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United States37500 Posts
Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.
Non-League of Legends discussion should go in the LiquidLegends Lounge.
Certain topics are blacklisted from LoL General Discussion and they include:- "Elo hell"
- The Tribunal
- Bans, either from TL.net or LoL
Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.
Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.
There is no new champion this patch.
Patch 7.7: Live on Apr. 4th, 2017
+ Show Spoiler [Previous GD Threads & Patch Notes] +
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I think this is the patch that will get me playing again.
'Macia.
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No ivern or nunu nerfs was a legit pogchamp for me
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Why are they buffing lux ult, I thought the cooldowns of her basic abilities were the problem
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United States37500 Posts
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On April 05 2017 05:38 NeoIllusions wrote:You mean since beta? I wasn't sure when it happened, just that it did.
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I don't like the how there's they each have a skill that is clearly stronger with each other. That's a damn ham-fisted way of ensuring it will always be balanced wrong.
I can only see a world where they are either underpowered alone or overpowered together.
They will probably (and should) nerf it to the point its just flavor and not useful
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On April 05 2017 05:46 Kaneh wrote: I don't like the how there's they each have a skill that is clearly stronger with each other. That's a damn ham-fisted way of ensuring it will always be balanced wrong.
I can only see a world where they are either underpowered alone or overpowered together.
They will probably (and should) nerf it to the point its just flavor and not useful A rioter in one of the reddit threads said the synergy effects are just nice extras and there's even some lane comps that work better than paired up.
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the adc is very hard to discern her power level, I have no idea how she plays from her abilities tbh.
The support guy is just blatantly overpowered. Malphite ult on his W, absolutely disgusting mobility (look at the extra in game clips, once people learn him his quick playmaking ability is only rivaled by blitzcrank q basically except way less telegraphed.
He also has heals and shields to properly abuse the meta support items.
The only way he can possible be balanced at this point is sona level base stats.
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do we know what the girls auto range is?
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United States37500 Posts
On April 05 2017 05:41 Gahlo wrote:I wasn't sure when it happened, just that it did. Hmm, I thought it was beta but reddit found that the last multiple champions released on same day was back in 2010, Pantheon and Gragas. I think League was out of beta by then. Either way, 7 years ago, gg.
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On April 05 2017 06:03 Slusher wrote: do we know what the girls auto range is? Still being mined.
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Feather guy reminds me of the Amarantin.
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That Lux change is actually fairly significant, because it will pretty much guarantee she gets 2 ults per fight if ult #1 gets a kill.
There you go, that's my GD post for 2017.
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I don't know if I like the lover thematic. When I get auto filled support, I really want my adc to keep it on a professional level.
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On April 05 2017 04:53 Sent. wrote: Why are they buffing lux ult, I thought the cooldowns of her basic abilities were the problem
not really? 11 cd root and 10 cd aoe slow are pretty standard compared to other mages. especially when considering the range of these abilities.
I mean you can always make someone more powerful just by cutting some numbers, but I like how they just amped up lux's signature ability instead. better to make her a little more unique and then go from there.
tho i would've liked them make it more consistent. CD applies when target dies within 1 sec of being hit or something like that so it doesn't just encourage sniping and it can more consistently be used as part of a team wombo.
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On April 05 2017 12:17 Kaneh wrote:Show nested quote +On April 05 2017 04:53 Sent. wrote: Why are they buffing lux ult, I thought the cooldowns of her basic abilities were the problem not really? 11 cd root and 10 cd aoe slow are pretty standard compared to other mages. especially when considering the range of these abilities. I mean you can always make someone more powerful just by cutting some numbers, but I like how they just amped up lux's signature ability instead. better to make her a little more unique and then go from there. tho i would've liked them make it more consistent. CD applies when target dies within 1 sec of being hit or something like that so it doesn't just encourage sniping and it can more consistently be used as part of a team wombo.
Those are her only damaging non-ult abilities tho. Those CD's are similar to Morgana's (I don't know if Lux E kills minions at similar levels/item timings to tormented soil), which places her in the "outdated support" category.
