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On October 20 2013 23:49 Slusher wrote: I've actually started buying a casual Armguard on AP supports as reccomended to me by Maplestreet, I gotta say I really like it, the price is right and the stats are good, it's like my LoL Bracer lol too bad you can't stack them.
oh forgot to mention the buildpath is also boss. Rather buy wardens mail tbh. they need to make a clairvoyance item imo. Especially if they going to nerf the ease of acquiring vision.
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On October 20 2013 23:49 Slusher wrote: I've actually started buying a casual Armguard on AP supports as reccomended to me by Maplestreet, I gotta say I really like it, the price is right and the stats are good, it's like my LoL Bracer lol too bad you can't stack them.
oh forgot to mention the buildpath is also boss.
Grab a mejais as well :D
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-get my health from sightstone or whatever else I might buy
-wardens is 5 more armor, and has a cost effectiveness of 1:1 where charged armguard approaches 1:1.5
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On October 21 2013 00:02 Slusher wrote: -get my health from sightstone or whatever else I might buy
-wardens is 5 more armor, and has a cost effectiveness of 1:1 where charged armguard approaches 1:1.5 Wardens passive so good though.
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On October 21 2013 00:03 wei2coolman wrote:Show nested quote +On October 21 2013 00:02 Slusher wrote: -get my health from sightstone or whatever else I might buy
-wardens is 5 more armor, and has a cost effectiveness of 1:1 where charged armguard approaches 1:1.5 Wardens passive so good though. The support is likely not the one that the ADC is going to be shooting. Well, you are in lane, but you're not going to have Warden's in lane. And unless you're Leona, you're not diving the ADC so you can't active Randuin's either.
I can see Seeker's being imba on like Zyra or Nami.
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On October 21 2013 00:03 wei2coolman wrote:Show nested quote +On October 21 2013 00:02 Slusher wrote: -get my health from sightstone or whatever else I might buy
-wardens is 5 more armor, and has a cost effectiveness of 1:1 where charged armguard approaches 1:1.5 Wardens passive so good though.
on a support not in my opinion, you are welcome to yours.
@Req Annie hello.
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Cayman Islands24199 Posts
what do you guys think about stuff like force staff or ghost scepter in lol
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On October 21 2013 00:04 Slusher wrote:Show nested quote +On October 21 2013 00:03 wei2coolman wrote:On October 21 2013 00:02 Slusher wrote: -get my health from sightstone or whatever else I might buy
-wardens is 5 more armor, and has a cost effectiveness of 1:1 where charged armguard approaches 1:1.5 Wardens passive so good though. on a support not in my opinion, you are welcome to yours. @Req Annie hello. Still not used to that.
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Ghost scepter in lol would be pretty hilarious with scaling magic damage.
both offensive and defensive.
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United Kingdom50293 Posts
On October 21 2013 00:10 Slusher wrote: Ghost scepter in lol would be pretty hilarious with scaling magic damage.
both offensive and defensive. Ghost scepter someone low, karthus ult gg While we're at it, veil of discord karthus as well.
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well you can't cast it on someone else afaik, but think you can cast some spell in etheral form OD for instance (I think) can orb in etheral form so it's almost like a 2nd bkb as far as letting you go balls deep.
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On October 21 2013 00:04 Requizen wrote:Show nested quote +On October 21 2013 00:03 wei2coolman wrote:On October 21 2013 00:02 Slusher wrote: -get my health from sightstone or whatever else I might buy
-wardens is 5 more armor, and has a cost effectiveness of 1:1 where charged armguard approaches 1:1.5 Wardens passive so good though. The support is likely not the one that the ADC is going to be shooting. Well, you are in lane, but you're not going to have Warden's in lane. And unless you're Leona, you're not diving the ADC so you can't active Randuin's either. I can see Seeker's being imba on like Zyra or Nami. Seekers still garb in those situations. Just get Guise.
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Yea Zyra has pretty shit ratios iirc
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if they increase gold on supports at all I'm going to just go stright dunkmaster in every role again. that or support annie/ liandys tank zyra are going to be good.
idk what you guys are talking about support isn't fun at all. winning is fun and thats what you do when you play support.
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Some people, and I know this will blow your mind, enjoy teamwork. That I can't do stuff alone on a support, just means I need to coordinate with my teammates to make it happen. Low-income supports with no items are a symptom of other design decisions (item design, scaling etc.) that will still exist. Consider: Nami is solid compared to other supports, but she has hilariously bad damage scaling. If you gave supports the $ to buy laner items there are ~0 situations where she'd compete with having another tank/zed/... on the team.
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On October 20 2013 17:56 TheYango wrote: I think the problem needs to be distiguished--it's not so much that supports don't get gold, but that supports don't get items. You don't have to change their income if you create itemization options that are compelling within their current income.
I do think it's a problem that supports end up with the same items every game, because leaving them out of the itemization aspect of the game is not a good thing. But giving them item options that are competitive with things they are buying should be the way to accomplish this, as we've discussed many times.
