|
Looks like we're back to status quo. Hope more of you lurkers unburrow and talk with us. :3 If you have any issues or comments about the new design, feel free to PM Neo. |
On May 16 2013 10:46 Shikyo wrote: Actually they should have just changed nami Q to knockup instead of a stun. It's pretty ridiculous that it's not a knockup. Almost no knockup in the game is 1.5 seconds long, and there's a good reason for that.
Fun fact: nami's Q is programmed as a stun plus a 10 second knockup that is removed as soon as the stun ends.
|
Nami is the new OP Thresh now I guess? Will be godly in the hand of someone that can land her stuff while still being pretty good on everyone else.
|
On May 16 2013 12:15 wei2coolman wrote:Show nested quote +On May 16 2013 12:09 TheYango wrote:On May 16 2013 10:45 TSBspartacus wrote: I guess I can still play uhhhh.... Kha'Zix? Might pick up Akali again but seriously, Diana, Zac, Zed, Elise and Varus are all my go-to champions for their roles. I wish Riot wouldn't nerf FotM and let the meta develop. People say Zed is too strong but recently there have been a good number of counter plays for him and people learnt to deal with him better. Diana was balanced IMO, but no, they have to nerf her because she got popular all of a sudden.
I'm pretty bitter but I'm glad I can pick Akali back up, that CD on her ult was just stupid before. They're not even nerfing FotMs at this point. The Caitlyn nerf is like...directed at how the game was played 2 months ago, lol. Caitlyn nerf similar to the Ez nerfs. They weren't op'd, but were nerf cuz "too popular". Also; Riot where my Lee Sin buffs? yeah but the funny thing is ez is still the most popular hero
even though he's not the best
On May 16 2013 11:45 ticklishmusic wrote: i've come to the conclusion that no one (or very few people) know how to play support champs. a lot of them have winrates a lot lower than they should considering how powerful their kits are. obviously there being one per team and a certain dependence on other members of the team for damage will keep their w/r closer to 50% than otherwise, but still. janna and sona are among the highest win rates across all heroes
if people were excited to play support then i would say that sona would deserve a ban, easily
|
More people need to play lee sin and kennen support. You heard it here first guys. I'm convinced they're legit supports.
|
On May 16 2013 13:05 wei2coolman wrote: More people need to play lee sin and kennen support. You heard it here first guys. I'm convinced they're legit supports. Kennen is ok I guess, but whats up Lee Sin? You max W first so your ADC can trade like crazy?
|
Korea (South)11232 Posts
|
On May 16 2013 13:05 wei2coolman wrote: More people need to play lee sin and kennen support. You heard it here first guys. I'm convinced they're legit supports. I found it impossible to force fights as a lee sin support against anyone who poked or counter initiated fights.
although I think he would be a ton better against the brawler supports.
the problem ends up being their end game utility, neither kennen or lee makes much of a difference past 30 minutes with no items.
|
On May 16 2013 13:22 Sermokala wrote:Show nested quote +On May 16 2013 13:05 wei2coolman wrote: More people need to play lee sin and kennen support. You heard it here first guys. I'm convinced they're legit supports. I found it impossible to force fights as a lee sin support against anyone who poked or counter initiated fights. although I think he would be a ton better against the brawler supports. the problem ends up being their end game utility, neither kennen or lee makes much of a difference past 30 minutes with no items. Kennen's ulti is a nice peel for your ADC; you just don't initiate with it, you counter initiate with it.
Lee Sin's ulti is the ultimate single target peel. As far as laning goes with Lee Sin, I split points between E and W. E allows for pretty nice wave clear to push out. Also you can ward hop all day for fun cuz you now have an excuse to have sightstone.
|
United States23745 Posts
On May 16 2013 12:58 kainzero wrote:Show nested quote +On May 16 2013 12:15 wei2coolman wrote:On May 16 2013 12:09 TheYango wrote:On May 16 2013 10:45 TSBspartacus wrote: I guess I can still play uhhhh.... Kha'Zix? Might pick up Akali again but seriously, Diana, Zac, Zed, Elise and Varus are all my go-to champions for their roles. I wish Riot wouldn't nerf FotM and let the meta develop. People say Zed is too strong but recently there have been a good number of counter plays for him and people learnt to deal with him better. Diana was balanced IMO, but no, they have to nerf her because she got popular all of a sudden.
I'm pretty bitter but I'm glad I can pick Akali back up, that CD on her ult was just stupid before. They're not even nerfing FotMs at this point. The Caitlyn nerf is like...directed at how the game was played 2 months ago, lol. Caitlyn nerf similar to the Ez nerfs. They weren't op'd, but were nerf cuz "too popular". Also; Riot where my Lee Sin buffs? yeah but the funny thing is ez is still the most popular heroeven though he's not the best Show nested quote +On May 16 2013 11:45 ticklishmusic wrote: i've come to the conclusion that no one (or very few people) know how to play support champs. a lot of them have winrates a lot lower than they should considering how powerful their kits are. obviously there being one per team and a certain dependence on other members of the team for damage will keep their w/r closer to 50% than otherwise, but still. janna and sona are among the highest win rates across all heroes if people were excited to play support then i would say that sona would deserve a ban, easily That's cause everyone is playing Blue Build Ez these days.
