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[Patch 4.10] Nidalee/Skarner Rework General Discussion - P…

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Nos-
Profile Blog Joined February 2011
Canada12016 Posts
June 25 2014 16:50 GMT
#1341
Did Riot actually state that about dota's ban system? That is more than half way retarded thinking.
Bronze player stuck in platinum
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2014-06-25 17:01:27
June 25 2014 16:54 GMT
#1342
On June 26 2014 01:50 Nos- wrote:
Did Riot actually state that about dota's ban system? That is more than half way retarded thinking.

This was months ago, so internal policy could well have changed, but nothing public about it has changed.

Im googling but i can't find the page. its being drowned out by a bunch of comments from more recent calls for it, and only 1 riot post saying that the guy doesn't play or watch dota so he doesn't know anything.
cLutZ
Profile Joined November 2010
United States19573 Posts
June 25 2014 17:03 GMT
#1343
On June 26 2014 01:48 obesechicken13 wrote:
Show nested quote +
On June 26 2014 01:32 TheYango wrote:
I'd argue that having no bans would make you see less signature champs, not more. No bans basically means that the first 2 picks on both teams will often be stuff they would have otherwise banned, which means that signature champs in any role that has a must-pick "OP" champion get strangled out of the game by the higher priority of that champ.

My argument is that no such champion exists given Riot's speed at nerfing things.

Like there's never been a champion so OP that Froggen's that champ would be better than Froggen on Anivia.

That is pretty dubious, considering he rarely gets that ban, and still rarely played the bird.
Freeeeeeedom
TheYango
Profile Joined September 2008
United States47024 Posts
June 25 2014 17:04 GMT
#1344
On June 26 2014 01:54 PrinceXizor wrote:
Show nested quote +
On June 26 2014 01:50 Nos- wrote:
Did Riot actually state that about dota's ban system? That is more than half way retarded thinking.

This was months ago, so internal policy could well have changed, but nothing public about it has changed.

Im googling but i can't find the page. its being drowned out by a bunch of comments from more recent calls for it, and only 1 riot post saying that the guy doesn't play or watch dota so he doesn't know anything.

It's more like years than months.
Moderator
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
June 25 2014 17:05 GMT
#1345
On June 26 2014 02:03 cLutZ wrote:
Show nested quote +
On June 26 2014 01:48 obesechicken13 wrote:
On June 26 2014 01:32 TheYango wrote:
I'd argue that having no bans would make you see less signature champs, not more. No bans basically means that the first 2 picks on both teams will often be stuff they would have otherwise banned, which means that signature champs in any role that has a must-pick "OP" champion get strangled out of the game by the higher priority of that champ.

My argument is that no such champion exists given Riot's speed at nerfing things.

Like there's never been a champion so OP that Froggen's that champ would be better than Froggen on Anivia.

That is pretty dubious, considering he rarely gets that ban, and still rarely played the bird.

Hmm.

Maybe he's out of practice due to the threat of bans then. Dunno.

They could limit the number of times a champion can be picked in a set but that's kind of artificial.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2014-06-25 17:07:41
June 25 2014 17:06 GMT
#1346
On June 26 2014 02:04 TheYango wrote:
Show nested quote +
On June 26 2014 01:54 PrinceXizor wrote:
On June 26 2014 01:50 Nos- wrote:
Did Riot actually state that about dota's ban system? That is more than half way retarded thinking.

This was months ago, so internal policy could well have changed, but nothing public about it has changed.

Im googling but i can't find the page. its being drowned out by a bunch of comments from more recent calls for it, and only 1 riot post saying that the guy doesn't play or watch dota so he doesn't know anything.

It's more like years than months.

shit has it been that long? i'd hope its changed since then, though nothings come of a change in opinion. I remember originally getting linked to it from TL.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
June 25 2014 17:11 GMT
#1347
On June 26 2014 02:05 obesechicken13 wrote:
Show nested quote +
On June 26 2014 02:03 cLutZ wrote:
On June 26 2014 01:48 obesechicken13 wrote:
On June 26 2014 01:32 TheYango wrote:
I'd argue that having no bans would make you see less signature champs, not more. No bans basically means that the first 2 picks on both teams will often be stuff they would have otherwise banned, which means that signature champs in any role that has a must-pick "OP" champion get strangled out of the game by the higher priority of that champ.

My argument is that no such champion exists given Riot's speed at nerfing things.

Like there's never been a champion so OP that Froggen's that champ would be better than Froggen on Anivia.

That is pretty dubious, considering he rarely gets that ban, and still rarely played the bird.

Hmm.

Maybe he's out of practice due to the threat of bans then. Dunno.

They could limit the number of times a champion can be picked in a set but that's kind of artificial.

Maybe its because sometimes there are better champions for the draft/meta ("OP"s) for Froggen other than Froggen on Anivia
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-06-25 17:15:26
June 25 2014 17:12 GMT
#1348
Zileas made his post about it in late 2012--its the first result if you google "interwoven bans".

