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[Patch 4.4] CUDDLY INCOMING! ヽ(*・ω・)ノ - Page 13

Forum Index > LoL General
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739
Profile Blog Joined May 2009
Bearded Elder29903 Posts
March 18 2014 11:03 GMT
#241
Yeah I've played against Ryze as Fizz last game mid lane. Holy fuck, what a nightmare.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Alaric
Profile Joined November 2009
France45622 Posts
March 18 2014 11:10 GMT
#242
Y'know, for all the smokes and mirrors Riot's communication regularly tries to pull, especially when mentioning their design philosophy (when they're not outright ignoring people), their transparency regarding yesterday's launchers problems is quite appreciable. That also explains why it happened cross-servers.

I can't log on the official site though, it says "internal server error" to me so it should be coming from their side. Anyone on NA being able to log into the site?

On March 18 2014 17:10 Omnishroud wrote:
I have such a love/hate relationship with top, i love playing it, unless i have to face darius/tryndamere/teemo/jax, then i just sit and cry at my tower for 20 minutes and those picks are all thats ever fucking picked i swear to you.

Any tips on how not to cry vs those?

Pick Renekton (not too sure for Darius, but he should do way better than most at the least).

About PBE changes, damn teleganks with distortion to get CDR benefits will be like mini-homeguard teleganks. Flash range increase is absurdly strong tho (rush distortion so you don't miss these hard wall flashes anymore!) especially considering how crucial it is to Annie.
Iirc summoner spells' cdr applies before flat reductions (for cancelling for example) so distortion + the 100s reduction for TPing to a tower would potentially put TP's cd pretty low if the mastery is used too.

And the cast range buff on Exhaust is huge, oftimes champions wouldn't be able to use it well (or in time if not positioned specifically for it) because 550 cast range is inferior to most ranged champions' aa range for example, forcing you to put yourself in harm's way if playing against a melee jungler/support to exhaust a ranged champion during a gnak for example.
Or having to sit in front of your allies rather than on the side or behind them if something like LB threatens them and you want to insta-exhaust her when she goes in.
Cant take LMS hipsters serious.
AsnSensation
Profile Joined April 2011
Germany24009 Posts
March 18 2014 11:18 GMT
#243
Kog's Q shreds 28% of resistances at max rank now and W doesn't cost mana anymore? that's actually pretty amazing.
RuskiPanda
Profile Joined December 2011
United States2906 Posts
March 18 2014 11:27 GMT
#244
On March 18 2014 18:59 NeedsmoreCELLTECH wrote:
Does anyone think that Kog/Trist will see more play now that they are buffed? Especially Kog buffs are huge, he's gonna dunk in lane.

Tristana's viability was never about mana costs so... nope.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
March 18 2014 11:34 GMT
#245
On March 18 2014 20:27 RuskiPanda wrote:
Show nested quote +
On March 18 2014 18:59 NeedsmoreCELLTECH wrote:
Does anyone think that Kog/Trist will see more play now that they are buffed? Especially Kog buffs are huge, he's gonna dunk in lane.

Tristana's viability was never about mana costs so... nope.

She can still be used, this is inb4 someone picks her and she becomes fotm
Artillery spawned from the forges of Hell
Zdrastochye
Profile Blog Joined November 2010
Ivory Coast6262 Posts
March 18 2014 11:47 GMT
#246
She's still a terror lategame when paired with bursty mid/top laners. As long as the enemy team is dying she can be as mobile as she needs to be, and her self-peel with W + R is good enough to disengage most annoying squishy killers. Her laning is still mediocre after her level 2 all-in. Like a weaker version of Vayne in most aspects.
Hey! How you doin'?
Fusilero
Profile Blog Joined July 2011
United Kingdom50293 Posts
March 18 2014 11:56 GMT
#247
On March 18 2014 20:34 arb wrote:
Show nested quote +
On March 18 2014 20:27 RuskiPanda wrote:
On March 18 2014 18:59 NeedsmoreCELLTECH wrote:
Does anyone think that Kog/Trist will see more play now that they are buffed? Especially Kog buffs are huge, he's gonna dunk in lane.

Tristana's viability was never about mana costs so... nope.

