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[Patch 1.0.0.127: Graves] General Discussion - Page 4

Forum Index > LoL General
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HeadhunteR
Profile Blog Joined October 2009
Argentina1258 Posts
October 19 2011 02:50 GMT
#61
Gunblade nerf hits also Rumble, hes in a good spot, hes a solid champ. Now with the gunblade nerf I dont know how hard it will hit him.
in The Kong line forever
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
October 19 2011 02:50 GMT
#62
Isn't Rumble more of a WOTA guy, rather than gunblade?
Moderator<:3-/-<
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
October 19 2011 02:55 GMT
#63
On October 19 2011 10:28 tyCe wrote:
Show nested quote +
On October 19 2011 10:10 overt wrote:
On October 19 2011 10:08 KaoReal wrote:
inb4 Skarner is silly-OP
I'm for sure going to give him a thorough revisit after this. The changes probably don't mean much on Dominion, but these changes are huge for jungling.


He wasn't like, horrible prior to this huge buff. There were just better choices than him. I dunno why they wanted to give him such a huge buff as opposed to like, Leona or one of the other recent champs that isn't op fotm.

Well Skarner was a bit underpowered IMO, but the problem is that they gave him a huge buff. He's pretty much an AP udyr with a suppression ult now. Leona can do with a bit of a buff too though. She feels so clunky and slow despite her gap closer and her ult is pretty meh.


I would LOVE it is they buff Leona. She is awesome but somewhat underwhelming at times.
Never Knows Best.
Craton
Profile Blog Joined December 2009
United States17281 Posts
October 19 2011 02:56 GMT
#64
On October 19 2011 11:50 IntoTheWow wrote:
Isn't Rumble more of a WOTA guy, rather than gunblade?

yes
twitch.tv/cratonz
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
October 19 2011 02:58 GMT
#65
On October 19 2011 11:22 barbsq wrote:
Show nested quote +
On October 19 2011 10:50 duBstar wrote:
On October 19 2011 10:34 overt wrote:
On October 19 2011 10:28 tyCe wrote:
On October 19 2011 10:10 overt wrote:
On October 19 2011 10:08 KaoReal wrote:
inb4 Skarner is silly-OP
I'm for sure going to give him a thorough revisit after this. The changes probably don't mean much on Dominion, but these changes are huge for jungling.


He wasn't like, horrible prior to this huge buff. There were just better choices than him. I dunno why they wanted to give him such a huge buff as opposed to like, Leona or one of the other recent champs that isn't op fotm.

Well Skarner was a bit underpowered IMO, but the problem is that they gave him a huge buff. He's pretty much an AP udyr with a suppression ult now. Leona can do with a bit of a buff too though. She feels so clunky and slow despite her gap closer and her ult is pretty meh.


I'd prefer option C. Riot quits making new champs/only releases a new champ every month and a half or so.


That would be nice, however Riot does in fact make money by keeping this release-champ-every-2-weeksish business model.


i dont get why ppl whine about this all the time. they have said a number of times they have a set # of champions they want to release, then they're going to stop. somehow ppl get the impression that they will keep releasing champs forever, thereby making the game impossible to balance. tbh, i think they're doing a pretty decent job as it is, esp if you compare it to a lot of other multiplayer games

really? Is that true? I have to wonder how financially viable the game would be without champ releases. And wouldn't the lack of new content just turn off a lot of players outright? Look at how much hype the riot forums put out over every champ. "riot who designed this champ?" "does anyone else think this champ will be op?" "i want to know a technical detail about skill X that i could find out five minutes after release" "i have a joke about the new champ's theme/art", all that other garbage. People get incredibly excited about something that happens every two weeks, take that away and most people won't have anything to keep them thinking about the game while they're not playing it. That's essential to getting people really hooked.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
Sermokala
Profile Blog Joined November 2010
United States14116 Posts
October 19 2011 03:03 GMT
#66
Gunblade nerf hit me harder then I though. Revolver only gives 15% spell vamp now. BIG nerf to ap brusier/hybrids.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
valdor4
Profile Blog Joined May 2010
United States56 Posts
October 19 2011 03:04 GMT
#67
Graves: I assume he will be fairly good, kind of depends on his attack range though, I expect it to be closer to vaynes than caits.

Gangplank: He is still a bit strong, this coming from a solo top player. The nerf wont really hurt him, but he is in a very good spot now.

Kog'Maw: He needed a nerf, and I think this was a perfect one. Time will tell if he is still too strong, but good nerf.

Orianna: I expect to start seeing her again after this buff, people always freak out on buffs and think things are op.

Shaco: Alright buffs, helps his jungle, his ganks will be super nasty now though.

Skarner: I still think he won't be too strong, but then again not sure.

Talon: Good nerfs, but they should really increase his AOE mana cost, he can spam that thing all day

Gunblade: Another good nerf, but I am actually really surprised Akali wasn't nerfed. If she is still too strong this patch, she will definitely be getting nerfs next patch.

Overall: Can't complain about too much, excited for Graves, even though I don't really play AD heroes.
Haemonculus
Profile Blog Joined November 2004
United States6980 Posts
October 19 2011 03:10 GMT
#68
I think this will actually really fix talon a lot. I had no idea his base regen was so high. Now you might not be able to spam W 24/7 without runes and/or at least one mana item.

