• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:15
CET 00:15
KST 08:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League66Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Young Players Tournament Announced by SOOP [Recap] 0-6 Defeat for Mong's Team Do we even care about balance? BW General Discussion Rollback Netcode in Brood War
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9365 users

[Patch 6.7] Almost Outrageous General Discussion - Page 12

Forum Index > LoL General
Post a Reply
Prev 1 10 11 12 13 14 23 Next All
Gahlo
Profile Joined February 2010
United States35174 Posts
April 10 2016 03:26 GMT
#221
On April 10 2016 11:56 Frolossus wrote:
it has way more to do with grasp of the undying than any particular character imo

Well, yeah. It's the whole Grasp/Sunfire/Visage/IBG core that's an issue. It's just that all the other tanks that are abusing it have been around long enough that they've been nerfed. Ekko hasn't gone through that period where the balance team has been looking to nerf him and as a result is more overtuned than the already problem lineup.
MattBarry
Profile Joined March 2011
United States4006 Posts
April 10 2016 03:45 GMT
#222
Should I be building cinderhulk or runic ekkos if I'm jungling Ekko
Platinum Support GOD
VayneAuthority
Profile Joined October 2012
United States8983 Posts
April 10 2016 05:05 GMT
#223
all of these are core/have been core on nasus forever and hes still weak...hes going to get gutted soon
I come in for the scraps
kongoline
Profile Joined February 2012
6318 Posts
April 10 2016 12:38 GMT
#224
On April 10 2016 12:26 Gahlo wrote:
Show nested quote +
On April 10 2016 11:56 Frolossus wrote:
it has way more to do with grasp of the undying than any particular character imo

Well, yeah. It's the whole Grasp/Sunfire/Visage/IBG core that's an issue. It's just that all the other tanks that are abusing it have been around long enough that they've been nerfed. Ekko hasn't gone through that period where the balance team has been looking to nerf him and as a result is more overtuned than the already problem lineup.

neither of them has close to ekko winrate tho, they overbuffed him when he was already popular in soloQ and played in tournaments from time to time
Celial
Profile Blog Joined June 2006
2602 Posts
April 10 2016 13:45 GMT
#225
On April 10 2016 21:38 kongoline wrote:
Show nested quote +
On April 10 2016 12:26 Gahlo wrote:
On April 10 2016 11:56 Frolossus wrote:
it has way more to do with grasp of the undying than any particular character imo

Well, yeah. It's the whole Grasp/Sunfire/Visage/IBG core that's an issue. It's just that all the other tanks that are abusing it have been around long enough that they've been nerfed. Ekko hasn't gone through that period where the balance team has been looking to nerf him and as a result is more overtuned than the already problem lineup.

neither of them has close to ekko winrate tho, they overbuffed him when he was already popular in soloQ and played in tournaments from time to time


wasnt he nerfed so nobody ever played him in the jungle again?
Do not regret. Always forward, never back.
Gahlo
Profile Joined February 2010
United States35174 Posts
April 10 2016 13:57 GMT
#226
On April 10 2016 21:38 kongoline wrote:
Show nested quote +
On April 10 2016 12:26 Gahlo wrote:
On April 10 2016 11:56 Frolossus wrote:
it has way more to do with grasp of the undying than any particular character imo

Well, yeah. It's the whole Grasp/Sunfire/Visage/IBG core that's an issue. It's just that all the other tanks that are abusing it have been around long enough that they've been nerfed. Ekko hasn't gone through that period where the balance team has been looking to nerf him and as a result is more overtuned than the already problem lineup.

neither of them has close to ekko winrate tho, they overbuffed him when he was already popular in soloQ and played in tournaments from time to time

Yeah, that's why I said he was even more overtuned than the other tanks. Looking at his competitive match history he was largely being played as AP in the major leagues outside of a tank jungle game at Katowice. It wasn't until Soul played it in LCK on March 26th, the day 6.6 shipped with his buffs(though the game was played on the 6.5 patch).

They probably thought "He's showing up sometimes as an AP, which we like, but he could use a little nudge to bring him into the meta." then the competitive scene played him in this obnoxious tank style and he became the meta.
cLutZ
Profile Joined November 2010
United States19574 Posts
April 10 2016 15:37 GMT
#227
On April 10 2016 10:33 Gahlo wrote:
Show nested quote +
On April 10 2016 10:08 JazzVortical wrote:
In addition, IBG is getting a nerf on PBE as well, so that will hurt Ekko as well.

