• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:57
CEST 15:57
KST 22:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21
Community News
2026 GSL Season 1 Qualifiers11Maestros of the Game 2 announced32026 GSL Tour plans announced11Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid21
StarCraft 2
General
MaNa leaves Team Liquid 2026 GSL Tour plans announced Team Liquid Map Contest #22 - The Finalists Weekly Cups (April 6-12): herO doubles, "Villains" prevail Oliveira Would Have Returned If EWC Continued
Tourneys
GSL CK: More events planned pending crowdfunding 2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) SEL Doubles (SC Evo Bimonthly)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
Pros React To: Tulbo in Ro.16 Group A ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Data needed RepMastered™: replay sharing and analyzer site
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro16 Group A [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Reappraising The Situation T…
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1757 users

[Patch 4.20] Blaze It ◯0o。(ー。ー)y~~ - Pag…

Forum Index > LoL General
Post a Reply
Prev 1 15 16 17 18 19 75 Next
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
November 22 2014 10:47 GMT
#321
Felt like I was running out of mana faster on Zilean, but I've only played a couple games so far. Gotta spam that E + W all over the place.
http://na.op.gg/summoner/userName=FLABREZU
Goumindong
Profile Joined February 2013
United States3529 Posts
November 22 2014 11:06 GMT
#322
Chalice passive is now 1.5% missing mana/5 seconds. Which isn't all that much unless you have a lot of mana.
M2
Profile Joined December 2002
Bulgaria4150 Posts
November 22 2014 11:06 GMT
#323
Guys do you think that Ohmwrecker will become useful now? I mean sounds legit to have it on Leona for example and initiate fights under turrets, or volibear or maybe even on malphite. Overall on initiators when your team depends on hard engage vs poke compositions, something like that?
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
JazzVortical
Profile Joined July 2013
Australia1825 Posts
Last Edited: 2014-11-22 11:11:37
November 22 2014 11:11 GMT
#324
Feels only slightly 'worse' to me. Grail is still pretty much Grail. Morello I've been favoring for a while now anyway unless I desperately needed the MR boost. Just have to be a little bit more careful, particularly early on. I've only played a couple of games though.

But the resourceless thing is beyond a joke. Watching Gnar makes me want to throw up in my mouth.
Velocirapture
Profile Blog Joined December 2010
United States983 Posts
November 22 2014 11:28 GMT
#325
On November 22 2014 20:11 JazzVortical wrote:
Feels only slightly 'worse' to me. Grail is still pretty much Grail. Morello I've been favoring for a while now anyway unless I desperately needed the MR boost. Just have to be a little bit more careful, particularly early on. I've only played a couple of games though.

But the resourceless thing is beyond a joke. Watching Gnar makes me want to throw up in my mouth.


This is exactly what I'm talking about, it isn't like wave clear mages were dominating the mid meta at the end of the season, but I guess this is what preseasons are for. If left alone I think the mana issue will push the meta away from a lot of champions I like, but that's my issue.

Regarding ohmwrecker, Sirhcez is rushing it on Nasus and he claims the 30% speed boost near enemy towers is crazy for diving. He is a terrible theorycrafter and spouts a lot of nonsense for views but it could totally be legit for top bruisers that don't need to rush damage given then stats.
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
November 22 2014 12:09 GMT
#326
Seeing Sirhcez build spell vamp on Singed for months left me with pretty little faith in his theory crafting.
http://na.op.gg/summoner/userName=FLABREZU
Alaric
Profile Joined November 2009
France45622 Posts
November 22 2014 12:27 GMT
#327
On November 22 2014 15:14 JazzVortical wrote:
Show nested quote +
On November 22 2014 14:14 wei2coolman wrote:
On November 22 2014 14:07 Amui wrote:
On November 22 2014 13:58 iCanada wrote:
Oh my god.

Kalista is literally the anti melee.

She does way too much damage for the mobility she has. That is ridiculous.

Kalista in conjunction with the big inhib / nexus tower slows... I bet S6 Preseason Rito will announce that people that pick melee champions get a 1-month temp ban from the servers.

Yep. Any melee without a gap closer might as well not be in the game unless they can powerfarm jungle and get enough gold to make up for it(udyr). IMO her jump distance needs to be reduced by slows. That at least would make it possible for a melee to close(not really).

Her mobility is severely hampered by AS slows. Imo I would rather see a range reduction, to compensate for her mobility and make it so she's more vulnerable to spells.

I agree with this. She shouldn't have regular range (550).

Also, get rid of the increased distance when jumping back. That's dumb.

She has 500 range.
On November 22 2014 16:04 Goumindong wrote:
Show nested quote +
On November 22 2014 15:24 parkufarku wrote:
Kalista arguably has more mobility than EZ, way more damage (thanks to armor shred), and much more utility

A fed ADC is scary but can be shut down with focus. A fed kalista? No chance


Kalista doesn't have any armor shred.

