• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:40
CET 10:40
KST 18:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League93
StarCraft 2
General
SC2 Power Rank: epic29 No more SC2 streamers on team liquid? Weekly Cups (October 19-25): Clem triples first in 5.0.17 How do you feel about the mass reverts in the 5.0.17 PTR? Evil Geniuses - shutting down
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
SCHNAIL now supports Remastered Ziemie's Starcraft 1 Prequel Campaign Bot on ladder Rollback Netcode in Brood War BW General Discussion
Tourneys
[$1250] International ShieldBattery League [Women's StarCraft] MonstarZ vs BA 2026-10-30 [Megathread] Daily Proleagues Star Con San Diego 2026
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread US Politics Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9061 users

[Patch 5.1] Season 5 General Discussion - Page 34

Forum Index > LoL General
Post a Reply
Prev 1 32 33 34 35 36 63 Next
As of page 44, no more placement QQ in GD.

Ty,
Neo
Slusher
Profile Blog Joined December 2010
United States19143 Posts
January 21 2015 02:31 GMT
#661
I actually think Lee is somewhat bad on non lee sin mains in the new jungle.
Carrilord has arrived.
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2015-01-21 02:36:12
January 21 2015 02:35 GMT
#662
On January 21 2015 09:56 Amarok wrote:
The guy who said Riot just want to shake the meta so people don't get bored is spot on. It's immensely frustrating in its relentlessness.

The main reason I'd stopped playing any of the champions I decided to stop playing a lot of champions is because they all got nerfed. It's fair for them to shake up the meta. I just wish it didn't make everything weaker.

On January 21 2015 10:27 Slayer91 wrote:
Show nested quote +
On January 21 2015 10:18 cLutZ wrote:
On January 21 2015 09:43 droserin wrote:
On January 21 2015 08:43 cLutZ wrote:
On January 21 2015 08:19 droserin wrote:
On January 21 2015 08:08 Amui wrote:
On January 21 2015 07:59 Eiii wrote:
On January 21 2015 07:50 PrinceXizor wrote:
I think CertainlyT is just way too high. Darius thresh zed kalista Yasuo Zyra.


funny how you just described a bunch of pretty cool champions (except darius) who just so happen to have interesting, flexible kits that grant them a bunch of innate potential for power. now what if every champion was like that???!?!??!??

Basically what I'm saying is that guy is gonna make league an interesting game, whether he has to drag the rest of riot screaming behind him or not.

Zyra was the only champ in 3 years to have gotten hotfixed for being incredibly overpowered.
Darius won every single lane, and would get one kill after another in lane.
Thresh has been banpick forever, despite getting nerfed repeatedly, because broken levels of utility.
Yasuo - windwall, numbers.
Kalista - hello mobility creep.

Release power level isn't a good sign of if a champion is good design. Any champion can be broken if you give them big numbers. A good design is a champion which doesn't wildly swing between op and useless from minor changes.


Except you are describing Zed, Yasuo, and Darius who really are either super meta and crowding out champions or useless. Lee sin, on the other hand, just crowds out champions all the time.

I was mostly refering to Zyra. It really annoys me when people say she was bad design because "hurp durp, she had to get hotfixed after a day" when afterwards she was fairly balanced for most of the time.

Also, I think Riot's stance on Zed is reasonable. His assassination pattern is probably the healthiest of all the assassins in the game, but he does too much other stuff along with it.


I agree Zyra could be fine. I don't think she can be fine as a support with high-base damage plants because there just isn't enough waveclear botlane during the lane phase.

Also I agree Zed has a decent assassination pattern...but...there are no healthy assassination patterns in LOL, because unless Kassadin or Ryze are in the game the #1 and #2 Farm priority champions are squishies, which is not how it is in DOTA.



So what? The whole point of assassins is high risk, high reward.. If it wasn't worth the effort to try to kill them then nobody would play assassins.

Even if assassins made adcs completely nonviable it wouldn't break the game. ADC is the only type of champ that is in every game. You often don't see AP carries, don't see assassins, don't see bruisers, don't see tanks, don't see melee supports, don't see ranged supports, but you always see adcs. Games without adcs would be fun to see though I doubt we ever will, maybe if there's some duo lane combos that can match adc+support.

Yeah, but aren't you worried about how hard it'd be for a team with no ADC to push down towers? Aside from AP centric attack speed champions, and some spellblade wielders, no one else has an ADC's damage to towers, and certainly no one with as much safety as the ADCs.

