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[Patch 1.0.0.133: Ziggs] General Discussion - Page 46

Forum Index > LoL General
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Prev 1 44 45 46 47 48 176 Next
Heed these two simple warnings. It will help make our GD a better place.

Consider this fair notice to all users. Warning will be dished out this patch.

Thanks.
Neo, 31.01.12
Slayer91
Profile Joined February 2006
Ireland23463 Posts
Last Edited: 2012-02-03 17:55:02
February 03 2012 17:54 GMT
#901
On February 04 2012 02:48 Requizen wrote:
Show nested quote +
On February 04 2012 02:46 Slayer91 wrote:
On February 04 2012 02:18 Requizen wrote:
On February 04 2012 02:05 Shiragaku wrote:
OH SHI
They finally banned Shyvanna

I'm still not sure about Shy, tbh. Her clearing is super fast, her tankiness is very nice (dat teamfight), but her ganks feel pretty sub-par without any hard CC or gap closer until 6. Even then, you generally don't want to engage with your ult, I feel. She's strong, but I don't think she's ban worthy imo.

Then again, I haven't played many good Shyvana players, so I could be bloody wrong.


They don't play shyvana to gank lanes. That's why nobody played her before.

So you just play her like a "fourth laner", where she just clears and clears and sometimes invades? Sounds... pretty fun, actually. I might pick her up, is her kit fun?


Watch m5 games at IEM Kiev. You'll understand. Basically you don't need to gank when you just kill their jungler/laners in their jungle.
aka Teutonica
BlackMagister
Profile Joined October 2008
United States5834 Posts
February 03 2012 17:55 GMT
#902
TSM scrimming Absolute Legends now.
TheYango
Profile Joined September 2008
United States47024 Posts
February 03 2012 17:57 GMT
#903
On February 04 2012 02:48 Requizen wrote:
Show nested quote +
On February 04 2012 02:46 Slayer91 wrote:
On February 04 2012 02:18 Requizen wrote:
On February 04 2012 02:05 Shiragaku wrote:
OH SHI
They finally banned Shyvanna

I'm still not sure about Shy, tbh. Her clearing is super fast, her tankiness is very nice (dat teamfight), but her ganks feel pretty sub-par without any hard CC or gap closer until 6. Even then, you generally don't want to engage with your ult, I feel. She's strong, but I don't think she's ban worthy imo.

Then again, I haven't played many good Shyvana players, so I could be bloody wrong.


They don't play shyvana to gank lanes. That's why nobody played her before.

So you just play her like a "fourth laner", where she just clears and clears and sometimes invades? Sounds... pretty fun, actually. I might pick her up, is her kit fun?

She's sort of in an interesting place, IMO. She can't really play a 1st/2nd position carry because she doesn't scale super well lategame, but at the same time she doesn't really push the early game tempo very well because of her lack of early ganking potential.

Her strength is in her innate survivability from her ult, and her high baseline ability damage, which makes her a strong 2nd/3rd position semicarry for making shit happen midgame to open up room for a big lategame carry to farm. Alternatively, you could pick a midgame focused team that tries to go all-in and end the game off midgame fighting power, but that's much riskier.
Moderator
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
February 03 2012 18:06 GMT
#904
On February 04 2012 02:57 TheYango wrote:
Show nested quote +
On February 04 2012 02:48 Requizen wrote:
On February 04 2012 02:46 Slayer91 wrote:
On February 04 2012 02:18 Requizen wrote:
On February 04 2012 02:05 Shiragaku wrote:
OH SHI
They finally banned Shyvanna

I'm still not sure about Shy, tbh. Her clearing is super fast, her tankiness is very nice (dat teamfight), but her ganks feel pretty sub-par without any hard CC or gap closer until 6. Even then, you generally don't want to engage with your ult, I feel. She's strong, but I don't think she's ban worthy imo.

Then again, I haven't played many good Shyvana players, so I could be bloody wrong.


They don't play shyvana to gank lanes. That's why nobody played her before.

So you just play her like a "fourth laner", where she just clears and clears and sometimes invades? Sounds... pretty fun, actually. I might pick her up, is her kit fun?

She's sort of in an interesting place, IMO. She can't really play a 1st/2nd position carry because she doesn't scale super well lategame, but at the same time she doesn't really push the early game tempo very well because of her lack of early ganking potential.

Her strength is in her innate survivability from her ult, and her high baseline ability damage, which makes her a strong 2nd/3rd position semicarry for making shit happen midgame to open up room for a big lategame carry to farm. Alternatively, you could pick a midgame focused team that tries to go all-in and end the game off midgame fighting power, but that's much riskier.