I can't speak for lux players as I am not one, but from observation I think she would be stronger if E had a shorter CD in exchange for losing some of the slow (particularly the part before it detonates that I don't see them utilize much).
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this will be interesting. ive been playing triforce titanic hydra on nunu lately for the memes and seeing great success in low elo
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also that feather adc looks fun as hell to play. most likely an essence reaver cdr build too.
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On April 05 2017 06:03 Slusher wrote: do we know what the girls auto range is? 525
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lux ult is actually the most annoying thing about her. its already obnoxiously low and clearly her best skill. i hate the change
rather them just buff her waveclear and tune her accordingly.
riot's been pretty tame with the nerfs though this patch. seems they've been doing that for most of this year and a pretty good idea i'd say. watch me jinx it and they pull out a classic worlds patch
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On April 05 2017 16:04 dsyxelic wrote: lux ult is actually the most annoying thing about her. its already obnoxiously low and clearly her best skill. i hate the change
rather them just buff her waveclear and tune her accordingly.
riot's been pretty tame with the nerfs though this patch. seems they've been doing that for most of this year and a pretty good idea i'd say. watch me jinx it and they pull out a classic worlds patch They have released a patch that completely changes the game prior to every worlds. Don't see why they wouldn't do it again. The only question is will it happen as well for MSI?
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On April 05 2017 16:04 dsyxelic wrote: lux ult is actually the most annoying thing about her. its already obnoxiously low and clearly her best skill. i hate the change
rather them just buff her waveclear and tune her accordingly.
riot's been pretty tame with the nerfs though this patch. seems they've been doing that for most of this year and a pretty good idea i'd say. watch me jinx it and they pull out a classic worlds patch i believe the rune rework is coming along with the mid season update this time
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I don't really like their new way of balancing, game gets so stale. I mean at least this time they gave some shit champs some ok buffs but usually its just like hurr -5 AD -3 armor is graves balanced now xDD?
But literally every role has some champs that are just blatantly overtuned but aren't in the bans so you just play against them constantly, gets really boring.
Oh whats that you had to blindpick top and didnt feel like playing jayce/fiora? Welcome to darius/rumble against melee
oh you felt like playing a melee support? hey looks its lulu and karma who are tankier then you and poke you out of lane immediately from level 1 haha!
ivern 58% winrate perm ban for the last month? No big deal.
I realize its up to us to "adapt to the meta" but entire hierarchy of champion types being unplayable is probably a bad sign
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Just watched the champions reveal. Not sure about Xayah but I think support Rakan is going to be useless unless Riot releases him with very high base stats. Jungle Rakan's ganks should be great but he'll probably have problems with clearing the camps quickly.
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On April 05 2017 05:55 VayneAuthority wrote: the adc is very hard to discern her power level, I have no idea how she plays from her abilities tbh.
The support guy is just blatantly overpowered. Malphite ult on his W, absolutely disgusting mobility (look at the extra in game clips, once people learn him his quick playmaking ability is only rivaled by blitzcrank q basically except way less telegraphed.
He also has heals and shields to properly abuse the meta support items.
The only way he can possible be balanced at this point is sona level base stats.
On April 06 2017 00:16 Sent. wrote: Just watched the champions reveal. Not sure about Xayah but I think support Rakan is going to be useless unless Riot releases him with very high base stats. Jungle Rakan's ganks should be great but he'll probably have problems with clearing the camps quickly.
I think we need a Signature bet or something, such opposing views!
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Rakan Q is okay at best, I bet the heal will be as useful as Taric's The delay on his W makes it significantly worse than Malphite ult. It can be used as a follow up cc but not many adcs have reliable stuns or roots in their laning phase (jhin and?). His E is like lee sin's w but he doesn't have any good disengage abilities (or Braum's shield) so it's not particularly useful. His R is bad for a support because he won't have enough gold/experience to be able to spend a lot of time as your team's frontline.
If his shields and heals get unreasonably high base stats he's going to be permbanned. I think his kit makes him impossible to balance, at least as a support.