Also ADC scaling tends to close out games. If tankiness outscaled damage then you'd see these lame ass slugfests with tanks hitting other tanks with pool noodles as weapons.

I'd like to see it too. But I think it'd be best in some kind of special game mode like "no adc mode" where you're not allowed to get IE, PD, or Shiv. Just so if things go wrong, you don't need to revert everything to fix the meta.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
cLutZ
Profile Joined November 2010
United States19574 Posts
Last Edited: 2015-01-21 02:52:35
January 21 2015 02:51 GMT
#663
On January 21 2015 10:59 Slayer91 wrote:

Isn't every champion picked consistently in pro level a generalist pick? Nobody plays champs with weak laning phase (unless you count vayne lol), nobody picks champs that can't farm safe from the jungle etc


Yes, you are getting there...

On January 21 2015 10:59 Slayer91 wrote:
The reason that it's difficult to design assassins with counterplay is that it's so hard to get past how strong supports are. You need to somehow get your damage off without being CC'd and insta killed. Zed's mechanics with lots of jumps and untargetable period works, because his damage is reliant on hitting certain spells so you can flash away or whatever.

Obviously assassins work on mages and supports but mages have zhonyas and supports aren't worth blowing up most of the time.


But now you're off track again.

The problem with assassins being generalists (which is not a problem with other champions, generally) is that they tend to be lane-dominant as well once they get their tools (Mostly at 6, earlier for Leblanc and Syndra), so they don't actually need kills to get farm. But if they get kills and the farm that starts a snowball in a way that it wont for non-assassins. So there isn't actually the high-risk part of the "high risk-high-reward" scenario you are sketching out.

In teamfights, sometimes there is, but really not so much. We are in a teamfight meta right now that is focused on dragons, and the dominant midlaners are Zed, Leblanc, and Syndra with Lissandra (valued for being a flex), Kassadin, and Ahri in the next tier. Ori and Xerath are being picked a decent amount, but with crappy winrates.
Freeeeeeedom
Purge
Profile Joined November 2010
Canada372 Posts
January 21 2015 03:33 GMT
#664
On January 21 2015 10:18 cLutZ wrote:
Show nested quote +
On January 21 2015 09:43 droserin wrote:
On January 21 2015 08:43 cLutZ wrote:
On January 21 2015 08:19 droserin wrote:
On January 21 2015 08:08 Amui wrote:
On January 21 2015 07:59 Eiii wrote:
On January 21 2015 07:50 PrinceXizor wrote:
I think CertainlyT is just way too high. Darius thresh zed kalista Yasuo Zyra.


funny how you just described a bunch of pretty cool champions (except darius) who just so happen to have interesting, flexible kits that grant them a bunch of innate potential for power. now what if every champion was like that???!?!??!??

Basically what I'm saying is that guy is gonna make league an interesting game, whether he has to drag the rest of riot screaming behind him or not.

Zyra was the only champ in 3 years to have gotten hotfixed for being incredibly overpowered.
Darius won every single lane, and would get one kill after another in lane.
Thresh has been banpick forever, despite getting nerfed repeatedly, because broken levels of utility.
Yasuo - windwall, numbers.
Kalista - hello mobility creep.

Release power level isn't a good sign of if a champion is good design. Any champion can be broken if you give them big numbers. A good design is a champion which doesn't wildly swing between op and useless from minor changes.


Except you are describing Zed, Yasuo, and Darius who really are either super meta and crowding out champions or useless. Lee sin, on the other hand, just crowds out champions all the time.

I was mostly refering to Zyra. It really annoys me when people say she was bad design because "hurp durp, she had to get hotfixed after a day" when afterwards she was fairly balanced for most of the time.

Also, I think Riot's stance on Zed is reasonable. His assassination pattern is probably the healthiest of all the assassins in the game, but he does too much other stuff along with it.


I agree Zyra could be fine. I don't think she can be fine as a support with high-base damage plants because there just isn't enough waveclear botlane during the lane phase.

Also I agree Zed has a decent assassination pattern...but...there are no healthy assassination patterns in LOL, because unless Kassadin or Ryze are in the game the #1 and #2 Farm priority champions are squishies, which is not how it is in DOTA.



