• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:23
CEST 14:23
KST 21:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro8 Preview Pt1: Inheritors13[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10
Community News
2026 GSL Season 1 Qualifiers20Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
[ASL21] Ro8 Preview Pt1: Inheritors FlaSh: This Will Be My Final ASL【ASL S21 Ro.16】 Leta's ASL S21 Ro.16 review BGH Auto Balance -> http://bghmmr.eu/ ASL21 General Discussion
Tourneys
[ASL21] Ro8 Day 1 [Megathread] Daily Proleagues [ASL21] Ro16 Group D Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Diablo IV Nintendo Switch Thread Dawn of War IV Total Annihilation Server - TAForever
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread 3D technology/software discussion European Politico-economics QA Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1709 users

[Patch 3.06: Lissandra Patch] General Discussion - Page 119

Forum Index > LoL General
Post a Reply
Prev 1 117 118 119 120 121 189 Next
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
Last Edited: 2013-05-08 21:57:00
May 08 2013 21:52 GMT
#2361
On May 09 2013 06:47 NeoIllusions wrote:
Show nested quote +
On May 09 2013 06:37 Capriccioso wrote:
It might sound elitist, but I do agree that anyone below Diamond 1 is "bad." Hell, I would even even stretch it to around D1 50 LP. After all, D1 0 LP is around where 2k - 2.1k was early Season 3. However, being "bad" is not a problem. I got challenger and I still think I'm bad at this game and am constantly trying to find holes to my play. The problem is when people think they are good and become complacent where they are at. Having the attitude that oneself is always bad, never being satisfied, and always looking for ways to improve will help you get to the top. I think that this attitude is shared between most high elo/professional players.


Not enough pros on NA think like this. It's a problem.
Complacency is always a problem.

In the west, these kinds of players always exist when the game is still new. They just haven't died off yet, because of popularity, Riot's welfare, the fact that nobody is really stepping up to the plate and the fact that team strategy and experience is more important than individual skill.
On May 09 2013 06:51 Amui wrote:
Show nested quote +
On May 09 2013 06:44 OutlaW- wrote:
On May 09 2013 06:30 Ketara wrote:
On May 09 2013 06:25 OutlaW- wrote:
On May 09 2013 06:15 Ketara wrote:
On May 09 2013 05:36 OutlaW- wrote:
On May 09 2013 05:22 Ketara wrote:
On May 09 2013 05:07 WaveofShadow wrote:
I'm afraid to bring this up, but what do people think about team analysts on the Asian teams? Back to the old argument about 'you have to be a high level player to understand the game...'

http://www.reddit.com/r/leagueoflegends/comments/1dxulj/azubu_taipei_assassins_add_theorycrafter_to/


I think the whole "you have to be a high level player to understand the game" argument is complete bullshit, but that's just my two cents.

Wasn't the guy who popularized AP Tryndamere like, low plat?

Monte was yelling about jungle Nasus more than a month before Diamondprox started doing it and we all know Monte is bad.

It's perfectly understandable that somebody can have a high level understanding and concept for what's going on while they're watching replays, but a low level capability for making their hands do the things with the key hitting and the timing and the multitasking. Wave good case in point here too.

Makes perfect sense to have team analysts.

I think the mechanical skill needed to execute things in League is so low that someone who can't get to at least plat has no idea what he's talking about. Just because some low-level theory got proven to be valid for higher levels doesn't really mean much. You only remember/hear about the things that were correct, but for every one like that there are hundreds that were blatantly wrong. A broken clock is still correct at least twice a day, as they say.
Obviously you can have great understanding of the game without having the skill to use it, but I think that almost doesn't apply to League of legends. Nothing is hard to execute, if you can't do something properly then that means you're lacking in some sort of knowledge. I doubt a gold analyst will be better than a diamond analyst. It might not be a necessity, but it's definitely not bad.
In my opinion, anyone not Diamond I (skill level) is bad. You may call me retarded or way too hard, but that's just what I think.


You're literally saying that 99.9% of players, including a lot of professional players, are bad. Diamond 1 doesn't even make up 0.5% of the community.

You're also saying that probably all of the professional casters/commentators, as well as probably all of the game design and balance team, don't know what they're doing/talking about.

You're also probably saying that all of the Asian teams coaches/analysts/what have you don't know what they're doing/talking about.

This viewpoint is just empirically wrong, and I would challenge you to change your way of thinking.

Why would I change my way of thinking? I don't think I'm wrong. In fact, I think I'm right.
You can be a bad player and a good analyst/coach/commentator. I feel like you just skipped over the first 80% of my post. If you're a player and you're not Diamond I, you're bad. I do think that professional casters/commentators (everybody except Jatt) are bad players. I disagree with most of the choices of the balance team, too. They just nerf every problem instead of dealing with it normally. You can be a good champion designer and a bad player.


I think the very idea that somebody could know how to design the game but not how to play the game is completely ridiculous, but that's just me.

If that was true, you'd see a lot more champions who would be hilariously OP/UP at release. You don't. Even in the terms we talk about things being too good or not too good enough, they never break like 40-60% winrates. If somebody had no idea how to play the game but was designing champions they'd be putting out characters that exceed that variance by a lot.

Just because you disagree with their ideas doesn't mean they're wrong. Your entire mindset about this smacks of egotism, to me.

Releasing imbalanced characters has nothing to do with how good they are as players.
But just to argue your point, you will see that many, many, many champions were blatantly broken on release and had to be nerfed many times. Riven, Irelia, Vayne, Liss I think is too strong as well, Rengar, Khazix, Zed, Quinn (she already got 4 buffs so obviously they think that they released her way too weak), Ahri, Diana, Lulu, Zyra, Thresh, Nocturne, rework Kat..
And that's not all. Maybe you don't notice the nerfs, but they exist. I actually find it hard to remember when Riot released a champion and didn't touch him for at least 3 months. Maybe that never happened.
There's no need to insult me just because I have a different opinion than you, either. "this guy thinks everyone is bad, he must be so egotistical and jerking his dick off trying to prove how good he is" Sure.. It's not like I could possibly have other reasons, no. I'm a big asshole who just wants to stroke his own ego.


Lissandra I think is a special case where she's broken at both ends of the spectrum in different ways. At the high end her kit gives her far too much damage and utility so she's broken, and at the lower end(~95+% of the population), she sucks because people can't use her. Every single lissandra I've seen at the high plat/low diamond level has made the champion look utterly broken, Lolking backs it up, with lissandra basically being lowest winrate at bronze/silver/gold, but not at plat+

They will definitely be nerfing her base damages. Riot probably doesn't want her to become a second Zyra, so hopefully they won't touch her scaling, but I can imagine plenty of people are already crying about nerfs because she has 4 nukes which is enough to kill literally everyone if she's a little fed, a slow, a stun/free zhonyas and a nice escape/gapcloser. All in one kit. I wonder what Riot will really do to her.
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
Capricious_LoL
Profile Joined December 2012
United States222 Posts
May 08 2013 21:52 GMT
#2362
Also, it is true that the majority of casters/commentators don't know what they are talking about. This is ok if they can offer something else other than game knowledge such as excitement or having a nice voice or whatever. However, I would appreciate if more tournaments could be cast by pro/semi-pro players like they sometimes are in Dota2.
NA LoL: Capriciøus
WiseBagus
Profile Joined September 2011
Canada452 Posts
May 08 2013 21:54 GMT
#2363
[image loading] The new champ looks like these guys from Diablo II.
"When you come at the King, you best not miss"
-Zoda-
Profile Blog Joined April 2011
France3578 Posts
Last Edited: 2013-05-08 21:56:13
May 08 2013 21:55 GMT
#2364
I really don't think your level determines 100% you capacity of theorycrafting. Sure, if you're stuck in Bronze, you're definitely bad, but playing the game and analyzing from outside isn't the same thing.
When stressed ingame I personnaly do things that I would find utterly stupid when seeing it on a stream. I mean that you aren't necessarily intuitive to find the best solution in a few seconds but need a few minutes. This doesn't mean you don't understand the game imo. These analyzers aren't in the game so they have time to think, refine, calculate every stategy and come up with awesome ideas.
♪ 最初はi つなぐdo それ つまりlife 常に移動 ♪ - IGN: Uhryks
cLutZ
Profile Joined November 2010
United States19574 Posts
May 08 2013 21:56 GMT
#2365
On May 09 2013 06:44 OutlaW- wrote:
Show nested quote +
On May 09 2013 06:30 Ketara wrote:
On May 09 2013 06:25 OutlaW- wrote:
On May 09 2013 06:15 Ketara wrote:
On May 09 2013 05:36 OutlaW- wrote:
On May 09 2013 05:22 Ketara wrote:
On May 09 2013 05:07 WaveofShadow wrote:
I'm afraid to bring this up, but what do people think about team analysts on the Asian teams? Back to the old argument about 'you have to be a high level player to understand the game...'

http://www.reddit.com/r/leagueoflegends/comments/1dxulj/azubu_taipei_assassins_add_theorycrafter_to/


I think the whole "you have to be a high level player to understand the game" argument is complete bullshit, but that's just my two cents.

