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[Patch 1.0.0.149: TF Update] General Discussion - Page 160

Forum Index > LoL General
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Prev 1 158 159 160 161 162 Next
Rookie6
Profile Blog Joined June 2011
Brazil583 Posts
October 24 2012 23:41 GMT
#3181
Don´t you guys think that the Rengar nerfs might be a little too much?
Parnage
Profile Blog Joined February 2010
United States7414 Posts
Last Edited: 2012-10-24 23:45:07
October 24 2012 23:43 GMT
#3182
Fun tips for TF players, Haunted TF cards impossible to aim and impossible to dodge. Gamble on being amazing with this new skin. Unless they've improved the detection of the wild cards hitboxes then it's just a cool looking skin.

Nah Rengar should be fine, I'd hold off real judgement till the full force of the s3 changes hit him to see where he lands. Right now we are in a strange transitional period where what may be "not good enough" now is good enough come s3 and vice versa.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Slusher
Profile Blog Joined December 2010
United States19143 Posts
October 24 2012 23:44 GMT
#3183
On October 25 2012 08:39 Dark_Chill wrote:
Show nested quote +
On October 25 2012 08:36 HazMat wrote:
On October 25 2012 08:35 Parnage wrote:
Tristana
Explosive Shot Cast Range now matches her Attack Range (including per level increases from her passive Draw a Bead)
Fixed: Rocket Jump now is more reliable when used around terrain
Buster Shot mana cost reduced to 100 from 140

Draw a bead affecting Explosive shot. Happiest yordle ever.

:o
that's pretty sick. Still can't toggle her E though......


I think these should really be enough. It's not like Trist had no place in play before, but this could really help her out quite a bit.


E toggle was a bigger problem than E being useless mid/late. (it's not like people were complaining about her lategame)

I mean it's good but I'd take toggle over this.
Carrilord has arrived.
Razhil
Profile Joined May 2011
Belgium208 Posts
October 24 2012 23:44 GMT
#3184
What's that bug fix on Rocket Jump about ? Is it when sometimes instead of jumping to a location she was just jumping without moving ?
Requizen
Profile Blog Joined March 2011
United States33802 Posts
October 24 2012 23:44 GMT
#3185
Skarner
Crystalline Exoskeleton Cooldown increased to 18 seconds from 14
Impale will no longer finish casting if the target escapes the range during the cast time


Welp, less free wins.

Bahahaha who am I kidding.

The mini-scoreboard will no longer block right clicks from issuing champion orders.


Nice QoL change.

Rengar slapped, Ezreal nerfed (but still fine), maybe I'll max Q on Jayce every so often now... probably not.

Trundle
Rabid Bite Mana Cost decreased from 40 to 30
Contaminate's cast animation no longer locks Trundle out of using other abilities


Trundle love is nice.
It's your boy Guzma!
Parnage
Profile Blog Joined February 2010
United States7414 Posts
October 24 2012 23:46 GMT
#3186
On October 25 2012 08:44 Razhil wrote:
What's that bug fix on Rocket Jump about ? Is it when sometimes instead of jumping to a location she was just jumping without moving ?


On occasion when you tried to leap over say a wall or tree that you should be able to do so easily Trist would get caught on the wall and fall backdown instead of going over it. Most likely killing her if she was using it to escape.
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Rookie6
Profile Blog Joined June 2011
Brazil583 Posts
October 24 2012 23:47 GMT
#3187
On October 25 2012 08:43 Parnage wrote:
Nah Rengar should be fine, I'd hold off real judgement till the full force of the s3 changes hit him to see where he lands. Right now we are in a strange transitional period where what may be "not good enough" now is good enough come s3 and vice versa.


That´s a pretty good point actually.

Wait and see I guess ^^
MooMooMugi
Profile Blog Joined January 2011
United States10531 Posts
October 24 2012 23:49 GMT
#3188
Link to patch notes?
|LoL & SC2 IGN both my username| Just livin' the baylife| Hearthstone ID: MooMooMugi#1544| Dank Memer since 2011
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-10-24 23:52:07
October 24 2012 23:49 GMT
#3189
I don't even know why Skarner ult even has a cast time in the first place rather than being instant. It's a virtually-melee-range point-and-click CC. Having a cast time on it already is unintuitive as all hell.

On October 25 2012 08:44 Requizen wrote:
Trundle love is nice.