On a different note I feel like Zyra is just improperly fleshed out - why she as a plant mage has that ult doesnt really make too much sense and her kit just feels all over the place. Like when you compare her to Rek'Sai or Yasuo it just seems not cohesive. Makes playing her boring and shallow imo.

On January 21 2015 11:51 cLutZ wrote:
Show nested quote +
On January 21 2015 10:59 Slayer91 wrote:

Isn't every champion picked consistently in pro level a generalist pick? Nobody plays champs with weak laning phase (unless you count vayne lol), nobody picks champs that can't farm safe from the jungle etc


Yes, you are getting there...

Show nested quote +
On January 21 2015 10:59 Slayer91 wrote:
The reason that it's difficult to design assassins with counterplay is that it's so hard to get past how strong supports are. You need to somehow get your damage off without being CC'd and insta killed. Zed's mechanics with lots of jumps and untargetable period works, because his damage is reliant on hitting certain spells so you can flash away or whatever.

Obviously assassins work on mages and supports but mages have zhonyas and supports aren't worth blowing up most of the time.


But now you're off track again.

The problem with assassins being generalists (which is not a problem with other champions, generally) is that they tend to be lane-dominant as well once they get their tools (Mostly at 6, earlier for Leblanc and Syndra), so they don't actually need kills to get farm. But if they get kills and the farm that starts a snowball in a way that it wont for non-assassins. So there isn't actually the high-risk part of the "high risk-high-reward" scenario you are sketching out.

In teamfights, sometimes there is, but really not so much. We are in a teamfight meta right now that is focused on dragons, and the dominant midlaners are Zed, Leblanc, and Syndra with Lissandra (valued for being a flex), Kassadin, and Ahri in the next tier. Ori and Xerath are being picked a decent amount, but with crappy winrates.


I dont mind assassins being A tier must knows for the role midlane, mostly because they serve a fairly solid purpose in drafts and are by and by balanced against the other meta midlaners. That being said its annoying that I think in large part due to them we dont see the B tier mages that cant handle assassin pressure as well as Syndra and Orianna come forward unless they have some utility that makes them wholely unique or fill a special void in the meta. Champs Like Anivia/Viktor/Kennen/Lux all just dont see play regardless of the fact that they all have situations that they are blatantly the best picks in, just because they dont have the base ms or dont have the self peel or sommat similar to handle assassin/jungle pressure. Im hoping with some of the changes Riot makes throughout the season a couple of them get opened back into the champion pool up there (Mostly Anivia and Kennen).



"Never do an enemy a small injury." - Machiavelli
Amui
Profile Blog Joined August 2010
Canada10567 Posts
January 21 2015 04:25 GMT
#665
On January 21 2015 12:33 Purge wrote:
Show nested quote +
On January 21 2015 10:18 cLutZ wrote:
On January 21 2015 09:43 droserin wrote:
On January 21 2015 08:43 cLutZ wrote:
On January 21 2015 08:19 droserin wrote:
On January 21 2015 08:08 Amui wrote:
On January 21 2015 07:59 Eiii wrote:
On January 21 2015 07:50 PrinceXizor wrote:
I think CertainlyT is just way too high. Darius thresh zed kalista Yasuo Zyra.


funny how you just described a bunch of pretty cool champions (except darius) who just so happen to have interesting, flexible kits that grant them a bunch of innate potential for power. now what if every champion was like that???!?!??!??

Basically what I'm saying is that guy is gonna make league an interesting game, whether he has to drag the rest of riot screaming behind him or not.

Zyra was the only champ in 3 years to have gotten hotfixed for being incredibly overpowered.
Darius won every single lane, and would get one kill after another in lane.
Thresh has been banpick forever, despite getting nerfed repeatedly, because broken levels of utility.
Yasuo - windwall, numbers.
Kalista - hello mobility creep.

Release power level isn't a good sign of if a champion is good design. Any champion can be broken if you give them big numbers. A good design is a champion which doesn't wildly swing between op and useless from minor changes.


Except you are describing Zed, Yasuo, and Darius who really are either super meta and crowding out champions or useless. Lee sin, on the other hand, just crowds out champions all the time.

I was mostly refering to Zyra. It really annoys me when people say she was bad design because "hurp durp, she had to get hotfixed after a day" when afterwards she was fairly balanced for most of the time.

Also, I think Riot's stance on Zed is reasonable. His assassination pattern is probably the healthiest of all the assassins in the game, but he does too much other stuff along with it.