You cant do the last part, its not just risky, its asking to get your ass kicked. Her midgame is WAY to variable to actually build a team around it. If shyv is underfarmed at ALL she becomes useless, and you lose the game by trying to force stuff.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2012-02-03 18:28:28
February 03 2012 18:24 GMT
#905
TSM got first blood with MF getting kill. AL's jungler GP is really far behind. 4 man dive at bottom tower, TSM kills both takes tower then does Dragon.
Requizen
Profile Blog Joined March 2011
United States33802 Posts
February 03 2012 18:25 GMT
#906
GP has no buffs and TOO has been stealing camps left and right.
It's your boy Guzma!
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2012-02-03 18:43:12
February 03 2012 18:42 GMT
#907
TSM almost ace near top go for Baron but AL surrenders. Really surprising that TSM is doing so well given that they haven't practiced and have two non 30s
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
February 03 2012 18:43 GMT
#908
Has anyone tried out the new Locket properly? The only game where I played support and grabbed it my Zigg had 947 AP. Everything just died in 3 seconds couldn't really tell if the shield did anything :/. Would be nice to know if the item's worth getting for some support heros.
Bronze player stuck in platinum
starfries
Profile Blog Joined July 2009
Canada3508 Posts
February 03 2012 18:43 GMT
#909
Really good objective control from TSM. It seems like they're learning a lot of stuff from M5.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
lurked
Profile Blog Joined March 2010
Canada918 Posts
Last Edited: 2012-02-03 19:03:12
February 03 2012 19:02 GMT
#910
Edit: Nvm, didn't refresh the thread, conversation moved, and question answered.
Magic is "just" magic until I get my hands on the source code.
Craton
Profile Blog Joined December 2009
United States17303 Posts
February 03 2012 19:02 GMT
#911
On February 04 2012 03:43 Nos- wrote:
Has anyone tried out the new Locket properly? The only game where I played support and grabbed it my Zigg had 947 AP. Everything just died in 3 seconds couldn't really tell if the shield did anything :/. Would be nice to know if the item's worth getting for some support heros.

That was sort of my problem with playing Rammus in normals to try it out. I've been to lazy to ranked and get a real-world application, though. I think it's a decent support item, but not something I'd get early unless I was like leona/taric/ali.
twitch.tv/cratonz
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 03 2012 19:10 GMT
#912
The jury's out on the new support items, but it feels a lot easier to get Zeke's than it felt to get Stark's on supports and it seems to make sense to do so on like Sona/Taric/Alistar with triple AD teams. Locket's effect feels really small, but might be good, idk. The gold value of the effective HP it adds to your whole team seems good, but it doesn't have a clutch feel to the effect and seems best used like, right at the start of the fight rather than to save someone. I could see stacking 2-3 of them on a team being really powerful if they stack (has anyone tested this yet?)
mogwaismusings.wordpress.com
zulu_nation8
Profile Blog Joined May 2005
China26351 Posts
February 03 2012 19:14 GMT
#913
someone should tell doublelift daft punk sucks
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 03 2012 19:16 GMT
#914
On February 04 2012 04:14 zulu_nation8 wrote:
someone should tell doublelift daft punk sucks

honestly, you can do a lot worse than daft punk.
mogwaismusings.wordpress.com
barbsq
Profile Joined November 2009
United States5348 Posts
February 03 2012 19:18 GMT
#915
On February 04 2012 04:14 zulu_nation8 wrote:
someone should tell doublelift daft punk sucks


...............

so hard, not to rant, blahghasdh.
i hate music discussions btw
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
sob3k
Profile Blog Joined August 2009
United States7572 Posts
February 03 2012 19:18 GMT
#916
On February 04 2012 04:14 zulu_nation8 wrote:
someone should tell doublelift daft punk sucks


But EVERYONE loves Daft Punk!
+ Show Spoiler +
jk they do suck


Can anyone here tell me why pro players smurf so much? They all have several accounts and we regularly see them leveling up new ones on stream. Why do they do this? If it just for our entertainment? I can't think why they would need 6 level 30 summoners....
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Ryalnos
Profile Joined July 2010
United States1946 Posts
February 03 2012 19:18 GMT
#917
On February 04 2012 04:16 Mogwai wrote:
Show nested quote +
On February 04 2012 04:14 zulu_nation8 wrote:
someone should tell doublelift daft punk sucks

honestly, you can do a lot worse than daft punk.


Like jiji's music?

(tbh it's not that I hate it at all, I just can't see any appeal to it)
barbsq
Profile Joined November 2009
United States5348 Posts
Last Edited: 2012-02-03 19:20:21
February 03 2012 19:19 GMT
#918
On February 04 2012 04:18 sob3k wrote:
Show nested quote +
On February 04 2012 04:14 zulu_nation8 wrote:
someone should tell doublelift daft punk sucks


But EVERYONE loves Daft Punk!
+ Show Spoiler +
jk they do suck


Can anyone here tell me why pro players smurf so much? They all have several accounts and we regularly see them leveling up new ones on stream. Why do they do this? If it just for our entertainment? I can't think why they would need 6 level 30 summoners....


afaik it's really just to avoid 20 min queue timers

edit: or to play with friends, if ur like gizbro and too scared to lose elo/epeen
Look at this guy, constantly diluting himself! (╮°-°)╮┳━┳ ( ╯°□°)╯ ┻━┻
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
February 03 2012 19:20 GMT
#919
OI I like daft punk. Yall can shut up.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Seuss
Profile Blog Joined May 2010
United States10536 Posts
Last Edited: 2012-02-03 19:21:47
February 03 2012 19:21 GMT
#920
On February 04 2012 04:18 sob3k wrote:
Show nested quote +
On February 04 2012 04:14 zulu_nation8 wrote:
someone should tell doublelift daft punk sucks


But EVERYONE loves Daft Punk!
+ Show Spoiler +
jk they do suck


Can anyone here tell me why pro players smurf so much? They all have several accounts and we regularly see them leveling up new ones on stream. Why do they do this? If it just for our entertainment? I can't think why they would need 6 level 30 summoners....


Sometimes you'd like to just play a match and not wait 20-40 minutes in the queue. I know that used to be a problem, but I'm not certain that's still the case.

e;fb
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
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