• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:33
CEST 01:33
KST 08:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Official StarCraft website teases new content ahead of BlizzCon?63Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6
StarCraft 2
General
SC4ALL: II Winner Will Earn a Spot at HSC 30! Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game Weekly Cups (August 24-30): Patches' balance mod takes over Balance hotfix patch 5.0.16b (July 16) September World Ranking: herO leads, Serral climbs
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly SC2 INu's Battles#20 [BO.9] 2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) PIG STY FESTIVAL 8.0! (13 - 23 August)
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
Official StarCraft website teases new content ahead of BlizzCon? BW General Discussion ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BGH Auto Balance -> http://bghmmr.eu/
Tourneys
KCM Race Survival 2026 Season 3 Brood War in Budapest ! WORTEX 2026 BW Finals [Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Diablo IV EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread UK Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Dreaming of BW patches (mod…
c3rberUs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6998 users

[Patch 4.5] Rune Rework General Discussion - Page 65

Forum Index > LoL General
Post a Reply
Prev 1 63 64 65 66 67 118 Next
New Article: Interview with Chobra (OGN)
Gahlo
Profile Joined February 2010
United States35174 Posts
April 12 2014 04:54 GMT
#1281
On April 12 2014 13:32 Sufficiency wrote:
I got a little bored and decided to make this picture:

+ Show Spoiler +

http://i.imgur.com/Q2JUSb7.png

The champions closer to each other have more similar "characteristics". By characteristics, I mean the following variables:

- Average kills, death, assists, per minute, per game.
- Average physical, magical damage to champions, per minute, per game.
- Average damage taken, per minute, per game
- Average Largest multikill, largest killing spree, per game.
- Average Number of minions killed, number of monsters killed, per minute, per game.
- Average length of CC applied, per minute, per game

- What were NOT used: champion base stats, itemization choices, summoner spell choices, gold.

All of these variables are then compressed onto a 2D plot which you see using PCA.

The colours are done using Riot's official classification.

+ Show Spoiler +

In case you are curious:


Comp.1 Comp.2
championsKilled 0.447
assists -0.406
numDeaths 0.212 0.143
largestKillingSpree 0.436
largestMultiKill 0.444
physicalDamageDealtToChampions 0.274 -0.383
magicDamageDealtToChampions 0.545
minionsKilled 0.353 0.199
neutralMinionsKilled -0.475
totalTimeCrowdControlDealt -0.116
damageTaken -0.503







Uh, what's the purpose of this?
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
Last Edited: 2014-04-12 04:54:23
April 12 2014 04:54 GMT
#1282
On April 12 2014 08:30 Alaric wrote:
I'm not sure why people think Yi with flare is OP. It's just standard Yi for most intents and purposes.
It's just soloQ, where most people are dumb, afflicted with tunnel vision, have no coordination whatsoever and even less often the slightest grasp of drafting and how compositions work.

People have no idea how to play against Yi to begin with, it's just he kills people faster when they try to 1v1 him or refuse to hold any hard cc against him because of Flare's on-hit. But he's not really killing anyone he wouldn't kill with Wriggle's, save for maybe some duelists—who are still dumb to try and duel him anyway so it doesn't change much.

I mean, sure, he's having success. But I'm not seeing what the fuss is about, I've seen him in 5 games so far, and in each one of them it's people being normal stupid for soloQ and not Yi doing especially well. They'd lose the same way against Kha'Zix or Elise.

Also that delay definitely makes it impossible to play Orianna.


Yi in 4.4 was already quite strong, however you either kept Machete and went straight for Botrk/damage (which meant slower jungling) or invested in Wriggles which delayed your power. With Feral Flame, you get the bonus damage/gold from Wriggles while still getting the power spike since you can get Feral Flame by the time you would've originally gotten botrk.

Against a Khazix/Elise, a tanky Shyvana would be able to 1v1 either of them, but a Yi with Botrk/LW can outduel anyone (if the Yi player knows how to time his skills/items).
Liquipedia"Expert"
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 12 2014 05:02 GMT
#1283
On April 12 2014 13:54 Gahlo wrote:
Show nested quote +
On April 12 2014 13:32 Sufficiency wrote:
I got a little bored and decided to make this picture:

+ Show Spoiler +

http://i.imgur.com/Q2JUSb7.png

The champions closer to each other have more similar "characteristics". By characteristics, I mean the following variables:

- Average kills, death, assists, per minute, per game.
- Average physical, magical damage to champions, per minute, per game.
- Average damage taken, per minute, per game
- Average Largest multikill, largest killing spree, per game.
- Average Number of minions killed, number of monsters killed, per minute, per game.
- Average length of CC applied, per minute, per game

- What were NOT used: champion base stats, itemization choices, summoner spell choices, gold.

