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[Patch 5.12] Runeglaive General Discussion - Page 9

Forum Index > LoL General
Post a Reply
Prev 1 7 8 9 10 11 36 Next All
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 26 2015 03:12 GMT
#161
how about, just don't rework a champion that has uses as is.
Carrilord has arrived.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 26 2015 03:51 GMT
#162
On June 26 2015 12:12 Slusher wrote:
how about, just don't rework a champion that has uses as is.


But $$$$$$
https://twitter.com/SufficientStats
Caiada
Profile Joined January 2015
United States3052 Posts
Last Edited: 2015-06-26 04:10:48
June 26 2015 04:09 GMT
#163
Diana just needs numbers changes to stop the assassin thing and make her a proper bruiser. Nobody with a decent shield and decent aoe initiation should kill in 2 seconds or be so heavily balanced towards building to do so.

But I don't think there's any way for her to go that fans will be happy with, tbh. Much like old Xerath.
XDG Mata
cLutZ
Profile Joined November 2010
United States19574 Posts
June 26 2015 04:13 GMT
#164
I don't think Diana has fundamental problems, Riot just needs to tinker with her values. Maybe more E centric? W? I'm not sure, but the problem is she is way too invectivized to RR the same target which makes her a tanky Ap talon, which just can't work the way they have developed Ap and ad carries.
Freeeeeeedom
Slusher
Profile Blog Joined December 2010
United States19143 Posts
June 26 2015 04:42 GMT
#165
On June 26 2015 13:09 Caiada wrote:
Diana just needs numbers changes to stop the assassin thing and make her a proper bruiser. Nobody with a decent shield and decent aoe initiation should kill in 2 seconds or be so heavily balanced towards building to do so.

But I don't think there's any way for her to go that fans will be happy with, tbh. Much like old Xerath.


I was an old Xerath player, equally salty about that one.
Carrilord has arrived.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 26 2015 05:30 GMT
#166
On June 26 2015 13:13 cLutZ wrote:
I don't think Diana has fundamental problems, Riot just needs to tinker with her values. Maybe more E centric? W? I'm not sure, but the problem is she is way too invectivized to RR the same target which makes her a tanky Ap talon, which just can't work the way they have developed Ap and ad carries.


Diana has problems. Her play pattern is kind of bad and Riot needs to decide on what she should be instead of the limbo state she is in right now.

I think Diana shoild be made a bruiser and resemble Irelia more. But given Diana's current AP ratio and W, she is more of an assassin in playstyle without a good kit for an assassin.
https://twitter.com/SufficientStats
Kinie
Profile Joined December 2011
United States3106 Posts
June 26 2015 06:57 GMT
#167
On June 26 2015 14:30 Sufficiency wrote:
Show nested quote +
On June 26 2015 13:13 cLutZ wrote:
I don't think Diana has fundamental problems, Riot just needs to tinker with her values. Maybe more E centric? W? I'm not sure, but the problem is she is way too invectivized to RR the same target which makes her a tanky Ap talon, which just can't work the way they have developed Ap and ad carries.


Diana has problems. Her play pattern is kind of bad and Riot needs to decide on what she should be instead of the limbo state she is in right now.

I think Diana shoild be made a bruiser and resemble Irelia more. But given Diana's current AP ratio and W, she is more of an assassin in playstyle without a good kit for an assassin.


Riot's gone on record saying that there's a weird dichotomy with Diana's kit: you want to play her as an AP assassin, but that's so hard to balance properly and if you build her as a AP bruiser that's almost ok, but it's still not everything they want out of her.

If memory serves, they like how Q and R work and that combo, and are kinda ok with the W's shield (in that it's meant to be how she keeps herself alive during a trade/all-in), but the E is so weird to the kit that they don't know what to do with it, and if they want to give her a new skill, should they move her R to E and give her a new ult, or let her have this really weak early game because she's lacking a core part of her kit pre-6, when not many champions have a core part of their kit locked away until 6.
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
June 26 2015 07:29 GMT
#168
I just saw on PBE that they're updating game HUD, that's awesome. Also green dot saying if your allies ultimate is ready, wee.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Fildun
Profile Joined December 2012
Netherlands4124 Posts
June 26 2015 08:28 GMT
#169
On June 26 2015 16:29 739 wrote:
I just saw on PBE that they're updating game HUD, that's awesome. Also green dot saying if your allies ultimate is ready, wee.

