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[Patch 1.0.0.131: Viktor] General Discussion - Page 19

Forum Index > LoL General
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Nos-
Profile Blog Joined February 2011
Canada12016 Posts
December 31 2011 05:17 GMT
#361
What stream are you guys watching between what seems to be CLG vs Dignitas?
Bronze player stuck in platinum
Craton
Profile Blog Joined December 2009
United States17250 Posts
December 31 2011 05:19 GMT
#362
Chaox stream: EG vs Dignitas
Jiji stream: CLG vs MiG
twitch.tv/cratonz
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
Last Edited: 2011-12-31 05:21:10
December 31 2011 05:20 GMT
#363
On December 31 2011 04:43 JackDino wrote:
Show nested quote +
On December 31 2011 04:33 Two_DoWn wrote:
Im guessing the real reason vics item takes up a slot is that they couldnt figgure out a way to code it as a passive yet still work in the shop, or a way to sell it while keeping the passive bonus.

I doubt that was the reason, shouldn't be hard to make a perma elixir for viktor only.

The game client is the worst piece of shit, you couldn't imagine how bad it is. And I don't say that to bash Riot, cause they say so themselves. It was made to get the game on the market as soon as possible there is no doubt in my mind that this could be impossible to do with the current client.

Watch Chaox stream, you can see the awful Kennen skin!
Craton
Profile Blog Joined December 2009
United States17250 Posts
December 31 2011 05:23 GMT
#364
They say that about the out-of-game client, not the in-game client. They can definitely make an aura that changes based on store items.
twitch.tv/cratonz
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
December 31 2011 05:25 GMT
#365
their UI guy said it's very difficult to change the in-game store as well
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Hynda
Profile Blog Joined June 2010
Sweden2226 Posts
December 31 2011 05:27 GMT
#366
On December 31 2011 14:25 UniversalSnip wrote:
their UI guy said it's very difficult to change the in-game store as well

Yup. While the game client is bad. The out of game client looks like something made for newgrounds.
There has been many complaints that was said to be valid but "Something with can't fix".
Craton
Profile Blog Joined December 2009
United States17250 Posts
Last Edited: 2011-12-31 05:29:39
December 31 2011 05:29 GMT
#367
On December 31 2011 14:25 UniversalSnip wrote:
their UI guy said it's very difficult to change the in-game store as well

As I recall, it's because of all the editing they have to do with e.g. the graphics because it uses flash or something. They aren't changing the store any more by using an "elixir" than the current item implementation, though.
twitch.tv/cratonz
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
December 31 2011 05:31 GMT
#368
On December 31 2011 13:50 starfries wrote:
I don't even know why it gives most of its stats in an aura. I think the aura should only give spellvamp, not AP, and probably only 10% or 15%. That gets rid of the auto-win teamfight aspect.

The other problem I see with it is that it's too easy to rush. I'd rather have it build out of a revolver and a blasting wand and have it closer to a Zhonya's-level item rather than a Wit's End/Wriggle's level.

Let's take the spellvamp from WoTA as an aura... and push it over there!
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
Last Edited: 2011-12-31 05:34:10
December 31 2011 05:32 GMT
#369
On December 31 2011 14:05 Craton wrote:
Remove the stacking of the aura and force all champs to use mana. That's the real solution, but obviously they'll never change the non-mana champs like that, which are the ones abuse spell vamp the most. If you make the amount low, nobody will buy the item and it just becomes useless. It "fixes" things, but not in the best of ways.

You could theoretically cap the amount of lifesteal/vamp you get per attack/ability per level, but I imagine it would still be either problematic or useless depending on the amount. It also introduces a problem with slow attacks for high damage vs fast attacks for comparably low damage (aka it hurts bruisers more than ADs when bruisers generally already get less out of it).

At high levels / team fights, life steal/vamp isn't normally an issue except with the current double wota gimmick. Vamp/LS are largely problematic because of the infinite sustain if gives certain champs in lane. It's somewhat offsetting in bot lane since lifesteal builds naturally onto just about every ranged AD (and also factors into dealing with supports, as no life steal makes sustain supports super powerful and nonsustain supports like Janna weaker), but spell vamp does not.


Why do WotA auras even stack now? Pretty sure aegis etc don't stack...seems like an obvious fix to me.

Edit: Nm I'm wrong. That's just how they SHOULD work I guess.
=O
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2011-12-31 05:40:31
December 31 2011 05:34 GMT
#370
Aegis does stack. But only for you and the ally wearing it. Same with all aura items. TBH since people are so concerned with gold efficiency... the most "gold efficient" items are the ones that provide auras.


edit: nvm
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Craton
Profile Blog Joined December 2009
United States17250 Posts
December 31 2011 05:35 GMT
#371
Aegis does stack for the wearers. It's some weird implementation where the held-aura portion and someone-else's-aura portion are different things.
twitch.tv/cratonz
Ryuu314
Profile Joined October 2009
United States12679 Posts
December 31 2011 05:38 GMT
#372
On December 31 2011 14:34 obesechicken13 wrote:
Aegis does stack. But only for you and the ally wearing it. Same with all aura items. TBH since people are so concerned with gold efficiency... the most "gold efficient" items are the ones that provide auras.


