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[Patch 5.18] League of Legends General Discussion - Page 14

Forum Index > LoL General
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Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
Last Edited: 2015-09-23 14:07:39
September 23 2015 14:05 GMT
#261
I always freeze the lane when I have the opportunity to, lasthitting is a simple pleasure in and of itself. My problem is when the other player is in the lane and I just GOTTA KILLUM, no matter how hard he signals that their jungler is nearby.

Oh, and pulling out of a teamfight. I've seen that pros leave a fight early if it seems like its going sour, but in that situation I usually make a desperate effort to turn the fight instead. Plus your team is less likely to rage if you just die with them rather than play it "correctly".
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Uldridge
Profile Blog Joined January 2011
Belgium5232 Posts
September 23 2015 14:11 GMT
#262
I guess I wanted to open the conversation a bit on freezing or just wave manipulation in general or something;

Rocket range is not that impressive if you have no crit mechanic / no attack speed / no items. If you overuse it, you're out of mana, if your mechanics in switching it from hitting more than 1 target and longer range to 1on1 and stutter stepping to finish someone off aren't on point, you're gonna mess up the fight. I'm not saying it's completely irrelevant, I'm saying start to see the actual difference once you get your first item, which should be a BF. Then you actually become a lanebully imo. A pickaxe also doesn't feel superstrong, unless they completely overstep their boundaries.

And freezing can be shitty for your teammates in certain situations. If you need the farm, because you're behind for example and they've already taken your turret, but there's a huge, juicy wave for you and you can deny the enemy adc so much cs, do you do it?
Chances are it's gonna be a 4v5 for a long time then. And if your support is a dumbass, it becomes a 3v5. And if he's even more of a dumbass, he doesn't ward your jungle either so they steal everything away + get picks on you (because they can dive the lonely behind adc) and other people because your jungle isn't warded and rotations are something difficult to do well for some reason.
Taxes are for Terrans
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
September 23 2015 14:12 GMT
#263
On September 23 2015 21:57 Numy wrote:
I find that for "fill" the hardest part is the laning phase generally. After the game breaks down knowledge about map movement and objectives kind of passes off, just now what you doing is slightly different. What I've done is essentially created as Slusher would say a "gaping vagina" playstyle when I'm filling in a situation I'm not too familiar with. My goal is just to survive laning phase by going as even as possible with only punishing obviously punishable plays. If I have to I'll sacrifice a bit instead of dying or getting punished myself.


I actually think laning is the easiest part when it comes to playing a role I am not familiar with. Laning is easy overall.

Some of the harder parts come from being able to make the correct split second decisions in a teamfight on a role/champion I am not familiar with.
https://twitter.com/SufficientStats
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2015-09-23 14:15:13
September 23 2015 14:13 GMT
#264
With respect to the "how many positions does one main" question: I considered the definition that a player can be defined as maining X positions if she plays each of those X positions more on average than all the non-X positions put together.

For example, a 35/35/10/10/10 mains 2 positions. A 50/30/10/5/5 mains 2 positions. A 45/30/20/3/2 mains 3 positions.

An alternative definition can be: rank-order your position frequency from highest to lowest, then find the highest difference between any two numbers. The positions above that difference are the ones you main.

But then I ran into some issues trying to apply it to my own ranked games. I'll crowdsource this question: how many positions do I main?

Season 5:

20% / 58% / 1% / 2% / 18%

Do I main 1 or 3 positions?

Season 4:

41% / 17% / 11% / 3% / 28%

Do I main 1, 2, or 3 positions?
What fun is it being cool if you can’t wear a sombrero?
Seuss
Profile Blog Joined May 2010
United States10536 Posts
September 23 2015 14:33 GMT
#265
On September 23 2015 22:07 nafta wrote:
The only thing I don't understand is why didn't they add 5 boxes and you check each one for roles you wanna play and instead you MUST put 2 roles that you want to play. Maybe I want to play only 1 role why will I be forced to play 2?

