[Patch 7.14] Kayn General Discussion - Page 6
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VayneAuthority
United States8983 Posts
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PrinceXizor
United States17713 Posts
On July 16 2017 05:33 VayneAuthority wrote: just as an update: The first punishment on loot rewards is significantly harsher then on the old system. it takes a lot of games/honor to reacquire loot again. I just got it back and posted a while ago, and I usually get at least 2 honor a game. Might be different for different bans, got a 3 day ban for leaverbuster due to combination internet/failed surrender mistake, lost my current stuff, but came back to a popup for 5 key fragments for my "honor" lol | ||
VayneAuthority
United States8983 Posts
On July 16 2017 05:41 PrinceXizor wrote: Might be different for different bans, got a 3 day ban for leaverbuster due to combination internet/failed surrender mistake, lost my current stuff, but came back to a popup for 5 key fragments for my "honor" lol did you get put down to locked level 1 honor? I just noticed that even though im unlocked my honor is still level 1 so its not even done | ||
PrinceXizor
United States17713 Posts
On July 16 2017 06:25 VayneAuthority wrote: did you get put down to locked level 1 honor? I just noticed that even though im unlocked my honor is still level 1 so its not even done no i stayed 2nd level honor. | ||
JonnyLaw
United States3482 Posts
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PrinceXizor
United States17713 Posts
On July 16 2017 17:54 JonnyLaw wrote: Have any of you got honor 3? I wouldnt be surprised if it ends up the same way as the ribbons, where 5 stacks farming honor are the ones that get the high ranks. and mostly in bot games. | ||
kongoline
6318 Posts
interesting post on ladder climb this season from dopa | ||
Frolossus
United States4779 Posts
On July 16 2017 23:01 kongoline wrote: https://www.reddit.com/r/leagueoflegends/comments/6nl4iy/dopas_thoughts_on_hitting_rank_1_translated_from/ interesting post on ladder climb this season from dopa i agree that cait is bullshit to deal with for most mids and she shouldn't negate hourglass as well as she does | ||
Gahlo
United States35143 Posts
On July 17 2017 02:20 Frolossus wrote: i agree that cait is bullshit to deal with for most mids and she shouldn't negate hourglass as well as she does How does she negate hourglass? | ||
cLutZ
United States19574 Posts
Trap under you... | ||
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NeoIllusions
United States37500 Posts
Nothing says damage immunity like hard CC with a Headshot to the face. | ||
Gahlo
United States35143 Posts
Everybody with a trap does in that case. Teemo drops shrooms, Jinx drop chompers, Nidalee Bushwhacks, Shaco Boxes, Jihn Traps. Zhonya's is only a guarantee of safety while you're stasised. | ||
cLutZ
United States19574 Posts
On July 17 2017 05:36 Gahlo wrote: Everybody with a trap does in that case. Teemo drops shrooms, Jinx drop chompers, Nidalee Bushwhacks, Shaco Boxes, Jihn Traps. Zhonya's is only a guarantee of safety while you're stasised. None of those are usually up, or all that useful mid fight like Cait traps. Jinx chompers are the closest, but a tank can step on them for you, and she often uses them to zone for herself anyways. | ||
PrinceXizor
United States17713 Posts
On July 17 2017 05:36 Gahlo wrote: Everybody with a trap does in that case. Teemo drops shrooms, Jinx drop chompers, Nidalee Bushwhacks, Shaco Boxes, Jihn Traps. Zhonya's is only a guarantee of safety while you're stasised. Caits traps deal as much damage as a teemo shroom, but can't be trinket'd and destroyed, and prevent flashes/dashes. The only thing close is jinx, and her traps kinda suck and instant arm so you have time to have someone walk over them for you, have they have a weird interaction with thresh where you can take the lantern as they latch and still get away sometimes. Luckily jinx is also one of the worst bottom laners so you know, it at least is an advantage to make up for her crap laning, and her traps dont mean you take 600-1000 damage. | ||
Ansibled
United Kingdom9872 Posts
On July 17 2017 06:40 PrinceXizor wrote: Caits traps deal as much damage as a teemo shroom, but can't be trinket'd and destroyed, and prevent flashes/dashes. The only thing close is jinx, and her traps kinda suck and instant arm so you have time to have someone walk over them for you, have they have a weird interaction with thresh where you can take the lantern as they latch and still get away sometimes. Luckily jinx is also one of the worst bottom laners so you know, it at least is an advantage to make up for her crap laning, and her traps dont mean you take 600-1000 damage. Pretty sure Teemo shrooms don't instantly deal like 1000 damage. | ||
iCanada
Canada10660 Posts
On July 16 2017 23:01 kongoline wrote: https://www.reddit.com/r/leagueoflegends/comments/6nl4iy/dopas_thoughts_on_hitting_rank_1_translated_from/ interesting post on ladder climb this season from dopa Pantheon is hard to master, apparently. I find that surprising... I thought the hardest part of playing pantheon was just basic shit like when you can safely all in and roaming? Apparently harder to master than Taliyah? | ||
kongoline
6318 Posts
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Sent.
Poland9193 Posts
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PrinceXizor
United States17713 Posts
On July 17 2017 10:25 Sent. wrote: I think the problem with Caitlyn's traps (and Maokai's saplings) could be solved by making them destroyable after using the red trinket on them. Though that would require buffing Caitlyn elsewhere since it would ruin her sieging power. could just make it disable them while the trinket is active. But riot thinks the traps are the fun part of cait's kit. not the net shot combos or the range. I wouldnt mind a cait rework, it'd be cool if they made her a long range graves, where standing in front of someone blocked the sniper shot. They could actually afford to increase her range even more then make it like 750 or 850, and give her a passive that makes her shots penetrate minions at 6 and 1 champ at 11. Make her ult penetrate 1/2 champs at 11/16. Make her more sniper elite less weird bear trap lady. | ||
DarkCore
Germany4194 Posts
it'd be cool if they made her a long range graves Lol no, that would seriously suck. She wouldn't be playable as an ADC anymore, you going to throw her in the jungle too? Champ penetration is also a bit silly, you can pick Braum against her and it means she can't target select in team fights, which doesn't seem important since everyone can do it, but it is one of the biggest reasons you don't see ADC Graves anymore. I think the problem with Caitlyn's traps (and Maokai's saplings) could be solved by making them destroyable after using the red trinket on them. That seems like a better solution imo. Also like it for Mao saplings, idk why they moved the % health damage on to it from his W, which was not exactly the problem with his kit. | ||
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