Wasn't the guy who popularized AP Tryndamere like, low plat?

Monte was yelling about jungle Nasus more than a month before Diamondprox started doing it and we all know Monte is bad.

It's perfectly understandable that somebody can have a high level understanding and concept for what's going on while they're watching replays, but a low level capability for making their hands do the things with the key hitting and the timing and the multitasking. Wave good case in point here too.

Makes perfect sense to have team analysts.

I think the mechanical skill needed to execute things in League is so low that someone who can't get to at least plat has no idea what he's talking about. Just because some low-level theory got proven to be valid for higher levels doesn't really mean much. You only remember/hear about the things that were correct, but for every one like that there are hundreds that were blatantly wrong. A broken clock is still correct at least twice a day, as they say.
Obviously you can have great understanding of the game without having the skill to use it, but I think that almost doesn't apply to League of legends. Nothing is hard to execute, if you can't do something properly then that means you're lacking in some sort of knowledge. I doubt a gold analyst will be better than a diamond analyst. It might not be a necessity, but it's definitely not bad.
In my opinion, anyone not Diamond I (skill level) is bad. You may call me retarded or way too hard, but that's just what I think.


You're literally saying that 99.9% of players, including a lot of professional players, are bad. Diamond 1 doesn't even make up 0.5% of the community.

You're also saying that probably all of the professional casters/commentators, as well as probably all of the game design and balance team, don't know what they're doing/talking about.

You're also probably saying that all of the Asian teams coaches/analysts/what have you don't know what they're doing/talking about.

This viewpoint is just empirically wrong, and I would challenge you to change your way of thinking.

Why would I change my way of thinking? I don't think I'm wrong. In fact, I think I'm right.
You can be a bad player and a good analyst/coach/commentator. I feel like you just skipped over the first 80% of my post. If you're a player and you're not Diamond I, you're bad. I do think that professional casters/commentators (everybody except Jatt) are bad players. I disagree with most of the choices of the balance team, too. They just nerf every problem instead of dealing with it normally. You can be a good champion designer and a bad player.


I think the very idea that somebody could know how to design the game but not how to play the game is completely ridiculous, but that's just me.

If that was true, you'd see a lot more champions who would be hilariously OP/UP at release. You don't. Even in the terms we talk about things being too good or not too good enough, they never break like 40-60% winrates. If somebody had no idea how to play the game but was designing champions they'd be putting out characters that exceed that variance by a lot.

Just because you disagree with their ideas doesn't mean they're wrong. Your entire mindset about this smacks of egotism, to me.

Releasing imbalanced characters has nothing to do with how good they are as players.
But just to argue your point, you will see that many, many, many champions were blatantly broken on release and had to be nerfed many times. Riven, Irelia, Vayne, Liss I think is too strong as well, Rengar, Khazix, Zed, Quinn (she already got 4 buffs so obviously they think that they released her way too weak), Ahri, Diana, Lulu, Zyra, Thresh, Nocturne, rework Kat..
And that's not all. Maybe you don't notice the nerfs, but they exist. I actually find it hard to remember when Riot released a champion and didn't touch him for at least 3 months. Maybe that never happened.
There's no need to insult me just because I have a different opinion than you, either. "this guy thinks everyone is bad, he must be so egotistical and jerking his dick off trying to prove how good he is" Sure.. It's not like I could possibly have other reasons, no. I'm a big asshole who just wants to stroke his own ego.


Varus?

IDK, I never have liked him anyways, some crude bridge between Ashe, Cait, and Vayne.
Freeeeeeedom
thenexusp
Profile Joined May 2009
United States3721 Posts
Last Edited: 2013-05-08 21:57:41
May 08 2013 21:57 GMT
#2366
On May 09 2013 06:44 OutlaW- wrote:
Show nested quote +
On May 09 2013 06:30 Ketara wrote:
On May 09 2013 06:25 OutlaW- wrote:
On May 09 2013 06:15 Ketara wrote:
On May 09 2013 05:36 OutlaW- wrote:
On May 09 2013 05:22 Ketara wrote:
On May 09 2013 05:07 WaveofShadow wrote:
I'm afraid to bring this up, but what do people think about team analysts on the Asian teams? Back to the old argument about 'you have to be a high level player to understand the game...'

http://www.reddit.com/r/leagueoflegends/comments/1dxulj/azubu_taipei_assassins_add_theorycrafter_to/


I think the whole "you have to be a high level player to understand the game" argument is complete bullshit, but that's just my two cents.

Wasn't the guy who popularized AP Tryndamere like, low plat?

Monte was yelling about jungle Nasus more than a month before Diamondprox started doing it and we all know Monte is bad.

It's perfectly understandable that somebody can have a high level understanding and concept for what's going on while they're watching replays, but a low level capability for making their hands do the things with the key hitting and the timing and the multitasking. Wave good case in point here too.

Makes perfect sense to have team analysts.

I think the mechanical skill needed to execute things in League is so low that someone who can't get to at least plat has no idea what he's talking about. Just because some low-level theory got proven to be valid for higher levels doesn't really mean much. You only remember/hear about the things that were correct, but for every one like that there are hundreds that were blatantly wrong. A broken clock is still correct at least twice a day, as they say.
Obviously you can have great understanding of the game without having the skill to use it, but I think that almost doesn't apply to League of legends. Nothing is hard to execute, if you can't do something properly then that means you're lacking in some sort of knowledge. I doubt a gold analyst will be better than a diamond analyst. It might not be a necessity, but it's definitely not bad.
In my opinion, anyone not Diamond I (skill level) is bad. You may call me retarded or way too hard, but that's just what I think.


You're literally saying that 99.9% of players, including a lot of professional players, are bad. Diamond 1 doesn't even make up 0.5% of the community.

You're also saying that probably all of the professional casters/commentators, as well as probably all of the game design and balance team, don't know what they're doing/talking about.

You're also probably saying that all of the Asian teams coaches/analysts/what have you don't know what they're doing/talking about.

This viewpoint is just empirically wrong, and I would challenge you to change your way of thinking.

Why would I change my way of thinking? I don't think I'm wrong. In fact, I think I'm right.
You can be a bad player and a good analyst/coach/commentator. I feel like you just skipped over the first 80% of my post. If you're a player and you're not Diamond I, you're bad. I do think that professional casters/commentators (everybody except Jatt) are bad players. I disagree with most of the choices of the balance team, too. They just nerf every problem instead of dealing with it normally. You can be a good champion designer and a bad player.


I think the very idea that somebody could know how to design the game but not how to play the game is completely ridiculous, but that's just me.

If that was true, you'd see a lot more champions who would be hilariously OP/UP at release. You don't. Even in the terms we talk about things being too good or not too good enough, they never break like 40-60% winrates. If somebody had no idea how to play the game but was designing champions they'd be putting out characters that exceed that variance by a lot.

Just because you disagree with their ideas doesn't mean they're wrong. Your entire mindset about this smacks of egotism, to me.

