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[Patch 5.12] Runeglaive General Discussion - Page 12

Forum Index > LoL General
Post a Reply
Prev 1 10 11 12 13 14 36 Next All
Gahlo
Profile Joined February 2010
United States35174 Posts
Last Edited: 2015-06-26 22:34:35
June 26 2015 22:34 GMT
#221
Except with all the reworks Warrior will be the ass enchantment. Wonder how long it's gonna take them to remake it.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-06-26 22:37:14
June 26 2015 22:35 GMT
#222
they should honestly just give it 5 ad back for starters
Carrilord has arrived.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2015-06-26 23:12:16
June 26 2015 23:11 GMT
#223
Does Devourer bypass on-hit cooldown? If so, double Lich Bane procs or what? (well, maybe you'd lose the charge)

More realistically, combine it with BorK for approximately a billion extra damage.
(╯°□°)╯︵ ┻━┻
Gahlo
Profile Joined February 2010
United States35174 Posts
June 26 2015 23:26 GMT
#224
On June 27 2015 08:11 ticklishmusic wrote:
Does Devourer bypass on-hit cooldown? If so, double Lich Bane procs or what? (well, maybe you'd lose the charge)

More realistically, combine it with BorK for approximately a billion extra damage.

It would register the first hit, you lose the charge, and then the second, normal, "hit" happens. Spellblade only affects a singular hit.

I'm more worried about whether the passive is an on-hit or an on-attack, which makes a big difference for things like WW ult.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-06-26 23:59:51
June 26 2015 23:56 GMT
#225
I wonder when the damage for % hp would be calculated eve could potentially do 32% max hp in 1 second (probably not optimal combo) with botrk + sated if it calculates instantly

I really don't like this idea and I wish they would scrap it but knowing riot it's going to get shoehorned even if they have to preemptively nerf it to be terrible.
Carrilord has arrived.
Alaric
Profile Joined November 2009
France45622 Posts
Last Edited: 2015-06-27 01:06:51
June 27 2015 00:18 GMT
#226
BotRK is current HP and it's not calculated in one go (I don't know if it's calculated before the auto triggering it, or when the effect is applied and as such after).

Tried new Malph top lane.
The new W is fucking garbage. And he feels miserable against anyone who can push because you can't defend against the shove without paying mana, to deal less AoE damage than you did pre-change (sure you do more lategame, partly because of the armour ratio now, but you don't do shit early on), and on a cooldown.
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-06-27 00:40:45
June 27 2015 00:40 GMT
#227
yea I know it's current, hence the question eve gets 4 on hits simultaneously(in theory) with E and this item
Carrilord has arrived.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
June 27 2015 01:15 GMT
#228
I don't even care, the little pink wolf buddy is like the cutest thing ever, I'm building it every game.

In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
June 27 2015 01:45 GMT
#229
wtb people to farm IP with.
https://twitter.com/SufficientStats
Complete
Profile Joined October 2009
United States1864 Posts
June 27 2015 02:28 GMT
#230
anybody want to play some 5's for bonus IP?
MidnightGladius
Profile Blog Joined August 2007
China1214 Posts
June 27 2015 02:30 GMT
#231
I'd be down for at least one game. Add me, I'm JDP El Grillo in liquidparty/liquidpractice.
Trust in Bayes.
iCanada
Profile Joined August 2010
Canada10660 Posts
June 27 2015 03:59 GMT
#232
Hai's shotcalling is ridiculous.

Watching him play ranked 5s, honesty, dude is like micromanaging all five of his players.

Like three fights happening cross map, making target calls in all three. damn.
Gahlo
Profile Joined February 2010
United States35174 Posts
June 27 2015 04:42 GMT
#233
On June 27 2015 12:59 iCanada wrote:
Hai's shotcalling is ridiculous.

Watching him play ranked 5s, honesty, dude is like micromanaging all five of his players.

Like three fights happening cross map, making target calls in all three. damn.

If only he could do that and lane decently. =[
iCanada
Profile Joined August 2010
Canada10660 Posts
June 27 2015 04:58 GMT
#234
On June 27 2015 13:42 Gahlo wrote:
Show nested quote +
On June 27 2015 12:59 iCanada wrote:
Hai's shotcalling is ridiculous.