You know we already have that last part, right?
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
June 26 2015 08:30 GMT
#170
Oh, do we? I've played yesterday after 2 month break and I didn't notice :D
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Fildun
Profile Joined December 2012
Netherlands4124 Posts
June 26 2015 08:37 GMT
#171
On June 26 2015 17:30 739 wrote:
Oh, do we? I've played yesterday after 2 month break and I didn't notice :D

We've had it for more than 2 years at this point.
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
Last Edited: 2015-06-26 08:58:39
June 26 2015 08:38 GMT
#172
On June 26 2015 17:37 Fildun wrote:
Show nested quote +
On June 26 2015 17:30 739 wrote:
Oh, do we? I've played yesterday after 2 month break and I didn't notice :D

We've had it for more than 2 years at this point.

Oh we're talking about two different things then.

[image loading]

Edit : yeah, my bad, I wasn't precise on what I've meant.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2015-06-26 08:56:42
June 26 2015 08:55 GMT
#173
We do, now the circle is filling clock-style with blue colour when the ult's on cd, and it becomes green when it's ready. Still won't tell me if Karthus is 5s or 20s away on his ult when I'm looking to initiate, so I'd rather have a real timer for it, even if I have to press tab to see it.

Edit: ya but you talked about a dot. We have a dot, black if on cd, green if not.
And I really dislike how super rightmost the HUD is, without letting you decide if you wanna move things around or just switch sides or something. I want my items on the left right with my champion stats dammit.
Cant take LMS hipsters serious.
kongoline
Profile Joined February 2012
6318 Posts
June 26 2015 10:53 GMT
#174
leave diana alone, shes fine!
Gahlo
Profile Joined February 2010
United States35174 Posts
June 26 2015 11:14 GMT
#175
Thing is, Riot's been talking about redoing Diana for a long time. She's so low priority on their list of things to do, changes to the game might just make them change their mind.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2015-06-26 12:47:13
June 26 2015 12:46 GMT
#176
Speaking of Diana, I see her as being somewhat similar to Irelia who can be very sticky so long as she lands her Q for R resets. But Diana has a shield (scales with AP), a vacuum (a considerable initiation), and worst of all she is packed with AOE damage.

Either her W or E needs to go for something else.
https://twitter.com/SufficientStats
Gahlo
Profile Joined February 2010
United States35174 Posts
June 26 2015 12:51 GMT
#177
On June 26 2015 21:46 Sufficiency wrote:
Speaking of Diana, I see her as being somewhat similar to Irelia who can be very sticky so long as she lands her Q for R resets. But Diana has a shield (scales with AP), a vacuum (a considerable initiation), and worst of all she is packed with AOE damage.

Either her W or E needs to go for something else.

In that light, you can look at the shield as replacing the healing from Irelia's W and R.

Moonflair Spellblade, Rito pls.
gobbledydook
Profile Joined October 2012
Australia2605 Posts
June 26 2015 12:56 GMT
#178
I don't really get what the problem with diana is. She's a slightly harder to kill melee ap assassin so similar to fizz. I think her identity is fine.
I am a dirty Protoss bullshit abuser
Gahlo
Profile Joined February 2010
United States35174 Posts
June 26 2015 13:00 GMT
#179
On June 26 2015 21:56 gobbledydook wrote:
I don't really get what the problem with diana is. She's a slightly harder to kill melee ap assassin so similar to fizz. I think her identity is fine.

Riot's design philosophy is that an assassin that is doing well should be able to go in, kill something, and get out. Diana when behind goes in and can't kill anything. When even, goes in and kills somebody, then dies. Or lastly, when ahead, goes in and kills everyone. In none of those cases can she "get out." In one of those cases, she isn't an assassin.

In the end, Riot wants her to be more of an AP bruiser than an assassin but that's tricky to balance with the QRR burst. That is, so they say.
Seuss
Profile Blog Joined May 2010
United States10536 Posts
June 26 2015 13:00 GMT
#180
Diana isn't used in competitive play/the current meta/whatever, therefore we need to do a massive rework.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
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