Releasing imbalanced characters has nothing to do with how good they are as players.
But just to argue your point, you will see that many, many, many champions were blatantly broken on release and had to be nerfed many times. Riven, Irelia, Vayne, Liss I think is too strong as well, Rengar, Khazix, Zed, Quinn (she already got 4 buffs so obviously they think that they released her way too weak), Ahri, Diana, Lulu, Zyra, Thresh, Nocturne, rework Kat..
And that's not all. Maybe you don't notice the nerfs, but they exist. I actually find it hard to remember when Riot released a champion and didn't touch him for at least 3 months. Maybe that never happened.
There's no need to insult me just because I have a different opinion than you, either. "this guy thinks everyone is bad, he must be so egotistical and jerking his dick off trying to prove how good he is" Sure.. It's not like I could possibly have other reasons, no. I'm a big asshole who just wants to stroke his own ego.

Draven has pretty much never been touched since release. They changed how his axe mechanics work for one patch and then reverted them. The only real change to him so far is that his axes can't fall behind terrain anymore. *

*In before "itemization changes changed everybody!"
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
Last Edited: 2013-05-08 22:00:55
May 08 2013 21:58 GMT
#2367
On May 09 2013 06:56 cLutZ wrote:
Show nested quote +
On May 09 2013 06:44 OutlaW- wrote:
On May 09 2013 06:30 Ketara wrote:
On May 09 2013 06:25 OutlaW- wrote:
On May 09 2013 06:15 Ketara wrote:
On May 09 2013 05:36 OutlaW- wrote:
On May 09 2013 05:22 Ketara wrote:
On May 09 2013 05:07 WaveofShadow wrote:
I'm afraid to bring this up, but what do people think about team analysts on the Asian teams? Back to the old argument about 'you have to be a high level player to understand the game...'

http://www.reddit.com/r/leagueoflegends/comments/1dxulj/azubu_taipei_assassins_add_theorycrafter_to/


I think the whole "you have to be a high level player to understand the game" argument is complete bullshit, but that's just my two cents.

Wasn't the guy who popularized AP Tryndamere like, low plat?

Monte was yelling about jungle Nasus more than a month before Diamondprox started doing it and we all know Monte is bad.

It's perfectly understandable that somebody can have a high level understanding and concept for what's going on while they're watching replays, but a low level capability for making their hands do the things with the key hitting and the timing and the multitasking. Wave good case in point here too.

Makes perfect sense to have team analysts.

I think the mechanical skill needed to execute things in League is so low that someone who can't get to at least plat has no idea what he's talking about. Just because some low-level theory got proven to be valid for higher levels doesn't really mean much. You only remember/hear about the things that were correct, but for every one like that there are hundreds that were blatantly wrong. A broken clock is still correct at least twice a day, as they say.
Obviously you can have great understanding of the game without having the skill to use it, but I think that almost doesn't apply to League of legends. Nothing is hard to execute, if you can't do something properly then that means you're lacking in some sort of knowledge. I doubt a gold analyst will be better than a diamond analyst. It might not be a necessity, but it's definitely not bad.
In my opinion, anyone not Diamond I (skill level) is bad. You may call me retarded or way too hard, but that's just what I think.


You're literally saying that 99.9% of players, including a lot of professional players, are bad. Diamond 1 doesn't even make up 0.5% of the community.

You're also saying that probably all of the professional casters/commentators, as well as probably all of the game design and balance team, don't know what they're doing/talking about.

You're also probably saying that all of the Asian teams coaches/analysts/what have you don't know what they're doing/talking about.

This viewpoint is just empirically wrong, and I would challenge you to change your way of thinking.

Why would I change my way of thinking? I don't think I'm wrong. In fact, I think I'm right.
You can be a bad player and a good analyst/coach/commentator. I feel like you just skipped over the first 80% of my post. If you're a player and you're not Diamond I, you're bad. I do think that professional casters/commentators (everybody except Jatt) are bad players. I disagree with most of the choices of the balance team, too. They just nerf every problem instead of dealing with it normally. You can be a good champion designer and a bad player.


I think the very idea that somebody could know how to design the game but not how to play the game is completely ridiculous, but that's just me.

If that was true, you'd see a lot more champions who would be hilariously OP/UP at release. You don't. Even in the terms we talk about things being too good or not too good enough, they never break like 40-60% winrates. If somebody had no idea how to play the game but was designing champions they'd be putting out characters that exceed that variance by a lot.

Just because you disagree with their ideas doesn't mean they're wrong. Your entire mindset about this smacks of egotism, to me.

Releasing imbalanced characters has nothing to do with how good they are as players.
But just to argue your point, you will see that many, many, many champions were blatantly broken on release and had to be nerfed many times. Riven, Irelia, Vayne, Liss I think is too strong as well, Rengar, Khazix, Zed, Quinn (she already got 4 buffs so obviously they think that they released her way too weak), Ahri, Diana, Lulu, Zyra, Thresh, Nocturne, rework Kat..
And that's not all. Maybe you don't notice the nerfs, but they exist. I actually find it hard to remember when Riot released a champion and didn't touch him for at least 3 months. Maybe that never happened.
There's no need to insult me just because I have a different opinion than you, either. "this guy thinks everyone is bad, he must be so egotistical and jerking his dick off trying to prove how good he is" Sure.. It's not like I could possibly have other reasons, no. I'm a big asshole who just wants to stroke his own ego.


Varus?

IDK, I never have liked him anyways, some crude bridge between Ashe, Cait, and Vayne.

I guess. They buffed his ulti some time after his release, but that's it.
On May 09 2013 06:57 thenexusp wrote:
Show nested quote +
On May 09 2013 06:44 OutlaW- wrote:
On May 09 2013 06:30 Ketara wrote:
On May 09 2013 06:25 OutlaW- wrote:
On May 09 2013 06:15 Ketara wrote:
On May 09 2013 05:36 OutlaW- wrote:
On May 09 2013 05:22 Ketara wrote:
On May 09 2013 05:07 WaveofShadow wrote:
I'm afraid to bring this up, but what do people think about team analysts on the Asian teams? Back to the old argument about 'you have to be a high level player to understand the game...'

http://www.reddit.com/r/leagueoflegends/comments/1dxulj/azubu_taipei_assassins_add_theorycrafter_to/


I think the whole "you have to be a high level player to understand the game" argument is complete bullshit, but that's just my two cents.

Wasn't the guy who popularized AP Tryndamere like, low plat?

Monte was yelling about jungle Nasus more than a month before Diamondprox started doing it and we all know Monte is bad.

It's perfectly understandable that somebody can have a high level understanding and concept for what's going on while they're watching replays, but a low level capability for making their hands do the things with the key hitting and the timing and the multitasking. Wave good case in point here too.

Makes perfect sense to have team analysts.

I think the mechanical skill needed to execute things in League is so low that someone who can't get to at least plat has no idea what he's talking about. Just because some low-level theory got proven to be valid for higher levels doesn't really mean much. You only remember/hear about the things that were correct, but for every one like that there are hundreds that were blatantly wrong. A broken clock is still correct at least twice a day, as they say.
Obviously you can have great understanding of the game without having the skill to use it, but I think that almost doesn't apply to League of legends. Nothing is hard to execute, if you can't do something properly then that means you're lacking in some sort of knowledge. I doubt a gold analyst will be better than a diamond analyst. It might not be a necessity, but it's definitely not bad.
In my opinion, anyone not Diamond I (skill level) is bad. You may call me retarded or way too hard, but that's just what I think.


You're literally saying that 99.9% of players, including a lot of professional players, are bad. Diamond 1 doesn't even make up 0.5% of the community.

You're also saying that probably all of the professional casters/commentators, as well as probably all of the game design and balance team, don't know what they're doing/talking about.

You're also probably saying that all of the Asian teams coaches/analysts/what have you don't know what they're doing/talking about.

This viewpoint is just empirically wrong, and I would challenge you to change your way of thinking.

Why would I change my way of thinking? I don't think I'm wrong. In fact, I think I'm right.
You can be a bad player and a good analyst/coach/commentator. I feel like you just skipped over the first 80% of my post. If you're a player and you're not Diamond I, you're bad. I do think that professional casters/commentators (everybody except Jatt) are bad players. I disagree with most of the choices of the balance team, too. They just nerf every problem instead of dealing with it normally. You can be a good champion designer and a bad player.