What she has is
3) One of the best "free damage" abilities in the game on her W passive... which can be applied to every member of the enemy team so long as your linked companion remembers to auto attack

It's worse than Vi's, Amumu's, Vayne's. Well it may be better than Amumu's now since they nerfed it, I didn't check.
It's better for burst, it's worse for dps, and it's only better if you can switch targets a lot (which her range shouldn't accomodate, even Udyr and Nautilus have issues applying their on-hit to everyone). That thing has a cooldown.

Where it's pretty strong however is during clean-up, because you can burst a low-health enemy down then move onto the next (who's low health too) as a kind of execute move.
Cant take LMS hipsters serious.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
November 22 2014 12:32 GMT
#328
RoA spellvamp used to be the go to build in s2. Remember when Shy busted singed out at worlds
JazzVortical
Profile Joined July 2013
Australia1825 Posts
November 22 2014 12:37 GMT
#329
On November 22 2014 21:27 Alaric wrote:
Show nested quote +
On November 22 2014 15:14 JazzVortical wrote:
On November 22 2014 14:14 wei2coolman wrote:
On November 22 2014 14:07 Amui wrote:
On November 22 2014 13:58 iCanada wrote:
Oh my god.

Kalista is literally the anti melee.

She does way too much damage for the mobility she has. That is ridiculous.

Kalista in conjunction with the big inhib / nexus tower slows... I bet S6 Preseason Rito will announce that people that pick melee champions get a 1-month temp ban from the servers.

Yep. Any melee without a gap closer might as well not be in the game unless they can powerfarm jungle and get enough gold to make up for it(udyr). IMO her jump distance needs to be reduced by slows. That at least would make it possible for a melee to close(not really).

Her mobility is severely hampered by AS slows. Imo I would rather see a range reduction, to compensate for her mobility and make it so she's more vulnerable to spells.

I agree with this. She shouldn't have regular range (550).

Also, get rid of the increased distance when jumping back. That's dumb.

She has 500 range.

Wiki and her stats when first released on PBE said/say 550. Maybe they are out of date though. If the 500 is true, that's a bit more palatable, but makes me also think she is even stronger than I first thought, having this strength and only 500 range.

Thanks.
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
Last Edited: 2014-11-22 12:53:25
November 22 2014 12:40 GMT
#330
On November 22 2014 04:35 GrandInquisitor wrote:
Someone suggests that a bug bounty system for Riot, akin to what Google, Adobe, Apple, Microsoft etc. all do, would make sense. Osmoses proceeds to take a condescending tone and spout shit out of his ass as to why it'd be a "retarded" thing for Riot to do:

Show nested quote +
On October 23 2014 17:55 Osmoses wrote:
Way to encourage the entire community to hack your game. Brilliant strategy.

Show nested quote +
On October 23 2014 18:51 Osmoses wrote:
Riot is not a bank, and they don't make high-profile security software. They make a game, and if people finding exploits in your game do not immediately affect your sales, why spend money trying to fix it? It's the same reasoning they use to explain why they still have the shitty death recaps, there's just not enough to gain from spending resources on it.

They fix things when they become a big enough problem to need fixing. That's just good business.

Show nested quote +
I can see why the companies you listed would do it. First of all they can afford it, second of all it's zero risk because adobe for example don't piss off their other customers by letting hackers dick around with their own copies of photoshop, but to actively encourage people to hack a multiplayer game would just be retarded.

I'm a software developer. I know anything I've written that is over one or two years old simply isn't up to my current standards. The last thing I want is to encourage other people to find faults with it. I KNOW it's shitty, but for me to go back and fix my old code that works perfectly fine as long as you're not actively trying to fuck with it is just a huge time and moneysink that I don't see anyone but huge companies like Google, Mozilla, Microsoft, Adobe, etc being able to afford, and I definitely don't fault Riot for not fixing anything that's not making headlines.

Also, to fuck around with old code is asking for trouble, as Riot above all have proven again and again. Every time they change something, new bugs crop up. Now that's how you piss off your customers.

http://www.riotgames.com/articles/20141121/1622/hunt-introducing-riot’s-bug-bounty-program

Fuck you Osmoses.

Not really sure why you're so upset. My first response was sarcastic, but was it really so bad it warranted you telling me to fuck myself?

Riot apparently disagrees with me, imagine that, I guess I was wrong on the internet.

Edit: for the record, I still think it's retarded, and just because the suits at Riot thought this was a good idea doesn't mean their developers are super excited about it.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
November 22 2014 12:49 GMT
#331
On November 22 2014 21:40 Osmoses wrote:
Show nested quote +
On November 22 2014 04:35 GrandInquisitor wrote:
Someone suggests that a bug bounty system for Riot, akin to what Google, Adobe, Apple, Microsoft etc. all do, would make sense. Osmoses proceeds to take a condescending tone and spout shit out of his ass as to why it'd be a "retarded" thing for Riot to do:

On October 23 2014 17:55 Osmoses wrote:
Way to encourage the entire community to hack your game. Brilliant strategy.

