[Guide] A Basic Guide to Dominion - Page 2
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tissue
Malaysia441 Posts
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freelander
Hungary4707 Posts
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AdrenalGBR
United Kingdom182 Posts
On October 01 2011 16:55 KaoReal wrote: Great write up! Appreciate it. What's your opinion on Poppy? I feel like she's really strong but I don't think you mentioned her in your guide. I thought for sure she would have made the top 10 list. I'm guessing she doesn't because she doesn't really have multiple properties to any great effectiveness, just one or two properties to an extreme effectiveness. Yeah, she's certainly solid enough in a fight of any kind but, like you say, it's a matter of utility. She's good at diving champions by towers but not much else! A good pick, but there are better ones; these days we'd be prioritising the likes of Nocturne/Jax/Akali/Gangplank/Talon in draft. | ||
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rwrzr
United States1980 Posts
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godemperor
Belgium2043 Posts
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L
Canada4732 Posts
There are many potential setups for bot lane, but if you're setting up bot for an aggressive early cap, you generally want shaco/x so that you can box the point once you've capped it which generally forces a 2/3 split onto their team and neuters their roam unless they can somehow hold 1v3 top. The other player bot will generally be an assassin-type with an aoe skill to prevent a significant backlog of creeps from building up if bot is recapped and standard pushing returns. Top isn't to engage under this setup, but rather poke and delay as long as possible. Once you get bot, everyone collapses to mid (besides Shaco, who's happily boxing their bot) to control the first stormshield for a push on top, and to intercept and pick off people attempting to transition between points. My ideal for this setup is Shaco/Talon bot for obvious reasons. Damage types are different forcing 2 resistance types, very significant poke and holding ability as well as huge safe burst and two slows to assure the kill. I'd run flash/exhaust on Talon and Ghost/X on shaco, where X is determined by who they're going to place bot. If the hero requires an ignite to kill, take ignite. Otherwise take exhaust or garrison. | ||
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Seuss
United States10536 Posts
I'm especially curious as to your thoughts regarding how they can be used during the initial rush. It takes one additional second at most to run along the strips rather than cut across the revealed area, meaning you can mask the direction and intent of three of your champions. Could depriving the enemy of that information be used to subvert the current meta of rushing top? For example, rather than sending four top, you could covertly send two additional champions to ambush bottom 3v1 while using the remaining two champions top to disrupt capping as much as they safely can and/or set up a defense at your mid. This is my first thought as to how one might fight a team with a better early 4v4 composition, forcing them to fight you somewhere you have already capped a tower. In your experience, could that sort of thing work? At the very least is masking your intent using the strips useful? | ||
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NightWalks
Latvia252 Posts
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