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[Patch 6.23] Replays are Here General Discussion - Page 6

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General_Winter
Profile Joined February 2011
United States719 Posts
Last Edited: 2016-12-05 17:45:41
December 05 2016 17:44 GMT
#101
I don't think it's just you. New jungle has more xp and lower respawn rates so you need to go up and down farming the whole thing to not fall behind. Under old system camps responded faster so if you wanted to lean bottom or top you could go back and forth between camps closest to that lane and neglect the furthest camp and still always be clearing something. Skipping gromp is now no longer an option.

How to play around this? I've got no clue. I'd like to see some pro play on this patch to see what they are doing with it. Maybe the high level answer is to just not play any blue start junglers.
iCanada
Profile Joined August 2010
Canada10660 Posts
Last Edited: 2016-12-05 18:05:08
December 05 2016 18:00 GMT
#102
Even on "red start" junglers though, the blue start is the efficient route and the route I'd like to start.

Which sucks because before I felt comfy doing like 4 clears at the start of a game. Now I feel OK-ish doing one.

I certainly don't feel like I can pick a win condition and make a tailored choice to play to it. Which is funny because riot said they wanted to encourage that with the changes but in reality they did the opposite. So risky to just show and not get kills without jungle being cleared. You basically pick whether you want to carry and ignore the teamcomps win conditions (Scip style) or you want to enable teammate to carry.

It feels bad because one used to be able to do both well.
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
December 06 2016 08:20 GMT
#103
It seems like the ranks just reset a few mins ago. I just finished a game and it said 1/10 placements done
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
M2
Profile Joined December 2002
Bulgaria4186 Posts
Last Edited: 2016-12-06 09:01:52
December 06 2016 09:00 GMT
#104
Yup, I just logged in and I have no rank, neither in solo nor in flex. However, rank is also disabled. Also, I find it very strange that there will be two placements in flex within approximately a month. This means that around 90% of flex player base will end up in bronze(some in low silver), since, the first reset sent most people up to 2 tiers back and this one will add at least one more I suppose.
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2016-12-06 20:12:14
December 06 2016 20:08 GMT
#105
http://euw.leagueoflegends.com/en/news/game-updates/patch/patch-624-notes
lol syndra untouched but kog gets nerfed, support items still broken af zzzzzzzzzzz
General_Winter
Profile Joined February 2011
United States719 Posts
December 06 2016 20:09 GMT
#106
New patch is out.

Jungle still betting screwed. The fix for red krug 3 was to take ex out of krug without giving anything back and just make jungle weaker overall

Fid got a bit of help but overall no help for all the jungle champs hosed by the new design or for the overall negative experience now.

Rylais is nerfed. That's probably good. Not sure if it's still worth building for various folks now. Kayle probably still wants it late and so sol may still want it early, but it's hard for me to know how it impacts others.

No syndra nerf so she is still must ban.

Overall not Riots best work, but nothing totally offensive other than just pulling xp out of jungle.

Gahlo
Profile Joined February 2010
United States35174 Posts
December 06 2016 21:41 GMT
#107
Rylais nerf is pretty harmful to Syndra though, no? Her only single target spell is her ult.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-12-06 22:02:21
December 06 2016 21:43 GMT
#108
Not really ppl only made rylais on her because of how well budgeted it was, not because she relies on it.

She's basically the poster child for why the item was dumb

Personally I think hitting the effect and both stats is going to suck for champs that do need it but we will see. Most rylais "core" heros are able to refresh it quickly i.e. Brand passive
Carrilord has arrived.
VayneAuthority
Profile Joined October 2012
United States8983 Posts
December 06 2016 22:14 GMT
#109
it's not a bad patch, a step towards a playable game. They still have a ways to go though before I even consider dusting off ranked again

I come in for the scraps
Harem
Profile Joined November 2007
United States11393 Posts
December 06 2016 22:40 GMT
#110
On December 07 2016 06:41 Gahlo wrote:
Rylais nerf is pretty harmful to Syndra though, no? Her only single target spell is her ult.