It's not just tank Ekko. Ekko in general is a terrible design. Too much CC to be given proper assassin damage, if they buff his damage, he's going to have way too much CC to go with it. I don't see how he's ever going to be 'healthy'.

It all comes down to whether or not Riot has the balls to remove some of those CC mechanics. Still, I'd rather be in a world where we're complaining about AP Ekko instead of Tank Ekko.

Ekko in general though has 3/4 of an awesome kit. Just his wierd delayed bubble stun. He could be Jax-like or Zeddy.
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-04-10 18:12:27
April 10 2016 17:58 GMT
#228
On April 10 2016 22:45 Celial wrote:
Show nested quote +
On April 10 2016 21:38 kongoline wrote:
On April 10 2016 12:26 Gahlo wrote:
On April 10 2016 11:56 Frolossus wrote:
it has way more to do with grasp of the undying than any particular character imo

Well, yeah. It's the whole Grasp/Sunfire/Visage/IBG core that's an issue. It's just that all the other tanks that are abusing it have been around long enough that they've been nerfed. Ekko hasn't gone through that period where the balance team has been looking to nerf him and as a result is more overtuned than the already problem lineup.

neither of them has close to ekko winrate tho, they overbuffed him when he was already popular in soloQ and played in tournaments from time to time


wasnt he nerfed so nobody ever played him in the jungle again?


yea, on launch his ult returned a static % of health lost over the last 4 seconds, the nerf in question attached an ap ratio requiring full ap builds to reach the original rank 3 heal. But he has received like 2-3 patches of buff in 2016 because riot wanted to bring him back to the meta as ap, but I can't see that ever happening unless his numbers are overtuned.

On April 11 2016 00:37 cLutZ wrote:
Show nested quote +
On April 10 2016 10:33 Gahlo wrote:
On April 10 2016 10:08 JazzVortical wrote:
In addition, IBG is getting a nerf on PBE as well, so that will hurt Ekko as well.

It's not just tank Ekko. Ekko in general is a terrible design. Too much CC to be given proper assassin damage, if they buff his damage, he's going to have way too much CC to go with it. I don't see how he's ever going to be 'healthy'.

It all comes down to whether or not Riot has the balls to remove some of those CC mechanics. Still, I'd rather be in a world where we're complaining about AP Ekko instead of Tank Ekko.

Ekko in general though has 3/4 of an awesome kit. Just his wierd delayed bubble stun. He could be Jax-like or Zeddy.


actually to be honest from my perspective fwiw as an assassin player Ekko would have to be pretty op to be desirable as a (tryhard) choice(I say tryhard because he is fun). And the main reasons are his ult and his Q, Ekko just delivers his damage far too slowly, his q doing so much more damage on return and his ult basically requiring your opponent to be stunned or play themselves to do damage just aren't suited to an assassin. I understand that Riot wanted you to make the choice of escape or damage, like there is with Talon ult, do I do damage with both parts, one part, do I use it to get in? but for Ekko this is far less of a choice than they might hope, more often the choice comes down to can I trick them into standing on the dude or no?

I'm not sure what to say about Ekko constructively, he's fun to play, but his kit only makes sense to me to get in and stay in, so if people can't stand watching him as a tank I'm not sure what you can do with him.
Carrilord has arrived.
killerdog
Profile Joined February 2010
Denmark6522 Posts
April 10 2016 18:11 GMT
#229
On April 11 2016 02:58 Slusher wrote:
Show nested quote +
On April 10 2016 22:45 Celial wrote:
On April 10 2016 21:38 kongoline wrote:
On April 10 2016 12:26 Gahlo wrote:
On April 10 2016 11:56 Frolossus wrote:
it has way more to do with grasp of the undying than any particular character imo

Well, yeah. It's the whole Grasp/Sunfire/Visage/IBG core that's an issue. It's just that all the other tanks that are abusing it have been around long enough that they've been nerfed. Ekko hasn't gone through that period where the balance team has been looking to nerf him and as a result is more overtuned than the already problem lineup.

neither of them has close to ekko winrate tho, they overbuffed him when he was already popular in soloQ and played in tournaments from time to time


wasnt he nerfed so nobody ever played him in the jungle again?


yea, on launch his ult returned a static % of health lost over the last 4 seconds, the nerf in question attached an ap ratio requiring full ap builds to reach the original rank 3 heal. But he has received like 2-3 patches of buff in 2016 because riot wanted to bring him back to the meta as ap, but I can't see that ever happening unless his numbers are overtuned.

