1.OnGameNet has partnered with Riot Games and will be broadcasting LoL.
2. Two projects are in the works: a) "LoL Night Show 나는 캐리다" (LOL Night Show I'm the Carry): Hosted by caster "TaeHyung Kim" (김태형), it will focus on giving tips&information in real time while playing the game, and the goal is to recreate an atmosphere similar to a personal internet stream. There will be famous guest players and gifts for the audience. It will debut on Friday (Jan. 13th), and will air every Tuesday and Friday 0:00 ~ 2:00. b) "LoL Invitational": A series of special matches featuring guest teams from Korea, US and China. The goal is to serve as an appetizer for the first official League of Legends league in Korea planned for February.
Invited teams: EDG (Kor) - WCG Korean qualifiers champion MiG (Kor) - WCG Korean qualifiers runner-up Startale (Kor) Team OP (Kor) CLG (USA) WE (China)
The invitational will begin the recordings on Jan. 13th, 17:00 at YongSan e-sports Stadium. It's TV debut will be on Jan 20th, and it will air every Friday at 19:00, for five weeks.
Very smart. With GSL still having SC2 broadcasting rights, and LoL being more popular than SC2 in Korea, picking this up is a very good business decision for OGN.
Im just happy we get another chance to watch league commented by koreans. I knew I was missing something in my life, I just didnt realize what it was till WCG.
On January 11 2012 01:10 Sandster wrote: Very smart. With GSL still having SC2 broadcasting rights, and LoL being more popular than SC2 in Korea, picking this up is a very good business decision for OGN.
if you look at pc bang stats wc3 is up there since everyone goes to play chaos which is a dota clone. they are always around 8% ish which is higher than brood war every time.
now LoL/chaos online/cyphers all launched at around the same time in Korea to cash in on the market
i also know a few people in riot games in KR and they're pretty big esports people. remember blizzard korea lost a ton of people over the last few years and they all went to riot.
Thank god the big Asian teams are goign to get a big scene going so they can dominate the American teams that practice on the scale of single digit hours per WEEK. Give them a kick in the rear so they stop being the lowest skilled pros of any esport around
On January 11 2012 03:03 Milkis wrote: moba games are ridiculous in korea
if you look at pc bang stats wc3 is up there since everyone goes to play chaos which is a dota clone. they are always around 8% ish which is higher than brood war every time.
now LoL/chaos online/cyphers all launched at around the same time in Korea to cash in on the market
i also know a few people in riot games in KR and they're pretty big esports people. remember blizzard korea lost a ton of people over the last few years and they all went to riot.
A lot of the current employees in L.A. are also ex-Blizzard employees
I like it. I think this might be the first the NA scene sees of ST and OP playing as teams - I've seen a couple members of ST on solo queue streams, but never as 5.
Nice. I also didnt know that LoL and other Mobas are so popular in Korea. Hopefully they are going to boost the Skilllevel quite a bit. Because the current Level of Progaming in League of Legends appears to be rather low and easy to increase with some work and organisation which we already know from BW and SC2. For example Teamhouses and such. Considering that playing together is even more important in LoL than it is in BW, i would assume that a team of five koreans playing and living together would be able to kick some ass very quickly.
On January 11 2012 03:31 Zlasher wrote: Thank god the big Asian teams are goign to get a big scene going so they can dominate the American teams that practice on the scale of single digit hours per WEEK. Give them a kick in the rear so they stop being the lowest skilled pros of any esport around
Unfortunately it doesn't matter how much you practice. LoL is cerebral, not mechanical. You either understand how to lane, gank, build a team, and fight, or you dont. There is mechanical skill involved, yes, but it isnt the same as say BW. Understanding and experience is much more important, especially when it comes to making damage trades in game, its what separates 2k+ players from 1800 ones.
And Lol pros play FAR more than single digit hours per week. As much as everyone not involved in lol wants to bash on solo q, it is a very good way to practice and keep individual skill up. You get to see a wide variety of champions and builds, test new things out, and maintain situational awareness. Scrims are good practice in terms of team communication and we are seeing a lot more scrims nowadays, but are they that much more efficient than 2 members of a team duo qing? I dont tend to think so.
And as much as everyone gets butthurt about it, the NA and EU servers will be miles ahead of the other servers for quite some time simply because of the back-loaded experience and sheer amount of time top pros spend in solo q messing around with stuff.
