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On March 21 2014 03:13 wussleeQ wrote: jayce had terrible animations on release. nocturne, vayne and maybe graves to a slightly lesser extent were the biggest OP releases even with his terrible animations (it's still pretty bad), his kit was stupidly broken, people just didn't notice how stupid op'd 15% of max hp + base magic dmg was in lane
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United States47024 Posts
Yorick patch marked the turning point where the game went downhill toward what eventually culminated in season 2--it could be argued that several patches in season 2 mark the game's low point in terms of gameplay. Go figure the game going downhill coincided with the release of the most toxic champion in the game.
EDIT: Also, this might be nostalgia, but I still think double-E Lee Sin ultimately would have been healthier for the game than removing the bug but then subsequently buffing the shit out of everything else.
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Pootie too good!4331 Posts
I only played from Christmas 2011 till October 2012, but release Diana was the most bonkers to me.
fuck I've been in Africa almost as long as I've played league.
ps TSM TSM TSM
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On March 21 2014 03:17 TheYango wrote: Yorick patch marked the turning point where the game went downhill toward what eventually culminated in season 2--it could be argued that several patches in season 2 mark the game's low point in terms of gameplay. Go figure the game going downhill coincided with the release of the most toxic champion in the game.
EDIT: Also, this might be nostalgia, but I still think double-E Lee Sin ultimately would have been healthier for the game than removing the bug but then subsequently buffing the shit out of everything else. I dunno, recently been liking how LoL becoming less bursty. Longer engagement in modern LoL is far more interesting than short burst engagements. Also movespeed becoming a bigger and bigger influence in the game, and people are less and less likely to be 1 shotted (minus leblanc bullshit).
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On March 21 2014 03:23 JonGalt wrote: I only played from Christmas 2011 till October 2012, but release Diana was the most bonkers to me.
fuck I've been in Africa almost as long as I've played league.
ps TSM TSM TSM Hey JonGalt isn't dead
How about that
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Pootie too good!4331 Posts
i meant TWICE as long.
and i am alive, but i have a much shittier phone now which relegates me to lurker status.
9 months till I'm playing league, 11 until I hit challenger. CHYEAH
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United States47024 Posts
On March 21 2014 03:26 wei2coolman wrote:Show nested quote +On March 21 2014 03:17 TheYango wrote: Yorick patch marked the turning point where the game went downhill toward what eventually culminated in season 2--it could be argued that several patches in season 2 mark the game's low point in terms of gameplay. Go figure the game going downhill coincided with the release of the most toxic champion in the game.
EDIT: Also, this might be nostalgia, but I still think double-E Lee Sin ultimately would have been healthier for the game than removing the bug but then subsequently buffing the shit out of everything else. I dunno, recently been liking how LoL becoming less bursty. Longer engagement in modern LoL is far more interesting than short burst engagements. Also movespeed becoming a bigger and bigger influence in the game, and people are less and less likely to be 1 shotted (minus leblanc bullshit). Longer engagements are also partially a product of strong counter-engaging ability that reverse attempts to instagib someone--a lot of the strong picks of the time were characterized by this kind of strong counter-engage (Jarvan, pre-nerf Janna, etc.).
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On March 21 2014 03:30 JonGalt wrote: i meant TWICE as long.
and i am alive, but i have a much shittier phone now which relegates me to lurker status.
9 months till I'm playing league, 11 until I hit challenger. CHYEAH the challenger dream, africa style
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On March 21 2014 02:20 Requizen wrote: Graves was really fucking dumb on release. They have nerfed every single ability in his kit (including his passive AND range) at least once. On release day, I don't think a single ADC could lane against him except Cait, but he even burst her out of lane most of the time. Don't forget base attack speed!
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On March 21 2014 03:11 SagaZ wrote: Vi and graves were super op at release. Elise actually got buffed shortly after her release because the general consensus was she was bad. Of course at that time it was only toplane Elise. Jayce was weird, he didn't get played alot on release, quite some time had to pass before people figured out how broken he was Vi wasn't much different from now. She was overtuned (which was counterbalanced by small bugs that were QoL'd quickly) but that's not comparable to outright broken OP like release-Darius or release-Zyra.
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Wish we could revert back some old iterations of champs. would be very interesting to see release vayne vs release graves
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On March 21 2014 03:47 Alaric wrote:Show nested quote +On March 21 2014 03:11 SagaZ wrote: Vi and graves were super op at release. Elise actually got buffed shortly after her release because the general consensus was she was bad. Of course at that time it was only toplane Elise. Jayce was weird, he didn't get played alot on release, quite some time had to pass before people figured out how broken he was Vi wasn't much different from now. She was overtuned (which was counterbalanced by small bugs that were QoL'd quickly) but that's not comparable to outright broken OP like release-Darius or release-Zyra.