Watching him play ranked 5s, honesty, dude is like micromanaging all five of his players.

Like three fights happening cross map, making target calls in all three. damn.

If only he could do that and lane decently. =[


Inc Meteos benching.

:D

LOL.
Goumindong
Profile Joined February 2013
United States3529 Posts
June 27 2015 05:43 GMT
#235
On June 27 2015 01:18 Seuss wrote:
I'm aware of the history, but I'm grinding an axe.

My reaction is largely because people were talking about fixing Diana by giving her things she doesn't have (e.g. pre-6 ganking potential). Maybe that will ultimately be what is necessary, but I don't think that kind of change should be undertaken lightly, even with her history.

Fundamentally I don't see the need for a full rework when conceptually a dramatic reduction in her ultimate's damage would fix her burst, and further numbers tweaks could put her closer to an Irelia-style AP than an Akali.

Nah. You really can't do it like that. Diana is a very linear champion in terms of fight structure. Linear melee champions have three potential states. Shit, OP, and Shit if they get behind/OP if they're ahead.

Diana is currently in the last category. If you tweak her numbers up she will be in the second category. If you tweak them down in the first.

The problem here is that structure limits the ability of riot to place them in lanes or forces them to have certain patterns in the jungle. Basically this means you need pre-6 soft/hard single target engage because you have to have the ability to get fed early and beating that champion is more of denying them that early lead so they can't snowball the midgame.

Right now Diana is a AP Xin Xhao but without the tools to gank early or force an engage early. Instead she just has a hilarious amount of power when ahead. She either needs those tools so that she can have her raw power reduced to a point where it's reasonable or she needs to be made "not-linear" like Riven*. Unfortunately they just made an AP riven so we probably aren't going to get that kind of playstyle. This means your only reasonable path is to put her ult on a basic ability

*probably the best designed non-assassin melee fighter/carry in the game. Though could stand to have a less mechanically complex version for us scrubs who are bad at that.
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 27 2015 06:54 GMT
#236
On June 27 2015 08:26 Gahlo wrote:
Show nested quote +
On June 27 2015 08:11 ticklishmusic wrote:
Does Devourer bypass on-hit cooldown? If so, double Lich Bane procs or what? (well, maybe you'd lose the charge)

More realistically, combine it with BorK for approximately a billion extra damage.

It would register the first hit, you lose the charge, and then the second, normal, "hit" happens. Spellblade only affects a singular hit.

I'm more worried about whether the passive is an on-hit or an on-attack, which makes a big difference for things like WW ult.

it apparently only works on auto attacks. doesn't work on abilities that proc on hit
Alaric
Profile Joined November 2009
France45622 Posts
June 27 2015 11:13 GMT
#237
All of my LPL predictions are wrong so far. That's brutal. D:
Cant take LMS hipsters serious.
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
June 27 2015 14:13 GMT
#238
On June 27 2015 12:59 iCanada wrote:
Hai's shotcalling is ridiculous.

Watching him play ranked 5s, honesty, dude is like micromanaging all five of his players.

Like three fights happening cross map, making target calls in all three. damn.

If only a shotcaller could be a 6th role... Such a pity he can be a beastly God of understanding the game yet be plagued by injury.
It's Elo not ELO - Every statiscian playing League
Gahlo
Profile Joined February 2010
United States35174 Posts
June 27 2015 14:18 GMT
#239
On June 27 2015 23:13 Jek wrote:
Show nested quote +
On June 27 2015 12:59 iCanada wrote:
Hai's shotcalling is ridiculous.

Watching him play ranked 5s, honesty, dude is like micromanaging all five of his players.

Like three fights happening cross map, making target calls in all three. damn.

If only a shotcaller could be a 6th role... Such a pity he can be a beastly God of understanding the game yet be plagued by injury.

RIP IEM New York when Blaze trashed everybody and was the first sign of the Koreapocalypse.
Ansibled
Profile Joined November 2014
United Kingdom9872 Posts
June 27 2015 14:22 GMT
#240
MLG Summer Arena
'StarCraft is just a fairy tale told to scare children actually.'
TL+ Member
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