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On August 11 2013 13:40 ETisME wrote: I am getting more eyestrain from playing LoL compared to Dota 2 and SC2 (even ultra graphics). Does it happen to anyone else? I also had similar issue when I play psp DJ max (especially DJ max actually) even when I turn the brightness down in a well lid room.
I am thinking maybe it's because the colouring are too saturated and colourful? It might not be that the particles are too bright since I am fine when I play protoss death beam lazer or HoN urber flashy shiny graphics or even playing the psvita at lowest (which is still pretty bright) in a complete dark room
you guys should probably beware about it because even if you can't feel it now, it might be damaging your eyesight more than you would expect I use f.lux. As you get into the evening it slowly adds a yellowing tint to your monitor. It's easier on your eyes in darker environments and can help you get to sleep easier. http://justgetflux.com/
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On August 11 2013 13:48 Gahlo wrote:Show nested quote +On August 11 2013 13:40 ETisME wrote: I am getting more eyestrain from playing LoL compared to Dota 2 and SC2 (even ultra graphics). Does it happen to anyone else? I also had similar issue when I play psp DJ max (especially DJ max actually) even when I turn the brightness down in a well lid room.
I am thinking maybe it's because the colouring are too saturated and colourful? It might not be that the particles are too bright since I am fine when I play protoss death beam lazer or HoN urber flashy shiny graphics or even playing the psvita at lowest (which is still pretty bright) in a complete dark room
you guys should probably beware about it because even if you can't feel it now, it might be damaging your eyesight more than you would expect I use f.lux. As you get into the evening it slowly adds a yellowing tint to your monitor. It's easier on your eyes in darker environments and can help you get to sleep easier. http://justgetflux.com/ it kinda screws my screen calibration though. oh well, I will give it a try
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I always hated the tint of flux. I drop my monitors to like 30% brightness -- it's an enormous difference.
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On August 11 2013 13:46 justiceknight wrote: how do you lane with a melee vs a range hero? I was using Kassadin/Yi vs Lux/Vlad and cant even cs and die at tower to poke, I already tried farming under tower but still doesnt help me much. generally melee characters just straight up stronger in early levels. So you want to threaten your ability to all in on them. But, generally speaking you'll be behind in cs in lane.
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On August 11 2013 13:58 wei2coolman wrote:Show nested quote +On August 11 2013 13:46 justiceknight wrote: how do you lane with a melee vs a range hero? I was using Kassadin/Yi vs Lux/Vlad and cant even cs and die at tower to poke, I already tried farming under tower but still doesnt help me much. generally melee characters just straight up stronger in early levels. So you want to threaten your ability to all in on them. But, generally speaking you'll be behind in cs in lane.
depends on the matchup, kassadin sucks, but the Yi one you could probly just kill him if you right click him. (dorans shield is actually beast in a lot of kass match ups to help you sneak in some early farm)
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On August 11 2013 13:46 FinestHour wrote:Show nested quote +On August 11 2013 12:51 AsmodeusXI wrote:On August 11 2013 12:48 justiceknight wrote:On August 11 2013 12:37 Shelke14 wrote: whats a guy gotta fucking do to get them to release Lucian already.
riot plz this year is kinda crap for riot releasing new champ, the last champ for 2012 is VI and this year we have: quinn zac lissandra aatrox thats only 4 heroes till august, i guess they are running out of ideas? No, they slowed down their process and it's better this way. They get more time to balance and think and creative innovative concepts. slowing down and putting out less built in GA and resourceless characters would only be betterfor the game Seriously. Aatrox is unlikely to ever be Balanced
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idk what happened but for the past week I've been doing so badly in lane. I don't think I've won lane once over the course of the week I get outtraded every time and also out cs'd. Idk what im doing wrong zzz
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On August 11 2013 14:28 cLutZ wrote:Show nested quote +On August 11 2013 13:46 FinestHour wrote:On August 11 2013 12:51 AsmodeusXI wrote:On August 11 2013 12:48 justiceknight wrote:On August 11 2013 12:37 Shelke14 wrote: whats a guy gotta fucking do to get them to release Lucian already.
riot plz this year is kinda crap for riot releasing new champ, the last champ for 2012 is VI and this year we have: quinn zac lissandra aatrox thats only 4 heroes till august, i guess they are running out of ideas? No, they slowed down their process and it's better this way. They get more time to balance and think and creative innovative concepts. slowing down and putting out less built in GA and resourceless characters would only be betterfor the game Seriously. Aatrox is unlikely to ever be Balanced I hate that champ.
That is all I'll say about the matter.
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I hate the rise of Kass and I hate LCS / Pro players for playing him and making sure everyone is solo queue plays him god.
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On August 11 2013 14:43 Kouda wrote: I hate the rise of Kass and I hate LCS / Pro players for playing him and making sure everyone is solo queue plays him god. Kass is definitely falls under the Shaco law. Every Kass on my team goes 0-10, every Kass on enemy team gets 20 kills out of lane.