On January 11 2012 04:17 nojitosunrise wrote: OGN is strictly TV correct? It isn't like Gom where they stream online?
Proleague is streamed at youtube.com/esportstv with VODs going up pretty quickly after so it's possible they'll do the same for LoL. OGN re-streams are also pretty common even if they don't use that youtube channel, there should be a way to watch it.
WOW! It was known for a while there was going to be a Korean event and CLG would be travelling there but this news mean Korea is taking LoL seriously. Can't wait for them to show the rest of the world their skills.
Riot's picked up a lot of big names. Big hopes for them.
On January 11 2012 04:53 J1.au wrote: Hopefully we will be able to watch the broadcasts on YouTube.
Does anyone know what KeSPA's involvement in all this will be?
Iirc, Loco said Progamer Licenses are dependent on KeSPA and he wanted to win WCG qualifier to get KeSPA license. So likely they'll be managing development in the LoL Scene, especially since they're tied in with a lot of what OGN does.
Is it top 5? I was talking to Zileas over dinner yesterday and he said that LoL was 6; it's really hard to break into the top 5 most popular/most played game list. :O
Either way, it's just one ranking difference but seeing LoL catching on in the birth country of international ESPORT is a good sign.
1. AION ONLINE 11.9% 2. SuddenStrike ONLINE 10.96% 3. FIFA ONLINE2 7.7% 4. Warcraft3 6.45% 5. Starcraft Brood War 6.05% 6. League of Legends 4.69% 7. MapleStory 4.21% 8. World of Warcraft 3.3% 9. Lineage 3.26% 10. Dungeon and Fighter 2.8%
edit. the percentage numbers change on a daily basis... but basically here is the top10 games in korea and the source is here: http://www.gametrics.com/ -> data updates everyday
On January 11 2012 05:18 NeoIllusions wrote: Is it top 5? I was talking to Zileas over dinner yesterday and he said that LoL was 6; it's really hard to break into the top 5 most popular/most played game list. :O
Either way, it's just one ranking difference but seeing LoL catching on in the birth country of international ESPORT is a good sign.
u are right but it was top5 last month or something when i read... it changes every week though
edit. As far as I heard GomTV is also interested of LoL.
On January 11 2012 05:24 Janook wrote: I'm really excited for this!
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I'm trying to get my username updated but, until then, I am Riot Janook.
I'm really excited about this too, and I can't wait to see what the pro scene will be like when this explosion settles down.
On January 11 2012 05:21 emucxg wrote: Top 10 Games in Korean PC bang
1. AION ONLINE 11.9% 2. SuddenStrike ONLINE 10.96% 3. FIFA ONLINE2 7.7% 4. Warcraft3 6.45% 5. Starcraft Brood War 6.05% 6. League of Legends 4.69% 7. MapleStory 4.21% 8. World of Warcraft 3.3% 9. Lineage 3.26% 10. Dungeon and Fighter 2.8%
edit. the percentage numbers change on a daily basis... but basically here is the top10 games in korea and the source is here: http://www.gametrics.com/ -> data updates everyday
I really wasn't expecting such a representation in PC Bangs, grats Riot, and keep it rolling!
On January 11 2012 03:31 Zlasher wrote: Thank god the big Asian teams are goign to get a big scene going so they can dominate the American teams that practice on the scale of single digit hours per WEEK. Give them a kick in the rear so they stop being the lowest skilled pros of any esport around
Unfortunately it doesn't matter how much you practice. LoL is cerebral, not mechanical. You either understand how to lane, gank, build a team, and fight, or you dont. There is mechanical skill involved, yes, but it isnt the same as say BW. Understanding and experience is much more important, especially when it comes to making damage trades in game, its what separates 2k+ players from 1800 ones.
And Lol pros play FAR more than single digit hours per week. As much as everyone not involved in lol wants to bash on solo q, it is a very good way to practice and keep individual skill up. You get to see a wide variety of champions and builds, test new things out, and maintain situational awareness. Scrims are good practice in terms of team communication and we are seeing a lot more scrims nowadays, but are they that much more efficient than 2 members of a team duo qing? I dont tend to think so.
And as much as everyone gets butthurt about it, the NA and EU servers will be miles ahead of the other servers for quite some time simply because of the back-loaded experience and sheer amount of time top pros spend in solo q messing around with stuff.
