• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:45
CET 12:45
KST 20:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down20ISSL (IntoTheTV x SOOP SC2 League): Premier6Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League93
StarCraft 2
General
SC2 Power Rank: epic29 No more SC2 streamers on team liquid? Weekly Cups (October 19-25): Clem triples first in 5.0.17 How do you feel about the mass reverts in the 5.0.17 PTR? Evil Geniuses - shutting down
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Stellar Fest TWO the Moon (Dec 16-20) RSL 2026 Offline Finals LCQ Sign-Ups
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[D] the control group Simple Questions/Answers [G] How to playtest arcade maps [A] Nemrods 1/4 players
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
BW General Discussion SCHNAIL now supports Remastered Ziemie's Starcraft 1 Prequel Campaign Bot on ladder Rollback Netcode in Brood War
Tourneys
[$1250] International ShieldBattery League [Women's StarCraft] MonstarZ vs BA 2026-10-30 [Megathread] Daily Proleagues Star Con San Diego 2026
Strategy
50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Trading/Investing Thread US Politics Mega-thread
Fan Clubs
Reynor Fan Club The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8725 users

[Patch 5.1] Season 5 General Discussion - Page 33

Forum Index > LoL General
Post a Reply
Prev 1 31 32 33 34 35 63 Next
As of page 44, no more placement QQ in GD.

Ty,
Neo
Amui
Profile Blog Joined August 2010
Canada10567 Posts
January 20 2015 23:08 GMT
#641
On January 21 2015 07:59 Eiii wrote:
Show nested quote +
On January 21 2015 07:50 PrinceXizor wrote:
I think CertainlyT is just way too high. Darius thresh zed kalista Yasuo Zyra.


funny how you just described a bunch of pretty cool champions (except darius) who just so happen to have interesting, flexible kits that grant them a bunch of innate potential for power. now what if every champion was like that???!?!??!??

Basically what I'm saying is that guy is gonna make league an interesting game, whether he has to drag the rest of riot screaming behind him or not.

Zyra was the only champ in 3 years to have gotten hotfixed for being incredibly overpowered.
Darius won every single lane, and would get one kill after another in lane.
Thresh has been banpick forever, despite getting nerfed repeatedly, because broken levels of utility.
Yasuo - windwall, numbers.
Kalista - hello mobility creep.
Porouscloud - NA LoL
droserin
Profile Joined September 2014
127 Posts
January 20 2015 23:19 GMT
#642
On January 21 2015 08:08 Amui wrote:
Show nested quote +
On January 21 2015 07:59 Eiii wrote:
On January 21 2015 07:50 PrinceXizor wrote:
I think CertainlyT is just way too high. Darius thresh zed kalista Yasuo Zyra.


funny how you just described a bunch of pretty cool champions (except darius) who just so happen to have interesting, flexible kits that grant them a bunch of innate potential for power. now what if every champion was like that???!?!??!??

Basically what I'm saying is that guy is gonna make league an interesting game, whether he has to drag the rest of riot screaming behind him or not.

Zyra was the only champ in 3 years to have gotten hotfixed for being incredibly overpowered.
Darius won every single lane, and would get one kill after another in lane.
Thresh has been banpick forever, despite getting nerfed repeatedly, because broken levels of utility.
Yasuo - windwall, numbers.
Kalista - hello mobility creep.

Release power level isn't a good sign of if a champion is good design. Any champion can be broken if you give them big numbers. A good design is a champion which doesn't wildly swing between op and useless from minor changes.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
January 20 2015 23:21 GMT
#643
When Zed says "muhahaha" he's invulnerable and after he's appeared you're already dead. Ahri never is untargetable, I don't see how they're comparable. You hit Ahri and blow her up. Her charm even is a skillshot, Zed's ult is point and click.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
cLutZ
Profile Joined November 2010
United States19574 Posts
January 20 2015 23:43 GMT
#644
On January 21 2015 08:19 droserin wrote:
Show nested quote +
On January 21 2015 08:08 Amui wrote:
On January 21 2015 07:59 Eiii wrote:
On January 21 2015 07:50 PrinceXizor wrote:
I think CertainlyT is just way too high. Darius thresh zed kalista Yasuo Zyra.


funny how you just described a bunch of pretty cool champions (except darius) who just so happen to have interesting, flexible kits that grant them a bunch of innate potential for power. now what if every champion was like that???!?!??!??