... But no... keep farming for that IE

well it's not all about cost efficiency. slot efficiency is important too, especially on carries. tbh I actually don't really like how higher tier items are more cost-efficient than lower tier items. it undervalues lower tier items and encourages a mad rush for higher tier items, which results in items like haunting guise, hexdrinker, and other stuff like that getting built very rarely.
Nos-
Profile Blog Joined February 2011
Canada12016 Posts
December 31 2011 05:42 GMT
#373
Thanks Craton!
Bronze player stuck in platinum
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2011-12-31 05:50:49
December 31 2011 05:50 GMT
#374
On December 31 2011 14:38 Ryuu314 wrote:
Show nested quote +
On December 31 2011 14:34 obesechicken13 wrote:
Aegis does stack. But only for you and the ally wearing it. Same with all aura items. TBH since people are so concerned with gold efficiency... the most "gold efficient" items are the ones that provide auras.


... But no... keep farming for that IE

well it's not all about cost efficiency. slot efficiency is important too, especially on carries. tbh I actually don't really like how higher tier items are more cost-efficient than lower tier items. it undervalues lower tier items and encourages a mad rush for higher tier items, which results in items like haunting guise, hexdrinker, and other stuff like that getting built very rarely.

You raise a good point.

I think the only items that are more cost efficient are the ones who's names begin with doran's. Yet these items don't build into anything so players have to strategically chose whether they want to build them or not. Perhaps making haunting guise more cost efficient than deathcap, or even tears of the goddess more efficient than archangels staff may give people more choices over what items they build and when they build it.

Since doran's items cost 475 gold, each one means a loss of 140 gold every time you sell one. However they can help you stay in lane and farm more gold so there is a tradeoff.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Craton
Profile Blog Joined December 2009
United States17250 Posts
December 31 2011 05:53 GMT
#375
lol

heard like 15 people all "AWWWWW" at once when anivia turned on soraka after jiji and chauster 2v3ed them
twitch.tv/cratonz
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2011-12-31 06:03:36
December 31 2011 05:59 GMT
#376
For those who want to see the EG vs Dig match now that something happened to Chaox
Colby's stream http://www.own3d.tv/#/live/157576
Edit: his client froze.... Just watch an EG stream then.
LoCicero
Profile Joined August 2010
1100 Posts
December 31 2011 06:06 GMT
#377
Wow, I just had two people on reddit recognize my username (on a completely unrelated subreddit, not /r/leagueoflegends). One of them asked me to "sign his Pantheon." Strange, =P.
Mufaa
Profile Joined October 2010
219 Posts
December 31 2011 06:09 GMT
#378
On December 31 2011 14:38 Ryuu314 wrote:
Show nested quote +
On December 31 2011 14:34 obesechicken13 wrote:
Aegis does stack. But only for you and the ally wearing it. Same with all aura items. TBH since people are so concerned with gold efficiency... the most "gold efficient" items are the ones that provide auras.


... But no... keep farming for that IE

well it's not all about cost efficiency. slot efficiency is important too, especially on carries. tbh I actually don't really like how higher tier items are more cost-efficient than lower tier items. it undervalues lower tier items and encourages a mad rush for higher tier items, which results in items like haunting guise, hexdrinker, and other stuff like that getting built very rarely.


This would be something that I think would be a cool fix if they could implement it somehow but I'd be concerned about champs who dominate early but have terrible ratios becoming dominant, especially in solo q. A LB or someone who scores an early fb and then dominates the lane could get stupid amounts of farm if on their first b they picked up a more cost efficient guise would be scary. Those mid tier items that don't build into anything better just stall your sustain item for a minimal improvement (mpen probably would be wasted at that stage of the game) compared to an for a pretty big increase or the ability to start building AA mana. Right now they're just a bit too situational (less ap, less health, no mp5) compared to getting the same cost in dorans. If it built into a moderately good late game item it might be useful but then the concern is if it isn't balanced right it turns into another item like morellos.
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
December 31 2011 06:10 GMT
#379
I'd let you sign my Pantheon
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
Chrispy
Profile Blog Joined June 2009
Canada5878 Posts
Last Edited: 2011-12-31 06:12:45
December 31 2011 06:12 GMT
#380
Who is the jungler for Dignitas now?
Also, are the top teams like TSM/CLG not taking Clairvoyance anymore? I haven't been watching much streams lately.
Retvrn to Forvms
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