I think the very idea that somebody could know how to design the game but not how to play the game is completely ridiculous, but that's just me.

If that was true, you'd see a lot more champions who would be hilariously OP/UP at release. You don't. Even in the terms we talk about things being too good or not too good enough, they never break like 40-60% winrates. If somebody had no idea how to play the game but was designing champions they'd be putting out characters that exceed that variance by a lot.

Just because you disagree with their ideas doesn't mean they're wrong. Your entire mindset about this smacks of egotism, to me.

Releasing imbalanced characters has nothing to do with how good they are as players.
But just to argue your point, you will see that many, many, many champions were blatantly broken on release and had to be nerfed many times. Riven, Irelia, Vayne, Liss I think is too strong as well, Rengar, Khazix, Zed, Quinn (she already got 4 buffs so obviously they think that they released her way too weak), Ahri, Diana, Lulu, Zyra, Thresh, Nocturne, rework Kat..
And that's not all. Maybe you don't notice the nerfs, but they exist. I actually find it hard to remember when Riot released a champion and didn't touch him for at least 3 months. Maybe that never happened.
There's no need to insult me just because I have a different opinion than you, either. "this guy thinks everyone is bad, he must be so egotistical and jerking his dick off trying to prove how good he is" Sure.. It's not like I could possibly have other reasons, no. I'm a big asshole who just wants to stroke his own ego.

Draven has pretty much never been touched since release. They changed how his axe mechanics work for one patch and then reverted them. The only real change to him so far is that his axes can't fall behind terrain anymore. *

*In before "itemization changes changed everybody!"

I'll have to agree, as well. It looks like they're either good at releasing balanced AD carries, or they are so similar to each other and so different from everyone else that they're easy to balance. A part of me kinda expects some nerfs to be coming to Draven, though, because he has just so much damage and dominance in the laning phase.
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2013-05-08 21:59:44
May 08 2013 21:59 GMT
#2368
On May 09 2013 06:55 -Zoda- wrote:
I really don't think your level determines 100% you capacity of theorycrafting. Sure, if you're stuck in Bronze, you're definitely bad, but playing the game and analyzing from outside isn't the same thing.
When stressed ingame I personnaly do things that I would find utterly stupid when seeing it on a stream. I mean that you aren't necessarily intuitive to find the best solution in a few seconds but need a few minutes. This doesn't mean you don't understand the game imo. These analyzers aren't in the game so they have time to think, refine, calculate every stategy and come up with awesome ideas.



if you need a few minutes and not a few seconds it means you didn't analyze the situation before and you need to
it DOES NOT mean you are some genius who thinks slowly it just means you didn't know that shit. Anyone can learn, but potential to learn doesn't mean anything because as I said anyone can learn.

if you watch something on stream its easy to see it dumb because hindsight 20/20, and when you do things that are utterly stupid its because hindsight 20/20. Making the correct decision in time means you are taking into account lots of potential factors which, if you don't and do something stupid it becomes obvious THEN.
Capricious_LoL
Profile Joined December 2012
United States222 Posts
Last Edited: 2013-05-08 22:00:12
May 08 2013 22:00 GMT
#2369
On May 09 2013 06:49 Requizen wrote:
Show nested quote +
On May 09 2013 06:47 NeoIllusions wrote:
On May 09 2013 06:37 Capriccioso wrote:
It might sound elitist, but I do agree that anyone below Diamond 1 is "bad." Hell, I would even even stretch it to around D1 50 LP. After all, D1 0 LP is around where 2k - 2.1k was early Season 3. However, being "bad" is not a problem. I got challenger and I still think I'm bad at this game and am constantly trying to find holes to my play. The problem is when people think they are good and become complacent where they are at. Having the attitude that oneself is always bad, never being satisfied, and always looking for ways to improve will help you get to the top. I think that this attitude is shared between most high elo/professional players.


Not enough pros on NA think like this. It's a problem.
Complacency is always a problem.

Double "I'm the best everyone else is trash" Lift


When I watch Liftlift stream, he basically calls himself bad every game he plays, so yeah...

Why does Azubu.tv exist? Why can't everything just be on twitch so it's easy to follow all the pros you want. I'm only half-joking.
NA LoL: Capriciøus
AsmodeusXI
Profile Blog Joined July 2007
United States15536 Posts
May 08 2013 22:00 GMT
#2370
On May 09 2013 07:00 Capriccioso wrote:
Show nested quote +
On May 09 2013 06:49 Requizen wrote:
On May 09 2013 06:47 NeoIllusions wrote:
On May 09 2013 06:37 Capriccioso wrote:
It might sound elitist, but I do agree that anyone below Diamond 1 is "bad." Hell, I would even even stretch it to around D1 50 LP. After all, D1 0 LP is around where 2k - 2.1k was early Season 3. However, being "bad" is not a problem. I got challenger and I still think I'm bad at this game and am constantly trying to find holes to my play. The problem is when people think they are good and become complacent where they are at. Having the attitude that oneself is always bad, never being satisfied, and always looking for ways to improve will help you get to the top. I think that this attitude is shared between most high elo/professional players.


Not enough pros on NA think like this. It's a problem.
Complacency is always a problem.

Double "I'm the best everyone else is trash" Lift


When I watch Liftlift stream, he basically calls himself bad every game he plays, so yeah...

Why does Azubu.tv exist? Why can't everything just be on twitch so it's easy to follow all the pros you want. I'm only half-joking.


It shouldn't even be a half-joke. Monopolies kill ingenuity or w/e, but srsly just go to Twitch plz. My convenience > all.
WriterTL > RL. BNet: Asmodeus#1187 - LoL: DJForeclosure - Steam: asmodeusxi | www.n3rddimension.com
Simberto
Profile Blog Joined July 2010
Germany11816 Posts
May 08 2013 22:01 GMT
#2371
On May 09 2013 06:41 wei2coolman wrote:
Show nested quote +
On May 09 2013 06:35 upperbound wrote:
On May 09 2013 06:24 wei2coolman wrote:
Isn't that around 300 AD on urgot?
So 250% crit, is 750? Not too far off?

Yeah but the target should still have at least 35-40 armor left even worst case. Also, this was in ARAM, just to cut off further doubts about circumstances.

Could be armor reduction due to other champions on your team?


Lvl 18 Urgot (118) With IE (70), Black Cleaver (50), Manamune (20+2% mana, lets say ~50 total), Pickaxe (25) and Longsword (10) Would be a total of ~323 AD without runes or masteries.

Masteries grant 15 AD, 6% dmg against targets below 50%, 2% total damage, 5% crit damage. 8% Armorpen, 5 Armorpen.

Runes also provide AD or Armorpen. There might also be critdamage here.

800 crit doesn't seem too far off depending on enemy armor. And apparently since it happened it was probably possible.
thenexusp
Profile Joined May 2009
United States3721 Posts
May 08 2013 22:01 GMT
#2372
On May 09 2013 07:00 Capriccioso wrote:
Show nested quote +
On May 09 2013 06:49 Requizen wrote:
On May 09 2013 06:47 NeoIllusions wrote:
On May 09 2013 06:37 Capriccioso wrote:
It might sound elitist, but I do agree that anyone below Diamond 1 is "bad." Hell, I would even even stretch it to around D1 50 LP. After all, D1 0 LP is around where 2k - 2.1k was early Season 3. However, being "bad" is not a problem. I got challenger and I still think I'm bad at this game and am constantly trying to find holes to my play. The problem is when people think they are good and become complacent where they are at. Having the attitude that oneself is always bad, never being satisfied, and always looking for ways to improve will help you get to the top. I think that this attitude is shared between most high elo/professional players.


Not enough pros on NA think like this. It's a problem.
Complacency is always a problem.

Double "I'm the best everyone else is trash" Lift


When I watch Liftlift stream, he basically calls himself bad every game he plays, so yeah...

Why does Azubu.tv exist? Why can't everything just be on twitch so it's easy to follow all the pros you want. I'm only half-joking.