Basically what I'm saying is that guy is gonna make league an interesting game, whether he has to drag the rest of riot screaming behind him or not.

Zyra was the only champ in 3 years to have gotten hotfixed for being incredibly overpowered.
Darius won every single lane, and would get one kill after another in lane.
Thresh has been banpick forever, despite getting nerfed repeatedly, because broken levels of utility.
Yasuo - windwall, numbers.
Kalista - hello mobility creep.

Release power level isn't a good sign of if a champion is good design. Any champion can be broken if you give them big numbers. A good design is a champion which doesn't wildly swing between op and useless from minor changes.


Except you are describing Zed, Yasuo, and Darius who really are either super meta and crowding out champions or useless. Lee sin, on the other hand, just crowds out champions all the time.
Freeeeeeedom
a1 Sovereign
Profile Joined January 2015
Bulgaria67 Posts
Last Edited: 2015-01-20 23:46:22
January 20 2015 23:44 GMT
#645
On January 21 2015 08:08 Amui wrote:
Show nested quote +
On January 21 2015 07:59 Eiii wrote:
On January 21 2015 07:50 PrinceXizor wrote:
I think CertainlyT is just way too high. Darius thresh zed kalista Yasuo Zyra.


funny how you just described a bunch of pretty cool champions (except darius) who just so happen to have interesting, flexible kits that grant them a bunch of innate potential for power. now what if every champion was like that???!?!??!??

Basically what I'm saying is that guy is gonna make league an interesting game, whether he has to drag the rest of riot screaming behind him or not.

Zyra was the only champ in 3 years to have gotten hotfixed for being incredibly overpowered.
Darius won every single lane, and would get one kill after another in lane.
Thresh has been banpick forever, despite getting nerfed repeatedly, because broken levels of utility.
Yasuo - windwall, numbers.
Kalista - hello mobility creep.


I think you're confusing overtuned with unbalanceable. Also you are in no way disproving Eiii's point about the quality of design for these champions.

Zyra - and then she remained a tier2 mid, as well as one of the more interesting supports, before being nerfed for no reason
Darius - viable enough in soloq
Thresh - Thresh has always been in the top 3 of supports, but not always the absolute number 1. Don't see how this is bad
Yasuo - currently balanced, super fun. No problem with windwall
Kalista - you mean the most exciting adc in the current pool being played at pro level?

Also, so much hyperbole about Zed it's unreal. There is so much counterplay vs him it's unreal. Contrary to what you might believe the 3s delay really is important in why he is not toxic. You seriously trying to say that getting blown up by a Fizz is more fun? He doesn't even need ult after a certain item threshold, while Zed needs to use his just to get to you in a teamfight. Oh, not in a teamfight? Then why are you even in his general vicinity?

In solo que currently the most popular assassins are Ahri, Fizz, LB, Katarina, Akali, Zed.Any competent team will cc the assassin the moment he goes in in a teamfight. Okay, Zed R's back and is safe, but so are you. LB can do the same but many times in a fight. Fizz on the other hand laughs at your CC, Akali becomes invisible and has insane spellvamp, Ahri has the most range among these, and Kat has the potential to go insane with resets.

Mind you, I don't think any of these is particularly toxic, since it's much better to just suck it up and outplay the guy (if he is close in items) than bitching to all hell. It seems to me that people are just butthurt that they either get crushed, because they are out of position, or because the enemy assassin is super fed. That's ignoring that in most cases a Xerath or Azir, who is 2 items above everyone else will also absolutely dominate, with the added comfort of not having to go into melee.

On January 21 2015 08:21 Shikyo wrote:
When Zed says "muhahaha" he's invulnerable and after he's appeared you're already dead. Ahri never is untargetable, I don't see how they're comparable. You hit Ahri and blow her up. Her charm even is a skillshot, Zed's ult is point and click.


That is literally in no way true unless you are alone and Zed is very fed. Also, one of Ahri's cores is Zhonia.
Neverhood
Profile Joined August 2009
United States5388 Posts
January 20 2015 23:46 GMT
#646
So is the ranked reset in ~9 hrs or have they not 100% confirmed what time tmrw?
Jaedong :D
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
January 21 2015 00:04 GMT
#647
for rivens Q animation cancel, do i have to move click or is it enough to press the "stop" button?
Im bad and i dont know if i do things remotely in the correct way.