Because even if you have general understanding of how to play a lane doesn't mean you can keep up with people who specialize in it or a champion. Qt feeds in lane all the time like a retard so that doesn't really help your example.


Forcing people to pick 2 roles makes it a lot easier to put teams together because there are fewer possible combinations. The number of potential combinations increases dramatically with each additional role you allow a player to select, and processing that isn't trivial, even with the sorts of shortcuts and optimizations you typically find in a good algorithm.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2015-09-23 14:36:54
September 23 2015 14:35 GMT
#266
On September 23 2015 23:33 Seuss wrote:
Show nested quote +
On September 23 2015 22:07 nafta wrote:
The only thing I don't understand is why didn't they add 5 boxes and you check each one for roles you wanna play and instead you MUST put 2 roles that you want to play. Maybe I want to play only 1 role why will I be forced to play 2?

Because even if you have general understanding of how to play a lane doesn't mean you can keep up with people who specialize in it or a champion. Qt feeds in lane all the time like a retard so that doesn't really help your example.


Forcing people to pick 2 roles makes it a lot easier to put teams together because there are fewer possible combinations. The number of potential combinations increases dramatically with each additional role you allow a player to select, and processing that isn't trivial, even with the sorts of shortcuts and optimizations you typically find in a good algorithm.

It also goes against the whole point of playing whatever you want. If you think you are waiting too long you pick more than 1 role.

You could also let players give priority to roles and after an x amount of time the que could add another role to the search.
Caiada
Profile Joined January 2015
United States3052 Posts
September 23 2015 14:44 GMT
#267
Teambuilder had a small audience and *barely* worked with you only picking one role. Ranked teambuilder could potentially end up with an even smaller audience. It's almost certainly for matchmaking.

I don't think it's unreasonable to assume that most people have alt positions anyway.
XDG Mata
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
September 23 2015 14:55 GMT
#268
I always assumed that they wanted Ranked Teambuilder to eventually take over from normal ranked.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2015-09-23 15:00:12
September 23 2015 14:57 GMT
#269
It will they said so.

Also forgot how there are a lot of people who don't mind playing 4 roles but they really dislike the other one. You are fucking them as well.

Just because you have an alt position doesn't mean you consider it as good as your main. While picking 2 roles implies you want both equally since there are no other parameters.

Teambuilder is bad because you have to pick your champ before select and there are mirrors.
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
September 23 2015 14:57 GMT
#270
On September 23 2015 23:55 Numy wrote:
I always assumed that they wanted Ranked Teambuilder to eventually take over from normal ranked.

Same, I'm almost sure that someone from Riot mentioned that Ranked Teambuilder replace solo queue in the nearest future.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
September 23 2015 15:00 GMT
#271
On September 23 2015 23:57 nafta wrote:
It will they said so.

Also forgot how there are a lot of people who don't mind playing 4 roles but they really dislike the other one. You are fucking them as well.

Just because you have an alt position doesn't mean you consider it as good as your main. While picking 2 roles implies you want both equally since there are no other parameters.


Lyte mentioned in that Reddit thread that there will be a "primary" and "secondary" option when you pick your 2 roles.
Gahlo
Profile Joined February 2010
United States35174 Posts
September 23 2015 15:02 GMT
#272
On September 23 2015 23:44 Caiada wrote:
Teambuilder had a small audience and *barely* worked with you only picking one role. Ranked teambuilder could potentially end up with an even smaller audience. It's almost certainly for matchmaking.

I don't think it's unreasonable to assume that most people have alt positions anyway.