On June 26 2014 02:11 xes wrote:
Maybe its because sometimes there are better champions for the draft/meta ("OP"s) for Froggen other than Froggen on Anivia

The rate of signature bans/picks is just far less than obesechicken makes it out to be. It's just simply not the case that people are target-banning that often unless the champ being banned was already a high priority anyway.
Moderator
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 25 2014 17:17 GMT
#1349
On June 26 2014 02:12 TheYango wrote:
Zileas made his post about it in late 2012--its the first result if you google "interwoven bans".

Show nested quote +
On June 26 2014 02:11 xes wrote:
Maybe its because sometimes there are better champions for the draft/meta ("OP"s) for Froggen other than Froggen on Anivia

The rate of signature bans/picks is just far less than obesechicken makes it out to be. It's just simply not the case that people are target-banning that often unless the champ being banned was already a high priority anyway.

oh no wonder it sounded so dumb. I dislike that man being in charge of anything.
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
June 25 2014 17:26 GMT
#1350
On June 26 2014 02:12 TheYango wrote:
Zileas made his post about it in late 2012--its the first result if you google "interwoven bans".

Show nested quote +
On June 26 2014 02:11 xes wrote:
Maybe its because sometimes there are better champions for the draft/meta ("OP"s) for Froggen other than Froggen on Anivia

The rate of signature bans/picks is just far less than obesechicken makes it out to be. It's just simply not the case that people are target-banning that often unless the champ being banned was already a high priority anyway.

The game has also evolved to a point where there are almost no signature champions in LCS because being exceptionally good at something isn't good enough to pull the easy consistent wins.
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
OhTwoMise
Profile Joined September 2012
United States164 Posts
June 25 2014 17:46 GMT
#1351
On June 26 2014 02:26 xes wrote:
Show nested quote +
On June 26 2014 02:12 TheYango wrote:
Zileas made his post about it in late 2012--its the first result if you google "interwoven bans".

On June 26 2014 02:11 xes wrote:
Maybe its because sometimes there are better champions for the draft/meta ("OP"s) for Froggen other than Froggen on Anivia

The rate of signature bans/picks is just far less than obesechicken makes it out to be. It's just simply not the case that people are target-banning that often unless the champ being banned was already a high priority anyway.

The game has also evolved to a point where there are almost no signature champions in LCS because being exceptionally good at something isn't good enough to pull the easy consistent wins.


I think that's partially because a lot of players are specializing in the high priority champions anyway and partially because a lot of would-be signature champions are essentially lesser versions of their oft-banned counterparts.

Incidentally, I think this is also a decently large factor in why there isn't a hell of a lot of innovation. In addition to all of the balance and tournament structure and practice time issues, the payoff in terms of winning even the single game for which your strategy works isn't even that large. If your opponents can already deal with, say, (pre-nerf) Leblanc at a reasonable level, there is an entire class of lesser AP assassins that that skillset essentially nullifies.
M2
Profile Joined December 2002
Bulgaria4110 Posts
June 25 2014 17:47 GMT
#1352
What is the advantage of GA over Zhonya? Regardless of the the champ. GA is a bit cheaper which is smth, but outside of that it doesnt provide some amazing stats worth having it without the passive. Zhonya on the other hand has an active similar to GA passive coming every 90 sec. Way more useful than GA if you ask me. I started building Zhonya on all champs, adc, ad top, ad mid, I don;t care, cant see any drawback in comparison with the GA. Of course sometimes I may miss my active but still it pays off much more than GA's passive that comes what? like in 5 minutes or more I guess.
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
wei2coolman
Profile Joined November 2010
United States60033 Posts
June 25 2014 17:56 GMT
#1353
On June 26 2014 02:47 M2 wrote:
What is the advantage of GA over Zhonya? Regardless of the the champ. GA is a bit cheaper which is smth, but outside of that it doesnt provide some amazing stats worth having it without the passive. Zhonya on the other hand has an active similar to GA passive coming every 90 sec. Way more useful than GA if you ask me. I started building Zhonya on all champs, adc, ad top, ad mid, I don;t care, cant see any drawback in comparison with the GA. Of course sometimes I may miss my active but still it pays off much more than GA's passive that comes what? like in 5 minutes or more I guess.

GA offers a huge chunk of mr which prevents you from getting blown up making your lifesteal more useful. Not to mention makes shields and heals more effective.
liftlift > tsm
Zess
Profile Joined July 2012
Adun Toridas!9144 Posts
June 25 2014 17:56 GMT
#1354
On June 26 2014 02:47 M2 wrote:
What is the advantage of GA over Zhonya? Regardless of the the champ. GA is a bit cheaper which is smth, but outside of that it doesnt provide some amazing stats worth having it without the passive. Zhonya on the other hand has an active similar to GA passive coming every 90 sec. Way more useful than GA if you ask me. I started building Zhonya on all champs, adc, ad top, ad mid, I don;t care, cant see any drawback in comparison with the GA. Of course sometimes I may miss my active but still it pays off much more than GA's passive that comes what? like in 5 minutes or more I guess.