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On August 11 2013 14:36 Lord Tolkien wrote:Show nested quote +On August 11 2013 14:28 cLutZ wrote:On August 11 2013 13:46 FinestHour wrote:On August 11 2013 12:51 AsmodeusXI wrote:On August 11 2013 12:48 justiceknight wrote:On August 11 2013 12:37 Shelke14 wrote: whats a guy gotta fucking do to get them to release Lucian already.
riot plz this year is kinda crap for riot releasing new champ, the last champ for 2012 is VI and this year we have: quinn zac lissandra aatrox thats only 4 heroes till august, i guess they are running out of ideas? No, they slowed down their process and it's better this way. They get more time to balance and think and creative innovative concepts. slowing down and putting out less built in GA and resourceless characters would only be betterfor the game Seriously. Aatrox is unlikely to ever be Balanced I hate that champ. That is all I'll say about the matter.
I like playing him, but he so... either god like or useless. No inbetween at all.
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United States23745 Posts
Such is the life of an assassin in LoL
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On August 11 2013 14:45 wei2coolman wrote:Show nested quote +On August 11 2013 14:43 Kouda wrote: I hate the rise of Kass and I hate LCS / Pro players for playing him and making sure everyone is solo queue plays him god. Kass is definitely falls under the Shaco law. Every Kass on my team goes 0-10, every Kass on enemy team gets 20 kills out of lane.
I wanted to say this too, but then I'd be posting in the QQ thread.
I hate the dickish playstyle of Kass. Rift in --> combo 40-80% then run off x_x
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On August 11 2013 15:03 JimmiC wrote: is the only way to tell your "true MMR" who u play against in ranked? Today I have plat V gold 3 and Gold 5. now they plat 5 and gold 5 mmr could be anywhere cause you can't drop correct?
I'm currently silver 1. If this helps
op.gg
duo que breaks it though, so if you have duo-qued the majority of your last 10 games it's meaningless.
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On August 11 2013 13:58 wei2coolman wrote:Show nested quote +On August 11 2013 13:46 justiceknight wrote: how do you lane with a melee vs a range hero? I was using Kassadin/Yi vs Lux/Vlad and cant even cs and die at tower to poke, I already tried farming under tower but still doesnt help me much. generally melee characters just straight up stronger in early levels. So you want to threaten your ability to all in on them. But, generally speaking you'll be behind in cs in lane.
well the main problem is that i cant cs well due to constant poked and if i go balls deep and hit him as hard as possible, they will have more minions and win the trade in the end.
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On August 11 2013 15:06 Slusher wrote:Show nested quote +On August 11 2013 15:03 JimmiC wrote: is the only way to tell your "true MMR" who u play against in ranked? Today I have plat V gold 3 and Gold 5. now they plat 5 and gold 5 mmr could be anywhere cause you can't drop correct?
I'm currently silver 1. If this helps op.gg duo que breaks it though, so if you have duo-qued the majority of your last 10 games it's meaningless.
Also, some people in plat V were carried there and don't belong in that range. They have lost so many games but since you cannot drop a league aka from plat-gold.... It just has that person playing at an extremely low elo. The gold 5 is fine since you are silver one, the only really odd one is gold 3 and it just might be a mistake that he was put into your game OR duo-Q from either you or him
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On August 11 2013 15:12 justiceknight wrote:Show nested quote +On August 11 2013 13:58 wei2coolman wrote:On August 11 2013 13:46 justiceknight wrote: how do you lane with a melee vs a range hero? I was using Kassadin/Yi vs Lux/Vlad and cant even cs and die at tower to poke, I already tried farming under tower but still doesnt help me much. generally melee characters just straight up stronger in early levels. So you want to threaten your ability to all in on them. But, generally speaking you'll be behind in cs in lane. well the main problem is that i cant cs well due to constant poked and if i go balls deep and hit him as hard as possible, they will have more minions and win the trade in the end.
if you open Doran's shield vs Lux you force her to hit skillshots to push you out of lane, which actually makes it a favorable match up for Kassadin considering how bad some of his are vs ranged (pre 6)
As far as Yi vs. Vlad what did you come to lane with and what runes are you running. (top or mid is also relevant)
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so I know this concept has been mentioned a billion times and probably discussed/answered a ton, but I frankly never built the item or paid attention because I'm bad at remembering to use item actives
Ravenous Hydra.
When people say i resets autoattack timers, it basically works exactly like a jax W or a wukong Q? And in addition the active does the 60-100% of AD active spell? So it basically does 200% of AD? Or is the extra auto attack the only thing the active actually gives you?
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it doesn't give you an extra auto, it does an auto attack animation for the active and resets autos it's really weird, just try it in a custom to understand
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