On October 23 2014 18:51 Osmoses wrote:
Riot is not a bank, and they don't make high-profile security software. They make a game, and if people finding exploits in your game do not immediately affect your sales, why spend money trying to fix it? It's the same reasoning they use to explain why they still have the shitty death recaps, there's just not enough to gain from spending resources on it.

They fix things when they become a big enough problem to need fixing. That's just good business.

I can see why the companies you listed would do it. First of all they can afford it, second of all it's zero risk because adobe for example don't piss off their other customers by letting hackers dick around with their own copies of photoshop, but to actively encourage people to hack a multiplayer game would just be retarded.

I'm a software developer. I know anything I've written that is over one or two years old simply isn't up to my current standards. The last thing I want is to encourage other people to find faults with it. I KNOW it's shitty, but for me to go back and fix my old code that works perfectly fine as long as you're not actively trying to fuck with it is just a huge time and moneysink that I don't see anyone but huge companies like Google, Mozilla, Microsoft, Adobe, etc being able to afford, and I definitely don't fault Riot for not fixing anything that's not making headlines.

Also, to fuck around with old code is asking for trouble, as Riot above all have proven again and again. Every time they change something, new bugs crop up. Now that's how you piss off your customers.

http://www.riotgames.com/articles/20141121/1622/hunt-introducing-riot’s-bug-bounty-program

Fuck you Osmoses.

Not really sure why you're so upset. My first response was sarcastic, but was it really so bad it warranted you telling me to fuck myself?

Riot apparently disagrees with me, imagine that, I guess I was wrong on the internet.

He isn't upset, he just thinks it's hilarious
I concur
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
November 22 2014 12:54 GMT
#332
His tone does seem a little salty though :p
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Gahlo
Profile Joined February 2010
United States35172 Posts
November 22 2014 13:04 GMT
#333
On November 22 2014 20:06 Goumindong wrote:
Chalice passive is now 1.5% missing mana/5 seconds. Which isn't all that much unless you have a lot of mana.

Some guy on reddit did the math and said that it's bugged and currently doing 1.5% missing mana PER second instead.
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
November 22 2014 13:16 GMT
#334
"As we have just nerfed KhaZix again, now we can start the discussions about how the new patch will be" rito.
"windows bash is a steaming heap of shit" tofucake
VayneAuthority
Profile Joined October 2012
United States8983 Posts
November 22 2014 14:48 GMT
#335
from my very limited experience so far it seems like they just changed a lot of things that did absolutely nothing, game still feels stale and boring. Definitely more snowbally though, first dragon is so important its stupid. they need to change those dragon buffs badly. the second one is so pathetically bad and the first is like one of the best ones, lolwut
I come in for the scraps
Nemireck
Profile Joined October 2010
Canada1875 Posts
November 22 2014 15:02 GMT
#336
Sufficiency, what are the Blue/Red winrates sitting at right now with the new SR?
Teamwork is awesome... As long as your team is doing all the work!
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2014-11-22 15:13:37
November 22 2014 15:13 GMT
#337
On November 22 2014 23:48 VayneAuthority wrote:
from my very limited experience so far it seems like they just changed a lot of things that did absolutely nothing, game still feels stale and boring. Definitely more snowbally though, first dragon is so important its stupid. they need to change those dragon buffs badly. the second one is so pathetically bad and the first is like one of the best ones, lolwut


Don't know about other stuff but the Dragon buffs are specifically made like that so that if you lose 1-3 dragons but gain one you aren't put hugely behind.

edit: I last checked blue has 56% winrate atm.
Gahlo
Profile Joined February 2010
United States35172 Posts
November 22 2014 15:14 GMT
#338
On November 22 2014 22:16 Djagulingu wrote:
"As we have just nerfed KhaZix again, now we can start the discussions about how the new patch will be" rito.

Kha'Zix has to be one of the most frustrating champions to play from a Riot meddling perspective.