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His R only needs to hit people once each so he won't stick around. It looks like follow-up cc to an initiator, that he can then chain with his W for some more AoE lockdown.
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On April 06 2017 00:16 Sent. wrote: Just watched the champions reveal. Not sure about Xayah but I think support Rakan is going to be useless unless Riot releases him with very high base stats. Jungle Rakan's ganks should be great but he'll probably have problems with clearing the camps quickly.
That's why the modern jungle is terrible, in a nutshell.
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Should also mention that he doesn't have any resistance steroids like Leona or Alistar
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Stats dependent, but I wonder if xayah could jungle? The attacks that continue in a line is pretty reliable repeatable aoe. And the pulling feathers back to stun is also the kind of ability that tends to be good for clearing. So she might have a good clear. Not sure what the payoff would be though. She doesn't seem to have good tools for ganking unless laners provide their own CC. If she just farmed and didn't put out pressure early and then late game was a second adc level damage threat with some siege ultility that's something. But probably kayle or kindred would serve a similar role with better clear and better early ganks. And Quinn jungle also may be a better adc out of the jungle as well.
Still I'm probably going to at least try it in some bots games.
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The support looks pretty good to me. Would be a surprise if he sucks.
However why the FUCK do their recalls sync up? That is just ridiculously overpowered. If you get both the support just presses recall in the bush and that completely changes the dynamic of the lane....
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Holy shit that Shaco nerf. Had a high win rate as an AD assassin, now the only viable build will probably be the bruiser build
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i think the adc will be quite good seems like a safe lane bully with a free 'zhonyas'
doesnt look like its supposed to be a late game champ though unless it turns out her ability scalings are really good lol
On April 05 2017 23:05 VayneAuthority wrote: I don't really like their new way of balancing, game gets so stale. I mean at least this time they gave some shit champs some ok buffs but usually its just like hurr -5 AD -3 armor is graves balanced now xDD?
But literally every role has some champs that are just blatantly overtuned but aren't in the bans so you just play against them constantly, gets really boring.
Oh whats that you had to blindpick top and didnt feel like playing jayce/fiora? Welcome to darius/rumble against melee
oh you felt like playing a melee support? hey looks its lulu and karma who are tankier then you and poke you out of lane immediately from level 1 haha!
ivern 58% winrate perm ban for the last month? No big deal.
I realize its up to us to "adapt to the meta" but entire hierarchy of champion types being unplayable is probably a bad sign
true they've been failing at that (nerfing the ridiculous op's) they've been really slow with the op's i think they did a better job with the non-op's for the most part this season though
toplane in soloq is pretty dumb. i actually lane pretty well vs rumble/darius even with tanks who cant do jack against them because i've just played the matchup so much now but it doesn't even matter. darius/rumble can int all lane and feed me and my jungle 5+ kills. doesn't matter, they will always be stronger than me and i cant bully them. rumble especially will do retarded damage in fights no matter what. and if they get ahead its pretty much gg.
honestly think i should just never play that role anymore in soloq unless i get the counterpick or get proficient enough on jayce fiora completely agree with you on the toplane there
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Don't know if they answered this, but can Yas ultimate the new adc anytime she uses her ult?
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On April 06 2017 12:06 General_Winter wrote: Don't know if they answered this, but can Yas ultimate the new adc anytime she uses her ult? It's not a displacement, so unless Riot forces the interaction to work, I'm going to assume no.
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On April 06 2017 06:41 MooMooMugi wrote: Holy shit that Shaco nerf. Had a high win rate as an AD assassin, now the only viable build will probably be the bruiser build
Yeah it really looks like whenever people start to have fun with him as an assassin, he gets smacked with the nerf bat.
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I mean his most recent changes were part of the assassin update. I think the disconnect here is what riot wants assassin to mean, just look at 80% of the changes in that update.
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its the stupid vision changes. Any assassin with stealth will never be healthy now as they are overly reliant on how good their stealth mechanic is.
The poster child for this is the new akali, who's stats and numbers are godawful but stays relevant in every elo except challenger simply due to her shroud.
