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[Patch 5.18] League of Legends General Discussion - Page 13

Forum Index > LoL General
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Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 23 2015 07:58 GMT
#241
I actually agree it would be interesting to know what data/formula was used to arrive at that conclusion, however if it is true that this quote comes from ask.fm, I'm not sure why it's surprising he was brief. I feel like I personally am a problem if this was done statistically. I am a firm believer that my highest chance to win is to keep my team happy and thus I tend to be a gaping vagina in champion select. I can tell you without even looking that despite being completely comfortable in mid it's probably my least played role in the last 3 years simply because it is so popular.

also if this IS all started from ask.fm, you could uh, use it to ask him the method for this number lol
Carrilord has arrived.
Alaric
Profile Joined November 2009
France45622 Posts
September 23 2015 08:07 GMT
#242
I dislike that system because I don't really play a fixed role (it depends on patches and generally seasons, Nautilus is my 3rd most played but I moved from mostly jungling in the first half of the season to barely doing it for a few months, and never Naut; now I play a bit of everything but mostly top/support), and it forces me into 2 of them.

Having that flexibility and freedom is something I enjoy, adapting on the fly in champ select ('cause if I select mid and the enemy first picks Leblanc, usually I simply wouldn't call anything even if I felt like playing mid so I'd go somewhere else, but with this system I either have to awkwardly swap role with someone who may be willing, or play my Viktor into LB?).
Of course I'm biased since this is my own experience and champ select trolls (or ragers who don't get their call as 4th pick) are a very large minority of my games, but saying they don't want to enforce the meta then pushing this through is (bitterly) laughable.

Then again I'm in the minority when it comes to role flexibility so I guess I can just go and take it up the rear.
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 23 2015 08:11 GMT
#243
yea sometimes I just start feeling a champ and end up playing that role a lot for a week/month
Carrilord has arrived.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2015-09-23 09:02:03
September 23 2015 09:00 GMT
#244
Well you can just use the Fill role if you want to play anything? It'll be similar situation to how it works now as it's just luck of the draw if you get the "fill" option you want in the game or not but with this new system you won't have people shouting at each other and if they do it'll be easier to test for trolls I guess.

I don't think it's enforcing the meta really. You'll always have Carries and supports in Mobas that have items/scaling. You'll also always have people filling specific roles in a team so if say the jungler position can change to do something else then that person that selects jungler should be able to do that.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
September 23 2015 09:05 GMT
#245
oh I like the new system I was just talking about the statistical analysis in question
Carrilord has arrived.
Alaric
Profile Joined November 2009
France45622 Posts
September 23 2015 09:23 GMT
#246
"Fill" is generally "support" (rest of the time it means I'm 2nd or 3rd pick, people called stuff, so I'm just asking the last pick if he prefers top or jungle ), and would potentially leave me as AD (best way to drop back to Gold IV and beyond), it's different from adapting on the fly.
Granted, my reasoning applies wrt my champ pool rather than positions (see example: more "nope, not gonna Viktor into LB" than "nope, not playing mid"), but being able to flex where I go has been valuable in rounding up our comps (now I need to play a decent AP offlaner), and that's something that'd be lost.

Going to lastfm directly, it seems that it's a different queue and not the replacement for ranked like the quote here seemed to imply. As long as I still have a player pool to normally queue with, I guess I won't care all that much... ? It's not like one-trick ponies are too much of a thing here.
Cant take LMS hipsters serious.
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
September 23 2015 09:47 GMT
#247
--- Nuked ---
AlterKot
Profile Blog Joined January 2014
Poland7525 Posts
Last Edited: 2015-09-23 11:08:37
September 23 2015 11:05 GMT
#248
Can we put a GD rule to never discuss Riot-provided stats unless they explain how they arrived at them? Because "average player mains 2.2 roles" is almost "players who are 33% less toxic win 70% more games" tier.

Also Alaric I'm a fill main and I only played support in 2 out of my 30 last games. There are a lot of supp mains and also very often if I'm higher pick, only 1-2 people call a role so I can choose whatever I want.
Americans don't like to use unblockables, it is considered not honest. You press a button at the wrong time and hit the other person, you are random, not a top player. You DP Sim's far fierce, it is random and not honest.
Alaric
Profile Joined November 2009
France45622 Posts
September 23 2015 11:35 GMT
#249
Oh most of my support games I'm actually 2nd/3rd pick and talk with the others, or the others called roles (I'm pretty accomodating), so I just take what's "left" (excluding AD), or I feel more confident (they picked Sion and Graves? Yeah I'd rather go Braum than Maokai).