Super squishy burst casters with no escapes are just kind of a dumb concept >.>

He'd just turn into an ap talon or something
Slayer91
Profile Joined February 2006
Ireland23460 Posts
April 10 2016 18:12 GMT
#230
the traditional mage archtype is a dumb concept right okay there chief
aka Teutonica
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2016-04-10 18:14:11
April 10 2016 18:13 GMT
#231
with the exception he has slows,shield, aoe stun, escape mechanic + mobility, dont forget safe laning and wave clear thx to his Q
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2016-04-10 18:19:10
April 10 2016 18:14 GMT
#232
yea I agree completely, except I think he's worse than Talon when you build damage for the reasons I added to my previous post.

@killerdog
Carrilord has arrived.
Fildun
Profile Joined December 2012
Netherlands4124 Posts
April 10 2016 22:32 GMT
#233
On April 11 2016 03:12 Slayer91 wrote:
the traditional mage archtype is a dumb concept right okay there chief

In the way League is currently balanced and played, it might very well be.
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2016-04-10 22:39:25
April 10 2016 22:38 GMT
#234
yeah they'll buff one item after nerfing SV/Bveil and you'll be like holy shit mages are op
remember when everyone played double AP because spirit visage gave like 30 magic resist and maw was garbage?

oh look everyones playing tanks who are the natural counter to mages without escape no shit they aren't viable right now
aka Teutonica
cLutZ
Profile Joined November 2010
United States19574 Posts
April 10 2016 22:40 GMT
#235
On April 11 2016 02:58 Slusher wrote:
Show nested quote +
On April 10 2016 22:45 Celial wrote:
On April 10 2016 21:38 kongoline wrote:
On April 10 2016 12:26 Gahlo wrote:
On April 10 2016 11:56 Frolossus wrote:
it has way more to do with grasp of the undying than any particular character imo

Well, yeah. It's the whole Grasp/Sunfire/Visage/IBG core that's an issue. It's just that all the other tanks that are abusing it have been around long enough that they've been nerfed. Ekko hasn't gone through that period where the balance team has been looking to nerf him and as a result is more overtuned than the already problem lineup.

neither of them has close to ekko winrate tho, they overbuffed him when he was already popular in soloQ and played in tournaments from time to time


wasnt he nerfed so nobody ever played him in the jungle again?


yea, on launch his ult returned a static % of health lost over the last 4 seconds, the nerf in question attached an ap ratio requiring full ap builds to reach the original rank 3 heal. But he has received like 2-3 patches of buff in 2016 because riot wanted to bring him back to the meta as ap, but I can't see that ever happening unless his numbers are overtuned.

Show nested quote +
On April 11 2016 00:37 cLutZ wrote:
On April 10 2016 10:33 Gahlo wrote:
On April 10 2016 10:08 JazzVortical wrote:
In addition, IBG is getting a nerf on PBE as well, so that will hurt Ekko as well.

It's not just tank Ekko. Ekko in general is a terrible design. Too much CC to be given proper assassin damage, if they buff his damage, he's going to have way too much CC to go with it. I don't see how he's ever going to be 'healthy'.

It all comes down to whether or not Riot has the balls to remove some of those CC mechanics. Still, I'd rather be in a world where we're complaining about AP Ekko instead of Tank Ekko.

Ekko in general though has 3/4 of an awesome kit. Just his wierd delayed bubble stun. He could be Jax-like or Zeddy.


actually to be honest from my perspective fwiw as an assassin player Ekko would have to be pretty op to be desirable as a (tryhard) choice(I say tryhard because he is fun). And the main reasons are his ult and his Q, Ekko just delivers his damage far too slowly, his q doing so much more damage on return and his ult basically requiring your opponent to be stunned or play themselves to do damage just aren't suited to an assassin. I understand that Riot wanted you to make the choice of escape or damage, like there is with Talon ult, do I do damage with both parts, one part, do I use it to get in? but for Ekko this is far less of a choice than they might hope, more often the choice comes down to can I trick them into standing on the dude or no?

I'm not sure what to say about Ekko constructively, he's fun to play, but his kit only makes sense to me to get in and stay in, so if people can't stand watching him as a tank I'm not sure what you can do with him.


That's why I think of him more as a Jax. But with poke and decent waveclear, so he should lose duels to Jax (basically everyone should, by the way, Riot should remember that tenet of champ design). Who isn't really much of an assassin, and more of a splitpusher+cleanup skimisher. Some sort of Nashors+Gunblade core then tanky and prolly eventually mixing in Zhonyas.