Competition is good for consumers. Twitch would have a much less incentive to improve their service if own3d / azubu didn't exist.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2013-05-08 22:03:25
May 08 2013 22:02 GMT
#2373
On May 09 2013 07:01 Simberto wrote:
Show nested quote +
On May 09 2013 06:41 wei2coolman wrote:
On May 09 2013 06:35 upperbound wrote:
On May 09 2013 06:24 wei2coolman wrote:
Isn't that around 300 AD on urgot?
So 250% crit, is 750? Not too far off?

Yeah but the target should still have at least 35-40 armor left even worst case. Also, this was in ARAM, just to cut off further doubts about circumstances.

Could be armor reduction due to other champions on your team?


Lvl 18 Urgot (118) With IE (70), Black Cleaver (50), Manamune (20+2% mana, lets say ~50 total), Pickaxe (25) and Longsword (10) Would be a total of ~323 AD without runes or masteries.

Masteries grant 15 AD, 6% dmg against targets below 50%, 2% total damage, 5% crit damage. 8% Armorpen, 5 Armorpen.

Runes also provide AD or Armorpen. There might also be critdamage here.

800 crit doesn't seem too far off depending on enemy armor. And apparently since it happened it was probably possible.


Don't forget 20% shred if you land E. Urgot can basically deal almost true damage to everybody below ~100 armor. 800 crit is absolutely possible
Porouscloud - NA LoL
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
Last Edited: 2013-05-08 22:05:34
May 08 2013 22:05 GMT
#2374
On May 09 2013 06:59 Slayer91 wrote:
Show nested quote +
On May 09 2013 06:55 -Zoda- wrote:
I really don't think your level determines 100% you capacity of theorycrafting. Sure, if you're stuck in Bronze, you're definitely bad, but playing the game and analyzing from outside isn't the same thing.
When stressed ingame I personnaly do things that I would find utterly stupid when seeing it on a stream. I mean that you aren't necessarily intuitive to find the best solution in a few seconds but need a few minutes. This doesn't mean you don't understand the game imo. These analyzers aren't in the game so they have time to think, refine, calculate every stategy and come up with awesome ideas.



if you need a few minutes and not a few seconds it means you didn't analyze the situation before and you need to
it DOES NOT mean you are some genius who thinks slowly it just means you didn't know that shit. Anyone can learn, but potential to learn doesn't mean anything because as I said anyone can learn.

if you watch something on stream its easy to see it dumb because hindsight 20/20, and when you do things that are utterly stupid its because hindsight 20/20. Making the correct decision in time means you are taking into account lots of potential factors which, if you don't and do something stupid it becomes obvious THEN.

This may be one of the only times I've ever seen what I perceive my problem to be summed up. Essentially that having gamesense 'outside of the game' means nothing if you can't perform under pressure.
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
OutlaW-
Profile Blog Joined July 2010
Czech Republic5053 Posts
May 08 2013 22:07 GMT
#2375
On May 09 2013 07:05 WaveofShadow wrote:
Show nested quote +
On May 09 2013 06:59 Slayer91 wrote:
On May 09 2013 06:55 -Zoda- wrote:
I really don't think your level determines 100% you capacity of theorycrafting. Sure, if you're stuck in Bronze, you're definitely bad, but playing the game and analyzing from outside isn't the same thing.
When stressed ingame I personnaly do things that I would find utterly stupid when seeing it on a stream. I mean that you aren't necessarily intuitive to find the best solution in a few seconds but need a few minutes. This doesn't mean you don't understand the game imo. These analyzers aren't in the game so they have time to think, refine, calculate every stategy and come up with awesome ideas.



if you need a few minutes and not a few seconds it means you didn't analyze the situation before and you need to
it DOES NOT mean you are some genius who thinks slowly it just means you didn't know that shit. Anyone can learn, but potential to learn doesn't mean anything because as I said anyone can learn.

if you watch something on stream its easy to see it dumb because hindsight 20/20, and when you do things that are utterly stupid its because hindsight 20/20. Making the correct decision in time means you are taking into account lots of potential factors which, if you don't and do something stupid it becomes obvious THEN.

This may be one of the only times I've ever seen what I perceive my problem to be summed up. Essentially that having gamesense 'outside of the game' means nothing if you can't perform under pressure.

Everyone has things they are bad at. We just need to improve on them
Delete your post underage b&. You're incestuous for you're onee-chan so you're clearly not a bad guy, but others might not agree
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
May 08 2013 22:09 GMT
#2376
On May 09 2013 07:00 Capriccioso wrote:
Show nested quote +
On May 09 2013 06:49 Requizen wrote:
On May 09 2013 06:47 NeoIllusions wrote:
On May 09 2013 06:37 Capriccioso wrote:
It might sound elitist, but I do agree that anyone below Diamond 1 is "bad." Hell, I would even even stretch it to around D1 50 LP. After all, D1 0 LP is around where 2k - 2.1k was early Season 3. However, being "bad" is not a problem. I got challenger and I still think I'm bad at this game and am constantly trying to find holes to my play. The problem is when people think they are good and become complacent where they are at. Having the attitude that oneself is always bad, never being satisfied, and always looking for ways to improve will help you get to the top. I think that this attitude is shared between most high elo/professional players.


Not enough pros on NA think like this. It's a problem.
Complacency is always a problem.

Double "I'm the best everyone else is trash" Lift


When I watch Liftlift stream, he basically calls himself bad every game he plays, so yeah...

Why does Azubu.tv exist? Why can't everything just be on twitch so it's easy to follow all the pros you want. I'm only half-joking.


I mean just take a look at him back in his Curse days. lololol
When Double sat down and actually thought about what kind of personality he wanted to be known for, he didn't want to go the route of the Koreans (quite and humble) which is who he really is.
This flamboyant front is that, just a front. If you want to anti-CLG, go right ahead. But calling out Double on his "trashtalk" is just ignorance.

ty
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2013-05-08 22:19:06
May 08 2013 22:11 GMT
#2377
On May 09 2013 06:44 OutlaW- wrote:
Show nested quote +
On May 09 2013 06:30 Ketara wrote:
On May 09 2013 06:25 OutlaW- wrote:
On May 09 2013 06:15 Ketara wrote:
On May 09 2013 05:36 OutlaW- wrote:
On May 09 2013 05:22 Ketara wrote:
On May 09 2013 05:07 WaveofShadow wrote:
I'm afraid to bring this up, but what do people think about team analysts on the Asian teams? Back to the old argument about 'you have to be a high level player to understand the game...'

http://www.reddit.com/r/leagueoflegends/comments/1dxulj/azubu_taipei_assassins_add_theorycrafter_to/


I think the whole "you have to be a high level player to understand the game" argument is complete bullshit, but that's just my two cents.

Wasn't the guy who popularized AP Tryndamere like, low plat?

Monte was yelling about jungle Nasus more than a month before Diamondprox started doing it and we all know Monte is bad.

It's perfectly understandable that somebody can have a high level understanding and concept for what's going on while they're watching replays, but a low level capability for making their hands do the things with the key hitting and the timing and the multitasking. Wave good case in point here too.

Makes perfect sense to have team analysts.

I think the mechanical skill needed to execute things in League is so low that someone who can't get to at least plat has no idea what he's talking about. Just because some low-level theory got proven to be valid for higher levels doesn't really mean much. You only remember/hear about the things that were correct, but for every one like that there are hundreds that were blatantly wrong. A broken clock is still correct at least twice a day, as they say.
Obviously you can have great understanding of the game without having the skill to use it, but I think that almost doesn't apply to League of legends. Nothing is hard to execute, if you can't do something properly then that means you're lacking in some sort of knowledge. I doubt a gold analyst will be better than a diamond analyst. It might not be a necessity, but it's definitely not bad.
In my opinion, anyone not Diamond I (skill level) is bad. You may call me retarded or way too hard, but that's just what I think.


You're literally saying that 99.9% of players, including a lot of professional players, are bad. Diamond 1 doesn't even make up 0.5% of the community.

You're also saying that probably all of the professional casters/commentators, as well as probably all of the game design and balance team, don't know what they're doing/talking about.