I agree Zyra could be fine. I don't think she can be fine as a support with high-base damage plants because there just isn't enough waveclear botlane during the lane phase.

Also I agree Zed has a decent assassination pattern...but...there are no healthy assassination patterns in LOL, because unless Kassadin or Ryze are in the game the #1 and #2 Farm priority champions are squishies, which is not how it is in DOTA.



On a different note I feel like Zyra is just improperly fleshed out - why she as a plant mage has that ult doesnt really make too much sense and her kit just feels all over the place. Like when you compare her to Rek'Sai or Yasuo it just seems not cohesive. Makes playing her boring and shallow imo.

Show nested quote +
On January 21 2015 11:51 cLutZ wrote:
On January 21 2015 10:59 Slayer91 wrote:

Isn't every champion picked consistently in pro level a generalist pick? Nobody plays champs with weak laning phase (unless you count vayne lol), nobody picks champs that can't farm safe from the jungle etc


Yes, you are getting there...

On January 21 2015 10:59 Slayer91 wrote:
The reason that it's difficult to design assassins with counterplay is that it's so hard to get past how strong supports are. You need to somehow get your damage off without being CC'd and insta killed. Zed's mechanics with lots of jumps and untargetable period works, because his damage is reliant on hitting certain spells so you can flash away or whatever.

Obviously assassins work on mages and supports but mages have zhonyas and supports aren't worth blowing up most of the time.


But now you're off track again.

The problem with assassins being generalists (which is not a problem with other champions, generally) is that they tend to be lane-dominant as well once they get their tools (Mostly at 6, earlier for Leblanc and Syndra), so they don't actually need kills to get farm. But if they get kills and the farm that starts a snowball in a way that it wont for non-assassins. So there isn't actually the high-risk part of the "high risk-high-reward" scenario you are sketching out.

In teamfights, sometimes there is, but really not so much. We are in a teamfight meta right now that is focused on dragons, and the dominant midlaners are Zed, Leblanc, and Syndra with Lissandra (valued for being a flex), Kassadin, and Ahri in the next tier. Ori and Xerath are being picked a decent amount, but with crappy winrates.


I dont mind assassins being A tier must knows for the role midlane, mostly because they serve a fairly solid purpose in drafts and are by and by balanced against the other meta midlaners. That being said its annoying that I think in large part due to them we dont see the B tier mages that cant handle assassin pressure as well as Syndra and Orianna come forward unless they have some utility that makes them wholely unique or fill a special void in the meta. Champs Like Anivia/Viktor/Kennen/Lux all just dont see play regardless of the fact that they all have situations that they are blatantly the best picks in, just because they dont have the base ms or dont have the self peel or sommat similar to handle assassin/jungle pressure. Im hoping with some of the changes Riot makes throughout the season a couple of them get opened back into the champion pool up there (Mostly Anivia and Kennen).




Anivia simply won't get picked any more. Far too abusable in lane by good players, and doesn't provide early game objective pressure. Her teamfight control is nice, but she can't handle getting allined by many more modern mids, nor can she handle a lot of the junglers that are common. Simply moves too slow.

Kennen just needs a bit of a buff.
Porouscloud - NA LoL
Frolossus
Profile Joined February 2010
United States4779 Posts
Last Edited: 2015-01-21 04:49:19
January 21 2015 04:47 GMT
#666
anivia's current issue is that the athene's + blue buff nerf affected her too strongly.

On January 21 2015 13:25 Amui wrote:
Show nested quote +
On January 21 2015 12:33 Purge wrote:
On January 21 2015 10:18 cLutZ wrote:
On January 21 2015 09:43 droserin wrote:
On January 21 2015 08:43 cLutZ wrote:
On January 21 2015 08:19 droserin wrote:
On January 21 2015 08:08 Amui wrote:
On January 21 2015 07:59 Eiii wrote:
On January 21 2015 07:50 PrinceXizor wrote:
I think CertainlyT is just way too high. Darius thresh zed kalista Yasuo Zyra.


funny how you just described a bunch of pretty cool champions (except darius) who just so happen to have interesting, flexible kits that grant them a bunch of innate potential for power. now what if every champion was like that???!?!??!??

Basically what I'm saying is that guy is gonna make league an interesting game, whether he has to drag the rest of riot screaming behind him or not.