Then you see an assassin with good numbers/mobility/stealth and it gets kinda ridiculous (talon)
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it annoys me that you can't even pink ward them anymore. i feel like if pink wards were too good against them then the problem is the stealth mechanic more than the pink wards
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On April 07 2017 03:26 Frolossus wrote: it annoys me that you can't even pink ward them anymore. i feel like if pink wards were too good against them then the problem is the stealth mechanic more than the pink wards
lol yeah
if you balance a champion around a short duration stealth to the point that a team spending 75 gold (with potential on more with multiple people dropping pinks/an already placed pink disappearing) on 1 cast is too good theres an issue
definitely think stealth is something riot went the wrong way with this season
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I mean what would happen if pinks detected stealth within a very short radius (300 range?). That way you could close off some flanks to stealth if you wanted to, and give yourself a small window of counterplay.
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Nah, stealth champs should just have 100% stealth reliability and be balanced around the stealth user using it perfectly. Solves all the problems with 1 stone (except stealth champ lovers being sad).
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Is Botrk op? Are lethalitly adcs donezo?
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yes and yes.
lucian 53% winrate with 40% pickrate.
Twitch highest winrate again.
Botrk is clearly too strong
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botrk is so strong that even vayne was picked in playoffs pro play yesterday) What I cannot really understand is whats the purpose of Bloodthurster in league
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If the shield was better maybe BT could play a role.
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BotrK is amazing.
Makes my off-meta ADC Lulu strong again like she was in season 5.
Playing an "ADC" that can 1v1 Yasuo makes me a happy player.
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On April 10 2017 22:29 VayneAuthority wrote: yes and yes.
lucian 53% winrate with 40% pickrate.
Twitch highest winrate again.
Botrk is clearly too strong People are literally going bork on draven first. I don't think any other evidence is needed.
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I saw Graves and Caitlyn build it once on stream (maybe even in a pro game, don't remember which region though). My solo q games have a lot of botrk junglers, especialy Xins.
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I like botrk being broken, it's more fun than when other adc items are broken.
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Nah. BOTRK is too generalist to be fun, and there are so many flavorful AS items that it makes any Hybrid AS/AD item unfun. ADC is most fun when the AD has to suffer to build IE first, then suffer to get zeal, then suffer to finish his zeal thingy, then when he finishes the next item everyone else suffers.
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If I had to choose I liked it better when BT was op and every adc just rushed it
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that was a long time ago because thats when I used to actually play adc.
Twitch build was literally BT --> statikk -> last whisper
made zero sense but you just stacked the cream of the crop items with no synergy.
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I like OP bork, it's really not that different than Morello
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can someone plz explain to me why I am the only renekton player who loses to yasuo consistently. I just don't understand how a matchup that is supposed to be in my favor never goes that way i can never out trade him he always hammers me with what look like phantom autos and q stacks from 300 range away. i rock a bad yasuo all day but one that actually knows how to play him and use his passive and zone with q i just get murdered
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do you have high MS? Any yasuo matchup is considerably harder on both sides if one is playing with a bigger delay. Super easy for players with low ping to dodge his q animation, but not for high ping players which is the difference in that matchup.
otherwise its pretty straightforward, auto to get rid of shield, perform combo, E out and then sit back until cooldowns are up again and repeat.
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how about renek fiora? tried some renek today and the matchup seemed stupid
I did well up till like 1 item. got some kills from ganks and generally had lane advantage. lost a kill off gank too
but then as soon as she hit ravenous hydra I could not do a thing?
It was like hydra doran'sblade phage boots vs cleaver doran's blade clotharmor ninjatabi tiamat
I was unable to duel her even if she missed riposte and didn't proc all vitals from ult. even if I hit my empowered w (am I supposed to empower q?). when she hit her 2 items (cleaver hydra) she was able to now tower dive me with 1 level advantage and even kills even cs. granted she had double buff but still thought that was retarded she was able to tower dive me at that point with missing riposte and not getting all vitals once again.
does renek really fall off that hard vs fiora post 6? she felt unduelable at like level 8+ and I was ahead in items by at least 1k gold and even everything else. like I knew it'd get hard once she had cleaver hydra but not before that. especially when I was a bit ahead. cleaver/hydra meant she could tower dive.