You're also probably saying that all of the Asian teams coaches/analysts/what have you don't know what they're doing/talking about.

This viewpoint is just empirically wrong, and I would challenge you to change your way of thinking.

Why would I change my way of thinking? I don't think I'm wrong. In fact, I think I'm right.
You can be a bad player and a good analyst/coach/commentator. I feel like you just skipped over the first 80% of my post. If you're a player and you're not Diamond I, you're bad. I do think that professional casters/commentators (everybody except Jatt) are bad players. I disagree with most of the choices of the balance team, too. They just nerf every problem instead of dealing with it normally. You can be a good champion designer and a bad player.


I think the very idea that somebody could know how to design the game but not how to play the game is completely ridiculous, but that's just me.

If that was true, you'd see a lot more champions who would be hilariously OP/UP at release. You don't. Even in the terms we talk about things being too good or not too good enough, they never break like 40-60% winrates. If somebody had no idea how to play the game but was designing champions they'd be putting out characters that exceed that variance by a lot.

Just because you disagree with their ideas doesn't mean they're wrong. Your entire mindset about this smacks of egotism, to me.

Releasing imbalanced characters has nothing to do with how good they are as players.
But just to argue your point, you will see that many, many, many champions were blatantly broken on release and had to be nerfed many times. Riven, Irelia, Vayne, Liss I think is too strong as well, Rengar, Khazix, Zed, Quinn (she already got 4 buffs so obviously they think that they released her way too weak), Ahri, Diana, Lulu, Zyra, Thresh, Nocturne, rework Kat..
And that's not all. Maybe you don't notice the nerfs, but they exist. I actually find it hard to remember when Riot released a champion and didn't touch him for at least 3 months. Maybe that never happened.
There's no need to insult me just because I have a different opinion than you, either. "this guy thinks everyone is bad, he must be so egotistical and jerking his dick off trying to prove how good he is" Sure.. It's not like I could possibly have other reasons, no. I'm a big asshole who just wants to stroke his own ego.

Riven wasn't good until she got fixed with quality of life buffs.
Irelia was buffed once before she started getting nerfs.
Rengar got buffed after release for every skill except his W AP ratio which got nerfed due to what was probably oversight. He was still broken, though.
Kha was untouched for 6 patches before he finally got nerfed; partially due to being overshadowed by Rengar.
Zed got some of his damage shuffled around, but was mostly untouched until his most recent nerf.

Whenever people say that Riot always released OP champions then nerfs them it just bugs me because it's very much untrue. You went all the way back to Riven so I'll start there. Xerath, Fizz, Volibear, Viktor, Sejuani, Ziggs, Nautilus, Fiora, Varus, Draven, Syndra, Nami. None of those champions were touched in any meaningful way after release for quite a long time.
On May 09 2013 06:58 OutlaW- wrote:
Show nested quote +
On May 09 2013 06:56 cLutZ wrote:
On May 09 2013 06:44 OutlaW- wrote:
On May 09 2013 06:30 Ketara wrote:
On May 09 2013 06:25 OutlaW- wrote:
On May 09 2013 06:15 Ketara wrote:
On May 09 2013 05:36 OutlaW- wrote:
On May 09 2013 05:22 Ketara wrote:
On May 09 2013 05:07 WaveofShadow wrote:
I'm afraid to bring this up, but what do people think about team analysts on the Asian teams? Back to the old argument about 'you have to be a high level player to understand the game...'

http://www.reddit.com/r/leagueoflegends/comments/1dxulj/azubu_taipei_assassins_add_theorycrafter_to/


I think the whole "you have to be a high level player to understand the game" argument is complete bullshit, but that's just my two cents.

Wasn't the guy who popularized AP Tryndamere like, low plat?

Monte was yelling about jungle Nasus more than a month before Diamondprox started doing it and we all know Monte is bad.

It's perfectly understandable that somebody can have a high level understanding and concept for what's going on while they're watching replays, but a low level capability for making their hands do the things with the key hitting and the timing and the multitasking. Wave good case in point here too.

Makes perfect sense to have team analysts.

I think the mechanical skill needed to execute things in League is so low that someone who can't get to at least plat has no idea what he's talking about. Just because some low-level theory got proven to be valid for higher levels doesn't really mean much. You only remember/hear about the things that were correct, but for every one like that there are hundreds that were blatantly wrong. A broken clock is still correct at least twice a day, as they say.
Obviously you can have great understanding of the game without having the skill to use it, but I think that almost doesn't apply to League of legends. Nothing is hard to execute, if you can't do something properly then that means you're lacking in some sort of knowledge. I doubt a gold analyst will be better than a diamond analyst. It might not be a necessity, but it's definitely not bad.
In my opinion, anyone not Diamond I (skill level) is bad. You may call me retarded or way too hard, but that's just what I think.


You're literally saying that 99.9% of players, including a lot of professional players, are bad. Diamond 1 doesn't even make up 0.5% of the community.

You're also saying that probably all of the professional casters/commentators, as well as probably all of the game design and balance team, don't know what they're doing/talking about.

You're also probably saying that all of the Asian teams coaches/analysts/what have you don't know what they're doing/talking about.

This viewpoint is just empirically wrong, and I would challenge you to change your way of thinking.

Why would I change my way of thinking? I don't think I'm wrong. In fact, I think I'm right.
You can be a bad player and a good analyst/coach/commentator. I feel like you just skipped over the first 80% of my post. If you're a player and you're not Diamond I, you're bad. I do think that professional casters/commentators (everybody except Jatt) are bad players. I disagree with most of the choices of the balance team, too. They just nerf every problem instead of dealing with it normally. You can be a good champion designer and a bad player.


I think the very idea that somebody could know how to design the game but not how to play the game is completely ridiculous, but that's just me.

If that was true, you'd see a lot more champions who would be hilariously OP/UP at release. You don't. Even in the terms we talk about things being too good or not too good enough, they never break like 40-60% winrates. If somebody had no idea how to play the game but was designing champions they'd be putting out characters that exceed that variance by a lot.

Just because you disagree with their ideas doesn't mean they're wrong. Your entire mindset about this smacks of egotism, to me.

Releasing imbalanced characters has nothing to do with how good they are as players.
But just to argue your point, you will see that many, many, many champions were blatantly broken on release and had to be nerfed many times. Riven, Irelia, Vayne, Liss I think is too strong as well, Rengar, Khazix, Zed, Quinn (she already got 4 buffs so obviously they think that they released her way too weak), Ahri, Diana, Lulu, Zyra, Thresh, Nocturne, rework Kat..
And that's not all. Maybe you don't notice the nerfs, but they exist. I actually find it hard to remember when Riot released a champion and didn't touch him for at least 3 months. Maybe that never happened.
There's no need to insult me just because I have a different opinion than you, either. "this guy thinks everyone is bad, he must be so egotistical and jerking his dick off trying to prove how good he is" Sure.. It's not like I could possibly have other reasons, no. I'm a big asshole who just wants to stroke his own ego.


Varus?

IDK, I never have liked him anyways, some crude bridge between Ashe, Cait, and Vayne.

I guess. They buffed his ulti some time after his release, but that's it.
Show nested quote +
On May 09 2013 06:57 thenexusp wrote:
On May 09 2013 06:44 OutlaW- wrote:
On May 09 2013 06:30 Ketara wrote:
On May 09 2013 06:25 OutlaW- wrote:
On May 09 2013 06:15 Ketara wrote:
On May 09 2013 05:36 OutlaW- wrote:
On May 09 2013 05:22 Ketara wrote:
On May 09 2013 05:07 WaveofShadow wrote:
I'm afraid to bring this up, but what do people think about team analysts on the Asian teams? Back to the old argument about 'you have to be a high level player to understand the game...'

http://www.reddit.com/r/leagueoflegends/comments/1dxulj/azubu_taipei_assassins_add_theorycrafter_to/


I think the whole "you have to be a high level player to understand the game" argument is complete bullshit, but that's just my two cents.

Wasn't the guy who popularized AP Tryndamere like, low plat?

Monte was yelling about jungle Nasus more than a month before Diamondprox started doing it and we all know Monte is bad.