Go look at the patches, Darius has been barely changed. He was not OP at release, just overhyped.
HOT DAMN I'm a Reaver. Hide yo probes, hide yo SCVs, and hide your drones, cause I'm dropping everybody out here
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On March 21 2014 03:58 Alzadar wrote:Show nested quote +On March 21 2014 03:47 Alaric wrote:On March 21 2014 03:11 SagaZ wrote: Vi and graves were super op at release. Elise actually got buffed shortly after her release because the general consensus was she was bad. Of course at that time it was only toplane Elise. Jayce was weird, he didn't get played alot on release, quite some time had to pass before people figured out how broken he was Vi wasn't much different from now. She was overtuned (which was counterbalanced by small bugs that were QoL'd quickly) but that's not comparable to outright broken OP like release-Darius or release-Zyra. Go look at the patches, Darius has been barely changed. He was not OP at release, just overhyped. HOT DAMN I'm a Reaver. Hide yo probes, hide yo SCVs, and hide your drones, cause I'm dropping everybody out here Eh. The ratio nerf on his passive hurt quite a bit since his passive was his primary source of damage. Even though it's only 0.1 AD ratio, it's actually reasonably big since Darius reliably gets 3~5 stacks of his passive every time he goes in to trade.
It's also a bit of a meta thing. When Darius was released, all the popular top laners were particularly weak to Darius and also weren't amazing at flash farming back into relevance the way Shyvana and Mundo are.
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Darius was pretty strong in S2. He was very strong vs Irelia, in particular.
He was totally overshadowed by Jayce though.
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On March 21 2014 04:10 Ryuu314 wrote:Show nested quote +On March 21 2014 03:58 Alzadar wrote:On March 21 2014 03:47 Alaric wrote:On March 21 2014 03:11 SagaZ wrote: Vi and graves were super op at release. Elise actually got buffed shortly after her release because the general consensus was she was bad. Of course at that time it was only toplane Elise. Jayce was weird, he didn't get played alot on release, quite some time had to pass before people figured out how broken he was Vi wasn't much different from now. She was overtuned (which was counterbalanced by small bugs that were QoL'd quickly) but that's not comparable to outright broken OP like release-Darius or release-Zyra. Go look at the patches, Darius has been barely changed. He was not OP at release, just overhyped. HOT DAMN I'm a Reaver. Hide yo probes, hide yo SCVs, and hide your drones, cause I'm dropping everybody out here Eh. The ratio nerf on his passive hurt quite a bit since his passive was his primary source of damage. Even though it's only 0.1 AD ratio, it's actually reasonably big since Darius reliably gets 3~5 stacks of his passive every time he goes in to trade. It's also a bit of a meta thing. When Darius was released, all the popular top laners were particularly weak to Darius and also weren't amazing at flash farming back into relevance the way Shyvana and Mundo are.
"His passive was his primary source of damage"? That's just nonsense. His passive only applies when he deals damage, you can consider it as 20-30 extra damage per spell/auto-attack, it's good but it's impossible for it to do more damage than the skills/auto-attacks themselves.
Sure, he gets 3~5 stacks of his passive every time he goes in to trade. So at 60 bonus AD he lost 30 damage over five seconds.
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^ you have to evaluate it over the duration of a trade. The difference between Darius getting that last auto while you run away or not is huge at early levels. Twitch is in the same case but it's harder for him to get a bunch of stacks in low-level "trades" which more often wound up being harass.
Low-health champions are OP. Makes people chase them to the end of Earth, let towers die, dive, get baited, stay after an enemy has respawned post-teamfight, give up drake, and all sorts of things. ._. Of course Teemo does it at full-health but I'm not sure if that still makes him OP.
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On March 21 2014 03:16 wei2coolman wrote:Show nested quote +On March 21 2014 03:13 wussleeQ wrote: jayce had terrible animations on release. nocturne, vayne and maybe graves to a slightly lesser extent were the biggest OP releases even with his terrible animations (it's still pretty bad), his kit was stupidly broken, people just didn't notice how stupid op'd 15% of max hp + base magic dmg was in lane
I'm pretty convinced its because everyone insisted on building Triforce first. And then people were like wait... if I just build damage on Jayce, hooollly crap look at the damage.
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United States23745 Posts
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