But there's also the whole team dynamic thing which individual games don't have. A team that practices together a ton will easily beat an unpracticed team of much higher individual skill.
On January 11 2012 03:31 Zlasher wrote: Thank god the big Asian teams are goign to get a big scene going so they can dominate the American teams that practice on the scale of single digit hours per WEEK. Give them a kick in the rear so they stop being the lowest skilled pros of any esport around
Unfortunately it doesn't matter how much you practice. LoL is cerebral, not mechanical. You either understand how to lane, gank, build a team, and fight, or you dont. There is mechanical skill involved, yes, but it isnt the same as say BW. Understanding and experience is much more important, especially when it comes to making damage trades in game, its what separates 2k+ players from 1800 ones.
And Lol pros play FAR more than single digit hours per week. As much as everyone not involved in lol wants to bash on solo q, it is a very good way to practice and keep individual skill up. You get to see a wide variety of champions and builds, test new things out, and maintain situational awareness. Scrims are good practice in terms of team communication and we are seeing a lot more scrims nowadays, but are they that much more efficient than 2 members of a team duo qing? I dont tend to think so.
And as much as everyone gets butthurt about it, the NA and EU servers will be miles ahead of the other servers for quite some time simply because of the back-loaded experience and sheer amount of time top pros spend in solo q messing around with stuff.
But there's also the whole team dynamic thing which individual games don't have. A team that practices together a ton will easily beat an unpracticed team of much higher individual skill.
Definitely. Thats why teams scrim. But I just get pissed as FUCK when morons who have no idea what they are talking about come in here and say "lol takes no skill pros dont even practice" when you look at people like jiji, saint, TOO and the rest of the top teams who stream and play for 5+hours every day.
On January 11 2012 08:31 xXxSepirothxXx wrote: But how will this affect SC2 in Korea?
According to Korean Reporter Locodoco, LoL is already bigger in Korea than SC2 both in terms of people playing (which we have seen) and in terms of tournament interest (unconfirmed).
Of course, no SC2/Dota2/HoN people wanna hear that, but who cares.
Does it make me a bad esports fan that I get jealous at any game other than Starcraft BW/2 gaining traction in Korea? I know MOBAs are huge there but I just don't get the appeal (from a spectator's perspective). Either way, I'm glad OGN is able to keep moving forward in lieu of GOM's temporary monopoly of SC2.
On January 11 2012 08:40 Bijan wrote: Does it make me a bad esports fan that I get jealous at any game other than Starcraft BW/2 gaining traction in Korea? I know MOBAs are huge there but I just don't get the appeal (from a spectator's perspective). Either way, I'm glad OGN is able to keep moving forward in lieu of GOM's temporary monopoly of SC2.
It only makes you a bad esports fan if you bash it for no reason or refuse to actually try the game because of what other people have told you.
I mean, lol is free, so you have no reason NOT to at least try it out.
"stop liking what i dont like" is what most peoples arguments boil down to, kinda sad really, especially considering how some people (including some more respected sc2 personalities) totally misquote LoL and have said some stupid things in the past which only help inflate the stereotype that league takes no skill because top players don't "practice". i remember hotshotgg being interviewed on live on three and said they only play as a team less than 5-8 hours a week and then in future episodes they started quoting it as they only "play" 5-8 hours a week when in fact most of them solo queue for hours on end. i really like the Lo3 crew but they really were pissing me off when they were saying that. also for some reason people outside the league scene think that somehow the korean players are going to be able to show real "teamwork" because they live with eachother when the sad fact is they solo queue just as much because of the shitty system riot has in place for this game, the endgoal for your average league player is to unlock stuff, when the goal really should be becoming the best player you can playing arranged 5's
On January 11 2012 08:40 Bijan wrote: Does it make me a bad esports fan that I get jealous at any game other than Starcraft BW/2 gaining traction in Korea? I know MOBAs are huge there but I just don't get the appeal (from a spectator's perspective). Either way, I'm glad OGN is able to keep moving forward in lieu of GOM's temporary monopoly of SC2.
It only makes you a bad esports fan if you bash it for no reason or refuse to actually try the game because of what other people have told you.
I mean, lol is free, so you have no reason NOT to at least try it out.
I have no problem with the game, I think its incredibly fun and I love Riot Games (I went on a pub-crawl with a few of their employees and fanbase at PAX two years ago and they were a blast). I just don't understand the game's appeal as a spectator. It just seems like the game is one huge tug of war where momentum is a major factor. Also, I don't see how balanced it can/will be if they keep releasing new characters all the time.