It's perfectly understandable that somebody can have a high level understanding and concept for what's going on while they're watching replays, but a low level capability for making their hands do the things with the key hitting and the timing and the multitasking. Wave good case in point here too.

Makes perfect sense to have team analysts.

I think the mechanical skill needed to execute things in League is so low that someone who can't get to at least plat has no idea what he's talking about. Just because some low-level theory got proven to be valid for higher levels doesn't really mean much. You only remember/hear about the things that were correct, but for every one like that there are hundreds that were blatantly wrong. A broken clock is still correct at least twice a day, as they say.
Obviously you can have great understanding of the game without having the skill to use it, but I think that almost doesn't apply to League of legends. Nothing is hard to execute, if you can't do something properly then that means you're lacking in some sort of knowledge. I doubt a gold analyst will be better than a diamond analyst. It might not be a necessity, but it's definitely not bad.
In my opinion, anyone not Diamond I (skill level) is bad. You may call me retarded or way too hard, but that's just what I think.


You're literally saying that 99.9% of players, including a lot of professional players, are bad. Diamond 1 doesn't even make up 0.5% of the community.

You're also saying that probably all of the professional casters/commentators, as well as probably all of the game design and balance team, don't know what they're doing/talking about.

You're also probably saying that all of the Asian teams coaches/analysts/what have you don't know what they're doing/talking about.

This viewpoint is just empirically wrong, and I would challenge you to change your way of thinking.

Why would I change my way of thinking? I don't think I'm wrong. In fact, I think I'm right.
You can be a bad player and a good analyst/coach/commentator. I feel like you just skipped over the first 80% of my post. If you're a player and you're not Diamond I, you're bad. I do think that professional casters/commentators (everybody except Jatt) are bad players. I disagree with most of the choices of the balance team, too. They just nerf every problem instead of dealing with it normally. You can be a good champion designer and a bad player.


I think the very idea that somebody could know how to design the game but not how to play the game is completely ridiculous, but that's just me.

If that was true, you'd see a lot more champions who would be hilariously OP/UP at release. You don't. Even in the terms we talk about things being too good or not too good enough, they never break like 40-60% winrates. If somebody had no idea how to play the game but was designing champions they'd be putting out characters that exceed that variance by a lot.

Just because you disagree with their ideas doesn't mean they're wrong. Your entire mindset about this smacks of egotism, to me.

Releasing imbalanced characters has nothing to do with how good they are as players.
But just to argue your point, you will see that many, many, many champions were blatantly broken on release and had to be nerfed many times. Riven, Irelia, Vayne, Liss I think is too strong as well, Rengar, Khazix, Zed, Quinn (she already got 4 buffs so obviously they think that they released her way too weak), Ahri, Diana, Lulu, Zyra, Thresh, Nocturne, rework Kat..
And that's not all. Maybe you don't notice the nerfs, but they exist. I actually find it hard to remember when Riot released a champion and didn't touch him for at least 3 months. Maybe that never happened.
There's no need to insult me just because I have a different opinion than you, either. "this guy thinks everyone is bad, he must be so egotistical and jerking his dick off trying to prove how good he is" Sure.. It's not like I could possibly have other reasons, no. I'm a big asshole who just wants to stroke his own ego.

Draven has pretty much never been touched since release. They changed how his axe mechanics work for one patch and then reverted them. The only real change to him so far is that his axes can't fall behind terrain anymore. *

*In before "itemization changes changed everybody!"

I'll have to agree, as well. It looks like they're either good at releasing balanced AD carries, or they are so similar to each other and so different from everyone else that they're easy to balance. A part of me kinda expects some nerfs to be coming to Draven, though, because he has just so much damage and dominance in the laning phase.

I don't really agree. The most recent ad carries released are Quinn, Draven, Varus, Graves, and Vayne. Graves and Vayne were extremely broken on release. Draven and Varus weren't considered strong on release but that was due to how dominating the holy trinity of Ez-Corki-Graves was at the time. If anything, Riot's not very good at balancing AD carries imo. First it was the Ez-Corki-Graves trinity; then they nerfed them all to oblivion. Now you see Varus in almost every game; you have a wider variety now, but it's still somewhat skewed.
thenexusp
Profile Joined May 2009
United States3721 Posts
May 08 2013 22:12 GMT
#2378
On May 09 2013 07:01 Simberto wrote:
Show nested quote +
On May 09 2013 06:41 wei2coolman wrote:
On May 09 2013 06:35 upperbound wrote:
On May 09 2013 06:24 wei2coolman wrote:
Isn't that around 300 AD on urgot?
So 250% crit, is 750? Not too far off?

Yeah but the target should still have at least 35-40 armor left even worst case. Also, this was in ARAM, just to cut off further doubts about circumstances.

Could be armor reduction due to other champions on your team?


Lvl 18 Urgot (118) With IE (70), Black Cleaver (50), Manamune (20+2% mana, lets say ~50 total), Pickaxe (25) and Longsword (10) Would be a total of ~323 AD without runes or masteries.

Masteries grant 15 AD, 6% dmg against targets below 50%, 2% total damage, 5% crit damage. 8% Armorpen, 5 Armorpen.

Runes also provide AD or Armorpen. There might also be critdamage here.

800 crit doesn't seem too far off depending on enemy armor. And apparently since it happened it was probably possible.

Let's do the math through

As above, 323 AD from base+items
15 AD from masteries
0.95*9+2.25*3 from runes
8% additional damage from masteries
5% crit damage

Total pre-mitigation damage is
(323+15+9*0.95+3*2.25)*2.55*1.08 = 973

The armor needed to mitgate 973 to 800 (post-penetration) is

(100-100*800/973)*973/800 = 21.7

With 5 | 8% natural arpen from masteries, the pre-penetration value is
(21.7+5) / 0.92 = 29.0

So now the question is can you shred 100 armor to 29.0. With BC, Urgot E, and some other friendly effects, it is definitely doable. nid+renekton will do this easily, as will several other combinations of armor shred effects.

Ketara
Profile Blog Joined August 2010
United States15065 Posts
Last Edited: 2013-05-08 22:17:33
May 08 2013 22:15 GMT
#2379
On May 09 2013 06:44 OutlaW- wrote:
Show nested quote +
On May 09 2013 06:30 Ketara wrote:
On May 09 2013 06:25 OutlaW- wrote:
On May 09 2013 06:15 Ketara wrote:
On May 09 2013 05:36 OutlaW- wrote:
On May 09 2013 05:22 Ketara wrote:
On May 09 2013 05:07 WaveofShadow wrote:
I'm afraid to bring this up, but what do people think about team analysts on the Asian teams? Back to the old argument about 'you have to be a high level player to understand the game...'

http://www.reddit.com/r/leagueoflegends/comments/1dxulj/azubu_taipei_assassins_add_theorycrafter_to/


I think the whole "you have to be a high level player to understand the game" argument is complete bullshit, but that's just my two cents.

Wasn't the guy who popularized AP Tryndamere like, low plat?

Monte was yelling about jungle Nasus more than a month before Diamondprox started doing it and we all know Monte is bad.

It's perfectly understandable that somebody can have a high level understanding and concept for what's going on while they're watching replays, but a low level capability for making their hands do the things with the key hitting and the timing and the multitasking. Wave good case in point here too.

Makes perfect sense to have team analysts.

I think the mechanical skill needed to execute things in League is so low that someone who can't get to at least plat has no idea what he's talking about. Just because some low-level theory got proven to be valid for higher levels doesn't really mean much. You only remember/hear about the things that were correct, but for every one like that there are hundreds that were blatantly wrong. A broken clock is still correct at least twice a day, as they say.
Obviously you can have great understanding of the game without having the skill to use it, but I think that almost doesn't apply to League of legends. Nothing is hard to execute, if you can't do something properly then that means you're lacking in some sort of knowledge. I doubt a gold analyst will be better than a diamond analyst. It might not be a necessity, but it's definitely not bad.
In my opinion, anyone not Diamond I (skill level) is bad. You may call me retarded or way too hard, but that's just what I think.