It SEEMS faster than normal animations with the stop command, but im not sure.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2015-01-21 00:29:59
January 21 2015 00:29 GMT
#648
to do it manually you have to move command away from your direction than immediately A click your intended auto target. It's not hard but it does take some practice to get the A-click accurate, and in the heat of the moment you will miss if you don't play Riven a lot (or just suck like me)

not sure how it's working on the test center atm
Carrilord has arrived.
droserin
Profile Joined September 2014
127 Posts
Last Edited: 2015-01-21 00:54:27
January 21 2015 00:43 GMT
#649
On January 21 2015 08:43 cLutZ wrote:
Show nested quote +
On January 21 2015 08:19 droserin wrote:
On January 21 2015 08:08 Amui wrote:
On January 21 2015 07:59 Eiii wrote:
On January 21 2015 07:50 PrinceXizor wrote:
I think CertainlyT is just way too high. Darius thresh zed kalista Yasuo Zyra.


funny how you just described a bunch of pretty cool champions (except darius) who just so happen to have interesting, flexible kits that grant them a bunch of innate potential for power. now what if every champion was like that???!?!??!??

Basically what I'm saying is that guy is gonna make league an interesting game, whether he has to drag the rest of riot screaming behind him or not.

Zyra was the only champ in 3 years to have gotten hotfixed for being incredibly overpowered.
Darius won every single lane, and would get one kill after another in lane.
Thresh has been banpick forever, despite getting nerfed repeatedly, because broken levels of utility.
Yasuo - windwall, numbers.
Kalista - hello mobility creep.

Release power level isn't a good sign of if a champion is good design. Any champion can be broken if you give them big numbers. A good design is a champion which doesn't wildly swing between op and useless from minor changes.


Except you are describing Zed, Yasuo, and Darius who really are either super meta and crowding out champions or useless. Lee sin, on the other hand, just crowds out champions all the time.

I was mostly refering to Zyra. It really annoys me when people say she was bad design because "hurp durp, she had to get hotfixed after a day" when afterwards she was fairly balanced for most of the time.

Also, I think Riot's stance on Zed is reasonable. His assassination pattern is probably the healthiest of all the assassins in the game, but he does too much other stuff along with it.
Amarok
Profile Joined August 2010
Australia2003 Posts
Last Edited: 2015-01-21 00:57:55
January 21 2015 00:56 GMT
#650
I'm pretty much fine with assassins that have to go into melee range to dump their damage, even Fizz. Both Fizz and Zed have to commit their ults to initiate their combos, which Ahri and Leblanc don't have to do. Fizz and to a lesser degree Zed both have to commit their defensive abilities to contribute to wave clear while Fizz is susceptible to lane harassment which again LeBlanc and Ahri don't really have to worry about. The next tier of assassins have similar weaknesses. Yasuo has a skill dependant, situational combo. Talon and Akali are both vulnerable to detection. Diana & Pantheon have to commit and don't have much effect if not snowballing. Kat is useless if you build/pick to prevent resets while being a useless laner. Importantly they're all melee.

That said while Ahri and Leblanc annoy me, I'd be fine with none of them being changed significantly (maybe some number tweaks). They're all momentum based and generally easier to deal with once you know how to play and itemise against them. Most importantly there are pretty good itemisation options in the game for dealing with them (Hexdrinker, Zhonyas, Banshees, GA, Warmogs).

The guy who said Riot just want to shake the meta so people don't get bored is spot on. It's immensely frustrating in its relentlessness.
Fighting for peace is like screwing for virginity
Goumindong
Profile Joined February 2013
United States3529 Posts
January 21 2015 01:07 GMT
#651
On January 21 2015 07:27 Alaric wrote:
Defensive nerf: trying reacting to a guy dashing in now. Before you could queue headbutt then cancel over and over, and as soon as the guy dashes in you'd cast and interupt the dash/send him away. But with a skillshot you can't anymore, so shit like, since he's mentioned, Zed, or Fizz, can't be reacted to anymore.

They nerf Zed's AS. Yeah sure, that's exactly what's the issue, and the source of the problems he causes dps-wise. It's only making him slightly worse at killing towers, what a joke. Meanwhile whenever the feel like nerfing another champ, AS goes straight to 0.625 (RIP Pantheon).
The heck is it with their boner for that number, anyway?