Zyra was the only champ in 3 years to have gotten hotfixed for being incredibly overpowered.
Darius won every single lane, and would get one kill after another in lane.
Thresh has been banpick forever, despite getting nerfed repeatedly, because broken levels of utility.
Yasuo - windwall, numbers.
Kalista - hello mobility creep.

Release power level isn't a good sign of if a champion is good design. Any champion can be broken if you give them big numbers. A good design is a champion which doesn't wildly swing between op and useless from minor changes.


Except you are describing Zed, Yasuo, and Darius who really are either super meta and crowding out champions or useless. Lee sin, on the other hand, just crowds out champions all the time.

I was mostly refering to Zyra. It really annoys me when people say she was bad design because "hurp durp, she had to get hotfixed after a day" when afterwards she was fairly balanced for most of the time.

Also, I think Riot's stance on Zed is reasonable. His assassination pattern is probably the healthiest of all the assassins in the game, but he does too much other stuff along with it.


I agree Zyra could be fine. I don't think she can be fine as a support with high-base damage plants because there just isn't enough waveclear botlane during the lane phase.

Also I agree Zed has a decent assassination pattern...but...there are no healthy assassination patterns in LOL, because unless Kassadin or Ryze are in the game the #1 and #2 Farm priority champions are squishies, which is not how it is in DOTA.



On a different note I feel like Zyra is just improperly fleshed out - why she as a plant mage has that ult doesnt really make too much sense and her kit just feels all over the place. Like when you compare her to Rek'Sai or Yasuo it just seems not cohesive. Makes playing her boring and shallow imo.

On January 21 2015 11:51 cLutZ wrote:
On January 21 2015 10:59 Slayer91 wrote:

Isn't every champion picked consistently in pro level a generalist pick? Nobody plays champs with weak laning phase (unless you count vayne lol), nobody picks champs that can't farm safe from the jungle etc


Yes, you are getting there...

On January 21 2015 10:59 Slayer91 wrote:
The reason that it's difficult to design assassins with counterplay is that it's so hard to get past how strong supports are. You need to somehow get your damage off without being CC'd and insta killed. Zed's mechanics with lots of jumps and untargetable period works, because his damage is reliant on hitting certain spells so you can flash away or whatever.

Obviously assassins work on mages and supports but mages have zhonyas and supports aren't worth blowing up most of the time.


But now you're off track again.

The problem with assassins being generalists (which is not a problem with other champions, generally) is that they tend to be lane-dominant as well once they get their tools (Mostly at 6, earlier for Leblanc and Syndra), so they don't actually need kills to get farm. But if they get kills and the farm that starts a snowball in a way that it wont for non-assassins. So there isn't actually the high-risk part of the "high risk-high-reward" scenario you are sketching out.

In teamfights, sometimes there is, but really not so much. We are in a teamfight meta right now that is focused on dragons, and the dominant midlaners are Zed, Leblanc, and Syndra with Lissandra (valued for being a flex), Kassadin, and Ahri in the next tier. Ori and Xerath are being picked a decent amount, but with crappy winrates.


I dont mind assassins being A tier must knows for the role midlane, mostly because they serve a fairly solid purpose in drafts and are by and by balanced against the other meta midlaners. That being said its annoying that I think in large part due to them we dont see the B tier mages that cant handle assassin pressure as well as Syndra and Orianna come forward unless they have some utility that makes them wholely unique or fill a special void in the meta. Champs Like Anivia/Viktor/Kennen/Lux all just dont see play regardless of the fact that they all have situations that they are blatantly the best picks in, just because they dont have the base ms or dont have the self peel or sommat similar to handle assassin/jungle pressure. Im hoping with some of the changes Riot makes throughout the season a couple of them get opened back into the champion pool up there (Mostly Anivia and Kennen).




Anivia simply won't get picked any more. Far too abusable in lane by good players, and doesn't provide early game objective pressure. Her teamfight control is nice, but she can't handle getting allined by many more modern mids, nor can she handle a lot of the junglers that are common. Simply moves too slow.

Kennen just needs a bit of a buff.


ms quints + mobis + 21 utility
mobility issue solved.
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 21 2015 05:14 GMT
#667
On January 21 2015 13:47 Frolossus wrote:
anivia's current issue is that the athene's + blue buff nerf affected her too strongly.