Is that really a big shaco buff? I must have missed something o.o;

His lvl3 ganks will be stronger? He'll show up with a whopping 32 more HP than before o.o;
I admire your commitment to being *very* oily
Treadmill
Profile Joined July 2010
Canada2833 Posts
October 19 2011 03:11 GMT
#69
So is it confirmed that Graves is an AD carry? He seems more like a ranged bruiser to me, which would be much more interesting of a role. His passive makes him tanky, his Q sounds much more effective at close range than long, and his E is a gap-closer. I suppose it'd be possible to build him either way, and it'll depend on his numbers too. But to me he sounds like more fun to run him top lane, build him tanky, and shit all over anyone without a gap closer.
rigwarl
Profile Joined January 2011
United States540 Posts
October 19 2011 03:12 GMT
#70
On October 19 2011 12:04 valdor4 wrote:
Gunblade: Another good nerf, but I am actually really surprised Akali wasn't nerfed. If she is still too strong this patch, she will definitely be getting nerfs next patch.


http://i.imgur.com/JZhDu.png

akali does not need nerfs
zodde
Profile Joined October 2010
Sweden1908 Posts
Last Edited: 2011-10-19 03:19:49
October 19 2011 03:19 GMT
#71
On October 19 2011 12:11 Treadmill wrote:
So is it confirmed that Graves is an AD carry? He seems more like a ranged bruiser to me, which would be much more interesting of a role. His passive makes him tanky, his Q sounds much more effective at close range than long, and his E is a gap-closer. I suppose it'd be possible to build him either way, and it'll depend on his numbers too. But to me he sounds like more fun to run him top lane, build him tanky, and shit all over anyone without a gap closer.


No idea really, but it would be interesting to have a character with those two possible roles. I say we shouldn't try to pigeon hole him into one or another, and try to make both work.


On October 19 2011 12:03 sermokala wrote:
Gunblade nerf hit me harder then I though. Revolver only gives 15% spell vamp now. BIG nerf to ap brusier/hybrids.


Revolver gave 15% prepatch?
Cixah
Profile Joined July 2010
United States11285 Posts
October 19 2011 03:20 GMT
#72
On October 19 2011 12:11 Treadmill wrote:
So is it confirmed that Graves is an AD carry? He seems more like a ranged bruiser to me, which would be much more interesting of a role. His passive makes him tanky, his Q sounds much more effective at close range than long, and his E is a gap-closer. I suppose it'd be possible to build him either way, and it'll depend on his numbers too. But to me he sounds like more fun to run him top lane, build him tanky, and shit all over anyone without a gap closer.




This is already a really bad idea. If his stats are high enough that this is the case, he single handedly makes a new meta around himself.
Hug The Goat! Hug the Goat! Hug the Goat!
Treadmill
Profile Joined July 2010
Canada2833 Posts
Last Edited: 2011-10-19 03:25:09
October 19 2011 03:23 GMT
#73
On October 19 2011 12:19 zodde wrote:
Show nested quote +
On October 19 2011 12:11 Treadmill wrote:
So is it confirmed that Graves is an AD carry? He seems more like a ranged bruiser to me, which would be much more interesting of a role. His passive makes him tanky, his Q sounds much more effective at close range than long, and his E is a gap-closer. I suppose it'd be possible to build him either way, and it'll depend on his numbers too. But to me he sounds like more fun to run him top lane, build him tanky, and shit all over anyone without a gap closer.


No idea really, but it would be interesting to have a character with those two possible roles. I say we shouldn't try to pigeon hole him into one or another, and try to make both work.

I guess. When I first saw his preview and whatnot I immediately thought top lane bruiser. Then I came on the various forums and absolutely everyone was talking about him as a new AD carry. I was jsut wondering if it had been confirmed somewhere that this was his intended role. Though, admittedly, a lot of characters really don't fit their intended roles (see: supports).
On October 19 2011 12:20 Cixah wrote:
Show nested quote +
On October 19 2011 12:11 Treadmill wrote:
So is it confirmed that Graves is an AD carry? He seems more like a ranged bruiser to me, which would be much more interesting of a role. His passive makes him tanky, his Q sounds much more effective at close range than long, and his E is a gap-closer. I suppose it'd be possible to build him either way, and it'll depend on his numbers too. But to me he sounds like more fun to run him top lane, build him tanky, and shit all over anyone without a gap closer.




This is already a really bad idea. If his stats are high enough that this is the case, he single handedly makes a new meta around himself.

If his range isnt too long it shouldnt really matter. Plus he doesn't seem to have any long-range harass, and top lane chars build to shrug off a lot of autoattack harassment in lane.
Cixah
Profile Joined July 2010
United States11285 Posts
October 19 2011 03:33 GMT
#74
On October 19 2011 12:23 Treadmill wrote:
Show nested quote +
On October 19 2011 12:20 Cixah wrote:
On October 19 2011 12:11 Treadmill wrote:
So is it confirmed that Graves is an AD carry? He seems more like a ranged bruiser to me, which would be much more interesting of a role. His passive makes him tanky, his Q sounds much more effective at close range than long, and his E is a gap-closer. I suppose it'd be possible to build him either way, and it'll depend on his numbers too. But to me he sounds like more fun to run him top lane, build him tanky, and shit all over anyone without a gap closer.