.625 is the "base base attack speed". Champions have a value called "attack delay" which modifies their base attack speed(it has nothing to do with their attack animation time). So if their "attack delay" is set to zero then their base attack speed is set to .625. Its just an easy number for them to choose
droserin
Profile Joined September 2014
127 Posts
January 21 2015 01:17 GMT
#652
It looks like the Alistar change is yet another thing that someone at Riot felt like trying because they could and then accidentally shipped it to the PBE.
cLutZ
Profile Joined November 2010
United States19574 Posts
January 21 2015 01:18 GMT
#653
On January 21 2015 09:43 droserin wrote:
Show nested quote +
On January 21 2015 08:43 cLutZ wrote:
On January 21 2015 08:19 droserin wrote:
On January 21 2015 08:08 Amui wrote:
On January 21 2015 07:59 Eiii wrote:
On January 21 2015 07:50 PrinceXizor wrote:
I think CertainlyT is just way too high. Darius thresh zed kalista Yasuo Zyra.


funny how you just described a bunch of pretty cool champions (except darius) who just so happen to have interesting, flexible kits that grant them a bunch of innate potential for power. now what if every champion was like that???!?!??!??

Basically what I'm saying is that guy is gonna make league an interesting game, whether he has to drag the rest of riot screaming behind him or not.

Zyra was the only champ in 3 years to have gotten hotfixed for being incredibly overpowered.
Darius won every single lane, and would get one kill after another in lane.
Thresh has been banpick forever, despite getting nerfed repeatedly, because broken levels of utility.
Yasuo - windwall, numbers.
Kalista - hello mobility creep.

Release power level isn't a good sign of if a champion is good design. Any champion can be broken if you give them big numbers. A good design is a champion which doesn't wildly swing between op and useless from minor changes.


Except you are describing Zed, Yasuo, and Darius who really are either super meta and crowding out champions or useless. Lee sin, on the other hand, just crowds out champions all the time.

I was mostly refering to Zyra. It really annoys me when people say she was bad design because "hurp durp, she had to get hotfixed after a day" when afterwards she was fairly balanced for most of the time.

Also, I think Riot's stance on Zed is reasonable. His assassination pattern is probably the healthiest of all the assassins in the game, but he does too much other stuff along with it.


I agree Zyra could be fine. I don't think she can be fine as a support with high-base damage plants because there just isn't enough waveclear botlane during the lane phase.

Also I agree Zed has a decent assassination pattern...but...there are no healthy assassination patterns in LOL, because unless Kassadin or Ryze are in the game the #1 and #2 Farm priority champions are squishies, which is not how it is in DOTA.

Freeeeeeedom
Slayer91
Profile Joined February 2006
Ireland23461 Posts
Last Edited: 2015-01-21 01:29:40
January 21 2015 01:27 GMT
#654
On January 21 2015 10:18 cLutZ wrote:
Show nested quote +
On January 21 2015 09:43 droserin wrote:
On January 21 2015 08:43 cLutZ wrote:
On January 21 2015 08:19 droserin wrote:
On January 21 2015 08:08 Amui wrote:
On January 21 2015 07:59 Eiii wrote:
On January 21 2015 07:50 PrinceXizor wrote:
I think CertainlyT is just way too high. Darius thresh zed kalista Yasuo Zyra.


funny how you just described a bunch of pretty cool champions (except darius) who just so happen to have interesting, flexible kits that grant them a bunch of innate potential for power. now what if every champion was like that???!?!??!??

Basically what I'm saying is that guy is gonna make league an interesting game, whether he has to drag the rest of riot screaming behind him or not.

Zyra was the only champ in 3 years to have gotten hotfixed for being incredibly overpowered.
Darius won every single lane, and would get one kill after another in lane.
Thresh has been banpick forever, despite getting nerfed repeatedly, because broken levels of utility.
Yasuo - windwall, numbers.
Kalista - hello mobility creep.

Release power level isn't a good sign of if a champion is good design. Any champion can be broken if you give them big numbers. A good design is a champion which doesn't wildly swing between op and useless from minor changes.


Except you are describing Zed, Yasuo, and Darius who really are either super meta and crowding out champions or useless. Lee sin, on the other hand, just crowds out champions all the time.

I was mostly refering to Zyra. It really annoys me when people say she was bad design because "hurp durp, she had to get hotfixed after a day" when afterwards she was fairly balanced for most of the time.