Problem with Teambuilder is there is no ban phase, the team captain and boot people that pick things they don't like, mirrors, and people choose their champion without knowing what they could possibly be put on a team with. From the sound of it, the new system would address these issues.
M2
Profile Joined December 2002
Bulgaria4186 Posts
Last Edited: 2015-09-23 15:05:31
September 23 2015 15:05 GMT
#273
I started to understand how "fill"works for you guys, you assume that playing decently and carrying your own weight should be good enough to have a good game, not talking about wins and loses, but a good pleasant game. Obviously you are not playing in EUNE where 7 out of 10 people even in platinum elo have no idea about basics in the game, they are there mostly due to their mechanics, but they have no knowledge about timings, positioning, playing from behind, they don't watch streams, tournaments, no theoretical background, no item interactions - nothing, so they become an easy prey for the few that are more prepared and if you want a decent game you have to give 110% everytime and even then you can't avoid most games to be stomps
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2015-09-23 15:08:04
September 23 2015 15:05 GMT
#274
Which still screws over people like me.
On the other hand they design for the majority and the majority of people play casually, have one role or maybe too, and often only one champion for each (having people from legit Bronze up to Diamond on my friend list, most of them in Silver, you can tell).

"Fill" means "my jungle and mid are worse than top and support, but I believe that I can make the gap not too impactful given the right circumstances"... circumstances which the new queue would deny me by forcing me to pick a role before we start banning and picking.
That's more or less my issue with that queue.
Cant take LMS hipsters serious.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2015-09-23 15:07:41
September 23 2015 15:07 GMT
#275
On September 24 2015 00:00 Numy wrote:
Show nested quote +
On September 23 2015 23:57 nafta wrote:
It will they said so.

Also forgot how there are a lot of people who don't mind playing 4 roles but they really dislike the other one. You are fucking them as well.

Just because you have an alt position doesn't mean you consider it as good as your main. While picking 2 roles implies you want both equally since there are no other parameters.


Lyte mentioned in that Reddit thread that there will be a "primary" and "secondary" option when you pick your 2 roles.

Then there is the reverse problem.

Why can't they just give us a choice? This is the hud all over again.
Gahlo
Profile Joined February 2010
United States35174 Posts
September 23 2015 15:07 GMT
#276
On September 24 2015 00:05 Alaric wrote:
Which still screws over people like me.
On the other hand they design for the majority and the majority of people play casually, have one role or maybe too, and often only one champion for each (having people from legit Bronze up to Diamond on my friend list, most of them in Silver, you can tell).

Your decision isn't set in stone. You can change your position preference every time.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2015-09-23 15:09:54
September 23 2015 15:08 GMT
#277
See my edit, I often decide which role/lane I'm going to play during champ select, not before I click "play". It happens with multiple people in the group when we play normals, but hop into ranked and most of them already know what they're going to play then.
Cant take LMS hipsters serious.
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-09-23 15:11:56
September 23 2015 15:09 GMT
#278
Oh, it'll replace Ranked Draft if it goes well.

That sounds optimistic. I had a decent time with teambuilder though, always kind of wished it caught on better/got improved. I don't know why mirrors are even an option outside of normal blind pick.

People are bringing up edge cases, and I just really don't see how those are that big of a deal. I'd be extremely confident saying the vast majority of people just play whatever the hell they feel like playing, whether that's an actual role or filling.
XDG Mata
VayneAuthority
Profile Joined October 2012
United States8983 Posts
September 23 2015 15:15 GMT
#279
y'all ready know what trolls like me are gonna do, can't wait to queue up as support only and then in champ select be like ok guys top main here :^)

unless the system like announces what you picked out loud...but that might make it even better
I come in for the scraps
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2015-09-23 15:18:38
September 23 2015 15:16 GMT
#280
On September 24 2015 00:09 Caiada wrote:
Oh, it'll replace Ranked Draft if it goes well.

That sounds optimistic. I had a decent time with teambuilder though, always kind of wished it caught on better/got improved. I don't know why mirrors are even an option outside of normal blind pick.

People are bringing up edge cases, and I just really don't see how those are that big of a deal. I'd be extremely confident saying the vast majority of people just play whatever the hell they feel like playing, whether that's an actual role or filling.

So because 90% of players will be satisfied by this the other 10% should go fuck themselves? The fuck kind of logic is that.

You literally would have a way to reduce your que times by picking more roles. Everything would be in your hands.

Please give me one real reason why this is better to picking each role and giving role priority.
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