It means nothing unless they fix the autoattack reset bug.
Moderator
Parnage
Profile Blog Joined February 2010
United States7414 Posts
October 24 2012 23:49 GMT
#3190
http://na.leagueoflegends.com/news/shadow-isles-patch-notes
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Dusty
Profile Blog Joined December 2010
United States3359 Posts
Last Edited: 2012-10-24 23:50:29
October 24 2012 23:49 GMT
#3191
RIP assassin mids, DFG too shit now.

+ Show Spoiler +
may be somewhat exaggerated
Xevious
Profile Joined February 2011
United States2086 Posts
October 24 2012 23:50 GMT
#3192
Impale will no longer finish casting if the target escapes the range during the cast time

fsfddsfdsgdfgsfdghsfghfdghfgdhcvhfgdhdfghfghscgfgdsndsjk,fnfkldjgfdskljhfskljhyhitry5il4o5ujvyioujvyi4u5jyhiuvtyjhwcjytprkjhpytrkojyh,trwokhjrwtmpohkjoqj598o4tj59oi45ujct9oq48uit5oijrvetomi4jtvomi34tjvui4jvi4jaetpio4tjowetirjvn q43o5uitjvctjiptjvkraetjkawjeclh kwjth kleh rkegnjianiNIGRNDSFIGNRIGONREGOINDEFGOIJKFRMGORNGO{RNSEFORSFGNMROFKNMORGNOERGJPM{IO*U$#WE($#*YURNCIPW$TYVIPWCRYIPU#RWYLNI#WRU&*XM#RHNYWRWN*#O*&O*WOINWLWEIPOQWPO: WPWPPWPOFPFFPOEPFEPEPEPEPNEDJDEIPASEJPESFHISEJ{SGRORGJOIRJSGOIRGHEUE{RUREgh{SUEFHUSEYMXEUYXR(EYTRIUYEIPURYUIEHSPEJD FDSJCHSDJKSADFXL:KRZKSJMSE LIU;ure;LUIREmpioeYMIE uyn paieuyernlUJERYnf l,.K>ERLKUND TZYL AXBRPAWUDHaus89su*#u3ojuO# UO*#^(poWIR420P"RP"W#IPI#V(RWEOPOPREPOUWE OIGRJGORGNGE OIKB

User was warned for this post
TheYango
Profile Joined September 2008
United States47024 Posts
October 24 2012 23:51 GMT
#3193
I don't understand why they gutted the item's *stats* instead of just reverting the pointless and over-the-top range buff on DFG.
Moderator
Alaric
Profile Joined November 2009
France45622 Posts
October 24 2012 23:51 GMT
#3194
Na, just run Talon, he doesn't care about DFG. Oh well.
Also Trundle contaminate's buff pretty good, that animation was so annoying when trying to speed clear the jungle.
Cant take LMS hipsters serious.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-10-24 23:55:48
October 24 2012 23:53 GMT
#3195
On October 25 2012 08:51 Alaric wrote:
Na, just run Talon, he doesn't care about DFG. Oh well.
Also Trundle contaminate's buff pretty good, that animation was so annoying when trying to speed clear the jungle.

It actually makes very little difference for jungle clearing, because the animation doesn't prevent you from moving, so you just time Contaminate such that the animation finishes right when you're in auto range.

It's a small QoL fix, and not much more than that.

The autoattack reset bug not being fixed hurts Trundle more than either of those buffs helps.
Moderator
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
October 24 2012 23:55 GMT
#3196
sona change makes very little sense
Moderatormy tatsu loops r fuckin nice
Terranasaur
Profile Joined May 2011
United States2085 Posts
October 24 2012 23:55 GMT
#3197
So what does essence flux do now? Nothing?
Decisions Determine Destiny - Terranasaur#1719 D3 #557 SC2 3DS FC: 2423-3623-8068
Parnage
Profile Blog Joined February 2010
United States7414 Posts
October 24 2012 23:56 GMT
#3198
Out of curiosity, Mr. FakeSteve what happened to the real Steve?

And yeah they are going to make her very squishy
-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
Dusty
Profile Blog Joined December 2010
United States3359 Posts
October 24 2012 23:56 GMT
#3199
On October 25 2012 08:55 Terranasaur wrote:
So what does essence flux do now? Nothing?


Ally attack speed buffs still work.
Abenson
Profile Blog Joined December 2009
Canada4122 Posts
October 24 2012 23:56 GMT
#3200
lol dfg now grants 0% cdr
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