Also, I think Riot's stance on Zed is reasonable. His assassination pattern is probably the healthiest of all the assassins in the game, but he does too much other stuff along with it.


I agree Zyra could be fine. I don't think she can be fine as a support with high-base damage plants because there just isn't enough waveclear botlane during the lane phase.

Also I agree Zed has a decent assassination pattern...but...there are no healthy assassination patterns in LOL, because unless Kassadin or Ryze are in the game the #1 and #2 Farm priority champions are squishies, which is not how it is in DOTA.



So what? The whole point of assassins is high risk, high reward.. If it wasn't worth the effort to try to kill them then nobody would play assassins.

Even if assassins made adcs completely nonviable it wouldn't break the game. ADC is the only type of champ that is in every game. You often don't see AP carries, don't see assassins, don't see bruisers, don't see tanks, don't see melee supports, don't see ranged supports, but you always see adcs. Games without adcs would be fun to see though I doubt we ever will, maybe if there's some duo lane combos that can match adc+support.
aka Teutonica
wei2coolman
Profile Joined November 2010
United States60033 Posts
January 21 2015 01:34 GMT
#655
On January 21 2015 10:17 droserin wrote:
It looks like the Alistar change is yet another thing that someone at Riot felt like trying because they could and then accidentally shipped it to the PBE.

That's sort of the whole point of PBE though... Is to try crazy ideas and get more data points. What should be frightening when it shows up on PBE is the fact that someone actually thought that it might remotely be a good idea.
liftlift > tsm
Gahlo
Profile Joined February 2010
United States35174 Posts
January 21 2015 01:41 GMT
#656
On January 21 2015 10:34 wei2coolman wrote:
Show nested quote +
On January 21 2015 10:17 droserin wrote:
It looks like the Alistar change is yet another thing that someone at Riot felt like trying because they could and then accidentally shipped it to the PBE.

That's sort of the whole point of PBE though... Is to try crazy ideas and get more data points. What should be frightening when it shows up on PBE is the fact that someone actually thought that it might remotely be a good idea.

The problem with that is while in theory that's right, that isn't how Riot's treated the PBE before this year. Before season 5, the PBE has been "We're 90% sure we're going to go with this unless something goes in by mistake." Afterwards, they might make a small nudge here or there by an overwhelming majority of changes just go through. The community has taken this to be an early indication of the coming patch, and for good reason.

Now, Riot has said they wanted to be more exploratory with the PBE this year, but until they consistently give the PBE bait and switch on major things the community will continue on reacting the way that it has.
droserin
Profile Joined September 2014
127 Posts
January 21 2015 01:50 GMT
#657
On January 21 2015 10:34 wei2coolman wrote:
Show nested quote +
On January 21 2015 10:17 droserin wrote:
It looks like the Alistar change is yet another thing that someone at Riot felt like trying because they could and then accidentally shipped it to the PBE.

That's sort of the whole point of PBE though... Is to try crazy ideas and get more data points. What should be frightening when it shows up on PBE is the fact that someone actually thought that it might remotely be a good idea.

It only showed up on the PBE because someone at Riot once again accidently shipped things they were messing around with on their box.

I don't see what's wrong with testing something like this. It has a very low chance of making it live, but I'm sure Riot learned something by trying this. Because of how wrong theorycrafting often is, it's pretty worth it to test random shit just to see how it plays out.
cLutZ
Profile Joined November 2010
United States19574 Posts
January 21 2015 01:56 GMT
#658
On January 21 2015 10:27 Slayer91 wrote:
Show nested quote +
On January 21 2015 10:18 cLutZ wrote:
On January 21 2015 09:43 droserin wrote:
On January 21 2015 08:43 cLutZ wrote:
On January 21 2015 08:19 droserin wrote:
On January 21 2015 08:08 Amui wrote:
On January 21 2015 07:59 Eiii wrote:
On January 21 2015 07:50 PrinceXizor wrote:
I think CertainlyT is just way too high. Darius thresh zed kalista Yasuo Zyra.


funny how you just described a bunch of pretty cool champions (except darius) who just so happen to have interesting, flexible kits that grant them a bunch of innate potential for power. now what if every champion was like that???!?!??!??

Basically what I'm saying is that guy is gonna make league an interesting game, whether he has to drag the rest of riot screaming behind him or not.

