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On January 04 2012 04:23 Mogwai wrote: release pantheon was stronkest, people just hadn't figured out LoL yet when he came out. man, if I could go back and know then what I know now, I would've stomped people in the nuts so hard with release Pantheon.
don't you stomp people in the nuts pretty hard with the current Pantheon?
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On January 04 2012 04:23 Mogwai wrote: release pantheon was stronkest, people just hadn't figured out LoL yet when he came out. man, if I could go back and know then what I know now, I would've stomped people in the nuts so hard with release Pantheon. I'll take release Irelia for 500.
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On January 04 2012 04:08 L wrote: People don't have 6.3k ip to drop on every hero. MF and Xin were released during a timeframe when people could reliably afford to buy the next hero. We haven't had anything reasonably priced in a looooong time, so unless you're rolling in RP, you probably don't have the IP to be an early adopter.
This is wrong because everyone played Graves and Vayne on release. Xerath is stupidly OP yet I only see a handful of them. I don't know why.
To be fair to the earlier argument, Fizz got nerfed because people actually did play him on release. I don't know how strong Volibear is, I hadn't heard anyone call him super OP. Xerath is stupid though and I dunno if more people aren't playing him because he's boring to play as (my opinion) or if people feel he's too reliant on his ult.
edit: Xerath is not hard to play as. He has more range than release Orianna and very easy to land skill shots.
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United States27922 Posts
On January 04 2012 04:27 overt wrote:Show nested quote +On January 04 2012 04:08 L wrote: People don't have 6.3k ip to drop on every hero. MF and Xin were released during a timeframe when people could reliably afford to buy the next hero. We haven't had anything reasonably priced in a looooong time, so unless you're rolling in RP, you probably don't have the IP to be an early adopter. This is wrong because everyone played Graves and Vayne on release. Xerath is stupidly OP yet I only see a handful of them. I don't know why. To be fair to the earlier argument, Fizz got nerfed because people actually did play him on release. I don't know how strong Volibear is, I hadn't heard anyone call him super OP. Xerath is stupid though and I dunno if more people aren't playing him because he's boring to play as (my opinion) or if people feel he's too reliant on his ult.
Pretty much why I don't play him much. I also feel that he's more team reliant than some of the other APs. If I my team doesn't hold the front lines, I'm hard pressed to do much in the fight as Xerath.
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On January 04 2012 04:25 Two_DoWn wrote:Show nested quote +On January 04 2012 04:23 Mogwai wrote: release pantheon was stronkest, people just hadn't figured out LoL yet when he came out. man, if I could go back and know then what I know now, I would've stomped people in the nuts so hard with release Pantheon. I'll take release Irelia for 500. Fine, gimme release puppy
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On January 04 2012 04:18 BlackPaladin wrote: Remember when you used to be able to ult as MF and actually do damage? Now she's like an ezreal with bigger boobs. Only uses ult to clear creep waves.
Her ult is so worthless...
Less damage than most other aoe damage abilities. I bet even Karthus Defile outdpses MF ult.
I used to play her a lot when I was low lvl, and even when the other team was locked down into the ult with 5 people, the damage was very low. You'd get squishies down to maybe half.
Had some good action as Lee Sin today. Was ganking mid and the Veigar stunned me, but our AP (Annie) was there and I knew we could kill him. So I placed a ward, W to the ward, Q to the Veigar and finish him off with R after Annie unloaded. She didn't even need to ult :D
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On January 04 2012 04:25 Terranasaur wrote:Show nested quote +On January 04 2012 04:23 Mogwai wrote: release pantheon was stronkest, people just hadn't figured out LoL yet when he came out. man, if I could go back and know then what I know now, I would've stomped people in the nuts so hard with release Pantheon. don't you stomp people in the nuts pretty hard with the current Pantheon?
that's the point, release panth was about 100x stronger than the current panth, but ppl didn't realize (as usual for most champs) how obscene he was early game and how he worked.
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The patch where they nerfed the size of all the AoE ults hurt MF a lot more than the damage nerfs to be completely honest. MF ult actually does more damage than autos if you have a few people in it, but it's just so hard to get that now since the cone is so small.