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fiora is broken with few items
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Fiora will eventually destroy Renekton. She's one of those champions where killing her once or twice will shut her down if she still gets to farm, on a champion that doesn't scale anywhere near as hard you need to completely hammer her down into the ground early.
I think it's partially your build order too. You gain a ton of health from your ultimate turning cloth armor into either Chain vest or Warden's mail would have been extremely cost efficient. Cleaver's armor shred isn't that strong vs champions that dont/havent build armor, so it's perfectly alright to delay it in such cases.
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most challenger fioras I see win that matchup almost everytime when its standard. You need to build like romanium and take ignite.
All you need to do is riposte one stun post 6 and the lane is over in a standard tp vs tp renek building cleaver lane. Then it snowballs really hard and you need to bring 2 to stop fiora.
Personally my favorite pick into fiora is malphite, there is zero skill expression you just win the lane after sunfire/tabis as long as you know to do absolutely nothing before that and sit at tower.
Its a long time before fiora regains the upper hand so you have a huge window
if you are skeptical of wutt tank vs fiora!?!??
http://champion.gg/champion/Fiora/Top
2nd worst matchup, has been for many patches.
If you want the easy dumpster lane its pantheon, but way more susceptible to jungler making that a nightmare fast
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When jungling on toplaning against fiora or botrk abusers, should I get an early executioner's calling on champions who usually build 1 or 2 ad items into tank (e.g. Renekton, Darius, sometimes Olaf)?
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So now that the first weekend with it is passed, what did people think of the ARSR all random summoners rift game mode?
For myself, I wasn't a huge fan. The gameplay was basically the same as ordinary LOL. In general between trades rerollls and dodges you didn't get non standard team structures, just lower power champs. So we don't get duo bruiser bot lanes, we get botlanes with kindred malphite instead of Ashe Nami.
I did get some games with a duo top and no jungle, but that was pretty rare. Usually both teams had someone who could jungle well enouph with a decent leash on first buff. Overall gameplay was much the same.
Skill expression felt lower. The kindred malphite lane just doesn't actually beat the Sivir Morgana lane. The 'will it jungle' trynd doesn't put out the same pressure as lee sin. To a large extent the better champions won. I'm happy to trade skill expression for variety of gameplay (ARAM) but when it doesn't get me varied gameplay I'm giving up control for no gain.
Longer queue times. Listed queue times were shorter, but I usually saw 2-3 games dodged for each one that fired so I'd say it took longer to get into game.
Overall I'd call it a miss. What did you guys think?
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Honestly, I don't know how anybody thought it would be fun and/or interesting.
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It's a failure because most people have the basics of summoners rift engraved in their minds. My friend who recently hit level 30 likes it but I just can't enjoy it. It's like a worse blind pick and I hate blind picks already.
I don't think you can fix that by messing with the gold distrubution mechanics or exp rates. If the mode is on summoners rift it has to be extremely altered like blood moon, black market brawlers or nexus siege modes.
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On April 12 2017 01:12 Sent. wrote: It's a failure because most people have the basics of summoners rift engraved in their minds. My friend who recently hit level 30 likes it but I just can't enjoy it. It's like a worse blind pick and I hate blind picks already.
I don't think you can fix that by messing with the gold distrubution mechanics or exp rates. If the mode is on summoners rift it has to be extremely altered like blood moon, black market brawlers or nexus siege modes.
Blood Moon mode was extremely fun. Having a mode where you could only select from a pool of champ types (ie: tanks only, adc only) would be very fun.
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On April 11 2017 22:28 Jek wrote: Fiora will eventually destroy Renekton. She's one of those champions where killing her once or twice will shut her down if she still gets to farm, on a champion that doesn't scale anywhere near as hard you need to completely hammer her down into the ground early.