Zyra was the only champ in 3 years to have gotten hotfixed for being incredibly overpowered.
Darius won every single lane, and would get one kill after another in lane.
Thresh has been banpick forever, despite getting nerfed repeatedly, because broken levels of utility.
Yasuo - windwall, numbers.
Kalista - hello mobility creep.

Release power level isn't a good sign of if a champion is good design. Any champion can be broken if you give them big numbers. A good design is a champion which doesn't wildly swing between op and useless from minor changes.


Except you are describing Zed, Yasuo, and Darius who really are either super meta and crowding out champions or useless. Lee sin, on the other hand, just crowds out champions all the time.

I was mostly refering to Zyra. It really annoys me when people say she was bad design because "hurp durp, she had to get hotfixed after a day" when afterwards she was fairly balanced for most of the time.

Also, I think Riot's stance on Zed is reasonable. His assassination pattern is probably the healthiest of all the assassins in the game, but he does too much other stuff along with it.


I agree Zyra could be fine. I don't think she can be fine as a support with high-base damage plants because there just isn't enough waveclear botlane during the lane phase.

Also I agree Zed has a decent assassination pattern...but...there are no healthy assassination patterns in LOL, because unless Kassadin or Ryze are in the game the #1 and #2 Farm priority champions are squishies, which is not how it is in DOTA.



So what? The whole point of assassins is high risk, high reward.. If it wasn't worth the effort to try to kill them then nobody would play assassins.

Even if assassins made adcs completely nonviable it wouldn't break the game. ADC is the only type of champ that is in every game. You often don't see AP carries, don't see assassins, don't see bruisers, don't see tanks, don't see melee supports, don't see ranged supports, but you always see adcs. Games without adcs would be fun to see though I doubt we ever will, maybe if there's some duo lane combos that can match adc+support.


And this alleged high risk/high reward tradeoff has consistently not worked at the pro level. Assassins are either good enough to be generalist picks, or are unpicked.

I totally agree that there could be a subset of champions that were a hard counter to ADCs, and that could work, but that would only be the case if ADCs were the only thing that such a champion worked on, which is not true for assassins. Assassins counter/can combo several mages (many popular) of various archetypes, and counter many different kinds of supports, and because of how LOL works, realistically are fairly good splitpushers. And most have AOE damage.

No no. An assassin would be balanced in LOL if she operated like the old Leblanc (with shitty waveclear, and not that great in lane) plus there were only 1 or 2 good targets for assassins in your average game instead of 2-4 like we have now.
Freeeeeeedom
Slayer91
Profile Joined February 2006
Ireland23461 Posts
Last Edited: 2015-01-21 02:04:38
January 21 2015 01:59 GMT
#659
On January 21 2015 10:56 cLutZ wrote:
Show nested quote +
On January 21 2015 10:27 Slayer91 wrote:
On January 21 2015 10:18 cLutZ wrote:
On January 21 2015 09:43 droserin wrote:
On January 21 2015 08:43 cLutZ wrote:
On January 21 2015 08:19 droserin wrote:
On January 21 2015 08:08 Amui wrote:
On January 21 2015 07:59 Eiii wrote:
On January 21 2015 07:50 PrinceXizor wrote:
I think CertainlyT is just way too high. Darius thresh zed kalista Yasuo Zyra.


funny how you just described a bunch of pretty cool champions (except darius) who just so happen to have interesting, flexible kits that grant them a bunch of innate potential for power. now what if every champion was like that???!?!??!??

Basically what I'm saying is that guy is gonna make league an interesting game, whether he has to drag the rest of riot screaming behind him or not.

Zyra was the only champ in 3 years to have gotten hotfixed for being incredibly overpowered.
Darius won every single lane, and would get one kill after another in lane.
Thresh has been banpick forever, despite getting nerfed repeatedly, because broken levels of utility.
Yasuo - windwall, numbers.
Kalista - hello mobility creep.

Release power level isn't a good sign of if a champion is good design. Any champion can be broken if you give them big numbers. A good design is a champion which doesn't wildly swing between op and useless from minor changes.


Except you are describing Zed, Yasuo, and Darius who really are either super meta and crowding out champions or useless. Lee sin, on the other hand, just crowds out champions all the time.

I was mostly refering to Zyra. It really annoys me when people say she was bad design because "hurp durp, she had to get hotfixed after a day" when afterwards she was fairly balanced for most of the time.