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I think the reason there aren't that many Xeraths is that he's just not that fun to play. Even Ryze is more interesting (although I love Ryze so I'm probably biased)
On January 04 2012 03:54 JackDino wrote:Show nested quote +On January 04 2012 03:52 Blitzkrieg0 wrote:On January 04 2012 03:06 JackDino wrote:On January 04 2012 03:02 Blitzkrieg0 wrote: Where did this chunking thing come from exactly? I've heard quite a few people say it now and it doesn't make any sense. chunk 1 [chuhngk] Show IPA noun 1.a thick mass or lump of anything: a chunk of bread; a chunk of firewood. 2.Informal . a thick-set and strong person. 3.a strong and stoutly built horse or other animal. 4.a substantial amount of something: Rent is a real chunk out of my pay. You take a big chunk of their hp, makes perfect sense. Yeah, you'll also notice that chunk is a noun. People who use it as a verb like X chunked Y just seems silly to me. While usually that would be true, this is the internet where people make words up and do as mundo pleases. dude if you have no idea, then don't answer the question
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On January 04 2012 03:16 Terranasaur wrote: Anybody got some tips for Nocturne? He's free this week and has always interested me but his Thread hasn't been updated in months... Does he suck now or is he still good? Nocturne is still really strong. He's my best jungler and I think people are just on their usual "omg this champ got nerfed so they suck now" reactionary thing. His ult is still ridiculously strong.
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On January 04 2012 03:27 daemir wrote: He is still very good, if you get ahead early go balls deep deeps and carry the heck out of your team. Dan said yesterday on stream he has no idea why there's less nocs around nowadays, he is still very stronk.
I personally stopped playing him because of the new jungle. Nocturne's real strength for me was his insanely strong flexibility in terms of early ganks. With the new jungle, minigolems no longer give lvl 2 for that early gank and early ganks often put you really behind now if they fail. There's no reason to start minis with the fast respawn rate on camps. Another thing to consider is that nocturne isn't very tanky, even with atmogs and has a hard time getting dragon for his team. All in all nocturne's ult is the only reason to take him over someone like leesin. This is why I don't play him that much anymore.
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On January 04 2012 05:03 koreasilver wrote:Show nested quote +On January 04 2012 03:16 Terranasaur wrote: Anybody got some tips for Nocturne? He's free this week and has always interested me but his Thread hasn't been updated in months... Does he suck now or is he still good? Nocturne is still really strong. He's my best jungler and I think people are just on their usual "omg this champ got nerfed so they suck now" reactionary thing. His ult is still ridiculously strong.
What is your build/route for him now?
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On January 04 2012 04:53 starfries wrote: I think the reason there aren't that many Xeraths is that he's just not that fun to play. Even Ryze is more interesting (although I love Ryze so I'm probably biased)
Xerath isn't common first and foremost because he is difficult to play. Xerath requires practice to get a good sense of his ranges, requires that you not miss his skill shots, and requires good positioning skills. For the average player that's asking a lot.
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On January 04 2012 04:27 overt wrote:Show nested quote +On January 04 2012 04:08 L wrote: People don't have 6.3k ip to drop on every hero. MF and Xin were released during a timeframe when people could reliably afford to buy the next hero. We haven't had anything reasonably priced in a looooong time, so unless you're rolling in RP, you probably don't have the IP to be an early adopter. This is wrong because everyone played Graves and Vayne on release. Xerath is stupidly OP yet I only see a handful of them. I don't know why. To be fair to the earlier argument, Fizz got nerfed because people actually did play him on release. I don't know how strong Volibear is, I hadn't heard anyone call him super OP. Xerath is stupid though and I dunno if more people aren't playing him because he's boring to play as (my opinion) or if people feel he's too reliant on his ult. edit: Xerath is not hard to play as. He has more range than release Orianna and very easy to land skill shots. Its not wrong. Graves and vayne are jokishly simple to play; a few early adopters make for very solid proof that the champs are VERY viable and as such more people flock to them.
Harder champs aren't picked up because they don't make an impression in games, and as people have less IP on balance now than they did before, there's a far lower chance that people will be willing to splurge unless they:
1) LOVE the character design.
2) See a lot of that hero being played successfully.
Obviously people DO buy heros. The rate of their adoption, however, is far lower. During times when new champs released costed 1350-3150 ip per hero, regardless of which hero was being released, there would be a substantial surge in activity with that hero regardless of how good they were on release; now we have a situation in which picking a hero for *this* two week period might mean not having enough ip for runes/wards/next week's hero. Additionally, there's a large backlog of 6300ip champs which are phenomenal which people have to buy. We're not comparing a choice between taking annie at 450 ip and taking poppy. Now the choice is between vayne, graves and viktor.
