that I poo poo on free skins but in my eyes it's a market test to increasing individual skin costs by 50-100%.

Carrilord has arrived.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
July 21 2017 14:51 GMT
#153
--- Nuked ---
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
Last Edited: 2017-07-21 15:11:03
July 21 2017 14:59 GMT
#154
On July 21 2017 23:37 JimmiC wrote:
Show nested quote +
On July 21 2017 23:26 Ansibled wrote:
On July 21 2017 22:49 JimmiC wrote:
On July 21 2017 21:02 Ansibled wrote:
On July 21 2017 13:37 JimmiC wrote:
I really dont understand all the complaining and assumptions being so negative. Its a free to play game, that you can just lose by someone out spending you. So if you want to spend nothing but time you actually can and get to the highest levels.

On top of that they release the keys and chest which give an opportunity to unlock the stuff you used to have no choice but to pay for.

Cut them some slack and wait and see. They have been pretty fair in the past despite some posters chicken little rants at every patch.

You can't lose by someone outspending you?

I have zero faith in Riot to offset the loss of rune stats into champion stats in a way that doesn't suck.

Yes, most free to play games people can simply out spend the free to play guy and have more levels stats or whatever.

VA mainly against your tears, since thats all you do. Others complain sometimes. It may seem like im only on one side but that is because it is annoying when this thread moves from discussion about the game to the ridiculous evil riot meme.

You can't lose by someone outspending you in this game, which is the relevant thing.



Thank you.


And to slusher and above, my point is not that it being free absolves them of all wrongs. My point is SOME not all of the posters need to stop pretending like the sky is falling after every patch (they are still here after how many years, it can't be that bad) And stop posting emo "riot is surely going to screw up this giveaway" posts. As I posted the whole chest and keys thing was a pretty nice free incentive and people even bitched about that.

Alright if you could stop being vague and try responding with something that makes sense instead that would be great. You said earlier 'I really dont understand all the complaining and assumptions being so negative. Its a free to play game, that you can just lose by someone out spending you' which isn't true but also seems to be the opposite of what you're saying now, and still leaves me wondering what any of this has to do with the discussion. I thought it was some comment on runes being pay to win...

'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
Last Edited: 2017-07-21 15:22:10
July 21 2017 15:20 GMT
#155
--- Nuked ---
Slusher
Profile Blog Joined December 2010
United States19143 Posts
July 21 2017 15:26 GMT
#156
On July 21 2017 23:51 JimmiC wrote:
Show nested quote +
On July 21 2017 23:46 Slusher wrote:
The chest and keys was a beta test of who would spen $100+ dollars to random a Vayne or Annie skin. the trend in f2p monitization is moving away from the riot model and they wanted too see if they could leverage their good will to move into that system. So sure you can dislike that I poo poo on free skins but in my eyes it's a market test to increasing individual skin costs by 50-100%.




Well if you assume it it must be true!

I see it as obviously they are a business and want to generate money. So it gives people the choice of waiting a long time and getting them or tempting them into spending early

Also, since many people seem confused by this fact. It is ok to make money, in fact if they didn't this game wouldn't exist. Since, despite all the complaints, we enjoy this game. We should want them to continue to make money so the game continues to exist.

Lets stop pretending this is big pharma making the epipen cost 5000% more. Or claiming opioids are not additive. They make a computer game, one we like and choose to spend our time on. And we have a choice to spend or not spend. It is a pretty good deal for the consumer. Whether you agree with or like each patch does not change the above.


It's just a statement of fact lootbox systems are more expensive as a paying customer I would prefer to stick with the a la carte system, even at the loss of free trinkets time to time.

It's not a big assumption to make all of the games in the f2p space are lootbox or converting to lootbox.

Shitting on people for standing up for their interests "it's ONLY a 2x price increase lol " is actually pretty beta
Carrilord has arrived.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
July 21 2017 15:44 GMT
#157
Lootbox systems are essentially the scum of the scum targeting people much the same way a casino or loan shark targets individuals.