Also, I think Riot's stance on Zed is reasonable. His assassination pattern is probably the healthiest of all the assassins in the game, but he does too much other stuff along with it.


I agree Zyra could be fine. I don't think she can be fine as a support with high-base damage plants because there just isn't enough waveclear botlane during the lane phase.

Also I agree Zed has a decent assassination pattern...but...there are no healthy assassination patterns in LOL, because unless Kassadin or Ryze are in the game the #1 and #2 Farm priority champions are squishies, which is not how it is in DOTA.



So what? The whole point of assassins is high risk, high reward.. If it wasn't worth the effort to try to kill them then nobody would play assassins.

Even if assassins made adcs completely nonviable it wouldn't break the game. ADC is the only type of champ that is in every game. You often don't see AP carries, don't see assassins, don't see bruisers, don't see tanks, don't see melee supports, don't see ranged supports, but you always see adcs. Games without adcs would be fun to see though I doubt we ever will, maybe if there's some duo lane combos that can match adc+support.


And this alleged high risk/high reward tradeoff has consistently not worked at the pro level. Assassins are either good enough to be generalist picks, or are unpicked.

I totally agree that there could be a subset of champions that were a hard counter to ADCs, and that could work, but that would only be the case if ADCs were the only thing that such a champion worked on, which is not true for assassins. Assassins counter/can combo several mages (many popular) of various archetypes, and counter many different kinds of supports, and because of how LOL works, realistically are fairly good splitpushers. And most have AOE damage.

No no. An assassin would be balanced in LOL if she operated like the old Leblanc (with shitty waveclear, and not that great in lane) plus there were only 1 or 2 good targets for assassins in your average game instead of 2-4 like we have now.


Isn't every champion picked consistently in pro level a generalist pick? Nobody plays champs with weak laning phase (unless you count vayne lol), nobody picks champs that can't farm safe from the jungle etc

The reason that it's difficult to design assassins with counterplay is that it's so hard to get past how strong supports are. You need to somehow get your damage off without being CC'd and insta killed. Zed's mechanics with lots of jumps and untargetable period works, because his damage is reliant on hitting certain spells so you can flash away or whatever.

Obviously assassins work on mages and supports but mages have zhonyas and supports aren't worth blowing up most of the time.
aka Teutonica
Sonnington
Profile Joined December 2012
United States1107 Posts
January 21 2015 02:26 GMT
#660
Zed is fine. I ban him every game I don't want to go mid just so my teammates don't pick him.

Also, Lee Sin is fine. When they removed the AS slow he went from strong to balanced.
Prev 1 31 32 33 34 35 63 Next
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
19:00
Weekly #153 (SHIN Mod Edition)
ByuN vs PercivalLIVE!
CranKy Ducklings222
CranKy Ducklings SOOP11
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 28
SHIN 20
StarCraft: Brood War
Calm 7925
Bisu 2547
Horang2 1394
Hyuk 1061
Zeus 392
BeSt 335
firebathero 255
Mini 248
Soma 215
scan(afreeca) 176
[ Show more ]
Rush 137
Last 136
Mind 127
FanTaSy 97
Pusan 76
Soulkey 67
ToSsGirL 59
Barracks 49
Creator 46
Sea.KH 41
Shinee 37
Killer 26
sSak 23
Classic 21
Movie 21
soO 17
sorry 16
yabsab 16
Hm[arnc] 13
910 10
Noble 10
Counter-Strike
fl0m1753
Other Games
B2W.Neo1121
DeMusliM391
MindelVK10
Organizations
Counter-Strike
PGL23106
Other Games
gamesdonequick603
ComeBackTV 416
StarCraft: Brood War
lovetv 7
StarCraft 2
TaKeTV 1
[ Show 8 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
WardiTV Invitational
15m
Epic.LAN
1h 15m
IPSL
4h 15m
eOnzErG vs McRibbed
LancerX vs StRyKeR
AI Arena Tournament
5h 15m
OSC
1d 2h
Yamato Cup
1d 3h
IPSL
1d 5h
Artosis vs RiceHat
Kyrie vs Sony
Map Test Tournament
1d 11h
WardiTV Weekly
2 days
Ultimate Battle
2 days
Rush vs BeSt
[ Show More ]
Replay Cast
2 days
Rogue vs Classic
Patches Events
3 days
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
KCM Race Survival
4 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-10-30
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

1xBet Invitational
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.