She can still be used, this is inb4 someone picks her and she becomes fotm

It's possible, it's kind of what happened with kennen after the ult cost was removed maknoon picked him and made him incredibly popular when maknoon was asked about it he said "I saw the change and I just decided to try him out, turns out he's really good"
Glorious SEA doto
Eppa!
Profile Joined November 2010
Sweden4641 Posts
March 18 2014 12:12 GMT
#248
On March 18 2014 20:47 Zdrastochye wrote:
She's still a terror lategame when paired with bursty mid/top laners. As long as the enemy team is dying she can be as mobile as she needs to be, and her self-peel with W + R is good enough to disengage most annoying squishy killers. Her laning is still mediocre after her level 2 all-in. Like a weaker version of Vayne in most aspects.

She is nothing like Vayne, Vayne can't shove or clear waves. Trist is one of the best 5v5 heroes, Vayne is not. Vayne is incredible 1v1 2v2 3v3 trist is not. Trist clears towers amazingly and sieges tower decently Vayne is terrible at it.
"Can't wait till Monday" Cixah+Waveofshadow. "Needs to be monday. Weekend please go by quickly." Gahlo
arb
Profile Blog Joined April 2008
Noobville17921 Posts
Last Edited: 2014-03-18 12:25:40
March 18 2014 12:25 GMT
#249
On March 18 2014 21:12 Eppa! wrote:
Show nested quote +
On March 18 2014 20:47 Zdrastochye wrote:
She's still a terror lategame when paired with bursty mid/top laners. As long as the enemy team is dying she can be as mobile as she needs to be, and her self-peel with W + R is good enough to disengage most annoying squishy killers. Her laning is still mediocre after her level 2 all-in. Like a weaker version of Vayne in most aspects.

She is nothing like Vayne, Vayne can't shove or clear waves. Trist is one of the best 5v5 heroes, Vayne is not. Vayne is incredible 1v1 2v2 3v3 trist is not. Trist clears towers amazingly and sieges tower decently Vayne is terrible at it.

I feel like 1v1 shes stronger than vayne, she has the best steroid in the game, makes her pretty good 1v1 imo
well maybe not stronger but kinda on par
Artillery spawned from the forges of Hell
Omnishroud
Profile Blog Joined November 2013
1073 Posts
March 18 2014 12:44 GMT
#250
I just played ryze top and he pretty much shits on teemo. Fun game, 60 minutes of my team throwing before i dragged them kicking and screaming XD.

What is everyones longest game of SR then? I played a 200 minute game a month or so ago, normal 5v5.
Omni = Capped (RIP TL Account) - LoL EUW: Capped92 - EU Bnet: Capped#1137 - Steam: Capped92
Alaric
Profile Joined November 2009
France45622 Posts
March 18 2014 12:45 GMT
#251
Jinx has a stronger steorid, what makes Trist so good is that she pairs her AS steroid with a range increase that allows her to actually make use of it instead of spending half the teamfight running.
Jinx's Q prob wouldn't be as good in teamfights without her passive (still obnoxious in lane and when trying to push towers using a distraction).
Cant take LMS hipsters serious.
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
Last Edited: 2014-03-18 12:46:24
March 18 2014 12:46 GMT
#252
On March 18 2014 20:10 Alaric wrote:
About PBE changes, damn teleganks with distortion to get CDR benefits will be like mini-homeguard teleganks. Flash range increase is absurdly strong tho (rush distortion so you don't miss these hard wall flashes anymore!) especially considering how crucial it is to Annie.
Iirc summoner spells' cdr applies before flat reductions (for cancelling for example) so distortion + the 100s reduction for TPing to a tower would potentially put TP's cd pretty low if the mastery is used too.

And the cast range buff on Exhaust is huge, oftimes champions wouldn't be able to use it well (or in time if not positioned specifically for it) because 550 cast range is inferior to most ranged champions' aa range for example, forcing you to put yourself in harm's way if playing against a melee jungler/support to exhaust a ranged champion during a gnak for example.
Or having to sit in front of your allies rather than on the side or behind them if something like LB threatens them and you want to insta-exhaust her when she goes in.

No, they may be even better.

No one seems to care about the 100sec cdr on Teleport to an allied turret that's in the current patch, meaning 200sec TPs.
Add in 20% CDR and you can TP to your bot lane turret every 160 seconds, or your top lane to return.
AND you get a 30% movement speed boost (all if toplaners rush the boots).