I hope they get him right, one of my favorite characters.
Freeeeeeedom
Fildun
Profile Joined December 2012
Netherlands4124 Posts
Last Edited: 2016-04-10 22:45:55
April 10 2016 22:42 GMT
#236
But all the mages viable in that meta had shittons of extra survivability added to their kits?
Point was super squishy melee burst dudes without escapes aren't viable in league, that's why they had to give Ekko so much extra bullshit.

edit: look at Illaoi, that's the closest Riot got and it's a champ that will never be balanced for comp play
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2016-04-10 22:55:40
April 10 2016 22:53 GMT
#237
Meta mages with no escapes or shields
-Karthus
-Cassio
-Xerath
-TF
-Syndra
-Kennen

With 1 shield but no escapes:
-Lux
-Orianna
-Viktor
-Rumble

That's basically about half the mages on the list of league champs (some of which realistically are junglers or supports or bruiser mages like ryze or swain or vlad, so really most of the mages), we've seen them all in many metas of pro play

and just because some of these might buy a RoA or Rylais hardly makes them not a mage
aka Teutonica
IamPryda
Profile Joined April 2011
United States1186 Posts
April 10 2016 23:16 GMT
#238
I much rather Ekko be balanced/reworked as a tank like gragas was. His ult fits much better as a tank. I think they should just get rid of all these stupid extra passives and limit it to just the 3 hit proc. Balance his stun for a tank and he will be fine.
Moar banelings less qq
Fildun
Profile Joined December 2012
Netherlands4124 Posts
April 10 2016 23:20 GMT
#239
Was kinda talking about melees, but w/e. Rumble would fit that bill, but he's basically been an ultbot for midgame dragonfights whenever he was meta. Can't really call that mage archetype.

Thought it was pretty obvious that I didn't mean Vik and Ori etc had no place in league, lol. More talking about stuff like Ekko, just like kdog.

But saying we've sen karthus, xerath and syndra are seen in many metas of pro play is also stretching.
killerdog
Profile Joined February 2010
Denmark6522 Posts
Last Edited: 2016-04-10 23:31:18
April 10 2016 23:26 GMT
#240
On April 11 2016 07:53 Slayer91 wrote:
Meta mages with no escapes or shields
-Karthus
-Cassio
-Xerath
-TF
-Syndra
-Kennen

With 1 shield but no escapes:
-Lux
-Orianna
-Viktor
-Rumble

That's basically about half the mages on the list of league champs (some of which realistically are junglers or supports or bruiser mages like ryze or swain or vlad, so really most of the mages), we've seen them all in many metas of pro play

and just because some of these might buy a RoA or Rylais hardly makes them not a mage

Toot pls, the issue isn't dashless mages, it's immobile mages who have to literally melee auto the enemy to deal proper damage.

If you have to build ekko as completely full ap burst, then you'll just end up in a situation where he either completely oneshots the enemy, or he fails to oneshot them and just dies. What the list of long ranges pick/aoe/poke mages you just listed has to do with anything I'm not sure. That's like saying talon is good design because Jayce doesn't have an escape dash >.>

With the way his kit is right now, if you build squishy there isn't really any incentive to use the ult defensively in teamfights, since you're giving up such a large portion of your overall damage, and the health regen is kinda irrelevant too because unless you build bruiser you'll just get popped anyway the second you've used your combo if the enemy isn't dead already. And if you're allowed to build tanky and play him as someone who can actually engage and use his ult as a reengage tool, then you get the horrible play patterns we see right now.
Prev 1 10 11 12 13 14 23 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
08:00
Korean StarCraft League #92
CranKy Ducklings24
Liquipedia
BSL
05:00
RO24 Group C
OyAji vs Nesh
Kyrie vs Aeternum
ZZZero.O198
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Artosis 606
Liquid`Hasu 328
ZZZero.O 198
ProTech184
Aegong 37
Dota 2
NeuroSwarm118
League of Legends
JimRising 926
Other Games
summit1g8628
Liquid`RaSZi2410
FrodaN2267
Grubby2072
KnowMe133
Maynarde113
syndereN110
Organizations
Other Games
gamesdonequick1940
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 61
• Adnapsc2 32
• RyuSc2 13
• CranKy Ducklings SOOP6
• davetesta3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 11
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3765
• Jankos3197
• Scarra1587
Other Games
• imaqtpie525
• Shiphtur452
Upcoming Events
WardiTV Weekly
12h 45m
IntoTheTV X SOOP
1d 11h
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
4 days
GSL
4 days
Epic.LAN
4 days
Replay Cast
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Epic.LAN
5 days
Yamato Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.