All of these variables are then compressed onto a 2D plot which you see using PCA.

The colours are done using Riot's official classification.

+ Show Spoiler +

In case you are curious:


Comp.1 Comp.2
championsKilled 0.447
assists -0.406
numDeaths 0.212 0.143
largestKillingSpree 0.436
largestMultiKill 0.444
physicalDamageDealtToChampions 0.274 -0.383
magicDamageDealtToChampions 0.545
minionsKilled 0.353 0.199
neutralMinionsKilled -0.475
totalTimeCrowdControlDealt -0.116
damageTaken -0.503







Uh, what's the purpose of this?


The purpose is to create classifications for champions using their performance in game, instead of what Riot labels them as.
https://twitter.com/SufficientStats
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
April 12 2014 05:19 GMT
#1284
On April 12 2014 13:53 Ketara wrote:
This discussion has reminded me that there are no good Lux skins.

There are so many Lux skins I would buy, but alas. None of them exist.


Steel Legion Lux was OP as fuck when it first came out.
http://na.op.gg/summoner/userName=FLABREZU
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-04-12 05:35:51
April 12 2014 05:35 GMT
#1285
On April 12 2014 14:02 Sufficiency wrote:
Show nested quote +
On April 12 2014 13:54 Gahlo wrote:
On April 12 2014 13:32 Sufficiency wrote:
I got a little bored and decided to make this picture:

+ Show Spoiler +

http://i.imgur.com/Q2JUSb7.png

The champions closer to each other have more similar "characteristics". By characteristics, I mean the following variables:

- Average kills, death, assists, per minute, per game.
- Average physical, magical damage to champions, per minute, per game.
- Average damage taken, per minute, per game
- Average Largest multikill, largest killing spree, per game.
- Average Number of minions killed, number of monsters killed, per minute, per game.
- Average length of CC applied, per minute, per game

- What were NOT used: champion base stats, itemization choices, summoner spell choices, gold.

All of these variables are then compressed onto a 2D plot which you see using PCA.

The colours are done using Riot's official classification.

+ Show Spoiler +

In case you are curious:


Comp.1 Comp.2
championsKilled 0.447
assists -0.406
numDeaths 0.212 0.143
largestKillingSpree 0.436
largestMultiKill 0.444
physicalDamageDealtToChampions 0.274 -0.383
magicDamageDealtToChampions 0.545
minionsKilled 0.353 0.199
neutralMinionsKilled -0.475
totalTimeCrowdControlDealt -0.116
damageTaken -0.503







Uh, what's the purpose of this?


The purpose is to create classifications for champions using their performance in game, instead of what Riot labels them as.

I think another variable to consider is amount of damage done to turrets/buildings.
liftlift > tsm
JazzVortical
Profile Joined July 2013
Australia1825 Posts
April 12 2014 05:58 GMT
#1286
So, this might be dumb but I'm terrible with stats and maths and what not:

What inferences do we get about champs like Katarina, who sits way out on her own?
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 12 2014 06:12 GMT
#1287
On April 12 2014 14:35 wei2coolman wrote:
Show nested quote +
On April 12 2014 14:02 Sufficiency wrote:
On April 12 2014 13:54 Gahlo wrote:
On April 12 2014 13:32 Sufficiency wrote:
I got a little bored and decided to make this picture:

+ Show Spoiler +

http://i.imgur.com/Q2JUSb7.png

The champions closer to each other have more similar "characteristics". By characteristics, I mean the following variables:

- Average kills, death, assists, per minute, per game.
- Average physical, magical damage to champions, per minute, per game.
- Average damage taken, per minute, per game
- Average Largest multikill, largest killing spree, per game.
- Average Number of minions killed, number of monsters killed, per minute, per game.
- Average length of CC applied, per minute, per game

- What were NOT used: champion base stats, itemization choices, summoner spell choices, gold.

All of these variables are then compressed onto a 2D plot which you see using PCA.

The colours are done using Riot's official classification.