Show nested quote +
On January 21 2015 13:25 Amui wrote:
On January 21 2015 12:33 Purge wrote:
On January 21 2015 10:18 cLutZ wrote:
On January 21 2015 09:43 droserin wrote:
On January 21 2015 08:43 cLutZ wrote:
On January 21 2015 08:19 droserin wrote:
On January 21 2015 08:08 Amui wrote:
On January 21 2015 07:59 Eiii wrote:
On January 21 2015 07:50 PrinceXizor wrote:
I think CertainlyT is just way too high. Darius thresh zed kalista Yasuo Zyra.


funny how you just described a bunch of pretty cool champions (except darius) who just so happen to have interesting, flexible kits that grant them a bunch of innate potential for power. now what if every champion was like that???!?!??!??

Basically what I'm saying is that guy is gonna make league an interesting game, whether he has to drag the rest of riot screaming behind him or not.

Zyra was the only champ in 3 years to have gotten hotfixed for being incredibly overpowered.
Darius won every single lane, and would get one kill after another in lane.
Thresh has been banpick forever, despite getting nerfed repeatedly, because broken levels of utility.
Yasuo - windwall, numbers.
Kalista - hello mobility creep.

Release power level isn't a good sign of if a champion is good design. Any champion can be broken if you give them big numbers. A good design is a champion which doesn't wildly swing between op and useless from minor changes.


Except you are describing Zed, Yasuo, and Darius who really are either super meta and crowding out champions or useless. Lee sin, on the other hand, just crowds out champions all the time.

I was mostly refering to Zyra. It really annoys me when people say she was bad design because "hurp durp, she had to get hotfixed after a day" when afterwards she was fairly balanced for most of the time.

Also, I think Riot's stance on Zed is reasonable. His assassination pattern is probably the healthiest of all the assassins in the game, but he does too much other stuff along with it.


I agree Zyra could be fine. I don't think she can be fine as a support with high-base damage plants because there just isn't enough waveclear botlane during the lane phase.

Also I agree Zed has a decent assassination pattern...but...there are no healthy assassination patterns in LOL, because unless Kassadin or Ryze are in the game the #1 and #2 Farm priority champions are squishies, which is not how it is in DOTA.



On a different note I feel like Zyra is just improperly fleshed out - why she as a plant mage has that ult doesnt really make too much sense and her kit just feels all over the place. Like when you compare her to Rek'Sai or Yasuo it just seems not cohesive. Makes playing her boring and shallow imo.

On January 21 2015 11:51 cLutZ wrote:
On January 21 2015 10:59 Slayer91 wrote:

Isn't every champion picked consistently in pro level a generalist pick? Nobody plays champs with weak laning phase (unless you count vayne lol), nobody picks champs that can't farm safe from the jungle etc


Yes, you are getting there...

On January 21 2015 10:59 Slayer91 wrote:
The reason that it's difficult to design assassins with counterplay is that it's so hard to get past how strong supports are. You need to somehow get your damage off without being CC'd and insta killed. Zed's mechanics with lots of jumps and untargetable period works, because his damage is reliant on hitting certain spells so you can flash away or whatever.

Obviously assassins work on mages and supports but mages have zhonyas and supports aren't worth blowing up most of the time.


But now you're off track again.

The problem with assassins being generalists (which is not a problem with other champions, generally) is that they tend to be lane-dominant as well once they get their tools (Mostly at 6, earlier for Leblanc and Syndra), so they don't actually need kills to get farm. But if they get kills and the farm that starts a snowball in a way that it wont for non-assassins. So there isn't actually the high-risk part of the "high risk-high-reward" scenario you are sketching out.

In teamfights, sometimes there is, but really not so much. We are in a teamfight meta right now that is focused on dragons, and the dominant midlaners are Zed, Leblanc, and Syndra with Lissandra (valued for being a flex), Kassadin, and Ahri in the next tier. Ori and Xerath are being picked a decent amount, but with crappy winrates.


I dont mind assassins being A tier must knows for the role midlane, mostly because they serve a fairly solid purpose in drafts and are by and by balanced against the other meta midlaners. That being said its annoying that I think in large part due to them we dont see the B tier mages that cant handle assassin pressure as well as Syndra and Orianna come forward unless they have some utility that makes them wholely unique or fill a special void in the meta. Champs Like Anivia/Viktor/Kennen/Lux all just dont see play regardless of the fact that they all have situations that they are blatantly the best picks in, just because they dont have the base ms or dont have the self peel or sommat similar to handle assassin/jungle pressure. Im hoping with some of the changes Riot makes throughout the season a couple of them get opened back into the champion pool up there (Mostly Anivia and Kennen).