I don't talk when high in picks but immediatly say I'd rather not play AD if I'm low, so that may tip the odds (if we don't have an AD main we're more likely to have a volunteer anyway, which opens another role. I think I jungle and top more than I support when I'm last pick).
Cant take LMS hipsters serious.
M2
Profile Joined December 2002
Bulgaria4186 Posts
September 23 2015 12:52 GMT
#250
how do you guys manage to fill? assuming that you are playing at your real skill elo. When I was rising from bronze to gold I played more than 30 champs and I was filling as well, however, when I reached platinum I realized that I cannot cope with what I face if I dont lower the roles and champs. I started to play 2 roles (top, jungle) with back up support (and I have been support main for an year in the past) to be able to understand and feel all match ups, timings, map positioning etc. Sometimes when I have to play an off role I feel completely lost, not in terms that I will feed or I won't be able to execute my champ, but in a sense that I miss all the little things that make me win a game. I don;t know when I am mid on what level I can trade favorably for all match ups, how exactly I interact with every possible jungle in mine and other team, what timings are good for roam for farm for invade etc.
How do you manage I have no idea:-)
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
September 23 2015 12:57 GMT
#251
I find that for "fill" the hardest part is the laning phase generally. After the game breaks down knowledge about map movement and objectives kind of passes off, just now what you doing is slightly different. What I've done is essentially created as Slusher would say a "gaping vagina" playstyle when I'm filling in a situation I'm not too familiar with. My goal is just to survive laning phase by going as even as possible with only punishing obviously punishable plays. If I have to I'll sacrifice a bit instead of dying or getting punished myself.
Redox
Profile Joined October 2010
Germany24794 Posts
Last Edited: 2015-09-23 13:00:00
September 23 2015 12:58 GMT
#252
I mean its pretty obvious why they would want to replace the current queue with that team builder thingy. I do not quite get why this is even controversial.

Currently it is a lottery where you hope you will get players with different main roles in your team and not 4 supports or whatever. Win/loss of a game is not just determined by overall player skill but by the role distribution you get in your team. In Korea high Elo players will dodge if the role distribution is not right. Forcing people to dodge can not be a satisfactory permanent solution to the problem.

When more people get their roles overall quality of games should rise because: less trolling, team Elo reflects more accurately a team's chance to win, closer games.
Off-season = best season
Uldridge
Profile Blog Joined January 2011
Belgium5232 Posts
September 23 2015 13:05 GMT
#253
I've got no problems filling to be honest.
At D4 the most difficulty I can get is jungling because that's a really specialized role and you don't always understand certain intricacies and even so it's only sometimes a stomp. And then you could also say that it can be the same for other roles aswell.
Well, yes and no.
Yes in the sense that I don't really know how certain matchups work in top and mid (I specialize in bot) so I won't know when to all in, or when I'm strong or when I'm weak. No in the sense that I know the champion I'm playing and the one I'm playing against well enough to survive, not feed my ass off and get into teamfighting and/or splitpushing mode.

The thing that baffles me the most, and that's even at the highest level, is how lopsided certain games can be. How is it possible that around challenger level, where everyone is supposedly great at the game, you can get crushed in less than 20 minutes? I understand certain people are "gods" and if you have a really stacked team it's probably going to be a stomp, also, because not everyone can play their specialization that can also factor in (one trick ponies, lane specific players, ...)
But then you watch people like imaqtpie (or even nightblue3 can do well in laning at times) and you see that lane specialization doesn't really matter that much if you just understand the game.
Granted, qt does have a shitton of games under his belt and experience counts for a lot in games like this.
Taxes are for Terrans
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2015-09-23 13:10:38
September 23 2015 13:07 GMT
#254
The only thing I don't understand is why didn't they add 5 boxes and you check each one for roles you wanna play and instead you MUST put 2 roles that you want to play. Maybe I want to play only 1 role why will I be forced to play 2?

Because even if you have general understanding of how to play a lane doesn't mean you can keep up with people who specialize in it or a champion. Qt feeds in lane all the time like a retard so that doesn't really help your example.
Uldridge
Profile Blog Joined January 2011
Belgium5232 Posts
September 23 2015 13:28 GMT
#255
Sometimes you just have no choice than to forfeit your lane, but you can still lose gracefully. Get pushed under turret and try to cs as best as possible. Them getting an early-ish turret is definitely not game ending, specially not in soloq.
Grouping and getting picks is often times far more gamedeciding than that one guy on that one champ that completely takes over. But it does happen. And it does suck.

Also, I've seen qt wreck people in every lane, so, I guess we can say he has good and bad games then.
Taxes are for Terrans
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2015-09-23 13:31:51
September 23 2015 13:30 GMT
#256
Maybe only one role still had these issues of queue times (one of the things they wanted to improve from teambuiler; in current soloQ you often see two people call the same role with one not minding taking another instead), while two increases possibilities by a lot. They added "fill" from players' requests.

I've mentioned a few times how I get by because I'm playing strong champions I'm experienced with and abusing knowledge. I don't TP gank as much as I could and I'm not a good splitpusher, and I can't beat Vlad or Darius as Irelia (I struggle against Gnar and Jayce).
But I roll over Gangplank, Fiora, and with Maokai I've solokilled a Vlad at level 3 and a Darius thrice during laning. People underestimate my champion's burst (Irelia) or my willingness to go aggro (Maokai) and I punish them for that... while missing out on a lot of small other mistakes they make, and opportunities around the map.