+ Show Spoiler +

In case you are curious:


Comp.1 Comp.2
championsKilled 0.447
assists -0.406
numDeaths 0.212 0.143
largestKillingSpree 0.436
largestMultiKill 0.444
physicalDamageDealtToChampions 0.274 -0.383
magicDamageDealtToChampions 0.545
minionsKilled 0.353 0.199
neutralMinionsKilled -0.475
totalTimeCrowdControlDealt -0.116
damageTaken -0.503







Uh, what's the purpose of this?


The purpose is to create classifications for champions using their performance in game, instead of what Riot labels them as.

I think another variable to consider is amount of damage done to turrets/buildings.


I don't have that, unfortunately.

Only # of turrets killed.
https://twitter.com/SufficientStats
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 12 2014 06:12 GMT
#1288
On April 12 2014 14:58 JazzVortical wrote:
So, this might be dumb but I'm terrible with stats and maths and what not:

What inferences do we get about champs like Katarina, who sits way out on her own?


You can take a look at the loadings.
https://twitter.com/SufficientStats
JazzVortical
Profile Joined July 2013
Australia1825 Posts
Last Edited: 2014-04-12 06:20:11
April 12 2014 06:19 GMT
#1289
On April 12 2014 15:12 Sufficiency wrote:
Show nested quote +
On April 12 2014 14:58 JazzVortical wrote:
So, this might be dumb but I'm terrible with stats and maths and what not:

What inferences do we get about champs like Katarina, who sits way out on her own?


You can take a look at the loadings.

Dude that doesn't help at all lol. What are loadings?
justiceknight
Profile Blog Joined May 2008
Singapore5741 Posts
April 12 2014 06:25 GMT
#1290
does any1 here mains adc and have trouble ranking up? I was plat 1 last season and now stuck in g5 wtf, i doubt my skills have fallen and now i cant carry my team as much as i did.
KissBlade
Profile Blog Joined October 2004
United States5718 Posts
April 12 2014 06:35 GMT
#1291
On April 12 2014 08:30 Alaric wrote:
I'm not sure why people think Yi with flare is OP. It's just standard Yi for most intents and purposes.
It's just soloQ, where most people are dumb, afflicted with tunnel vision, have no coordination whatsoever and even less often the slightest grasp of drafting and how compositions work.

People have no idea how to play against Yi to begin with, it's just he kills people faster when they try to 1v1 him or refuse to hold any hard cc against him because of Flare's on-hit. But he's not really killing anyone he wouldn't kill with Wriggle's, save for maybe some duelists—who are still dumb to try and duel him anyway so it doesn't change much.

I mean, sure, he's having success. But I'm not seeing what the fuss is about, I've seen him in 5 games so far, and in each one of them it's people being normal stupid for soloQ and not Yi doing especially well. They'd lose the same way against Kha'Zix or Elise.

Also that delay definitely makes it impossible to play Orianna.



That's not true ... if you even tried the new Yi build into Youmuu's, it is noticeably stronger than Yi's jungling has been before. I practically thought there was a bug with FF due to how much it was doing. ADC's/AP's were being erased in two hits from full.
Gahlo
Profile Joined February 2010
United States35174 Posts
April 12 2014 06:42 GMT
#1292
On April 12 2014 15:25 justiceknight wrote:
does any1 here mains adc and have trouble ranking up? I was plat 1 last season and now stuck in g5 wtf, i doubt my skills have fallen and now i cant carry my team as much as i did.

Welcome to S4 ADC.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
April 12 2014 06:52 GMT
#1293
On April 12 2014 15:19 JazzVortical wrote:
Show nested quote +
On April 12 2014 15:12 Sufficiency wrote:
On April 12 2014 14:58 JazzVortical wrote:
So, this might be dumb but I'm terrible with stats and maths and what not:

What inferences do we get about champs like Katarina, who sits way out on her own?


You can take a look at the loadings.

Dude that doesn't help at all lol. What are loadings?



Comp.1 Comp.2
championsKilled 0.447
assists -0.406
numDeaths 0.212 0.143
largestKillingSpree 0.436
largestMultiKill 0.444
physicalDamageDealtToChampions 0.274 -0.383
magicDamageDealtToChampions 0.545
minionsKilled 0.353 0.199
neutralMinionsKilled -0.475
totalTimeCrowdControlDealt -0.116
damageTaken -0.503

https://twitter.com/SufficientStats
cLutZ
Profile Joined November 2010
United States19574 Posts
April 12 2014 06:54 GMT
#1294
On April 12 2014 14:58 JazzVortical wrote:
So, this might be dumb but I'm terrible with stats and maths and what not:

What inferences do we get about champs like Katarina, who sits way out on her own?