It will become a lot less useful lategame though, since if you don't have turrets you can't TP to them, so will be interesting to see if there's actually any real benefit from the boots, but even without the boots early game TP/etc will be massive, e.g. toplaner with TP vs one without, you can base and back to lane way more often to prevent losing the lane, and help with dragon etc.

But because they are changing lich bane, no one cares to talk about teleport and toplane. Because who cares about a 100sec reduction in TP cooldown...
HOLY CHECK!
arb
Profile Blog Joined April 2008
Noobville17921 Posts
March 18 2014 12:47 GMT
#253
On March 18 2014 21:45 Alaric wrote:
Jinx has a stronger steorid, what makes Trist so good is that she pairs her AS steroid with a range increase that allows her to actually make use of it instead of spending half the teamfight running.
Jinx's Q prob wouldn't be as good in teamfights without her passive (still obnoxious in lane and when trying to push towers using a distraction).

Wish they'd give her another passive, shits really retarded to try to face honestly
Artillery spawned from the forges of Hell
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
March 18 2014 13:05 GMT
#254
I actually think Tristana's Q mana cost is a big deal. you can max Q second with E first and push turrets with the Q all day while harrassing with E.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Sponkz
Profile Joined May 2011
Denmark4564 Posts
Last Edited: 2014-03-18 13:10:53
March 18 2014 13:09 GMT
#255
On March 18 2014 21:12 Eppa! wrote:
Show nested quote +
On March 18 2014 20:47 Zdrastochye wrote:
She's still a terror lategame when paired with bursty mid/top laners. As long as the enemy team is dying she can be as mobile as she needs to be, and her self-peel with W + R is good enough to disengage most annoying squishy killers. Her laning is still mediocre after her level 2 all-in. Like a weaker version of Vayne in most aspects.

She is nothing like Vayne, Vayne can't shove or clear waves. Trist is one of the best 5v5 heroes, Vayne is not. Vayne is incredible 1v1 2v2 3v3 trist is not. Trist clears towers amazingly and sieges tower decently Vayne is terrible at it.


Tristana's early game 1v1 potential is kinda big, the only downside to Tristana (the one that has been haunting her for years) is the lack of mid-game scaling. You just suck fucking donkey dick with 1 big item and it doesn't really fix itself before you acquire enough attack speed and gain enough levels to max out your Q.

EDIT: It also explains why she suddenly got popular with botrk. Botrk is such a good item to scale into mid-game, which was the reason why she got played for some time.
hi
Bam Lee
Profile Joined June 2012
2336 Posts
March 18 2014 13:17 GMT
#256
Any opinions about the new heimerdinger turrets? I am thinking about picking him for some soloq terror. I have not played around with him a lot since his rework. Seems like he will push like mad now and his turrets might actually not just be shit in the late game lol
Badboyrune
Profile Blog Joined May 2010
Sweden2247 Posts
March 18 2014 13:32 GMT
#257
On March 18 2014 11:14 Steins;Gate wrote:
stop nerfing thresh please, he's been fine for a while. Leona is worse to deal with than thresh D:


What do you mean 'stop' nerfing thresh? Isn't this like the first nerf to him in several patches? And thresh remains the champion with the most broken kit in the game. He's not going to be balanced until one of his abilities sees a complete rework.
"If yellow does start SC2, I should start handsomenerd diaper busniess and become a rich man" - John the Translator
AsnSensation
Profile Joined April 2011
Germany24009 Posts
March 18 2014 13:33 GMT
#258
On March 18 2014 22:05 Shikyo wrote:
I actually think Tristana's Q mana cost is a big deal. you can max Q second with E first and push turrets with the Q all day while harrassing with E.


that's like... actually the norm already but doesn't work in practice because her scirmish potential post lvl 3 and before 3 item timing still sucks.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
March 18 2014 13:34 GMT
#259
--- Nuked ---
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2014-03-18 13:42:33
March 18 2014 13:40 GMT
#260
The eSports scene is fucking disgusting. A bunch of kids get exploited and one even pushed to suicide. So what do they do? They kick anyone associate further ruining their lives. What happened to protecting our youth. Why do I even bother supporting this industry when all it seems to do is cause more pain than it's worth.
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