they took down the login server most likely thats why you can't get in.
[Patch 1.0.0.141: Draven] General Discussion - Page 137
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Sermokala
United States13811 Posts
they took down the login server most likely thats why you can't get in. | ||
arb
Noobville17920 Posts
On June 22 2012 08:06 Shikyo wrote: Maokai snare - the only skill that counters Fizz E. I think it's been buggy for forever if you mean that it's unavoidable by anything edit: Oh it's some NA patch thingy? Actually its just not doing anything now, i'll stand in place as a ball for like 2-3 seconds then teleport to them and snare finally. its really weird | ||
MooMooMugi
United States10531 Posts
On June 22 2012 08:05 BlackMagister wrote: Which is why I asked what to build on Cho since I just get harassed out of lane or die. People were saying on Twitch chat that Maokai snare was bugged when TOO was playing Lee Sin with the bugged Q. For Lee Sin he freezes right before connecting with the second part of his Q. Still doing damage, but it being like a 1 second stun on Lee Sin. I had a Lee Sin tower dive me with his Q he froze in mid-air and died to turret shots, free kill for me :D | ||
DURRHURRDERP
Canada929 Posts
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DURRHURRDERP
Canada929 Posts
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Kouda
United States2205 Posts
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HazMat
United States17077 Posts
On June 22 2012 08:15 DURRHURRDERP wrote: Maokai Lee Irelia are all bugged atm (freezes on their jumps) Oh okay it wasn't just me. I froze mid-Q like twice last game, (as lee) | ||
JonnyLaw
United States3482 Posts
On June 22 2012 08:18 HazMat wrote: Oh okay it wasn't just me. I froze mid-Q like twice last game, (as lee) I saw it a couple times today playing against lee sin and experienced it myself playing as Lee. Okay, ready to kick you in the head now. Oh...ohhhhh.....I'll just hang out here dying instead. | ||
jcarlsoniv
United States27922 Posts
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DURRHURRDERP
Canada929 Posts
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Navi
5286 Posts
weird ass lag tho - i could use skills but clicks and items were really delayed, i thought items and skillls were similar in their usage | ||
nosliw
United States2716 Posts
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Flakes
United States3125 Posts
On June 22 2012 08:15 DURRHURRDERP wrote: Maokai Lee Irelia are all bugged atm (freezes on their jumps) Well that takes some of the glory out of my stupendous 3-0 toplane vs an irelia last game ![]() I was even running my 1% crit chance bruiser page (one red one blue) and got a kill with it lol However after about a week of trying it, I think the one crit rune thing isn't really worth it top. If I think I'll trade well then I'll go for it as if I didn't have the rune, and if I don't think I can trade I'll be hanging back lasthitting while avoiding harass -- two situations where I'd rather have other runes than crit. It's not a high enough chance to make me attack where I wouldn't normally, and I play pretty safe pre-6 (usually since I'm Jax). Maybe it's worth it on ADs who are constantly autoing the opponents, like Trist, Cait, or Vayne. | ||
Ghost-z
United States1291 Posts
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zulu_nation8
China26351 Posts
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arb
Noobville17920 Posts
On June 22 2012 08:39 Flakes wrote: Well that takes some of the glory out of my stupendous 3-0 toplane vs an irelia last game ![]() I was even running my 1% crit chance bruiser page (one red one blue) and got a kill with it lol However after about a week of trying it, I think the one crit rune thing isn't really worth it top. If I think I'll trade well then I'll go for it as if I didn't have the rune, and if I don't think I can trade I'll be hanging back lasthitting while avoiding harass -- two situations where I'd rather have other runes than crit. It's not a high enough chance to make me attack where I wouldn't normally, and I play pretty safe pre-6 (usually since I'm Jax). Maybe it's worth it on ADs who are constantly autoing the opponents, like Trist, Cait, or Vayne. Doesn't just having a small chance to crit make you able to crit? Isn't this why people were advocating one crit chance rune on AD carries bot lane? (redid that post it was like durrrrr) | ||
Ghost-z
United States1291 Posts
Riot just posted about the NA servers on their twitter. | ||
Flakes
United States3125 Posts
On June 22 2012 08:41 arb wrote: Doesn't just having a small chance to crit make you able to crit? Isn't this why people were advocating one crit chance rune on AD carries bot lane?? I did the two runes (its about 1.3%) mostly so I would notice more crits and not have to test the pages for that long. LoL floats every number out to like 10 decimal places even if the display rounds. @your edit: I guess it makes more sense if the argument was for ADs only -- they spend more time pre-6, and are more free to put whatever on their blues. If I wanted the full 1% on a carry, I'd use four crit blues and the rest MR/lvl | ||
Requizen
United States33802 Posts
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ManyCookies
1164 Posts
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