70% of the cost of Zhonya's is in AP. If you're not using that AP then you could make a similar argument of "why not build Hextech Revolver on Riven because 70% of that cost is in AP too and who cares about cost?"
Administrator@TL_Zess
| (• ◡•)|八 (❍ᴥ❍ʋ)
M2
Profile Joined December 2002
Bulgaria4110 Posts
June 25 2014 18:03 GMT
#1355
On June 26 2014 02:56 xes wrote:
Show nested quote +
On June 26 2014 02:47 M2 wrote:
What is the advantage of GA over Zhonya? Regardless of the the champ. GA is a bit cheaper which is smth, but outside of that it doesnt provide some amazing stats worth having it without the passive. Zhonya on the other hand has an active similar to GA passive coming every 90 sec. Way more useful than GA if you ask me. I started building Zhonya on all champs, adc, ad top, ad mid, I don;t care, cant see any drawback in comparison with the GA. Of course sometimes I may miss my active but still it pays off much more than GA's passive that comes what? like in 5 minutes or more I guess.

70% of the cost of Zhonya's is in AP. If you're not using that AP then you could make a similar argument of "why not build Hextech Revolver on Riven because 70% of that cost is in AP too and who cares about cost?"

Example is bad coz there are just superior choices for Riven for the particular goal. Actually there is no similar case in Lol for a relevant comparison. The special thing here is that both of these items are build for their passive/active, these items are practically their passive/active (Zhonya is also good as an ap item though, but GA sucks for its defensive stats, thats what I think at least)
Knife kitty, night kitty, put you on a slab. Stealthy kitty, hunter kitty, stab stab stab :-)
Alaric
Profile Joined November 2009
France45622 Posts
June 25 2014 18:09 GMT
#1356
GA can work better against assassins because they can ('cept Zed) wait out the Zhonya's stasis in most situations, while they have to expand their burst to pop the GA.
Against poke or consistent damage output it has less value because you're still very susceptible to get finished off once you revive or, in the case of poke, they didn't pay anything to pop it.
Cant take LMS hipsters serious.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
June 25 2014 18:10 GMT
#1357
Pretty tired of the pick/ban argument tbh. Riot's shown no sign of ever wanting to change it despite it making pro play an absolute bore(same pool every week, changing only with patches). All because of wanting pro/soloq pick/ban to be the same, which doesn't even make sense because of how you can't target ban in soloq.
Porouscloud - NA LoL
parkufarku
Profile Blog Joined March 2014
882 Posts
June 25 2014 18:12 GMT
#1358
I'm about to buy Yasuo right now..how strong is he in the right hands? I understand that he's a high skill / high reward type of champ, but I always question Melee assassin ADs because they are either a hit or a bust
Goumindong
Profile Joined February 2013
United States3529 Posts
Last Edited: 2014-06-25 18:16:35
June 25 2014 18:13 GMT
#1359
On June 26 2014 01:41 zer0das wrote:
I guess it depends on what audience you're targeting. I think a lot of people here would gladly sacrifice 3-4 more minutes for having something more strategic. The League audience as a whole? Eh... probably less likely. I think people would probably get acclimated with it and enjoy it once they realized it allows for much more specialized picks and team comps, even if there was some initial resistance.

I doubt Riot would want to take the risk though, which is a shame.

There isn't really much of a reason to believe that four or five bans would make the pick phase more strategic. At the very least interwoven bans make strategies which have interlocking components more difficult to pull off. This is because as soon as one piece of the component is shown all viable compliments can be banned out by the enemy team.

Team compositions which survive will have to be "more generic" because more specific compositions can be removed in the middle of the pick phase. Only compositions which have many possible picks in each position would be reasonably viable.

Edit: that is, an interwoven ban system is more likely to reduce the reasonable champion pool than increase it.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 25 2014 18:16 GMT
#1360
On June 26 2014 03:13 Goumindong wrote:
Show nested quote +
On June 26 2014 01:41 zer0das wrote:
I guess it depends on what audience you're targeting. I think a lot of people here would gladly sacrifice 3-4 more minutes for having something more strategic. The League audience as a whole? Eh... probably less likely. I think people would probably get acclimated with it and enjoy it once they realized it allows for much more specialized picks and team comps, even if there was some initial resistance.

I doubt Riot would want to take the risk though, which is a shame.

There isn't really much of a reason to believe that four or five bans would make the pick phase more strategic. At the very least interwoven bans make strategies which have interlocking components more difficult to pull off. This is because as soon as one piece of the component is shown all viable compliments can be banned out by the enemy team.

Team compositions which survive will have to be "more generic" because more specific compositions can be removed in the middle of the pick phase. Only compositions which have many possible picks in each position would be reasonably viable.

this hasn't been shown to be true in dota, why would it suddenly become fact in league.
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