On May 16 2013 12:44 Shikyo wrote:Show nested quote +On May 16 2013 11:54 ketchup wrote:On May 16 2013 11:45 ticklishmusic wrote: i've come to the conclusion that no one (or very few people) know how to play support champs. a lot of them have winrates a lot lower than they should considering how powerful their kits are. obviously there being one per team and a certain dependence on other members of the team for damage will keep their w/r closer to 50% than otherwise, but still.
karma is op a shit, yet her w/r is like 40%. thresh is still ridiculously strong, even though most people don't play him to his full potential. nami is still getting buffed, despite the fact i can get so farmed half the time that i can essentially play her as a secondary adc with no detriment to her supporty abilities.
get a sightstone, build a bilgewater, land your q, w eee ult bam free kill
also, dat feel when you *don't feel* like playing a champ in ARAM, reroll and get janna.
I don't have much against your post, but the current karma should not be considered primarily as a support. Her win rating on websites might be bogged down due to people still wanting to play her as a support. From my understanding, she is made in mind for a role as a solo laner. As in, Riot made a conscious decision to change her to fit the AP utility role/solo lane rather than keep her in a support role. In other words, if you want to play Karma right now, you should do so in a solo lane because she's going to be far more efficient in that role than the support role. The biggest thing that makes a support champion is their efficiency in that role. It's a bit difficult to describe because I suck at explaining properly. Solo laner that has no CC and deals no dmg is a pretty problematic concept though. She can give all her utility as a support all the same, can she not? She mainly scales with cdr. Show nested quote +On May 16 2013 12:39 Craton wrote: The game needs fewer displacements, not more. Or, alternatively, tenacity to not be ignored by displacements. Wouldn't mind if they removed some that make no sense(Zac's) but Namis Q really would make more sense if it was a knockup. She shouldn't become op due to it as it's still difficult to land etc. (unlike Zac's stuff for example) I find your argument that it should be a knock-up because it looks like a knock-up and not because of balance a weak one at best
|
Here's an LoL trivia question:
In what order to shields get applied?
If I cast Lux shield, and then cast Barrier, and then take an amount of damage equivalent to the Lux shield, does the damage come off Lux shield, allowing her second shield application to reapply, or does the damage come off of Barrier thereby wasting the Lux shield?
|
On May 16 2013 13:38 Ketara wrote: Here's an LoL trivia question:
In what order to shields get applied?
If I cast Lux shield, and then cast Barrier, and then take an amount of damage equivalent to the Lux shield, does the damage come off Lux shield, allowing her second shield application to reapply, or does the damage come off of Barrier thereby wasting the Lux shield? I'd imagine it's in whatever order you apply them.
So if you use Lux shield, then barrier. I'd imagine the barrier gets put on top of the Lux shield so damage goes through barrier first, then the Lux shield.
|
EU server still not down O.o
|
United States47024 Posts
On May 16 2013 12:56 Caphe wrote: Nami is the new OP Thresh now I guess? Will be godly in the hand of someone that can land her stuff while still being pretty good on everyone else. Never mind landing her shit, let's wait for someone to even skill her properly first.
Everyone does W max despite W having no CD scaling, poor per rank value scaling, and a mana cost that scales ridiculously aggressively (+15 mana cost per rank is really prohibitive early game). But everyone levels it first because she's a support with a heal ergo the heal must be what you max first. It's literally the same shit as people maxing E first on Lulu at release even though E is her weakest skill.
|
On May 16 2013 14:00 TheYango wrote:Show nested quote +On May 16 2013 12:56 Caphe wrote: Nami is the new OP Thresh now I guess? Will be godly in the hand of someone that can land her stuff while still being pretty good on everyone else. Never mind landing her shit, let's wait for someone to even skill her properly first. From my very limited experience with Nami I feel that maxing W over E feels very underwhelming since her W is kinda mediocre unless you get all the bounces and it can't hit the same target twice. The bounce range is also kinda bad. At the same time, maxing E doesn't feel all that great unless your lane partner or you can really take advantage of the 3 hits.
|
United States47024 Posts
So you tried maxing everything but the skill that actually has the strongest per-rank scaling benefit.
Q has the most aggressive damage scaling, doesn't increase in mana cost, and has CD scaling while the other 2 skills have increasing mana cost and flat CDs.
|
United States23745 Posts
On May 16 2013 14:02 Ryuu314 wrote:Show nested quote +On May 16 2013 14:00 TheYango wrote:On May 16 2013 12:56 Caphe wrote: Nami is the new OP Thresh now I guess? Will be godly in the hand of someone that can land her stuff while still being pretty good on everyone else. Never mind landing her shit, let's wait for someone to even skill her properly first. From my very limited experience with Nami I feel that maxing W over E feels very underwhelming since her W is kinda mediocre unless you get all the bounces and it can't hit the same target twice. The bounce range is also kinda bad. At the same time, maxing E doesn't feel all that great unless your lane partner or you can really take advantage of the 3 hits. He was advocating maxing Q in chat earlier. Get the cooldown low enough that if you can hit two stuns in a single mid game team fight you can change the tide of that fight. No pun intended.
|
United States47024 Posts
295 base damage is really high for a support AoE nuke with attached CC. Most other similar support nukes don't pass 260 damage, and have higher mana cost.
|
Is the US liquidparty completely troll infested like EU? I sit in EU alot but never see anything other then justin beiber and faggot comments ^_^, people dont discuss things or play together at all lul
|
On May 16 2013 14:13 Capped wrote: Is the US liquidparty completely troll infested like EU? I sit in EU alot but never see anything other then justin beiber and faggot comments ^_^, people dont discuss things or play together at all lul Whenever I'm in there it's a ghost town.
|
the problem with maxing Q first is that it's hard to hit, lol
|
|
|
|