I think it's partially your build order too. You gain a ton of health from your ultimate turning cloth armor into either Chain vest or Warden's mail would have been extremely cost efficient. Cleaver's armor shred isn't that strong vs champions that dont/havent build armor, so it's perfectly alright to delay it in such cases.
well thats unfortunate. I didn't know it was that bad lol. thought 1k gold would be enough especially when she misplays
isn't cleaver like almost broken though? if I went chainvest I would've just sat on kindlegem phage which kinda feels bad.. the insta armor shred (empowered w) was too tempting too
also she didnt have cleaver completed and she had no armor compared to me having like 50+armor on her already so thought that'd be better
On April 11 2017 22:37 VayneAuthority wrote:most challenger fioras I see win that matchup almost everytime when its standard. You need to build like romanium and take ignite. All you need to do is riposte one stun post 6 and the lane is over in a standard tp vs tp renek building cleaver lane. Then it snowballs really hard and you need to bring 2 to stop fiora. Personally my favorite pick into fiora is malphite, there is zero skill expression you just win the lane after sunfire/tabis as long as you know to do absolutely nothing before that and sit at tower. Its a long time before fiora regains the upper hand so you have a huge window if you are skeptical of wutt tank vs fiora!?!?? http://champion.gg/champion/Fiora/Top2nd worst matchup, has been for many patches. If you want the easy dumpster lane its pantheon, but way more susceptible to jungler making that a nightmare fast
damn looks like I dont want to play this matchup then. hate going no tp. yeah I normally dont pick renek into fiora, it was a blind pick anyways and I just wanted to get some games on renekton vs anyone. vs fiora i've generally done something like poppy, trundle, darius which aren't amazing matchups but pretty playable and generally win early and still easily be useful later
yeah malphites a pretty good matchup, it only gets bad after like 3 items iirc if things are even laning is easy peasy.
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I liked ARSR only because I saw a larger variety of champs and was introduced to some champions I've never picked outside of ARAM, but got them in an SR setting. Nothing I couldn't do on my own, but something I haven't and probably wasn't going to do if it wasn't done for me like in ARSR.
After trades and re-rolls, the mode felt just like an even more casual blind, with more off-meta, but still workable, lanes.
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What's our convention on how long after an unexpected pick we need to wait until we can talk about it without spoilers?
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There isn't a rule, but I like to go 24 hours.
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Did yasou somehow become kind of strangely stronger the last couple of weeks or its just me? From one of the easiest to deal with champs for me, he became a nightmare. I am losing to yasous even in my gold smurf account, while being d5 on main. Maybe its something in my head, I don;t know really.
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On April 13 2017 10:55 Gahlo wrote: There isn't a rule, but I like to go 24 hours.
Alright. So how out that blitzcrank in the MVP vs KT game 2?
That champ did a ton of work. It was pretty much was the source of their early lead, probably made most of their picks, won all the fights they won, and usually led to a kill or two in the fights they lost making the lost fight less bad. Probably one of the higher impact non zyra support picks I've seen in a while.
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well despite the nerfs he still sports a 53% with a pretty high pickrate, despite having a kit that does benefit in your adc in any way, and often being picked by autofilled supports. Pretty impressive really.
He does change the way the entire game is played, similar to eve. but blitz does not fall off like eve does, rather he gets pretty strong mid/late once he gets some bulk to him as hes pretty tanky and disruptive.
very surprised he would work in a pro game though, Seems like something thats way easier to deal with in a coordinated team with low ping.
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On April 14 2017 01:55 VayneAuthority wrote: well despite the nerfs he still sports a 53% with a pretty high pickrate, despite having a kit that does benefit in your adc in any way, and often being picked by autofilled supports. Pretty impressive really.
He does change the way the entire game is played, similar to eve. but blitz does not fall off like eve does, rather he gets pretty strong mid/late once he gets some bulk to him as hes pretty tanky and disruptive.
very surprised he would work in a pro game though, Seems like something thats way easier to deal with in a coordinated team with low ping.