Question: do LoL tournaments have certain rules regarding non-playable characters or other such things like with Meta-Knight in Smash Bros?
On January 11 2012 08:40 Bijan wrote: Does it make me a bad esports fan that I get jealous at any game other than Starcraft BW/2 gaining traction in Korea? I know MOBAs are huge there but I just don't get the appeal (from a spectator's perspective). Either way, I'm glad OGN is able to keep moving forward in lieu of GOM's temporary monopoly of SC2.
It only makes you a bad esports fan if you bash it for no reason or refuse to actually try the game because of what other people have told you.
I mean, lol is free, so you have no reason NOT to at least try it out.
I have no problem with the game, I think its incredibly fun and I love Riot Games (I went on a pub-crawl with a few of their employees and fanbase at PAX two years ago and they were a blast). I just don't understand the game's appeal as a spectator. It just seems like the game is one huge tug of war where momentum is a major factor. Also, I don't see how balanced it can/will be if they keep releasing new characters all the time.
Question: do LoL tournaments have certain rules regarding non-playable characters or other such things like with Meta-Knight in Smash Bros?
Not usually. There were a few exceptions - a game breaking bugs slipped past QA (Morde @ MLG Raleigh) or the newest champ was released just that week (Xerath @ IEM New York). Tournaments used to be played a patch behind live servers but Riot somehow made it work at IEM New York, so maybe that's not the case anymore.
On January 11 2012 08:54 Bijan wrote: I have no problem with the game, I think its incredibly fun and I love Riot Games (I went on a pub-crawl with a few of their employees and fanbase at PAX two years ago and they were a blast). I just don't understand the game's appeal as a spectator. It just seems like the game is one huge tug of war where momentum is a major factor. Also, I don't see how balanced it can/will be if they keep releasing new characters all the time.
Question: do LoL tournaments have certain rules regarding non-playable characters or other such things like with Meta-Knight in Smash Bros?
It's definitely going to be difficult to balance the game as more and more champs are released. In the past, the tournament realm is 1-2 patches behind the live servers, so you generally wont see the newest champion in tournaments.
As for non-playable characters, there haven't been any rules like that as far as I know. However, if there is a champion that is released that is considered highly unbalanced its completely possible that it could happen.
Nanashin is streaming this now, if anyone is interested in watching. An hour left in the show.
edit: And the show is wrapping up now. Kim Carrier played two matches; as Gangplank and Tristana, being carried to victory in the first match and losing the second.
Results don't surprise me. EDG and MiG scrim a lot (compared to other NA teams) so I'm glad that their practice is paying off. EDG recently recruited BronzeVirus and vinylcat, which really gives them an A-class lineup like MiG's. OP is the "original" Korean team from the beta. They're really good but they just never practice. Most of their members, like grandjudge, have moved on from LoL. StarTale is still a ways behind the other Korean teams. zzz
Does anyone know what StarTales line up is? I am curious to find out if FruitDealer is playing on the team since I have read he is playing LoL a lot rather than SC2. Would be nice to see him on TV again ^_^
On January 15 2012 15:45 yawnoC wrote: Does anyone know what StarTales line up is? I am curious to find out if FruitDealer is playing on the team since I have read he is playing LoL a lot rather than SC2. Would be nice to see him on TV again ^_^
You can also look at the team on NA ladder. Startale players appear on NA team player streams all the time and everyone thinks they're bad lol. CLG isn't USA btw, it's originally a Canadian team with some US players now so it's better to label them as NA.
On January 15 2012 20:16 kidd wrote: You can also look at the team on a NA ladder. Startale players appear on NA team player streams all the time and everyone thinks they're bad lol. CLG isn't USA btw, it's originally a Canadian team with some US players now so it's better to label them as NA.
Actually its always been considered NA team with 3 Canadians and 2 US players. It's been like that sense WCG 2010. Although now its 3 US and 2 Canadian players (with the exchange of Elementz and Doublelift). But its always been considered a NA team.
I don't really know about LOL invitational but looks like LoL Night Show 나는 캐리다 is having inauspicious beginnings at the moment, from the guest invitee being trolled to hell by three ally team members on episode 6 and now having somewhat of minor controversy due to casual, unsuitable-for-broadcast behaviour of another invitee on episode 7.