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Apparently in Jiji lexicon "going down to help hotshot put his bed together" means "staring at hotshot move things while I eat."
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On January 04 2012 04:08 L wrote: People don't have 6.3k ip to drop on every hero. MF and Xin were released during a timeframe when people could reliably afford to buy the next hero. We haven't had anything reasonably priced in a looooong time, so unless you're rolling in RP, you probably don't have the IP to be an early adopter.
but if you could buy every hero quickly with minimal games you wouldnt have anything else to buy. they want you to keep playing you know
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On January 04 2012 04:08 L wrote: People don't have 6.3k ip to drop on every hero. MF and Xin were released during a timeframe when people could reliably afford to buy the next hero. We haven't had anything reasonably priced in a looooong time, so unless you're rolling in RP, you probably don't have the IP to be an early adopter.
Riot's policy is that every new champion now will be 6.3k because they reduced (supposedly still reducing) the prices of old champs. Overall it's probably a change that screwed us over, but I'm just saying don't expect a new champ for anything less.
As for the Xerath discussion, yeah, without his ult all he can do is poke (can't actually participate in team fight very well). Which is why I like DFG on him cause with blue + dfg/masteries you're pretty much always prepared to blow stuff up for every skirmish.
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On January 04 2012 04:34 Iplaythings wrote:Show nested quote +On January 04 2012 04:25 Two_DoWn wrote:On January 04 2012 04:23 Mogwai wrote: release pantheon was stronkest, people just hadn't figured out LoL yet when he came out. man, if I could go back and know then what I know now, I would've stomped people in the nuts so hard with release Pantheon. I'll take release Irelia for 500. Fine, gimme release puppy
I still remember release LeBlanc. Nerfed within a few hours of release.
Xerath is just too easy for how incredibly strong he is. It's almost impossible to dodge a q if the Xerath has any idea how to aim it, so with mage chains he gets an essentially free stun + boatloads of damage with his ultimate. And Riot's "downside" to the siege mode is actually helpful, since the movespeed buff is so powerful. I feel that with an even halfway decent team to screen for you, there's no way to be caught out of position in teamfights without enemies blowing summoner spells to reach you - and even then, the people most likely to jump on you will be dealing physical damage, which his passive does a good job of negating.
Overall he just has too many areas that he shines in without any noticable downsides. His mana costs are fairly low, he has a 1.5 second stun that's easy to apply, his spells are all pretty low cooldown, and he gets free survivability options on top of huge range.
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On January 04 2012 05:24 Two_DoWn wrote: Apparently in Jiji lexicon "going down to help hotshot put his bed together" means "staring at hotshot move things while I eat."
He's helping the retard defeat the sofa now.
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On January 04 2012 04:25 Two_DoWn wrote:Show nested quote +On January 04 2012 04:23 Mogwai wrote: release pantheon was stronkest, people just hadn't figured out LoL yet when he came out. man, if I could go back and know then what I know now, I would've stomped people in the nuts so hard with release Pantheon. I'll take release Irelia for 500. Ok, I'll take release Ezreal.
On January 04 2012 05:30 Raynian wrote:Show nested quote +On January 04 2012 04:34 Iplaythings wrote:On January 04 2012 04:25 Two_DoWn wrote:On January 04 2012 04:23 Mogwai wrote: release pantheon was stronkest, people just hadn't figured out LoL yet when he came out. man, if I could go back and know then what I know now, I would've stomped people in the nuts so hard with release Pantheon. I'll take release Irelia for 500. Fine, gimme release puppy I still remember release LeBlanc. Nerfed within a few hours of release. Xerath is just too easy for how incredibly strong he is. It's almost impossible to dodge a q if the Xerath has any idea how to aim it, so with mage chains he gets an essentially free stun + boatloads of damage with his ultimate. And Riot's "downside" to the siege mode is actually helpful, since the movespeed buff is so powerful. I feel that with an even halfway decent team to screen for you, there's no way to be caught out of position in teamfights without enemies blowing summoner spells to reach you - and even then, the people most likely to jump on you will be dealing physical damage, which his passive does a good job of negating. Overall he just has too many areas that he shines in without any noticable downsides. His mana costs are fairly low, he has a 1.5 second stun that's easy to apply, his spells are all pretty low cooldown, and he gets free survivability options on top of huge range. Funny thing about that is that even if leblanc was now like she was in release, she would still not be OP.
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