I'd say this is merely an extension of the original Mobile game shitfest model of "whales". Building a system so it's addictive enough that people spend more money than they can afford to spend.

A bit of a side rant and doesn't have much to do with Patch 7.14 general discussion.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2017-07-21 15:48:44
July 21 2017 15:46 GMT
#158
On July 21 2017 21:47 VayneAuthority wrote:
looks like jimmiC has taken over for GI as the resident riot shill, his last 15 or so posts are literally all crying about crying. the irony

Yeah, VA is the real well-adjusted poster on this forum, as we all know.

It's no secret that this forum overreacts constantly. People claimed release Duskblade was so broken OP that even AP champs would build it. Jungle timers were supposed to ruin the game - that is, whatever game was left to be ruined after trinkets destroyed it first. So when I read stuff like:

On July 21 2017 21:02 Ansibled wrote:
I have zero faith in Riot to offset the loss of rune stats into champion stats in a way that doesn't suck.


I mean, yeah, I don't think it'll be magically perfect the first day of preseason, but I certainly have more faith in the developers of a game that has kept everyone playing for almost a decade, than this forum and its hilarious track record.

On July 22 2017 00:26 Slusher wrote:
Show nested quote +
On July 21 2017 23:51 JimmiC wrote:
On July 21 2017 23:46 Slusher wrote:
The chest and keys was a beta test of who would spen $100+ dollars to random a Vayne or Annie skin. the trend in f2p monitization is moving away from the riot model and they wanted too see if they could leverage their good will to move into that system. So sure you can dislike that I poo poo on free skins but in my eyes it's a market test to increasing individual skin costs by 50-100%.




Well if you assume it it must be true!

I see it as obviously they are a business and want to generate money. So it gives people the choice of waiting a long time and getting them or tempting them into spending early

Also, since many people seem confused by this fact. It is ok to make money, in fact if they didn't this game wouldn't exist. Since, despite all the complaints, we enjoy this game. We should want them to continue to make money so the game continues to exist.

Lets stop pretending this is big pharma making the epipen cost 5000% more. Or claiming opioids are not additive. They make a computer game, one we like and choose to spend our time on. And we have a choice to spend or not spend. It is a pretty good deal for the consumer. Whether you agree with or like each patch does not change the above.


It's just a statement of fact lootbox systems are more expensive as a paying customer I would prefer to stick with the a la carte system, even at the loss of free trinkets time to time.

It's not a big assumption to make all of the games in the f2p space are lootbox or converting to lootbox.

Shitting on people for standing up for their interests "it's ONLY a 2x price increase lol " is actually pretty beta

Your post is really confusing because 99.95% of the content is available in the store. Three skins that require "whale" purchases doesn't really seem like destroying the soul of the game. This isn't Overwatch, where you have no choice but to buy crates, or TF2, where every Unusual cost at least $250 in keys. The loot-exclusive skins aren't even the best ones for their champions.
What fun is it being cool if you can’t wear a sombrero?
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
July 21 2017 15:46 GMT
#159
--- Nuked ---
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2017-07-21 16:34:40
July 21 2017 15:55 GMT
#160
Heros of the storm and marvel heroes omega are 2 examples of previously riot model f2p that have fully converted to lootbox. Was hextech Annie a beta test, maybe I'm wrong but I'm glad it failed it is not unprecedented to convert.

I have been specific in my complaints in the past even offering to pay legendary price for Annie. My interest here isn't to fuck the f2p players but to protect my interests as an a la carte customer.

My example is real but it is also a metaphor for va and his runes or any other thing people who clearly play this game a lot complain about. I just want the game to stay good it's more productive to suggest how a good rune update could look than hope they get it right imo. People are just protecting their interests, I hope my favorite character is still fun is just one of them. Top lane tanks running aspd reds isn't exactly intuitive from a design perspective. Obviously diamond+ data scraping can hopefully account for this, but I don't blame a Nasus main for having concerns.

He's just protecting himself
Carrilord has arrived.
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