You're literally saying that 99.9% of players, including a lot of professional players, are bad. Diamond 1 doesn't even make up 0.5% of the community.

You're also saying that probably all of the professional casters/commentators, as well as probably all of the game design and balance team, don't know what they're doing/talking about.

You're also probably saying that all of the Asian teams coaches/analysts/what have you don't know what they're doing/talking about.

This viewpoint is just empirically wrong, and I would challenge you to change your way of thinking.

Why would I change my way of thinking? I don't think I'm wrong. In fact, I think I'm right.
You can be a bad player and a good analyst/coach/commentator. I feel like you just skipped over the first 80% of my post. If you're a player and you're not Diamond I, you're bad. I do think that professional casters/commentators (everybody except Jatt) are bad players. I disagree with most of the choices of the balance team, too. They just nerf every problem instead of dealing with it normally. You can be a good champion designer and a bad player.


I think the very idea that somebody could know how to design the game but not how to play the game is completely ridiculous, but that's just me.

If that was true, you'd see a lot more champions who would be hilariously OP/UP at release. You don't. Even in the terms we talk about things being too good or not too good enough, they never break like 40-60% winrates. If somebody had no idea how to play the game but was designing champions they'd be putting out characters that exceed that variance by a lot.

Just because you disagree with their ideas doesn't mean they're wrong. Your entire mindset about this smacks of egotism, to me.

Releasing imbalanced characters has nothing to do with how good they are as players.
But just to argue your point, you will see that many, many, many champions were blatantly broken on release and had to be nerfed many times. Riven, Irelia, Vayne, Liss I think is too strong as well, Rengar, Khazix, Zed, Quinn (she already got 4 buffs so obviously they think that they released her way too weak), Ahri, Diana, Lulu, Zyra, Thresh, Nocturne, rework Kat..
And that's not all. Maybe you don't notice the nerfs, but they exist. I actually find it hard to remember when Riot released a champion and didn't touch him for at least 3 months. Maybe that never happened.
There's no need to insult me just because I have a different opinion than you, either. "this guy thinks everyone is bad, he must be so egotistical and jerking his dick off trying to prove how good he is" Sure.. It's not like I could possibly have other reasons, no. I'm a big asshole who just wants to stroke his own ego.


It's obvious that champions numbers will be tweaked after they're released. Even in the absolute best testing environment you can't perfectly predict what's going to happen in live play all the time. You can't even predict what's going to happen in live play some of the time. Champions needing number tweaks to get on point is something the balance team is assuming will happen, I can guarantee you that. If they don't need to tweak a champs numbers in the first 3 months they probably have an office party about it.

You assume that because a champion needs small fixes, such as quality of life changes or numbers adjustments, that that's symbolic of bad design. By those standards, every single game that has ever been made ever is designed badly.

Examples of the design team actually screwing up to me would be if something was so broken it needed to be hotfixed. That's happened a couple times. It happened with Zyra, it happened with BotRK. But the vast majority of the time this is not the case.

Name me the number of champions released in the last year that have had to have entire skills removed and reworked to do different things, or who had to be hotfixed, or who had to be disabled because they were too screwed up. Zyra is the only one I can think of. Rengar possibly, we'll see what they do with him.

You are expecting perfection and calling perfection "good", and calling anything less than perfection bad. That's a very screwed up way to look at things.


Also, in response to the 3rd best Riven NA (Cap's a cool dude), calling yourself bad and saying you need to improve is a good and healthy thing, that I agree not enough people do. Calling everybody bad is really just being a dick.
http://www.liquidlegends.net/forum/lol-general/502075-patch-61-league-of-legends-general-discussion?page=25#498
Slayer91
Profile Joined February 2006
Ireland23335 Posts
May 08 2013 22:19 GMT
#2380
On May 09 2013 07:05 WaveofShadow wrote:
Show nested quote +
On May 09 2013 06:59 Slayer91 wrote:
On May 09 2013 06:55 -Zoda- wrote:
I really don't think your level determines 100% you capacity of theorycrafting. Sure, if you're stuck in Bronze, you're definitely bad, but playing the game and analyzing from outside isn't the same thing.
When stressed ingame I personnaly do things that I would find utterly stupid when seeing it on a stream. I mean that you aren't necessarily intuitive to find the best solution in a few seconds but need a few minutes. This doesn't mean you don't understand the game imo. These analyzers aren't in the game so they have time to think, refine, calculate every stategy and come up with awesome ideas.



if you need a few minutes and not a few seconds it means you didn't analyze the situation before and you need to
it DOES NOT mean you are some genius who thinks slowly it just means you didn't know that shit. Anyone can learn, but potential to learn doesn't mean anything because as I said anyone can learn.

if you watch something on stream its easy to see it dumb because hindsight 20/20, and when you do things that are utterly stupid its because hindsight 20/20. Making the correct decision in time means you are taking into account lots of potential factors which, if you don't and do something stupid it becomes obvious THEN.

This may be one of the only times I've ever seen what I perceive my problem to be summed up. Essentially that having gamesense 'outside of the game' means nothing if you can't perform under pressure.


this is one of 2 things
a: you're not taking into account all the factors because your brain is slacking off and being lazy in general. This is just a general health thing and more to do with being not tired/eating well/not stressed blah blah
b: you don't understand the situation well enough to make a decision without having hindsight on your side
i.e imagine you have some equation which you don't know how to solve. Say you're dumb as shit and can't solve quadratic equations. Once someone tells you what does solve the equation its obvious but at the time you had no idea.

the general thing to do here if you CAN see the problem after the game you need to analyse it right then and once you have a full understanding of it you won't need more than a few second to make the decision.

its really not a "oh my old bones can't keep up with you young whippsnappers" situation which pretty much all "theorycrafters" tend to fall back on
Prev 1 117 118 119 120 121 189 Next
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#84
IntoTheiNu 995
WardiTV773
OGKoka 374
Rex107
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 374
SortOf 214
Rex 107
Lowko44
Ryung 24
StarCraft: Brood War
Calm 10522
Sea 2760
Jaedong 2353
Soma 1201
Mini 892
EffOrt 762
BeSt 567
Hyuk 441
Stork 431
ZerO 427
[ Show more ]
Light 342
actioN 303
ggaemo 204
Snow 165
Hyun 143
Pusan 107
Rush 94
PianO 74
Aegong 71
ToSsGirL 71
Nal_rA 63
Killer 56
[sc1f]eonzerg 44
Sea.KH 43
Free 38
ajuk12(nOOB) 35
soO 26
Shinee 23
Barracks 18
JYJ 18
scan(afreeca) 17
HiyA 17
GoRush 16
Bale 15
Shine 14
Sacsri 13
yabsab 12
Icarus 7
Terrorterran 4
Counter-Strike
olofmeister2967
zeus709
x6flipin489
byalli461
allub415
markeloff170
edward134
Super Smash Bros
Mew2King64
Heroes of the Storm
Khaldor197
Other Games
singsing2343
B2W.Neo1237
XaKoH 553
XBOCT318
Pyrionflax203
crisheroes168
Hui .141
hiko140
Fuzer 19
ZerO(Twitch)6
Organizations
Dota 2
PGL Dota 2 - Main Stream415
StarCraft: Brood War
Kim Chul Min (afreeca) 15
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• TFBlade1088
Upcoming Events
Monday Night Weeklies
3h 37m
Replay Cast
11h 37m
Replay Cast
20h 37m
Afreeca Starleague
21h 37m
Leta vs YSC
GSL
1d 21h
Rogue vs Percival
Zoun vs Solar
Replay Cast
2 days
GSL
2 days
Cure vs TriGGeR
ByuN vs Bunny
The PondCast
2 days
KCM Race Survival
2 days
Replay Cast
3 days
[ Show More ]
Replay Cast
3 days
Escore
3 days
Replay Cast
4 days
Replay Cast
4 days
IPSL
5 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
5 days
Replay Cast
5 days
uThermal 2v2 Circuit
6 days
BSL
6 days
IPSL
6 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
6 days
Wardi Open
6 days
Afreeca Starleague
6 days
Jaedong vs Light
Liquipedia Results

Completed

Escore Tournament S2: W4
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.