Went back from Gold IV to II recently, as I get closer to I I won't be able to do this as much and it'll get harder for me because people are more experienced.
Usually at that point I relied on the "I'm putting you ahead then keeping you alive, now you carry me" playstyle, mostly as support and from the jungle. It's meta dependant (season 3 LB/Fizz/Zed/Ahri match-ups every game was a boon for Vi; my Braum will drop in value if the meta moves to Zyra/Sona/Nami/Soraka), and jungle is a very good role for this. But I'm full of rust, Nautilus isn't as good anymore (he needs to start Gromp and clears blue so slowly smite's back up by the time he finishes it off, plus various nerfs), my Vi mechanics suck (I keep barely missing Qs) so I can't convert enough ganks compared to before to make up for my suboptimal decision-making.

I thrive in the jungle when I find a champ I can be effective with, but that last part as barely more occurrences than there have been seasons, and taking breaks of several months destroys my game sense (compared to laning where I can autopilot a lot of Viktor's/Irelia's match-ups).

So clearly if I get to Plat this season it'll be off the back of my top and support and a lucky streak. I don't know if I'd break into Gold playing AD (I can certainly hold my own in Silver, but not carry like I could from mid or top), I've become bad at my playstyle in the jungle (maybe I could try Ekko for early presence), and I don't play high-impact supports like Thresh, Annie or Alistar to roam and win mid too.
Cant take LMS hipsters serious.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2015-09-23 13:35:33
September 23 2015 13:33 GMT
#257
Well yea but you lose gracefully and your team loses slightly with a teamcomp that isn't good at playing from behind you are probably gonna lose. People knowing this information makes them try risky things and sometimes it just makes you lose faster. Also most people are just dicking around in le soloq.

Keep in mind the way you climb is punishing mistakes not simply not making any. The highest rated people are generally the best at it which makes games end faster.

Another example is freezing. In a lot of situations it is the best thing to do but very few people do it simply because it is boring.
Uldridge
Profile Blog Joined January 2011
Belgium5232 Posts
Last Edited: 2015-09-23 13:56:50
September 23 2015 13:55 GMT
#258
On September 23 2015 22:33 nafta wrote:
Another example is freezing. In a lot of situations it is the best thing to do but very few people do it simply because it is boring.


Freezing depends from situation to situation man. A Vladimir is never going to let you freeze for example
A hypercary bot wants to freeze and someone like Jinx is perfectly able to, but Vayne is easily pushed in and has issues getting harassed even under turret.
Then you have the dynamics of the supports. You may be able to freeze as Jinx, for example, but if you still get hooked, or poked to 20% hp, it's gonna be rough no matter what.

My general rule is:
-freeze if you're scaling, have an easily gankable lane and/or have a stronger 2v2. That way they always have to play a bit more scared, will lose more cs and will get killed if the jungler actually shows up.
-push them in if they have waveclear issues and you can whittle them down with poke or range (or just have an abusive duo). This way you get an automatic creep lead and are able to prevent all ins simply by them having too little hp (but that typical blitz hook under turret though)
But mostly the dynamic changes after the first back. If you have accumulated a large lead before first back, it's likely you'll just stomp. If they had good synergy and got good farm, it'll be pretty even, but you still might be able to take the turret first.

For Jinx specifically, I like to push untill around lvl 4 and then I wana freeze the wave at the beginning of the river or a little bit closer to my turret. Pushing simply because her big rockets do work at lvl 1-3, you have good control wih zap (and chompers if you wana play safer and feel like all-ins are possible at every turn) and the lvl 4 is just because her range and kit allows for great manipulation/safety and can set up ganks pretty well. She also doesn't gain supermuch from putting points in Q before a first item and any attack speed imo, even though the minigun speedramp is always significant, if you have a BF sword and someone gets caught by 2 aa's, a zap and some more aa's, you can easily finish them off with your ult, or blow both their summoners just by yourself.

Taxes are for Terrans
Uldridge
Profile Blog Joined January 2011
Belgium5232 Posts
Last Edited: 2015-09-23 13:56:27
September 23 2015 13:55 GMT
#259
Wow, i'm a dumbass. Sorry for the doublepost.
Taxes are for Terrans
nafta
Profile Joined August 2010
Bulgaria18893 Posts
Last Edited: 2015-09-23 14:04:02
September 23 2015 14:02 GMT
#260
Don't see how is that relevant to what I said but ok.

I see it all the time how people could freeze the wave and just sit there for the next 5 minutes but that shit is just boring so they don't.

Dunno how can you say putting points in q doesnt matter that much when it increases rocket range.

Literally saw qtpie yesterday do this and say sorry to stream for being boring lol.
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