Prolly they have a unique mechanic.
Freeeeeeedom
wei2coolman
Profile Joined November 2010
United States60033 Posts
Last Edited: 2014-04-12 06:58:28
April 12 2014 06:54 GMT
#1295
On April 12 2014 14:58 JazzVortical wrote:
So, this might be dumb but I'm terrible with stats and maths and what not:

What inferences do we get about champs like Katarina, who sits way out on her own?

Probably things such as low minion damage, low neutral minion damage.
but very high multikill counts, tons of magic damage ton to champion. low physical damage.
oddly skewed K/D/A counts due to nature of resets, and what happens when kat falls behind.
she's just got a pretty unique kit in how it plays out compared to the rest of the other champions.

interesting enough, the outliers seem to be assassins.

fizz/kat/akali/fiora/master yi/k6.

more interesting variables that could be added, is first dragon timing, first baron timing. (speaks a lot about power curve).
liftlift > tsm
arb
Profile Blog Joined April 2008
Noobville17922 Posts
April 12 2014 07:23 GMT
#1296
I really feel like Yi is a time bomb like Ryze or something in that its only a matter of time before he gets enough farm/items to shit on everyone single handedly tbh.
Artillery spawned from the forges of Hell
GolemMadness
Profile Blog Joined September 2010
Canada11044 Posts
April 12 2014 07:26 GMT
#1297
On April 12 2014 15:42 Gahlo wrote:
Show nested quote +
On April 12 2014 15:25 justiceknight wrote:
does any1 here mains adc and have trouble ranking up? I was plat 1 last season and now stuck in g5 wtf, i doubt my skills have fallen and now i cant carry my team as much as i did.

Welcome to S4 ADC.


4 of the top 5 in challenger are ADC's.
http://na.op.gg/summoner/userName=FLABREZU
JazzVortical
Profile Joined July 2013
Australia1825 Posts
April 12 2014 07:34 GMT
#1298
On April 12 2014 15:52 Sufficiency wrote:
Show nested quote +
On April 12 2014 15:19 JazzVortical wrote:
On April 12 2014 15:12 Sufficiency wrote:
On April 12 2014 14:58 JazzVortical wrote:
So, this might be dumb but I'm terrible with stats and maths and what not:

What inferences do we get about champs like Katarina, who sits way out on her own?


You can take a look at the loadings.

Dude that doesn't help at all lol. What are loadings?



Comp.1 Comp.2
championsKilled 0.447
assists -0.406
numDeaths 0.212 0.143
largestKillingSpree 0.436
largestMultiKill 0.444
physicalDamageDealtToChampions 0.274 -0.383
magicDamageDealtToChampions 0.545
minionsKilled 0.353 0.199
neutralMinionsKilled -0.475
totalTimeCrowdControlDealt -0.116
damageTaken -0.503


Im sorry mate, maybe I wasn't clear. This is just numbers and doesn't help me at all. I wanted what we learn from the graph.
What's the explanation behind Katarina being on her own? What information can we glean? My thanks to clutz and Wei they got what I meant.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2014-04-12 07:53:54
April 12 2014 07:35 GMT
#1299
On April 12 2014 15:54 wei2coolman wrote:
Show nested quote +
On April 12 2014 14:58 JazzVortical wrote:
So, this might be dumb but I'm terrible with stats and maths and what not:

What inferences do we get about champs like Katarina, who sits way out on her own?

Probably things such as low minion damage, low neutral minion damage.
but very high multikill counts, tons of magic damage ton to champion. low physical damage.
oddly skewed K/D/A counts due to nature of resets, and what happens when kat falls behind.
she's just got a pretty unique kit in how it plays out compared to the rest of the other champions.

interesting enough, the outliers seem to be assassins.

fizz/kat/akali/fiora/master yi/k6.

more interesting variables that could be added, is first dragon timing, first baron timing. (speaks a lot about power curve).


Yeah.

The horizontal axis is for high kills, high killing streak, low assist, high physical damage. This is why Yi has like the highest value here.

The vertical axis is for high magic damage and low physical damage.

Katarina is in the unique situation to be in both categories. High kills, low assist, AND magic damage.