There is also stuff like rise of tank meta again ie poopy/naut/maokai which she really struggles with. (hecarim is also really good vs her too) items that cockblock her even more like new locket/redemption. It's been reflected in her winrate going down a bunch etc. They just want to see how she functions over this patch before any kind of nerfs much like how they are waiting to see how fervor buffs affect kallista.

(Also, if they want to nerf Syndra then all they have to do is revert the W change from the Mage update. That's really it.)

The more confusing thing if anything is the lack of Ryze nerfs. (and Caitlyn)
Moderator。◕‿◕。
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2016-12-06 23:00:44
December 06 2016 23:00 GMT
#111
On December 07 2016 07:40 Harem wrote:
Show nested quote +
On December 07 2016 06:41 Gahlo wrote:
Rylais nerf is pretty harmful to Syndra though, no? Her only single target spell is her ult.

There is also stuff like rise of tank meta again ie poopy/naut/maokai which she really struggles with. (hecarim is also really good vs her too) items that cockblock her even more like new locket/redemption. It's been reflected in her winrate going down a bunch etc. They just want to see how she functions over this patch before any kind of nerfs much like how they are waiting to see how fervor buffs affect kallista.

(Also, if they want to nerf Syndra then all they have to do is revert the W change from the Mage update. That's really it.)

The more confusing thing if anything is the lack of Ryze nerfs. (and Caitlyn)

Ryze nerfs? Surely you mean a Ryze rework, no?
Freeeeeeedom
General_Winter
Profile Joined February 2011
United States719 Posts
December 06 2016 23:17 GMT
#112
Ryze winrate doesn't look out of line...
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-12-06 23:18:32
December 06 2016 23:18 GMT
#113
I got to lane against Ryze 2 days ago. Pretty cool experience.
Carrilord has arrived.
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2016-12-06 23:55:59
December 06 2016 23:52 GMT
#114
On December 07 2016 06:43 Slusher wrote:
Not really ppl only made rylais on her because of how well budgeted it was, not because she relies on it.

She's basically the poster child for why the item was dumb

Personally I think hitting the effect and both stats is going to suck for champs that do need it but we will see. Most rylais "core" heros are able to refresh it quickly i.e. Brand passive

The poster child was Orianna, who got basically no benefit out of the passive but always rushed it because it was a stupid amount of HP/AP. I'm glad the item got nerfed and it was a long long time coming.

I disagree with your last statement though, because it's probably a buff for anyone who actually cared about the slow, i.e., Brand and Singed. Because if you really just want the slow, it's now a lot cheaper, and Liandry's is cheaper too.

On December 07 2016 08:17 General_Winter wrote:
Ryze winrate doesn't look out of line...

It is amusing to hear you refer to winrates on one hand for Ryze, while also complaining that Syndra is "must ban", having obviously not looked at her winrates.

What fun is it being cool if you can’t wear a sombrero?
Slusher
Profile Blog Joined December 2010
United States19143 Posts
December 07 2016 00:08 GMT
#115
I'm just never a fan of hitting 3 facets of any one champ/item at once when bi-weekly patching is a thing. It seems justified because the item was so good for so long despite bi-weekly patching but like the latter isn't a corollary to how op it was

It's probably not over nerfed but I just want riot to choose between longer patch cycles or more incremental changes
Carrilord has arrived.
General_Winter
Profile Joined February 2011
United States719 Posts
December 07 2016 00:14 GMT
#116
[B]On December 07 2016 08:52 GrandInquisitor

Show nested quote +
On December 07 2016 08:17 General_Winter wrote:
Ryze winrate doesn't look out of line...

It is amusing to hear you refer to winrates on one hand for Ryze, while also complaining that Syndra is "must ban", having obviously not looked at her winrates.



Lol. You are totally correct and that callout was something I had coming.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
December 07 2016 00:32 GMT
#117
DARKNESSSSSSSssssssss


ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
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