This is already a really bad idea. If his stats are high enough that this is the case, he single handedly makes a new meta around himself.

If his range isnt too long it shouldnt really matter. Plus he doesn't seem to have any long-range harass, and top lane chars build to shrug off a lot of autoattack harassment in lane.


The point being he creates lots of problems just top alone. Reguardless of what range he has, he can use that to litterally zone out top lane just because he is ranged and they are not. Even if they somehow get in to stop him from doing so, hes a "ranged bruiser" so he trades with them on the same level of abilites. Plus he has an attack speed steriod/gap closer/gap make. He has a "blind" and a short range nuke that gets stronger if you try and get in on him.

Imagine if udyrs tiger stance had vayne's range. Do you see what retard strong issues this makes?
Hug The Goat! Hug the Goat! Hug the Goat!
unichan
Profile Blog Joined March 2011
United States4223 Posts
October 19 2011 03:35 GMT
#75
pobelter stream with webcam
my life is complete
:)
zodde
Profile Joined October 2010
Sweden1908 Posts
October 19 2011 03:37 GMT
#76
On October 19 2011 12:23 Treadmill wrote:
Show nested quote +
On October 19 2011 12:19 zodde wrote:
On October 19 2011 12:11 Treadmill wrote:
So is it confirmed that Graves is an AD carry? He seems more like a ranged bruiser to me, which would be much more interesting of a role. His passive makes him tanky, his Q sounds much more effective at close range than long, and his E is a gap-closer. I suppose it'd be possible to build him either way, and it'll depend on his numbers too. But to me he sounds like more fun to run him top lane, build him tanky, and shit all over anyone without a gap closer.


No idea really, but it would be interesting to have a character with those two possible roles. I say we shouldn't try to pigeon hole him into one or another, and try to make both work.

I guess. When I first saw his preview and whatnot I immediately thought top lane bruiser. Then I came on the various forums and absolutely everyone was talking about him as a new AD carry. I was jsut wondering if it had been confirmed somewhere that this was his intended role. Though, admittedly, a lot of characters really don't fit their intended roles (see: supports).


I just heard about people talking about a new AD carry, but I don't know if that is riots official statement or just peoples assumptions. I think it's more fun if riot release a new champion, then let the playerbase decide exactly how it should be played (runes, masteries, builds, roles in the team, play style, everything basicly).

If something is WAY overpowered (in itself or just in the current meta), people will ban that champion. Then in a few weeks, riot will probably balance that in a patch.

Everything shouldn't be 100% balanced and figured out in the release patch, just let the meta evolve and we'll see what happens.
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
October 19 2011 03:38 GMT
#77
I give u graves
Brees
Profile Joined January 2010
Marshall Islands3404 Posts
October 19 2011 03:41 GMT
#78
well yes the last time we had a ranged bruiser it was mf and she was a huge problem, but the game has changed a lot since then so dunno.
Brees on in
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
October 19 2011 03:44 GMT
#79
His w looks like its gonna be super frustrating to play against.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
STS17
Profile Joined April 2010
United States1817 Posts
October 19 2011 03:45 GMT
#80
On October 19 2011 12:33 Cixah wrote:
Show nested quote +
On October 19 2011 12:23 Treadmill wrote:
On October 19 2011 12:20 Cixah wrote:
On October 19 2011 12:11 Treadmill wrote:
So is it confirmed that Graves is an AD carry? He seems more like a ranged bruiser to me, which would be much more interesting of a role. His passive makes him tanky, his Q sounds much more effective at close range than long, and his E is a gap-closer. I suppose it'd be possible to build him either way, and it'll depend on his numbers too. But to me he sounds like more fun to run him top lane, build him tanky, and shit all over anyone without a gap closer.

This is already a really bad idea. If his stats are high enough that this is the case, he single handedly makes a new meta around himself.

If his range isnt too long it shouldnt really matter. Plus he doesn't seem to have any long-range harass, and top lane chars build to shrug off a lot of autoattack harassment in lane.


The point being he creates lots of problems just top alone. Reguardless of what range he has, he can use that to litterally zone out top lane just because he is ranged and they are not. Even if they somehow get in to stop him from doing so, hes a "ranged bruiser" so he trades with them on the same level of abilites. Plus he has an attack speed steriod/gap closer/gap make. He has a "blind" and a short range nuke that gets stronger if you try and get in on him.

Imagine if udyrs tiger stance had vayne's range. Do you see what retard strong issues this makes?


Isn't teemo already pseudo-filling this role? He's ranged who can blind your opponent (blind means can't trade effectively) has a gap closer / opener in the form of the MS increase on his W, and his E means you don't even want to be trading with him in the first place because that DoT hurts, especially when consistently applied.

In theory, any ranged ad could fill that role with defensive runes/masteries and an opener.

Platinum Level Terran - Take my advice from that perspective
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