Unfortunately, the method I used (PCA) gives results that are hard to interpret. This is a known flaw of this method.

EDIT: no data on first dragon, etc

On April 12 2014 16:34 JazzVortical wrote:
Show nested quote +
On April 12 2014 15:52 Sufficiency wrote:
On April 12 2014 15:19 JazzVortical wrote:
On April 12 2014 15:12 Sufficiency wrote:
On April 12 2014 14:58 JazzVortical wrote:
So, this might be dumb but I'm terrible with stats and maths and what not:

What inferences do we get about champs like Katarina, who sits way out on her own?


You can take a look at the loadings.

Dude that doesn't help at all lol. What are loadings?



Comp.1 Comp.2
championsKilled 0.447
assists -0.406
numDeaths 0.212 0.143
largestKillingSpree 0.436
largestMultiKill 0.444
physicalDamageDealtToChampions 0.274 -0.383
magicDamageDealtToChampions 0.545
minionsKilled 0.353 0.199
neutralMinionsKilled -0.475
totalTimeCrowdControlDealt -0.116
damageTaken -0.503


Im sorry mate, maybe I wasn't clear. This is just numbers and doesn't help me at all. I wanted what we learn from the graph.
What's the explanation behind Katarina being on her own? What information can we glean? My thanks to clutz and Wei they got what I meant.



This may sound absurd, but you can't actually learn too much, beyond each champion's relative position.

Originally, I had this table of data with 118 rows (one for each champion), and 11 columns (one for each of the variables above). What I did, essentially, is that I condensed 11 column worth of data into 2 columns. This allows me to easily plot the data onto that picture which you saw. The reason why someone may want to do this is to be able to visualize the data (think about how you would plot 11 columns of data). By looking at the plot, we see that we can sort of cluster the champions into their categories (mage, tank, support, fighter, etc.) by using a single plot from these 11 columns of data.

The disadvantage of this method is that when you condense 11 columns into 2, you are just taking chunks of each column and piecing them together (a linear combination). This makes interpretation difficult.

There are other methods which, for example, allows you to condense your data but each new column can only be made from a limited number of columns of the original data. But those are usually for data that has many, many columns.
https://twitter.com/SufficientStats
Alaric
Profile Joined November 2009
France45622 Posts
April 12 2014 09:39 GMT
#1300
On April 12 2014 13:53 Ketara wrote:
This discussion has reminded me that there are no good Lux skins.

There are so many Lux skins I would buy, but alas. None of them exist.

You've already displayed your lack of taste by stating over and over that you like Lux. Why would you even be allowed to talk about skins?
Cant take LMS hipsters serious.
Prev 1 63 64 65 66 67 118 Next
Please log in or register to reply.
Live Events Refresh
The PiG Daily
22:35
GSTL Replay Cast
BASILISK vs Onsyde Gaming
PiGStarcraft338
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft338
ProTech107
JuggernautJason68
NeuroSwarm 65
StarCraft: Brood War
Britney 12109
Shuttle 557
White-Ra 124
Hyuk 63
Dota 2
capcasts197
League of Legends
Doublelift4586
JimRising 49
Counter-Strike
minikerr24
Super Smash Bros
hungrybox422
Mew2King131
Other Games
summit1g4669
shahzam631
Day[9].tv587
C9.Mang0267
XaKoH 196
KnowMe85
ViBE57
Trikslyr48
Organizations
Other Games
gamesdonequick1682
[ Show 14 non-featured ]
StarCraft 2
• musti20045 16
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• RayReign 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22033
Other Games
• imaqtpie877
• Day9tv587
• Shiphtur183
Upcoming Events
Replay Cast
27m
Rogue vs Cure
Replay Cast
1h 27m
Big Brain Bouts
10h 27m
Garitos vs ArT
Lambo vs Percival
TriGGeR vs ByuN
Sparkling Tuna Cup
1d 10h
OSC
1d 12h
Shopify Rebellion Sundays
1d 15h
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Patches Events
1d 16h
OSC
2 days
Afreeca Starleague
2 days
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
2 days
[ Show More ]
Afreeca Starleague
3 days
Leta vs ggaemo
Jaedong vs Queen
GSL
3 days
PiGosaur Cup
4 days
Kung Fu Cup
4 days
Replay Cast
5 days
The PondCast
5 days
KCM Race Survival
5 days
Escore
6 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.