I think that's half or more of the solution, but it needs to go hand in hand with a vision/vision control nerf. Vision/vision control in LoL is way, way too strong. No item will be able to adequately compete with that unless it's overpowered.
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On October 21 2013 00:46 Haiq343 wrote: Some people, and I know this will blow your mind, enjoy teamwork. That I can't do stuff alone on a support, just means I need to coordinate with my teammates to make it happen. Low-income supports with no items are a symptom of other design decisions (item design, scaling etc.) that will still exist. Consider: Nami is solid compared to other supports, but she has hilariously bad damage scaling. If you gave supports the $ to buy laner items there are ~0 situations where she'd compete with having another tank/zed/... on the team. And Morello has said that they'd rebalance supports around having more gold, because what supports can do with gold is disjointed as fuck because it doesn't matter on SR. For example, again, lets go with Nami. Every time I get her on ARAM I reroll as fast as possible, but I will TRADE people for Leona.
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On October 21 2013 01:12 Seuss wrote:Show nested quote +On October 20 2013 17:56 TheYango wrote: I think the problem needs to be distiguished--it's not so much that supports don't get gold, but that supports don't get items. You don't have to change their income if you create itemization options that are compelling within their current income.
I do think it's a problem that supports end up with the same items every game, because leaving them out of the itemization aspect of the game is not a good thing. But giving them item options that are competitive with things they are buying should be the way to accomplish this, as we've discussed many times. I think that's half or more of the solution, but it needs to go hand in hand with a vision/vision control nerf. Vision/vision control in LoL is way, way too strong. No item will be able to adequately compete with that unless it's overpowered. A part that pisses me off regarding the whole support thing is that despite their huge feedbacks threads, the casual discussions, etc. I have never ever seen Xelnath or Morello (the main guys in charge of the project; there's Xypherous too when it comes to items but he hasn't posted at all for months) address the topic of items.
Giving champions a "7th slot" where the ward items they can buy fit, creating different types of wards (different duratons, cost, view range, etc.), getting assist gold on minions, and other ideas, they replied to (Xelnath even found the 7th slot idea interesting). Support budget as a whole? Fitting expenses to the budget? Pricing of items? Nope. Not even a "this is not our goal" or anything, just nothing.
Makes me pretty annoyed because we have no idea about the goals they want to accomplish or if they even considered that path. They can explain their reasonings all they want, that won't tell us "we didn't do this instead because... ".
About the ward caps, Riot won't cap on a per team basis because trolls could buy the entire supply and ward the fountain. And if you put a "per player" cap, then you're not trying to give supports other options, you're instead artificially reducing them for everyone by forcing the supports out of the "mass vision" while making it so that you can't concentrate income on some champions because they'll have to use some on wards anyway. It's no fun as a support if you get told "nope, you can do even less by yourself, you have to rely on your team to do stuff correctly", even less so in soloQ. When I'm helping my team come back through vision, thinking about how it'd go if I could only place 2 wards then would have to ask my team to go buy some, roam with me and place them at specific places makes me cringe.
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On October 21 2013 01:16 Gahlo wrote:Show nested quote +On October 21 2013 00:46 Haiq343 wrote: Some people, and I know this will blow your mind, enjoy teamwork. That I can't do stuff alone on a support, just means I need to coordinate with my teammates to make it happen. Low-income supports with no items are a symptom of other design decisions (item design, scaling etc.) that will still exist. Consider: Nami is solid compared to other supports, but she has hilariously bad damage scaling. If you gave supports the $ to buy laner items there are ~0 situations where she'd compete with having another tank/zed/... on the team. And Morello has said that they'd rebalance supports around having more gold, because what supports can do with gold is disjointed as fuck because it doesn't matter on SR. For example, again, lets go with Nami. Every time I get her on ARAM I reroll as fast as possible, but I will TRADE people for Leona.
You're a terrible person for rerolling Nami.
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On October 21 2013 01:41 Seuss wrote:Show nested quote +On October 21 2013 01:16 Gahlo wrote:On October 21 2013 00:46 Haiq343 wrote: Some people, and I know this will blow your mind, enjoy teamwork. That I can't do stuff alone on a support, just means I need to coordinate with my teammates to make it happen. Low-income supports with no items are a symptom of other design decisions (item design, scaling etc.) that will still exist. Consider: Nami is solid compared to other supports, but she has hilariously bad damage scaling. If you gave supports the $ to buy laner items there are ~0 situations where she'd compete with having another tank/zed/... on the team. And Morello has said that they'd rebalance supports around having more gold, because what supports can do with gold is disjointed as fuck because it doesn't matter on SR. For example, again, lets go with Nami. Every time I get her on ARAM I reroll as fast as possible, but I will TRADE people for Leona. You're a terrible person for rerolling Nami. Nami is a terrible champ on ARAM.
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