Anivia simply won't get picked any more. Far too abusable in lane by good players, and doesn't provide early game objective pressure. Her teamfight control is nice, but she can't handle getting allined by many more modern mids, nor can she handle a lot of the junglers that are common. Simply moves too slow.

Kennen just needs a bit of a buff.


ms quints + mobis + 21 utility
mobility issue solved.

ROA+tears is still a viable build route for her as well.
liftlift > tsm
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
January 21 2015 06:23 GMT
#668
Ladder got already reseted? Can't check, because at work.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
SHr3DD3r
Profile Joined March 2009
Pakistan2137 Posts
January 21 2015 06:31 GMT
#669
For EUW atleast. Saw it when I woke up in the morning
Hit them hard! Hit them low! - Forever a Bisu Fan!~!
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
January 21 2015 06:32 GMT
#670
Okey. Seems like there is maintenance still going on EUNE.

Also, damn, I hate placement matches. Ended up PlatIV, wondering where will I land.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Purge
Profile Joined November 2010
Canada372 Posts
Last Edited: 2015-01-21 10:34:00
January 21 2015 10:32 GMT
#671
Kennen's problem is that he, Gnar and Liss all occupy roughly the same role in the metagame and Gnar was overpowered before 5.1 and Liss has a gapclose. That being said Kennen's ult is stronger in the midgame/lategame because I just think it does more damage with more reliable utility. Hopefully someone up there takes him up and he gets legitimized (because really thats all you need imo).

Anivia is more of a kind of wish - I wish she was Ori status because shes so interesting to watch and to play.

All that aside, anyone know how to play out Yasuo vs Azir without getting ripped a new asshole? Azir is just so hard to lane against if you have sub-800 range. Why does he have 800 range again?

(Also ranked hasnt been reset on NA yet)
"Never do an enemy a small injury." - Machiavelli
RaphaelSanzio
Profile Joined January 2015
United States150 Posts
January 21 2015 10:52 GMT
#672
On January 21 2015 19:32 Purge wrote:
Kennen's problem is that he, Gnar and Liss all occupy roughly the same role in the metagame and Gnar was overpowered before 5.1 and Liss has a gapclose. That being said Kennen's ult is stronger in the midgame/lategame because I just think it does more damage with more reliable utility. Hopefully someone up there takes him up and he gets legitimized (because really thats all you need imo).

Anivia is more of a kind of wish - I wish she was Ori status because shes so interesting to watch and to play.

All that aside, anyone know how to play out Yasuo vs Azir without getting ripped a new asshole? Azir is just so hard to lane against if you have sub-800 range. Why does he have 800 range again?

(Also ranked hasnt been reset on NA yet)


50 bucks says kennen is brought back into popularity by Flame
When one is painting one does not think.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
January 21 2015 11:09 GMT
#673
Another Scipaeus Jungling Challenge is up, this time with Elise! I invite you to participate in this challenge, or if you want to try your hand at our previous challenge, which was Fiddlesticks, here: http://www.liquidlegends.net/forum/lol-strategy/475905-the-scipaeus-jungling-challenge

For those who are mildly interested but not enough to check it out, I'll link my own take at the Fiddlesticks challenge here, which was the fastest one of the ones posted. 6 camps killed in 3:32:
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Artok
Profile Joined May 2011
Netherlands2219 Posts
January 21 2015 13:39 GMT
#674
are those douyu viewer numbers legit? i heard that china loves their viewbots
Chun-li since ST
Kotfluegel
Profile Joined May 2011
Germany49 Posts
January 21 2015 13:44 GMT
#675
With everyone overly tryharding these placement matches are a real pain to play. Flame wars after every mistake.
Artok
Profile Joined May 2011
Netherlands2219 Posts
Last Edited: 2015-01-21 13:46:44
January 21 2015 13:46 GMT
#676
On January 21 2015 22:44 Kotfluegel wrote:
With everyone overly tryharding these placement matches are a real pain to play. Flame wars after every mistake.

i played 8 games so far, and only 1 russian dude was flaming and trolling, so idk
Chun-li since ST
Itchy7x
Profile Joined February 2014
Netherlands36 Posts
Last Edited: 2015-01-21 14:17:23
January 21 2015 14:13 GMT
#677
On January 21 2015 14:14 wei2coolman wrote:
Show nested quote +
On January 21 2015 13:47 Frolossus wrote:
anivia's current issue is that the athene's + blue buff nerf affected her too strongly.