From Season 4 alone:
4.3- Kha'Zix does too much damage, so his numbers get pulled back a bit for some utility.
4.5- Kha'Zix is diving too much, so we're going to try and stop that.
4.7- Kha'Zix is ganking too well, so we're going to make it hard to get full damage on ganks so we're going to double the area needed to be clear of allies to be isolated.
4.9- Kha'Zix is too tanky for an assassin, so we're going to nerf his damage, kill the DR on his ult, and add some utility to his poke.
4.18- Kha'Zix is doing too much poke damage despite us pointing him in that direction, we're going to nerf it.
4.20- New jungle for Kha'Zix to play in! But now that sustain matters we're going to increase the CD on his sustain ability by 25%

They can't seem to decide what they want Kha'Zix to do and just balance around that. Instead we play "spin the wheel to find out what is the good first evo that his playstyle will revolve around" ever 3-4 months.
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
November 22 2014 15:16 GMT
#339
On November 22 2014 21:54 Osmoses wrote:
His tone does seem a little salty though :p

Dude, are you even euro?
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
VayneAuthority
Profile Joined October 2012
United States8983 Posts
November 22 2014 15:35 GMT
#340
On November 23 2014 00:13 Numy wrote:
Show nested quote +
On November 22 2014 23:48 VayneAuthority wrote:
from my very limited experience so far it seems like they just changed a lot of things that did absolutely nothing, game still feels stale and boring. Definitely more snowbally though, first dragon is so important its stupid. they need to change those dragon buffs badly. the second one is so pathetically bad and the first is like one of the best ones, lolwut


Don't know about other stuff but the Dragon buffs are specifically made like that so that if you lose 1-3 dragons but gain one you aren't put hugely behind.

edit: I last checked blue has 56% winrate atm.


thats pretty akin to nerfing teemo or xin zhao though, the losing team doesnt just magically get a free dragon in real games heh. I think they will change it eventually.
I come in for the scraps
Prev 1 15 16 17 18 19 75 Next
Please log in or register to reply.
Live Events Refresh
SC Evo League
13:30
SEL Doubles #2
SteadfastSC40
BRAT_OK 34
LiquipediaDiscussion
WardiTV Map Contest Tou…
12:00
Group C
WardiTV950
TKL 277
Rex116
3DClanTV 53
Liquipedia
CranKy Ducklings
10:00
Master Swan Open #102
CranKy Ducklings73
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko491
TKL 277
uThermal 176
mouzHeroMarine 174
Rex 116
Railgan 54
SteadfastSC 40
BRAT_OK 34
StarCraft: Brood War
Britney 54666
Calm 6668
Horang2 1722
Mini 1021
EffOrt 775
firebathero 679
BeSt 480
actioN 380
ggaemo 209
Mind 188
[ Show more ]
Last 140
Soulkey 101
Pusan 84
Barracks 60
Sea.KH 54
910 54
Sexy 51
Sharp 47
[sc1f]eonzerg 46
ToSsGirL 44
Aegong 42
Hyun 40
Backho 36
Hm[arnc] 29
Rock 16
Movie 16
soO 16
Bale 12
GoRush 12
Noble 10
Nal_rA 9
Icarus 9
IntoTheRainbow 9
Terrorterran 1
Dota 2
Gorgc6186
LuMiX1
Heroes of the Storm
Khaldor332
Other Games
singsing1806
B2W.Neo1282
qojqva359
DeMusliM223
Mew2King117
Sick87
QueenE39
Trikslyr38
Organizations
Dota 2
PGL Dota 2 - Main Stream10119
PGL Dota 2 - Secondary Stream2549
Other Games
BasetradeTV428
StarCraft: Brood War
lovetv 16
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• iHatsuTV 5
• CranKy Ducklings SOOP3
• sooper7s
• Migwel
• LaughNgamezSOOP
• IndyKCrew
• Kozan
• AfreecaTV YouTube
• intothetv
StarCraft: Brood War
• blackmanpl 25
• FirePhoenix4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 920
League of Legends
• Jankos1694
• TFBlade1119
Upcoming Events
IPSL
2h 3m
WolFix vs nOmaD
dxtr13 vs Razz
BSL
5h 3m
UltrA vs KwarK
Gosudark vs cavapoo
dxtr13 vs HBO
Doodle vs Razz
Patches Events
8h 3m
CranKy Ducklings
10h 3m
Sparkling Tuna Cup
20h 3m
WardiTV Map Contest Tou…
21h 3m
Ladder Legends
1d 1h
BSL
1d 5h
StRyKeR vs rasowy
Artosis vs Aether
JDConan vs OyAji
Hawk vs izu
IPSL
1d 5h
JDConan vs TBD
Aegong vs rasowy
Replay Cast
1d 19h
[ Show More ]
Wardi Open
1d 20h
Afreeca Starleague
1d 20h
Bisu vs Ample
Jaedong vs Flash
Monday Night Weeklies
2 days
RSL Revival
2 days
Afreeca Starleague
2 days
Barracks vs Leta
Royal vs Light
WardiTV Map Contest Tou…
2 days
RSL Revival
3 days
Replay Cast
4 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Map Contest Tou…
4 days
Replay Cast
5 days
Escore
5 days
RSL Revival
6 days
WardiTV Map Contest Tou…
6 days
Liquipedia Results

Completed

Escore Tournament S2: W3
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.