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[Patch 1.0.0.152: Preseason 3] General Discussion - Page 82

Forum Index > LoL General
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NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
December 07 2012 02:26 GMT
#1621
Yep, TD was so fucking far ahead early/mid game but lose out due to team comp. Lee and Panth weren't the best picks for them.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
December 07 2012 02:26 GMT
#1622
On December 07 2012 11:26 NeoIllusions wrote:
Yep, TD was so fucking far ahead early/mid game but lose out due to team comp. Lee and Panth weren't the best picks for them.


Felt like they picked panth to beat teemo(Does he normally do that?) but Rhux still did shit in the game where as panth has become deadweight
Slusher
Profile Blog Joined December 2010
United States19143 Posts
December 07 2012 02:27 GMT
#1623
LOL
Carrilord has arrived.
wei2coolman
Profile Joined November 2010
United States60033 Posts
December 07 2012 02:27 GMT
#1624
Scarra loving these new mana items. lol. so much dmg >.<
liftlift > tsm
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 07 2012 02:27 GMT
#1625
God Ryze needs a nerf.
https://twitter.com/SufficientStats
Irave
Profile Joined October 2010
United States9965 Posts
December 07 2012 02:27 GMT
#1626
Bold prediction, you really think they'll consider banning Ryze after that lol.
Alaric
Profile Joined November 2009
France45622 Posts
December 07 2012 02:28 GMT
#1627
Scarra 250 AP from just Archangel's staff. x')
Also only 87 MR, so I guess he skipped the MR blues, or was Banshee nerfed that much? 30+45+12=87. Na, it's just the nerf.
Cant take LMS hipsters serious.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
December 07 2012 02:29 GMT
#1628
On December 07 2012 11:27 Sufficiency wrote:
God Ryze needs a nerf.


they just need to fix tear interaction. and he'll be old Ryze with an available lichbane item.
Carrilord has arrived.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 07 2012 02:29 GMT
#1629
What Tear interaction?
https://twitter.com/SufficientStats
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
December 07 2012 02:30 GMT
#1630
Seraph's Embrace is so OP on Ryze, 120cd for 1K shield jesus
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
December 07 2012 02:30 GMT
#1631
On December 07 2012 11:29 Sufficiency wrote:
What Tear interaction?


You can stack multiple tears once the tear item transforms
dae
Profile Joined June 2010
Canada1600 Posts
December 07 2012 02:30 GMT
#1632
On December 07 2012 11:26 NeoIllusions wrote:
Yep, TD was so fucking far ahead early/mid game but lose out due to team comp. Lee and Panth weren't the best picks for them.


When you consider the gold count, TD never was that far ahead. I think it was like 2.5k gold difference max?

This is probably b/c ez started to give no gold after 6 deaths,and td was losing in farm. Also, scarra pickpocket op.
onlywonderboy
Profile Joined August 2012
United States23745 Posts
December 07 2012 02:31 GMT
#1633
On December 07 2012 11:25 Alaric wrote:
Was gonna say that Crumbzz lacked MR, then I remembered he has Tabi. 134 MR from just one item, wow.

I noticed that in the games since s3 the pros weren't rushing aegis, because I guess of the lack of HP.

Patoy going for gauntlet on Soraka. But because he's fed I believe.

Straight up Madlife build right there.
RIP Ryan Davis / TL or Die / @onlywonderboy
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2012-12-07 02:35:51
December 07 2012 02:31 GMT
#1634
all tear mana stacks need to go back to being Unique (they still are but the transform breaks the interaction)

atm it's like if you could trick the game into giving you double dcap passive on ap based mids.
Carrilord has arrived.
susySquark
Profile Blog Joined May 2010
United States1692 Posts
December 07 2012 02:32 GMT
#1635
The triumphant arrival of Sejuani! Crumbz felt really strong throughout that game, makes me hopeful for the future.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
December 07 2012 02:33 GMT
#1636
Does anyone know if Muramana works with Karthus's Q if it hits only one target?
https://twitter.com/SufficientStats
Requizen
Profile Blog Joined March 2011
United States33802 Posts
December 07 2012 02:33 GMT
#1637
BAN THAT LITTLE FUCKING RAT
It's your boy Guzma!
onlywonderboy
Profile Joined August 2012
United States23745 Posts
Last Edited: 2012-12-07 02:36:36
December 07 2012 02:34 GMT
#1638
I don't think Ryze is the issue, it's the items. If you nerfed Ryze to the point where stacking mana wasn't the way to play him it would change to champ fundamentally. Someone suggested that changing Muramana so the toggle only works on spells that do physical damage, that would help a lot ha.
On December 07 2012 11:33 Sufficiency wrote:
Does anyone know if Muramana works with Karthus's Q if it hits only one target?

I would assume so, it procs single target spell vamp if it hits one person.
RIP Ryan Davis / TL or Die / @onlywonderboy
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
December 07 2012 02:36 GMT
#1639
On December 07 2012 11:33 Sufficiency wrote:
Does anyone know if Muramana works with Karthus's Q if it hits only one target?

I think Karthus' Q is considered single target for all intents when it hits one target, so it should.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
Last Edited: 2012-12-07 02:37:58
December 07 2012 02:36 GMT
#1640
On December 07 2012 11:34 onlywonderboy wrote:
I don't think Ryze is the issue, it's the items. If you nerfed Ryze to the point where stacking mana wasn't the way to play him it would change to champ fundamentally. Someone suggested that changing Muramana so the toggle only works on spells that do physical damage, that would help a lot ha.


thats also a good point but the real problem at the moment is multiple tear stacks. it's literally like if lichbane had the dcap passive on it.
Carrilord has arrived.
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