On January 21 2015 13:25 Amui wrote:
Anivia simply won't get picked any more. Far too abusable in lane by good players, and doesn't provide early game objective pressure. Her teamfight control is nice, but she can't handle getting allined by many more modern mids, nor can she handle a lot of the junglers that are common. Simply moves too slow.


ms quints + mobis + 21 utility
mobility issue solved.

ROA+tears is still a viable build route for her as well.


Still weak before level 9/15 minutes, Anivia doesn't have any issues with mid/late game. With Exhaust and good play she can survive assassins easily with Zhonyas, Seraph/RoA and some AP. The main issue Anivia has is that she won't get to those items, she gets shoved in early super hard by any midlaner with the ability to push pre 6 (pretty much all of them), and even if she manages to push, she'll still get punished by junglers who her slow moving stun, lack of a gapcloser, slow movement speed to kill her. Anivia her kit is out of date and cannot be fixed by buffs unless you wanna make her overpowered, she has a few ok match-ups like Lux or Ori, but Lux is a niece pick and Ori outshines her in the midgame and has more utility in the late-game. Overall Anivia needs buffs to her base stats to make her fairly tanky compared to the slow squishy bird she is now. At the moment she is a mid-short range super squishy mage with meh laning and meh roaming. The only thing good about her is her teamfight, which gets outshined by Ori anyways so what is the point. 9/10 times games will end before Anivia becomes a threat, she'll just be dead-weight to the team until she gets to the point where she is good, and especially with the Athene and blue nerf I see no more reason to pick the champion.


On January 21 2015 22:44 Kotfluegel wrote:
With everyone overly tryharding these placement matches are a real pain to play. Flame wars after every mistake.


Its not like placements matter because its based on MMR anyways, if you were Silver I you can climb back to it fairly fast if you drop lower, same goes for Gold I, Plat I etc.
ayy lmao
Kotfluegel
Profile Joined May 2011
Germany49 Posts
Last Edited: 2015-01-21 14:33:40
January 21 2015 14:33 GMT
#678
Its not like placements matter because its based on MMR anyways, if you were Silver I you can climb back to it fairly fast if you drop lower, same goes for Gold I, Plat I etc.


I'm not worried about my ranking. It is just less enjoyable to play these games compared to ranked games in the middle of the season.
Gahlo
Profile Joined February 2010
United States35174 Posts
January 21 2015 14:38 GMT
#679
Ladder, reset pls.
nafta
Profile Joined August 2010
Bulgaria18893 Posts
January 21 2015 14:46 GMT
#680
I have had in 3 games 3 afk people and one ap shen with revive/cv.I also got crit by a zed 5 times out of 5 with only ghostblade after he ults me and 4 times double crit by a sivir with ie or ie/pd.Think I need to stop playing before I get hit by a meteor.
Prev 1 32 33 34 35 36 63 Next
Please log in or register to reply.
Live Events Refresh
Next event in 20m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 2833
Bisu 914
Hyuk 871
Calm 850
Horang2 758
Larva 236
scan(afreeca) 227
Soma 180
Mini 143
Killer 133
[ Show more ]
ToSsGirL 95
Free 33
NaDa 25
sOs 21
Movie 20
sorry 20
yabsab 20
Sea.KH 20
Pusan 18
Hm[arnc] 16
Noble 13
Shinee 11
Creator 5
soO 4
Dota 2
PGG 270
Fuzer 66
Other Games
summit1g11905
Organizations
Counter-Strike
PGL22031
Other Games
gamesdonequick493
ComeBackTV 279
StarCraft: Brood War
lovetv 8
[ Show 9 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2263
Upcoming Events
Sparkling Tuna Cup
20m
WardiTV Invitational
2h 20m
Epic.LAN
3h 20m
IPSL
6h 20m
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
7h 20m
OSC
1d 4h
Yamato Cup
1d 5h
IPSL
1d 7h
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
1d 13h
WardiTV Weekly
2 days
[ Show More ]
Ultimate Battle
2 days
Rush vs BeSt
Replay Cast
2 days
Rogue vs Classic
Patches Events
3 days
PiGosaur Cup
3 days
Kung Fu Cup
4 days
The PondCast
5 days
KCM Race Survival
5 days
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.