I disagree. IMO the way you " deal" with blitz is by always be winning the game (because he is a terrible laner). The whole game is just a version of the lane where you always push push push minions so you have a buffer, and you do that with minions and wards late game.
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Blitz is amazing into autofilled bot laners, much easier to punish them on blitz than on something like nami or thresh. This can inflate his winrate a bit.
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biggest problem with blitz is the same prob with all meelee supports. Most people don't seem to understand shield and its so tilting as everyone rushes for farm and doesn't let you proc it!
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GrandInquisitor
New York City13113 Posts
On April 14 2017 04:36 Sent. wrote: Blitz is amazing into autofilled bot laners, much easier to punish them on blitz than on something like nami or thresh. This can inflate his winrate a bit. Depends on what you mean by inflated. His solo queue winrate is not inflated, it just reflects the fact that solo queue bot lanes often suck. But they DO suck, and a champ that is good at punishing mistakes is one of the main ways a champ is just straight-up good.
If anything his solo queue winrate is deflated, because like VA says he's the go-to pick for most autofilled supports.
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Agree with the first paragraph but would argue Thresh replaced him as the go to support for autofilled players.
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On April 14 2017 04:36 Sent. wrote: Blitz is amazing into autofilled bot laners, much easier to punish them on blitz than on something like nami or thresh. This can inflate his winrate a bit.
Yeah, but beating up on bad lanes can't be all of it. MVP picked him into KT. KT not lane is not autofilled; it's at least one of the best, some would say the best, bot lane in the world. And blitz did good work in the match up.
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On April 15 2017 02:54 General_Winter wrote:Show nested quote +On April 14 2017 04:36 Sent. wrote: Blitz is amazing into autofilled bot laners, much easier to punish them on blitz than on something like nami or thresh. This can inflate his winrate a bit. Yeah, but beating up on bad lanes can't be all of it. MVP picked him into KT. KT not lane is not autofilled; it's at least one of the best, some would say the best, bot lane in the world. And blitz did good work in the match up.
Did we watch the same game? Blitz was boosted
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Sej sounds like boar-braum.
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It feels like they took a lot of power away from her ult without giving it back in other parts of her kit.
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I'll have to see how it feels with the rest of the kit. Losing the ability to end a fight before it begins is a substantial dip to even out.
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Weren't they supposed to change Maokai's W into a skillshot?
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Now if only you can get Mord dragon and rift and go mid.
Real sad about Sejuani changes. Real hard to justify, but might be a support now?
I get looking at the changes they're talking about and keep thinking that Sion might be huge in top.
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On April 15 2017 17:41 geript wrote:
I get looking at the changes they're talking about and keep thinking that Sion might be huge in top.
The thought being that he gets health from his W anyway so shifting items to more resists less health gives him more of the stats he needs and less of what he has allready? By this same logic change should be good for new cho. Although maybe that's counter balanced by his abilities with health scaling getting weaker.
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Its not champs like sion that are going to benefit, its going to be true damage (as if they needed help)
Better start learning irelia/fiora/darius lol
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Funny reading that form a Vayne flaired post.
Will also be good for champions like Renekton/Nasus/Lulu who give themselves/teammates a ton of health.
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I don't know how much vayne actually benefits. It's percent health remember, which is very different from flat true damage. I don't think vayne gets a nerf/buff from it.
Not that I play adc anymore anyway, made this account in like season 2 or 3
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i feel like ap will benefit a lot from lower hp pools, armor/lw gets nerfed meanwhile BV is reworked into ap item and void staff is still the same making 1shot breakpoint easier to achieve.
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On April 18 2017 23:44 kongoline wrote: i feel like ap will benefit a lot from lower hp pools, armor/lw gets nerfed meanwhile BV is reworked into ap item and void staff is still the same making 1shot breakpoint easier to achieve. Ture, but Adaptive helm will be pretty strong again champs like Ryze, Cass, and Syndra.
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Those Udyr changes seem pretty mediocre.
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wow the shen nerfs surprised he got hit harder than others
and gunblade lb lives another patch
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It was a pretty meh patch. I was hoping for more anything
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United States37500 Posts
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